DebugMessage: Version 1.08b[b].092 last updated on: 08-23-2010 08:10
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 9/18/2010, 21:24:21
DirectX Version: DirectX 11
Machine Name: DESKTOP-DEN
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Languages: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 03/27/09 10:36:05 Ver: 16.02
Processor: AMD Athlon(tm) 7750 Dual-Core Processor (2 CPUs), ~2.7GHz
Physical Memory: 4096MB RAM
Page File: 1783MB used, 6404MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI Radeon HD 4600 Series
Manufacturer: ATI Technologies Inc.
Chip Type: ATI display adapter (0x9490)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9490&SUBSYS_E107174B&REV_00
Display Memory: 2296 MB
Current Display Mode: 1440 x 900 (32 bit) (60Hz)
Monitor Name: ACER X193W (Analog)
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,at
Driver Version: 8.17.0010.1043
Driver Date: 8/25/2010 21:00:02
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 19:07:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 19:07:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 19:07:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Headphones (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 19:07:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1440 x 900 (full screen mode)
DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 4600 Series
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Refresh Rate: 0hz.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Timer Frequency is 0 2873ae
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Trajan Pro-16Bold
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Tahoma-19
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Items\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Race\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 46 files on disk
Debug Message: MapManager registered 67 files on disk
Debug Message: MapManager registered 9 files in the data zip
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Trajan Pro-16
DebugMessage: Loaded font Times New Roman-16
DebugMessage: Loaded font Tahoma-21
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Times New Roman-24Bold
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font Trajan Pro-24
DebugMessage: Loaded font Trajan Pro-19
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Loaded font Trajan Pro-29Bold
DebugMessage: Loaded font Times New Roman-16Bold
DebugMessage: Loaded font Trajan Pro-11
DebugMessage: Loaded font Tahoma-13Italic
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: - Current Game Settings -
Debug Message: Selected local player faction: KingdomOfTarth
Debug Message: Selected local player sovereign: Al Korin_-727705875-108
Debug Message: AI factions:
Debug Message: KingdomOfAltar
Debug Message: KingdomOfCapitar
Debug Message: EmpireOfKraxis
Debug Message: EmpireOfMagnar
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Trajan Pro-11Bold
DebugMessage: Loaded font Tahoma-19Bold
Debug Message: Picking a random map of type SmallMaps and style OneContinent
Debug Message: Stamp Quantity: 9
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 4
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 6 x 5
Debug Message: Tiles: 96 x 80
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources...
Debug Message: Placing random resources near player at 34, 61...
Debug Message: Placing random resources near player at 14, 11...
Debug Message: Placing random resources near player at 45, 43...
Debug Message: Placing random resources near player at 76, 20...
Debug Message: Placing random resources near player at 29, 45...
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage: Loaded font Tahoma-24
DebugMessage: Loaded font Trajan Pro-12
DebugMessage: Loaded font Greenowic Narrow-19
DebugMessage: Loaded font ZapfHumnst BT-16
DebugMessage: Loaded font ZapfHumnst BT-15
DebugMessage: Loaded font ZapfHumnst BT-19
DebugMessage: Loaded font ZapfHumnst BT-11
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Tahoma-15
DebugMessage: Loaded font Trajan Pro-37Bold
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage: Player_List setting size 181 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating terrain gfx...
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: InitMapGfx Started...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: FinishInitMapGfx finished.
DebugMessage: Loaded font Tahoma-16Italic
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font Tahoma-11Italic
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Loaded font Tahoma-20
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 1 -
Debug Message: Current Memory Usage: 604672 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 27
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: Janusk: Janusk_Introduction
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Loaded font Tahoma-18
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 2 -
Debug Message: Current Memory Usage: 619304 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 27
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 3 -
Debug Message: Current Memory Usage: 622224 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 27
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Loaded font Trajan Pro-27
DebugMessage: Loaded font Times New Roman-21Bold
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Unit Janusk traded from NPC Player to Kingdom of Tarth.
Debug Message: -------------------------
Debug Message: - Ending Turn 4 -
Debug Message: Current Memory Usage: 672060 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 27
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 5 -
Debug Message: Current Memory Usage: 689364 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 52
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 6 -
Debug Message: Current Memory Usage: 701556 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 55
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 7 -
Debug Message: Current Memory Usage: 707132 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 54
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 8 -
Debug Message: Current Memory Usage: 707276 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 55
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: AI: Looking for a place to build a city.
Debug Message: -------------------------
Debug Message: - Ending Turn 9 -
Debug Message: Current Memory Usage: 709460 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 55
DebugMessage: Updating ZOC.
DebugMessage: AI: Looking for a place to build a city.
