TagPro: Turning Speed Science Lab
All measurements are taken in seconds. All measurements are rounded to the nearest quarter of a second. Please remember that I did not adjust for lag or reaction speed. Take this information as you will. Please feel free to conduct a more accurate experiment.
• Test 1: Regular Reverse - Turn 180 degrees. No speed boosts, bombs, powerups, or team tiles.
> Result A: 2.5
> Result B: 2.25
> Result C: 3
> Result D: 3
> Result E: 2
* Average: ~2.55 seconds * (2.5+ seconds is very slow in a fast-paced environment.)
• Test 2: Speed Reverse - Turn 180 degrees with speed boosts. No team tiles.
> Result A: 2.5
> Result B: 2.25
> Result C: 2.5
> Result D: 2.25
> Result E: 2.5
* Average: ~2.4 seconds * (Faster than Regular Reverse… strange. Possible faulty results?)
• Test 3: Team Tiles Reverse - Turn 180 degrees with team tiles.
> Result A: 2.5
> Result B: 2
> Result C: 2.5
> Result D: 2.5
> Result E: 2.5
* Average: ~2.4 seconds *
• Test 4: Juke Juice Reverse - Turn 180 degrees with the Juke Juice powerup.
> Result A: 2.25
> Result B: 2.25
> Result C: 2.25
> Result D: 2.5
> Result E: 2.5
* Average: ~2.35 seconds * (Only a few tenths of a second faster is noticable by players.)
• Test 5: Bomb Reverse - Turn 180 degrees after hitting a bomb.
> Result A: 4.75
> Result B: 5.25
> Result C: 4.5
> Result D: 5
* Average: ~4.875 seconds * (Only 4 results instead of 5; possibly less accurate.)
Map: http://i.imgur.com/QwQrDlg.png