1. TagPro: Turning Speed Science Lab
  2.  
  3. All measurements are taken in seconds. All measurements are rounded to the nearest quarter of a second. Please remember that I did not adjust for lag or reaction speed. Take this information as you will. Please feel free to conduct a more accurate experiment.
  4.  
  5. • Test 1: Regular Reverse - Turn 180 degrees. No speed boosts, bombs, powerups, or team tiles.
  6. > Result A: 2.5
  7. > Result B: 2.25
  8. > Result C: 3
  9. > Result D: 3
  10. > Result E: 2
  11. * Average: ~2.55 seconds * (2.5+ seconds is very slow in a fast-paced environment.)
  12.  
  13. • Test 2: Speed Reverse - Turn 180 degrees with speed boosts. No team tiles.
  14. > Result A: 2.5
  15. > Result B: 2.25
  16. > Result C: 2.5
  17. > Result D: 2.25
  18. > Result E: 2.5
  19. * Average: ~2.4 seconds * (Faster than Regular Reverse… strange. Possible faulty results?)
  20.  
  21. • Test 3: Team Tiles Reverse - Turn 180 degrees with team tiles.
  22. > Result A: 2.5
  23. > Result B: 2
  24. > Result C: 2.5
  25. > Result D: 2.5
  26. > Result E: 2.5
  27. * Average: ~2.4 seconds *
  28.  
  29. • Test 4: Juke Juice Reverse - Turn 180 degrees with the Juke Juice powerup.
  30. > Result A: 2.25
  31. > Result B: 2.25
  32. > Result C: 2.25
  33. > Result D: 2.5
  34. > Result E: 2.5
  35. * Average: ~2.35 seconds * (Only a few tenths of a second faster is noticable by players.)
  36.  
  37. • Test 5: Bomb Reverse - Turn 180 degrees after hitting a bomb.
  38. > Result A: 4.75
  39. > Result B: 5.25
  40. > Result C: 4.5
  41. > Result D: 5
  42. * Average: ~4.875 seconds * (Only 4 results instead of 5; possibly less accurate.)
  43.  
  44. Map: http://i.imgur.com/QwQrDlg.png