#include <a_samp>
#define MAX_PLAY 28
new update_login_cam[MAX_PLAY];
main() {}
public OnPlayerRequestClass(playerid, classid)
{
TogglePlayerSpectating(playerid, true);
update_login_cam[playerid] = 2;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
TogglePlayerSpectating(playerid, false);
return 1;
}
public OnPlayerUpdate(playerid)
{
if(update_login_cam[playerid])
{
update_login_cam[playerid]--;
if(update_login_cam[playerid] == 0)
{
logincam(playerid);
}
}
return 1;
}
stock logincam(playerid)
{
SetPlayerCameraPos(playerid, -2441.24,-493.45,148.32);
SetPlayerCameraLookAt(playerid, -2505.24,-720.45,215.32);
SetTimerEx("spawnhim", 1234, 0, "i", playerid);
//ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Login to your account", "blah blah blah", "Login", "Quit");
return 1;
}
forward spawnhim(playerid);
public spawnhim(playerid)
{
TogglePlayerSpectating(playerid, false);
return 1;
}