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 10 -
Debug Message: Current Memory Usage: 718344 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 55
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Loaded font Trajan Pro-26
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 11 -
Debug Message: Current Memory Usage: 729364 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Loaded font Tahoma-14
DebugMessage: Loaded font Tahoma-12
Debug Message: -------------------------
Debug Message: - Ending Turn 12 -
Debug Message: Current Memory Usage: 741212 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
Debug Message: -------------------------
Debug Message: - Ending Turn 13 -
Debug Message: Current Memory Usage: 761488 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 14 -
Debug Message: Current Memory Usage: 761220 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Trajan Pro-28Bold
DebugMessage: Loaded font Trajan Pro-26Bold
DebugMessage: Loaded font Trajan Pro-22Bold
DebugMessage: Loaded font Trajan Pro-20Bold
DebugMessage: Loaded font Trajan Pro-18Bold
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: Creating tactical terrain gfx...
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: MISS - Darkling missed Al Korin.
Al Korin counter-attacks Darkling for 5 points damage.
Darkling falls.
Debug Message: Annotation state is attack hit for unit 61 Darkling
Debug Message: Annotation state is true for unit 61
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 61 Darkling
Debug Message: Defender 0 Al Korin is starting their counter swing
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Annotation state is true for unit 0
Debug Message: COMBAT TEXT: Attempting to show combat text -5
Debug Message: COMBAT TEXT: Constructing combat text -5
Debug Message: COMBAT TEXT: Looks like combat text -5 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -5 to the queue
Debug Message: COMBAT TEXT: Popping combat text -5 from the queue
Debug Message: Darkling Leader strikes Al Korin for 1 points damage.
Al Korin counter-attacks Darkling Leader for 3 points damage.
Debug Message: Annotation state is attack hit for unit 60 Darkling Leader
Debug Message: Annotation state is true for unit 60
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Defender 0 Al Korin is starting their counter swing
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Annotation state is true for unit 0
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Al Korin strikes Darkling Leader for 6 points damage.
Darkling Leader falls.
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Annotation state is true for unit 0
Debug Message: COMBAT TEXT: Attempting to show combat text -6
Debug Message: COMBAT TEXT: Constructing combat text -6
Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
DebugMessage: Loaded font Times New Roman-19Bold
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 15 -
Debug Message: Current Memory Usage: 797432 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 58
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Loaded font Trajan Pro-22
DebugMessage: Loaded font Trajan Pro-20
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 16 -
Debug Message: Current Memory Usage: 807484 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 17 -
Debug Message: Current Memory Usage: 808332 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Unit Ciyeay traded from NPC Player to Kingdom of Tarth.
Debug Message: -------------------------
Debug Message: - Ending Turn 18 -
Debug Message: Current Memory Usage: 808484 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 19 -
Debug Message: Current Memory Usage: 812752 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 20 -
Debug Message: Current Memory Usage: 813900 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 21 -
Debug Message: Current Memory Usage: 813296 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 22 -
Debug Message: Current Memory Usage: 808512 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 23 -
Debug Message: Current Memory Usage: 812668 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
Debug Message: Unit Viy traded from NPC Player to Kingdom of Capitar.
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 24 -
Debug Message: Current Memory Usage: 814384 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 25 -
Debug Message: Current Memory Usage: 830592 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 26 -
Debug Message: Current Memory Usage: 830484 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 27 -
Debug Message: Current Memory Usage: 831236 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 57
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 28 -
Debug Message: Current Memory Usage: 831516 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 56
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 29 -
Debug Message: Current Memory Usage: 832732 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 58
DebugMessage: Updating ZOC.
Debug Message: Unit Ratek traded from NPC Player to Kingdom of Capitar.
DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic .
Debug Message: -------------------------
Debug Message: - Ending Turn 30 -
Debug Message: Current Memory Usage: 844536 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 58
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: Unit Ihasovial traded from NPC Player to Empire of Kraxis.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: -------------------------
Debug Message: - Ending Turn 31 -
Debug Message: Current Memory Usage: 858060 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 58
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: -------------------------
Debug Message: - Ending Turn 32 -
Debug Message: Current Memory Usage: 859756 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 59
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: -------------------------
Debug Message: - Ending Turn 33 -
Debug Message: Current Memory Usage: 862364 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 61
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Unit Raline the Weaver traded from NPC Player to Kingdom of Tarth.
Debug Message: -------------------------
Debug Message: - Ending Turn 34 -
Debug Message: Current Memory Usage: 872660 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 61
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 35 -
Debug Message: Current Memory Usage: 871308 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 61
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 36 -
Debug Message: Current Memory Usage: 878040 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 61
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: -------------------------
Debug Message: - Ending Turn 37 -
Debug Message: Current Memory Usage: 882080 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 63
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 38 -
Debug Message: Current Memory Usage: 886448 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 63
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: World Prop: World Prop 635
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 39 -
Debug Message: Current Memory Usage: 886520 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 63
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 40 -
Debug Message: Current Memory Usage: 888256 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 63
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: Unit Arvix traded from NPC Player to Empire of Kraxis.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 41 -
Debug Message: Current Memory Usage: 894604 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 63
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 42 -
Debug Message: Current Memory Usage: 894944 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 65
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 43 -
Debug Message: Current Memory Usage: 895784 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 65
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
Debug Message: Unit Gara traded from NPC Player to Kingdom of Capitar.
