1. //Generated with http://www.mvmwaves.com by @rickstain
  2.  
  3. #base robot_giant.pop
  4. #base robot_standard.pop
  5.  
  6. WaveSchedule
  7. {
  8. StartingCurrency 400
  9. RespawnWaveTime 10
  10. FixedRespawnWaveTime no
  11. CanBotsAttackWhileInSpawnRoom yes
  12. AddSentryBusterWhenDamageDealtExceeds 3000
  13. AddSentryBusterWhenKillCountExceeds 15
  14. Advanced 1
  15.  
  16. Wave
  17. {
  18. StartWaveOutput
  19. {
  20. Target wave_start_relay
  21. Action Trigger
  22. }
  23. DoneOutput
  24. {
  25. Target wave_finished_relay
  26. Action trigger
  27. }
  28. WaitWhenDone 65
  29. Checkpoint Yes
  30.  
  31. WaveSpawn
  32. {
  33. Where spawnbot
  34. TotalCount 48
  35. MaxActive 10
  36. SpawnCount 10
  37. WaitBeforeStarting 5
  38. WaitBetweenSpawns 10
  39. TotalCurrency 400
  40.  
  41. TFBot
  42. {
  43. Name "Crossbow Medic"
  44. Health 150
  45. Class Medic
  46. Skill Normal
  47. MaxVisionRange 400
  48. Attributes RemoveOnDeath
  49. WeaponRestrictions PrimaryOnly
  50. Item "The Crusader's Crossbow"
  51. Item "The Chargin' Targe"
  52. Item "Frying Pan"
  53. }
  54. }
  55.  
  56. WaveSpawn
  57. {
  58. Where spawnbot
  59. TotalCount 20
  60. MaxActive 5
  61. SpawnCount 5
  62. WaitBeforeStarting 10
  63. WaitBetweenSpawns 20
  64. TotalCurrency 400
  65. Support 0
  66.  
  67. TFBot
  68. {
  69. Name "Demopan"
  70. Health 200
  71. Class Demoman
  72. Skill Normal
  73. MaxVisionRange 400
  74. Attributes RemoveOnDeath
  75. Item "Ali Baba's Wee Booties"
  76. Item "The Chargin' Targe"
  77. Item "Frying Pan"
  78. Item "Treasure Hat 1"
  79. Item "TTG Glasses"
  80. }
  81. }
  82.  
  83. WaveSpawn
  84. {
  85. Where spawnbot
  86. TotalCount 10
  87. MaxActive 5
  88. SpawnCount 5
  89. WaitBeforeStarting 20
  90. WaitBetweenSpawns 25
  91. TotalCurrency 400
  92.  
  93. TFBot
  94. {
  95. Name "WindowMaker Engieneer"
  96. Health 125
  97. Class Engineer
  98. Skill Hard
  99. MaxVisionRange 400
  100. Attributes RemoveOnDeath
  101. WeaponRestrictions PrimaryOnly
  102. Item "The Widowmaker"
  103. Item "TF_WEAPON_SHOTGUN_SOLDIER"
  104. Item "The Escape Plan"
  105. }
  106. }
  107. }
  108. Wave
  109. {
  110. StartWaveOutput
  111. {
  112. Target wave_start_relay
  113. Action Trigger
  114. }
  115. DoneOutput
  116. {
  117. Target wave_finished_relay
  118. Action trigger
  119. }
  120. WaitWhenDone 65
  121. Checkpoint Yes
  122.  
  123. WaveSpawn
  124. {
  125. Where spawnbot
  126. TotalCount 5
  127. WaitBeforeStarting 5
  128. WaitBetweenSpawns 10
  129. TotalCurrency 400
  130.  
  131. FirstSpawnOutput
  132. {
  133. Target boss_spawn_relay
  134. Action Trigger
  135. }
  136. Tank
  137. {
  138. Name "Fast Tank"
  139. Health 200
  140. Speed 750
  141. Skin 0
  142. StartingPathTrackNode "boss_path_a1"
  143.  
