Name: Clyde Winston
FP: 2
HP: 18/18
Quick info: Tomb raider, Sky pirate, Smuggler, treasure-hunter. Clyde is a plain man, easy to lose in a crowd, who is both blunt in tongue and sharp in eye. Wears an outlandish black calf-skin fedora into which are usually stuffed a battered and crumpled pack of cigarettes. He wears a simple black button-up shirt, cream tailcoat and rumpled black trousers, with shin-high boots. Stands around six foot three and has a rangy sort of build.
Combat Stats:
ATT: 8
DEF: 4
VIT: 6
Non-combat stats:
AGI: 5
BOD: 5
CHA: 7
IQ: 6
PER: 7
Quirks:
Impulsive;
Gains a plus 4 to initiative, but cannot use SMs till the second turn of combat.
Dabbler;
Once per battle, the player can pick any SM of their choice to use. Such a character can only roll 1d4 for initiative.
Critical Strike
Special Moves:
Distraction (Trap); Whether the attack connects or not, the next defense roll the target makes is halved.
Double Damage; Roll attack twice.
Perfect Strike; Spend one turn charging to deal max damage.