Debug Message: -------------------------
Debug Message: - Ending Turn 44 -
Debug Message: Current Memory Usage: 897728 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 66
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 45 -
Debug Message: Current Memory Usage: 892840 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 68
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 46 -
Debug Message: Current Memory Usage: 892392 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 68
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
Debug Message: -------------------------
Debug Message: - Ending Turn 47 -
Debug Message: Current Memory Usage: 894480 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 69
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
Debug Message: -------------------------
Debug Message: - Ending Turn 48 -
Debug Message: Current Memory Usage: 897776 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 67
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 49 -
Debug Message: Current Memory Usage: 897816 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 66
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 50 -
Debug Message: Current Memory Usage: 907404 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 66
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 51 -
Debug Message: Current Memory Usage: 907952 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 66
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
Debug Message: -------------------------
Debug Message: - Ending Turn 52 -
Debug Message: Current Memory Usage: 909640 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 66
DebugMessage: Updating ZOC.
Debug Message: Unit Lewooz traded from NPC Player to Kingdom of Capitar.
Debug Message: Unit Nalueha traded from NPC Player to Empire of Magnar.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 53 -
Debug Message: Current Memory Usage: 910872 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 65
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 54 -
Debug Message: Current Memory Usage: 910864 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 67
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 55 -
Debug Message: Current Memory Usage: 910920 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 67
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 56 -
Debug Message: Current Memory Usage: 911512 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 67
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 57 -
Debug Message: Current Memory Usage: 912004 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 68
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
Debug Message: -------------------------
Debug Message: - Ending Turn 58 -
Debug Message: Current Memory Usage: 912828 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 68
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 59 -
Debug Message: Current Memory Usage: 926128 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 70
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 60 -
Debug Message: Current Memory Usage: 926488 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 70
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
Debug Message: -------------------------
Debug Message: - Ending Turn 61 -
Debug Message: Current Memory Usage: 944772 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 70
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 62 -
Debug Message: Current Memory Usage: 945332 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 70
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 63 -
Debug Message: Current Memory Usage: 946212 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 70
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 64 -
Debug Message: Current Memory Usage: 946076 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 73
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 65 -
Debug Message: Current Memory Usage: 946384 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 73
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 29 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 66 -
Debug Message: Current Memory Usage: 948404 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 73
DebugMessage: Updating ZOC.
Debug Message: Trade route created between cities Iyana and Hetinogn
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
Debug Message: -------------------------
Debug Message: - Ending Turn 67 -
Debug Message: Current Memory Usage: 948740 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 74
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 68 -
Debug Message: Current Memory Usage: 954136 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 74
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: Forest: Forest 304 | Tile Direction: 5
Debug Message: -------------------------
Debug Message: - Ending Turn 69 -
Debug Message: Current Memory Usage: 956180 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 75
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated.
Debug Message: Trade route created between cities Pilara and Erino
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 70 -
Debug Message: Current Memory Usage: 960524 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 75
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 71 -
Debug Message: Current Memory Usage: 955620 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 74
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 72 -
Debug Message: Current Memory Usage: 956256 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 75
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 73 -
Debug Message: Current Memory Usage: 955896 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 74
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: Unit Etojish traded from NPC Player to Empire of Kraxis.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 74 -
Debug Message: Current Memory Usage: 953404 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 76
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 75 -
Debug Message: Current Memory Usage: 954988 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 78
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 76 -
Debug Message: Current Memory Usage: 956032 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 79
DebugMessage: Updating ZOC.
Debug Message: Trade route created between cities Iyana and Pilara
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
Debug Message: -------------------------
Debug Message: - Ending Turn 77 -
Debug Message: Current Memory Usage: 955976 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 79
DebugMessage: Updating ZOC.
Debug Message: ERROR: Could not find decal texture: k_harbor_02_shadow_256.png
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: Could not find decal texture: p_fallen_hillside_05.png
Debug Message: -------------------------
Debug Message: - Ending Turn 78 -
Debug Message: Current Memory Usage: 960148 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 79
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 79 -
Debug Message: Current Memory Usage: 966260 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 80
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
Debug Message: -------------------------
Debug Message: - Ending Turn 80 -
Debug Message: Current Memory Usage: 971160 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 84
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
Debug Message: -------------------------
Debug Message: - Ending Turn 81 -
Debug Message: Current Memory Usage: 971904 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 82
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 82 -
Debug Message: Current Memory Usage: 978068 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 82
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
Debug Message: -------------------------
Debug Message: - Ending Turn 83 -
Debug Message: Current Memory Usage: 978948 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 83
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated.
