/* FILE: myscript.mmfscript */
inputs Player, PlayerHealth
outputs Damage
triggers AreaHit
Bla, bla, bla...
/* EOF */
/* FILE: mymap.mmf */
(...)
".scripts\0"
char header_length
char num_scripts
".script\0"
char num_length
char scriptID
char *script_file
/* No need for a subsection here. THe script itself resides in a separate file. */
(...)