  144. OnKilledOutput
  145. {
  146. Target boss_dead_relay
  147. Action Trigger
  148. }
  149.  
  150. OnBombDroppedOutput
  151. {
  152. Target boss_deploy_relay
  153. Action Trigger
  154. }
  155. }
  156. }
  157.  
  158. WaveSpawn
  159. {
  160. Where spawnbot
  161. TotalCount 2
  162. MaxActive 2
  163. SpawnCount 2
  164. WaitBeforeStarting 20
  165. WaitBetweenSpawns 20
  166. TotalCurrency 4000
  167.  
  168. TFBot
  169. {
  170. Name "Giant Engineer"
  171. Health 2000
  172. Class Engineer
  173. Skill Hard
  174. Scale 2
  175. MaxVisionRange 400
  176. Item "The Frontier Justice"
  177. Item "TTG Max Pistol - Poker Night"
  178. Item "The Jag"
  179. Item "Mining Light"
  180. Item "Friendly Item"
  181. }
  182. }
  183.  
  184. WaveSpawn
  185. {
  186. Where spawnbot
  187. TotalCount 5
  188. MaxActive 5
  189. SpawnCount 5
  190. WaitBeforeStarting 25
  191. WaitBetweenSpawns 30
  192. TotalCurrency 400
  193.  
  194. TFBot
  195. {
  196. Name "CM5K Soldier"
  197. Health 200
  198. Class Soldier
  199. Skill Normal
  200. MaxVisionRange 400
  201. Attributes RemoveOnDeath
  202. Item "The Cow Mangler 5000"
  203. Item "The Righteous Bison"
  204. Item "The Half-Zatoichi"
  205. }
  206. }
  207. }
  208. Wave
  209. {
  210. StartWaveOutput
  211. {
  212. Target wave_start_relay
  213. Action Trigger
  214. }
  215. DoneOutput
  216. {
  217. Target wave_finished_relay
  218. Action trigger
  219. }
  220. WaitWhenDone 65
  221. Checkpoint Yes
  222.  
  223. WaveSpawn
  224. {
  225. Where spawnbot
  226. TotalCount 15
  227. MaxActive 15
  228. SpawnCount 5
  229. WaitBeforeStarting 30
  230. WaitBetweenSpawns 10
  231. TotalCurrency 400
  232.  
  233. TFBot
  234. {
  235. Name "The Big Weak Heavy"
  236. Health 150
  237. Class Heavy
  238. Skill Hard
  239. Scale 1.5
  240. MaxVisionRange 400
  241. Attributes RemoveOnDeath
  242. Item "Natascha"
  243. Item "Fishcake"
  244. Item "Frying Pan"
  245. Item "The Soviet Gentleman"
  246. }
  247. }
  248.  
  249. WaveSpawn
  250. {
  251. Where spawnbot
  252. TotalCount 4
  253. MaxActive 4
  254. SpawnCount 2
  255. WaitBeforeStarting 35
  256. WaitBetweenSpawns 10
  257. TotalCurrency 400
  258.  
  259. TFBot
  260. {
  261. Name "Always Raging Soldier"
  262. Health 2000
  263. Class Soldier
  264. Skill Hard
  265. Scale 2
  266. MaxVisionRange 400
  267. Attributes AlwaysCrit
  268. Item "The Black Box"
  269. Item "The Buff Banner"
  270. Item "The Equalizer"
  271. Item "L4D Hat"
  272. }
  273. }
  274.  
  275. WaveSpawn
  276. {
  277. Where spawnbot
  278. TotalCount 20
  279. MaxActive 20
  280. SpawnCount 5
  281. WaitBeforeStarting 40
  282. WaitBetweenSpawns 10
  283. TotalCurrency 400
  284.  