Debug Message: Trade route created between cities Pilara and Ihatavad
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 84 -
Debug Message: Current Memory Usage: 978788 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 85
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 85 -
Debug Message: Current Memory Usage: 979388 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 84
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 86 -
Debug Message: Current Memory Usage: 976684 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 84
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 87 -
Debug Message: Current Memory Usage: 980152 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 82
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
Debug Message: Unit Iradema traded from NPC Player to Empire of Magnar.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 88 -
Debug Message: Current Memory Usage: 983608 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 82
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 89 -
Debug Message: Current Memory Usage: 989312 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 85
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 90 -
Debug Message: Current Memory Usage: 992264 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 86
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 91 -
Debug Message: Current Memory Usage: 994008 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 87
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: -------------------------
Debug Message: - Ending Turn 92 -
Debug Message: Current Memory Usage: 994796 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 86
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 93 -
Debug Message: Current Memory Usage: 994252 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 87
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 94 -
Debug Message: Current Memory Usage: 996564 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 88
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
Debug Message: -------------------------
Debug Message: - Ending Turn 95 -
Debug Message: Current Memory Usage: 997228 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 89
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: Caravan placed back on trade route path
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 96 -
Debug Message: Current Memory Usage: 1000860 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 90
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 97 -
Debug Message: Current Memory Usage: 999784 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 91
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 98 -
Debug Message: Current Memory Usage: 1002092 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 94
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 99 -
Debug Message: Current Memory Usage: 1002604 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 95
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: -------------------------
Debug Message: - Ending Turn 100 -
Debug Message: Current Memory Usage: 1004360 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 97
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: Trade route created between cities Pilara and Edidenah
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
Debug Message: -------------------------
Debug Message: - Ending Turn 101 -
Debug Message: Current Memory Usage: 1003552 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 100
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 102 -
Debug Message: Current Memory Usage: 1004068 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 100
DebugMessage: Updating ZOC.
Debug Message: Caravan placed back on trade route path
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 103 -
Debug Message: Current Memory Usage: 1008552 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 103
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 104 -
Debug Message: Current Memory Usage: 1016288 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 111
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 105 -
Debug Message: Current Memory Usage: 1023928 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 111
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 106 -
Debug Message: Current Memory Usage: 1025492 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 112
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 107 -
Debug Message: Current Memory Usage: 1026980 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 112
DebugMessage: Updating ZOC.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1055571 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1055801 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1057198 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1057595 kb.
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Tried to enter unprintable character: 8
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 108 -
Debug Message: Current Memory Usage: 1035552 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 112
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 109 -
Debug Message: Current Memory Usage: 1040072 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 116
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 110 -
Debug Message: Current Memory Usage: 1036892 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 114
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 111 -
Debug Message: Current Memory Usage: 1036920 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 119
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 112 -
Debug Message: Current Memory Usage: 1039964 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 119
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 113 -
Debug Message: Current Memory Usage: 1047524 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 122
DebugMessage: Updating ZOC.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 114 -
Debug Message: Current Memory Usage: 1053956 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 123
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 115 -
Debug Message: Current Memory Usage: 1057040 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 123
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 8 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 116 -
Debug Message: Current Memory Usage: 1061836 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 123
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
Debug Message: Trade route created between cities Licra and Caxtoomb
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 117 -
Debug Message: Current Memory Usage: 1063688 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 124
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
Debug Message: Trade route created between cities Pilara and Egurabra
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan changed into on-foot trader
Debug Message: -------------------------
Debug Message: - Ending Turn 118 -
Debug Message: Current Memory Usage: 1065168 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 125
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 119 -
Debug Message: Current Memory Usage: 1064804 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 128
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
Debug Message: -------------------------
Debug Message: - Ending Turn 120 -
Debug Message: Current Memory Usage: 1066396 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 127
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 121 -
Debug Message: Current Memory Usage: 1066752 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 130
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
Debug Message: -------------------------
Debug Message: - Ending Turn 122 -
Debug Message: Current Memory Usage: 1073404 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 132
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 123 -
Debug Message: Current Memory Usage: 1076384 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 131
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: Caravan placed back on trade route path
Debug Message: Trade route created between cities Pilara and Salo
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan placed back on trade route path
Debug Message: Caravan remains a horse and wagon for long trade route
Debug Message: Unit Kueru traded from NPC Player to Empire of Magnar.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: Could not find decal texture: p_fallen_hillside_05.png
Debug Message: -------------------------
Debug Message: - Ending Turn 124 -
Debug Message: Current Memory Usage: 1094304 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 133
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 125 -
Debug Message: Current Memory Usage: 1095316 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 133
DebugMessage: Updating ZOC.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Uled strikes Observers for 1 points damage.
MISS - Observers's counter-attack missed Uled.
Debug Message: Annotation state is attack hit for unit 112 Uled
Debug Message: Annotation state is true for unit 112
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Defender 161 Observers is starting their counter swing
Debug Message: Annotation state is attack hit for unit 161 Observers
Debug Message: Annotation state is true for unit 161
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Isoldirn strikes Ciyeay for 2 points damage.
MISS - Ciyeay's counter-attack missed Isoldirn.
Debug Message: Annotation state is attack hit for unit 136 Isoldirn
Debug Message: Annotation state is true for unit 136
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Defender 13 Ciyeay is starting their counter swing
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Observers strikes Uled for 4 points damage.
Uled counter-attacks Observers for 1 points damage.
Debug Message: Annotation state is attack hit for unit 161 Observers
Debug Message: Annotation state is true for unit 161
Debug Message: COMBAT TEXT: Attempting to show combat text -4
Debug Message: COMBAT TEXT: Constructing combat text -4
Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -4 to the queue
Debug Message: COMBAT TEXT: Popping combat text -4 from the queue
Debug Message: Defender 112 Uled is starting their counter swing
Debug Message: Annotation state is attack hit for unit 112 Uled
Debug Message: Annotation state is true for unit 112
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Observers strikes Uled for 4 points damage.
Uled falls.
Debug Message: Annotation state is attack hit for unit 161 Observers
Debug Message: Annotation state is true for unit 161
Debug Message: COMBAT TEXT: Attempting to show combat text -4
Debug Message: COMBAT TEXT: Constructing combat text -4
Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -4 to the queue
Debug Message: COMBAT TEXT: Popping combat text -4 from the queue
Debug Message: Observers strikes Isoldirn for 2 points damage.
Isoldirn counter-attacks Observers for 3 points damage.
Debug Message: Annotation state is attack hit for unit 161 Observers
Debug Message: Annotation state is true for unit 161
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Defender 136 Isoldirn is starting their counter swing
Debug Message: Annotation state is attack hit for unit 136 Isoldirn
Debug Message: Annotation state is true for unit 136
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Observers strikes Isoldirn for 8 points damage.
Isoldirn falls.
Debug Message: Annotation state is attack hit for unit 161 Observers
Debug Message: Annotation state is true for unit 161
Debug Message: COMBAT TEXT: Attempting to show combat text -8
Debug Message: COMBAT TEXT: Constructing combat text -8
Debug Message: COMBAT TEXT: Looks like combat text -8 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -8 to the queue
Debug Message: COMBAT TEXT: Popping combat text -8 from the queue
Debug Message: Guards strikes Doodie for 12 points damage.
Doodie falls.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Guards strikes Orat for 13 points damage.
Orat falls.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -13
Debug Message: COMBAT TEXT: Constructing combat text -13
Debug Message: COMBAT TEXT: Looks like combat text -13 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -13 to the queue
Debug Message: COMBAT TEXT: Popping combat text -13 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Ciyeay strikes Areyihechr for 3 points damage.
Areyihechr counter-attacks Ciyeay for 1 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Defender 174 Areyihechr is starting their counter swing
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Annotation state is true for unit 174
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Ciyeay strikes Areyihechr for 2 points damage.
Areyihechr counter-attacks Ciyeay for 3 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Defender 174 Areyihechr is starting their counter swing
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Annotation state is true for unit 174
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Ciyeay strikes Areyihechr for 1 points damage.
Areyihechr counter-attacks Ciyeay for 1 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Defender 174 Areyihechr is starting their counter swing
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Annotation state is true for unit 174
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: MISS - Ciyeay missed Areyihechr.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Areyihechr strikes Ciyeay for 1 points damage.
Ciyeay counter-attacks Areyihechr for 3 points damage.
Areyihechr falls.
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Annotation state is true for unit 174
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 174 Areyihechr
Debug Message: Defender 13 Ciyeay is starting their counter swing
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Guards strikes Brigand Mob for 22 points damage.
Brigand Mob falls.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -22
Debug Message: COMBAT TEXT: Constructing combat text -22
Debug Message: COMBAT TEXT: Looks like combat text -22 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -22 to the queue
Debug Message: COMBAT TEXT: Popping combat text -22 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic .
Debug Message: -------------------------
Debug Message: - Ending Turn 126 -
Debug Message: Current Memory Usage: 1113216 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 133
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 50 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: Unit Myrimahus traded from NPC Player to Empire of Magnar.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: COMBAT TEXT: Attempting to show combat text -5
Debug Message: COMBAT TEXT: Constructing combat text -5
Debug Message: COMBAT TEXT: Looks like combat text -5 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -5 to the queue
Debug Message: COMBAT TEXT: Popping combat text -5 from the queue
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 127 -
Debug Message: Current Memory Usage: 1121744 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 131
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 128 -
Debug Message: Current Memory Usage: 1126884 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 131
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: Caravan placed back on trade route path
Debug Message: Unit Dosid traded from NPC Player to Empire of Magnar.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 129 -
Debug Message: Current Memory Usage: 1128668 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 132
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: Caravan placed back on trade route path
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 130 -
Debug Message: Current Memory Usage: 1136116 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 132
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 28 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 131 -
Debug Message: Current Memory Usage: 1137660 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 134
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: -------------------------
Debug Message: - Ending Turn 132 -
Debug Message: Current Memory Usage: 1138052 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 134
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 46 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Raline the Weaver strikes Dluskunab for 1 points damage.
Dluskunab counter-attacks Raline the Weaver for 1 points damage.
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Defender 155 Dluskunab is starting their counter swing
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: MISS - Raline the Weaver missed Dluskunab.
Dluskunab counter-attacks Raline the Weaver for 1 points damage.
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Defender 155 Dluskunab is starting their counter swing
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: MISS - Raline the Weaver missed Dluskunab.
Dluskunab counter-attacks Raline the Weaver for 3 points damage.