  285. TFBot
  286. {
  287. Name "Crossbow Medic"
  288. Health 150
  289. Class Medic
  290. Skill Normal
  291. MaxVisionRange 400
  292. Attributes RemoveOnDeath
  293. WeaponRestrictions PrimaryOnly
  294. Item "The Crusader's Crossbow"
  295. Item "The Chargin' Targe"
  296. Item "Frying Pan"
  297. }
  298. }
  299. }
  300. Wave
  301. {
  302. StartWaveOutput
  303. {
  304. Target wave_start_relay
  305. Action Trigger
  306. }
  307. DoneOutput
  308. {
  309. Target wave_finished_relay
  310. Action trigger
  311. }
  312. WaitWhenDone 65
  313. Checkpoint Yes
  314.  
  315. WaveSpawn
  316. {
  317. Where spawnbot
  318. TotalCount 100
  319. MaxActive 20
  320. SpawnCount 20
  321. WaitBeforeStarting 5
  322. WaitBetweenSpawns 5
  323. TotalCurrency 400
  324.  
  325. TFBot
  326. {
  327. Name "WindowMaker Engieneer"
  328. Health 125
  329. Class Engineer
  330. Skill Hard
  331. MaxVisionRange 400
  332. Attributes RemoveOnDeath
  333. WeaponRestrictions PrimaryOnly
  334. Item "The Widowmaker"
  335. Item "TF_WEAPON_SHOTGUN_SOLDIER"
  336. Item "The Escape Plan"
  337. }
  338. }
  339. }
  340. Wave
  341. {
  342. StartWaveOutput
  343. {
  344. Target wave_start_relay
  345. Action Trigger
  346. }
  347. DoneOutput
  348. {
  349. Target wave_finished_relay
  350. Action trigger
  351. }
  352. WaitWhenDone 65
  353. Checkpoint Yes
  354.  
  355. WaveSpawn
  356. {
  357. Where spawnbot
  358. TotalCount 1
  359. MaxActive 1
  360. SpawnCount 1
  361. WaitBeforeStarting 5
  362. WaitBetweenSpawns 10
  363. TotalCurrency 400
  364.  
  365. TFBot
  366. {
  367. Name "Giant Kirbaaay"
  368. Health 4999
  369. Class Pyro
  370. Skill Hard
  371. Scale 2
  372. MaxVisionRange 400
  373. Attributes RemoveOnDeath
  374. Item "The Phlogistinator"
  375. Item "The Scorch Shot"
  376. Item "The Axtinguisher"
  377. Item "Respectless Rubber Glove"
  378. }
  379. }
  380.  
  381. WaveSpawn
  382. {
  383. Where spawnbot
  384. TotalCount 1
  385. MaxActive 1
  386. SpawnCount 1
  387. WaitBeforeStarting 10
  388. WaitBetweenSpawns 10
  389. TotalCurrency 400
  390.  
  391. TFBot
  392. {
  393. Name "Giant AwesomeFaceOnAcid"
  394. Health 4500
  395. Class Soldier
  396. Skill Hard
  397. Scale 2
  398. MaxVisionRange 400
  399. Attributes AlwaysCrit
  400. Item "Botkiller Rocket Launcher"
  401. Item "TF_WEAPON_SHOTGUN_SOLDIER"
  402. Item "The Escape Plan"
  403. Item "Furious Fukaamigasa"
  404. }
  405. }
  406.  
  407. WaveSpawn
  408. {
  409. Where spawnbot
  410. TotalCount 15
  411. WaitBeforeStarting 15
  412. WaitBetweenSpawns 15
  413. TotalCurrency 400
  414. Support 0
  415.  
  416. FirstSpawnOutput
  417. {
  418. Target boss_spawn_relay
  419. Action Trigger
  420. }
  421. Tank
  422. {
  423. Name "Fast Tank"
  424. Health 200
  425. Speed 750
  426. Skin 0
  427. StartingPathTrackNode "boss_path_a1"
  428.  
  429. OnKilledOutput
  430. {
  431. Target boss_dead_relay
  432. Action Trigger
  433. }
  434.  
  435. OnBombDroppedOutput
  436. {
  437. Target boss_deploy_relay
  438. Action Trigger
  439. }
  440. }
  441. }
  442. }
  443. }