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Defender 155 Dluskunab is starting their counter swing
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Raline the Weaver strikes Dluskunab for 1 points damage.
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: MISS - Janusk missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: MISS - Janusk missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: MISS - Janusk missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: MISS - Janusk missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Ciyeay strikes Dluskunab for 1 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: MISS - Ciyeay missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Dluskunab strikes Raline the Weaver for 3 points damage.
Raline the Weaver counter-attacks Dluskunab for 1 points damage.
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Defender 18 Raline the Weaver is starting their counter swing
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Dluskunab strikes Raline the Weaver for 2 points damage.
MISS - Raline the Weaver's counter-attack missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Defender 18 Raline the Weaver is starting their counter swing
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Dluskunab strikes Raline the Weaver for 2 points damage.
MISS - Raline the Weaver's counter-attack missed Dluskunab.
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Defender 18 Raline the Weaver is starting their counter swing
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Annotation state is true for unit 18
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
Debug Message: Fohaav strikes Janusk for 1 points damage.
Janusk counter-attacks Fohaav for 2 points damage.
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Annotation state is true for unit 133
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Defender 7 Janusk is starting their counter swing
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Fohaav strikes Janusk for 1 points damage.
MISS - Janusk's counter-attack missed Fohaav.
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Annotation state is true for unit 133
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Defender 7 Janusk is starting their counter swing
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Fohaav strikes Janusk for 1 points damage.
Janusk counter-attacks Fohaav for 1 points damage.
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Annotation state is true for unit 133
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Defender 7 Janusk is starting their counter swing
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: MISS - Ciyeay missed Dluskunab.
Dluskunab counter-attacks Ciyeay for 3 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Defender 155 Dluskunab is starting their counter swing
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: MISS - Ciyeay missed Dluskunab.
Dluskunab counter-attacks Ciyeay for 3 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Defender 155 Dluskunab is starting their counter swing
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: MISS - Ciyeay missed Dluskunab.
Dluskunab counter-attacks Ciyeay for 1 points damage.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Defender 155 Dluskunab is starting their counter swing
Debug Message: Annotation state is attack hit for unit 155 Dluskunab
Debug Message: Annotation state is true for unit 155
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Ciyeay strikes Dluskunab for 1 points damage.
Dluskunab falls.
Debug Message: Annotation state is attack hit for unit 13 Ciyeay
Debug Message: Annotation state is true for unit 13
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Janusk strikes Fohaav for 1 points damage.
Fohaav counter-attacks Janusk for 3 points damage.
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Defender 133 Fohaav is starting their counter swing
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Annotation state is true for unit 133
Debug Message: COMBAT TEXT: Attempting to show combat text -3
Debug Message: COMBAT TEXT: Constructing combat text -3
Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
Debug Message: Annotation state is attack hit for unit 133 Fohaav
Debug Message: Janusk strikes Fohaav for 1 points damage.
Fohaav falls.
Debug Message: Annotation state is attack hit for unit 7 Janusk
Debug Message: Annotation state is true for unit 7
Debug Message: COMBAT TEXT: Attempting to show combat text -1
Debug Message: COMBAT TEXT: Constructing combat text -1
Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
Debug Message: Annotation state is attack hit for unit 7 Janusk
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 133 -
Debug Message: Current Memory Usage: 1138988 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 136
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: -------------------------
Debug Message: - Ending Turn 134 -
Debug Message: Current Memory Usage: 1140844 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 137
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 54 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: Caravan placed back on trade route path
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 135 -
Debug Message: Current Memory Usage: 1136868 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 136
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 136 -
Debug Message: Current Memory Usage: 1138668 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 137
DebugMessage: Updating ZOC.
Debug Message: Caravan placed back on trade route path
Debug Message: WARNING: Unit Lodu failed to start a new city, won't be consumed
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 137 -
Debug Message: Current Memory Usage: 1137512 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 139
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 138 -
Debug Message: Current Memory Usage: 1139248 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 141
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
Debug Message: -------------------------
Debug Message: - Ending Turn 139 -
Debug Message: Current Memory Usage: 1140492 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 142
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 140 -
Debug Message: Current Memory Usage: 1144424 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 142
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: Caravan placed back on trade route path
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: -------------------------
Debug Message: - Ending Turn 141 -
Debug Message: Current Memory Usage: 1145380 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 144
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: -------------------------
Debug Message: - Ending Turn 142 -
Debug Message: Current Memory Usage: 1145772 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 146
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 143 -
Debug Message: Current Memory Usage: 1144380 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 146
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 144 -
Debug Message: Current Memory Usage: 1144024 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 150
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
Debug Message: -------------------------
Debug Message: - Ending Turn 145 -
Debug Message: Current Memory Usage: 1148584 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 153
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 146 -
Debug Message: Current Memory Usage: 1148268 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 151
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: Caravan placed back on trade route path
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 147 -
Debug Message: Current Memory Usage: 1155068 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 152
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 148 -
Debug Message: Current Memory Usage: 1166916 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 154
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
Debug Message: -------------------------
Debug Message: - Ending Turn 149 -
Debug Message: Current Memory Usage: 1170180 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 155
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
Debug Message: Trade route created between cities Licra and Bamuuleay
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 150 -
Debug Message: Current Memory Usage: 1171296 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 160
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: -------------------------
Debug Message: - Ending Turn 151 -
Debug Message: Current Memory Usage: 1171232 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 159
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -14
Debug Message: COMBAT TEXT: Constructing combat text -14
Debug Message: COMBAT TEXT: Looks like combat text -14 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -14 to the queue
Debug Message: COMBAT TEXT: Popping combat text -14 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -4
Debug Message: COMBAT TEXT: Constructing combat text -4
Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -4 to the queue
Debug Message: COMBAT TEXT: Popping combat text -4 from the queue
Debug Message: Al Korin strikes Oliiye for 6 points damage.
Oliiye falls.
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Annotation state is true for unit 0
Debug Message: COMBAT TEXT: Attempting to show combat text -6
Debug Message: COMBAT TEXT: Constructing combat text -6
Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
Debug Message: Annotation state is attack hit for unit 0 Al Korin
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 152 -
Debug Message: Current Memory Usage: 1173116 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 160
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
Debug Message: Caravan placed back on trade route path
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 153 -
Debug Message: Current Memory Usage: 1175020 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 160
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic .
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 154 -
Debug Message: Current Memory Usage: 1173832 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 161
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: -------------------------
Debug Message: - Ending Turn 155 -
Debug Message: Current Memory Usage: 1175852 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 164
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 156 -
Debug Message: Current Memory Usage: 1191932 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 164
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 71 tile(s) had their environments updated.
Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
Debug Message: -------------------------
Debug Message: - Ending Turn 157 -
Debug Message: Current Memory Usage: 1191024 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 166
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 158 -
Debug Message: Current Memory Usage: 1192996 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 167
DebugMessage: Updating ZOC.
Debug Message: Caravan placed back on trade route path
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 159 -
Debug Message: Current Memory Usage: 1197280 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 167
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: Forest: Forest! | Tile Direction: 2
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 160 -
Debug Message: Current Memory Usage: 1195752 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 167
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 58 tile(s) had their environments updated.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 161 -
Debug Message: Current Memory Usage: 1204784 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 167
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -10
Debug Message: COMBAT TEXT: Constructing combat text -10
Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -10 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Popping combat text -10 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -6
Debug Message: COMBAT TEXT: Constructing combat text -6
Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -6
Debug Message: COMBAT TEXT: Constructing combat text -6
Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 162 -
Debug Message: Current Memory Usage: 1216288 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 170
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 163 -
Debug Message: Current Memory Usage: 1216288 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 168
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: -------------------------
Debug Message: - Ending Turn 164 -
Debug Message: Current Memory Usage: 1216740 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 171
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 86 tile(s) had their environments updated.
Debug Message: Caravan placed back on trade route path
Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 165 -
Debug Message: Current Memory Usage: 1220576 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 174
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 166 -
Debug Message: Current Memory Usage: 1226616 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 176
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
Debug Message: Trade route created between cities Licra and Etasl
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan remains a horse and wagon for long trade route
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: COMBAT TEXT: Attempting to show combat text -11
Debug Message: COMBAT TEXT: Constructing combat text -11
Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: MISS - Myrimahus missed Guards.
Guards counter-attacks Myrimahus for 17 points damage.
Myrimahus falls.
Debug Message: Annotation state is attack hit for unit 82 Myrimahus
Debug Message: Annotation state is true for unit 82
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 82 Myrimahus
Debug Message: Defender 209 Guards is starting their counter swing
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -17
Debug Message: COMBAT TEXT: Constructing combat text -17
Debug Message: COMBAT TEXT: Looks like combat text -17 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -17 to the queue
Debug Message: COMBAT TEXT: Popping combat text -17 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Guards strikes Kueru for 10 points damage.
MISS - Kueru's counter-attack missed Guards.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -10
Debug Message: COMBAT TEXT: Constructing combat text -10
Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -10 to the queue
Debug Message: COMBAT TEXT: Popping combat text -10 from the queue
Debug Message: Defender 91 Kueru is starting their counter swing
Debug Message: Annotation state is attack hit for unit 91 Kueru
Debug Message: Annotation state is true for unit 91
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Annotation state is attack hit for unit 91 Kueru
Debug Message: Guards strikes Kueru for 2 points damage.
Kueru falls.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -2
Debug Message: COMBAT TEXT: Constructing combat text -2
Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 167 -
Debug Message: Current Memory Usage: 1236364 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 177
DebugMessage: Updating ZOC.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 168 -
Debug Message: Current Memory Usage: 1246968 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 172
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
Debug Message: -------------------------
Debug Message: - Ending Turn 169 -
Debug Message: Current Memory Usage: 1245764 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 174
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: Unit Lita traded from NPC Player to Kingdom of Capitar.
Debug Message: -------------------------
Debug Message: - Ending Turn 170 -
Debug Message: Current Memory Usage: 1245796 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 176
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
Debug Message: Caravan placed back on trade route path
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 171 -
Debug Message: Current Memory Usage: 1247792 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 178
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 172 -
Debug Message: Current Memory Usage: 1248672 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 181
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 31 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: World Prop: World Prop 702
Debug Message: -------------------------
Debug Message: - Ending Turn 173 -
Debug Message: Current Memory Usage: 1249140 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 182
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -14
Debug Message: COMBAT TEXT: Constructing combat text -14
Debug Message: COMBAT TEXT: Looks like combat text -14 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -14 to the queue
Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
Debug Message: COMBAT TEXT: Popping combat text -14 from the queue
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 174 -
Debug Message: Current Memory Usage: 1252884 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 186
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
Debug Message: -------------------------
Debug Message: - Ending Turn 175 -
Debug Message: Current Memory Usage: 1255528 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 187
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: About to auto save.
DebugMessage: Deleting save game.
DebugMessage: SAVE GAME: Saving XML Data (start)
DebugMessage: SAVE GAME: Saving XML Data (end)
DebugMessage: SAVE GAME: Saving Quick Data
DebugMessage: SAVE GAME: Saving Quick Data - Complete
DebugMessage: SAVE GAME: Saving World
DebugMessage: SAVE GAME: Saving World - Complete
DebugMessage: Deleting save game.
DebugMessage: Deleting save game.
DebugMessage: Finished auto save.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 176 -
Debug Message: Current Memory Usage: 1263780 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 189
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
Debug Message: Caravan placed back on trade route path
DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arkehe'.
Debug Message: -------------------------
Debug Message: - Ending Turn 177 -
Debug Message: Current Memory Usage: 1265020 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 190
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arkehe'.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: COMBAT TEXT: Attempting to show combat text -10
Debug Message: COMBAT TEXT: Constructing combat text -10
Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -10 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -9
Debug Message: COMBAT TEXT: Constructing combat text -9
Debug Message: COMBAT TEXT: Looks like combat text -9 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -9 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -11
Debug Message: COMBAT TEXT: Constructing combat text -11
Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Popping combat text -9 from the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
Debug Message: COMBAT TEXT: Popping combat text -10 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: Al Korin strikes Evarvunink for 12 points damage.
Evarvunink falls.
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Annotation state is true for unit 0
Debug Message: COMBAT TEXT: Attempting to show combat text -12
Debug Message: COMBAT TEXT: Constructing combat text -12
Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
Debug Message: Annotation state is attack hit for unit 0 Al Korin
Debug Message: Guards strikes Lumolal for 11 points damage.
Lumolal falls.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -11
Debug Message: COMBAT TEXT: Constructing combat text -11
Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Guards strikes Ciyaeno for 13 points damage.
Ciyaeno falls.
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Annotation state is true for unit 209
Debug Message: COMBAT TEXT: Attempting to show combat text -13
Debug Message: COMBAT TEXT: Constructing combat text -13
Debug Message: COMBAT TEXT: Looks like combat text -13 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -13 to the queue
Debug Message: COMBAT TEXT: Popping combat text -13 from the queue
Debug Message: Annotation state is attack hit for unit 209 Guards
Debug Message: Advanced Scouts strikes Iliclerak for 11 points damage.
Iliclerak falls.
Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
Debug Message: Annotation state is true for unit 261
Debug Message: COMBAT TEXT: Attempting to show combat text -11
Debug Message: COMBAT TEXT: Constructing combat text -11
Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
Debug Message: Advanced Scouts strikes Acahar for 17 points damage.
Acahar falls.
Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
Debug Message: Annotation state is true for unit 261
Debug Message: COMBAT TEXT: Attempting to show combat text -17
Debug Message: COMBAT TEXT: Constructing combat text -17
Debug Message: COMBAT TEXT: Looks like combat text -17 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -17 to the queue
Debug Message: COMBAT TEXT: Popping combat text -17 from the queue
Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 178 -
Debug Message: Current Memory Usage: 1288808 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 191
DebugMessage: Updating ZOC.
Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1284863091
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: COMBAT TEXT: Attempting to show combat text -6
Debug Message: COMBAT TEXT: Constructing combat text -6
Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Miss
Debug Message: COMBAT TEXT: Constructing combat text Miss
Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text +1
Debug Message: COMBAT TEXT: Constructing combat text +1
Debug Message: COMBAT TEXT: Looks like combat text +1 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text +1 to the queue
Debug Message: COMBAT TEXT: Attempting to show combat text +2
Debug Message: COMBAT TEXT: Constructing combat text +2
Debug Message: COMBAT TEXT: Looks like combat text +2 was created successfully?
Debug Message: COMBAT TEXT: Adding combat text +2 to the queue
Debug Message: COMBAT TEXT: Popping combat text +1 from the queue
Debug Message: COMBAT TEXT: Popping combat text +2 from the queue
Debug Message: COMBAT TEXT: Attempting to show combat text Hurricane
Debug Message: COMBAT TEXT: Constructing combat text Hurricane
Debug Message: COMBAT TEXT: Looks like combat text Hurricane was created successfully?
Debug Message: COMBAT TEXT: Adding combat text Hurricane to the queue