1. Map key:
  2. # = neutral territory
  3. d = dimir territory
  4. i = izzet territory
  5. s = simic territory
  6. o = orzhov territory
  7. e = selesnya territory
  8. r = rakdos territory
  9. a = azorius territory
  10. Upper case letters of the above represent the locations of the guildmages. For example, D would indicate the position of Suudsu, the Dimir guildmage. I will put asterisks around these spaces to make them easier to notice
  11.  
  12. 1 o o o o o # # # # # # # # # # s s # # #
  13. 2 o o o o o # # # # # # # # # # s s # # #
  14. 3 o o o o o # # # # # # # s s s s s # # #
  15. 4 o o o o o # # # # r r r s s s s s # # #
  16. 5 o o o o o # # # # r r r s s s s s # # #
  17. 6 o o o o o # # # # r r r s s s s s s s #
  18. 7 o o o o o # # # # r r r r r # # # s s #
  19. 8 o o o o o # # # # r r r r r # # *S* s s #
  20. 9 o o o o o # # # # r r r r r *R* # # s s #
  21. 10 o o o o o # # # # r r r r r # # # s s #
  22. 11 o o *O* o o # # # # r r r r r r # # i i i
  23. 12 o o o o o # # # # # # # # # # i i i i i
  24. 13 o o o o o # # # # # # # # # # i i *I* i i
  25. 14 # # e e e e e e e e # # # # # i i i i i
  26. 15 # # e e e e e e e e # # # # # i i i i i
  27. 16 # # e e e e e e e e i i i i i i i i i i
  28. 17 # # e e e e e e e e i i i i i i i i i i
  29. 18 # # e e e e e *E* e e i i i i i i i i i i
  30. 19 # # # # # e e e e e i i i i i i i i i i
  31. 20 # # # # # e e e e e i i i i i i i i i i
  32. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
  33.  
  34. Guild, player: life/mana actions last turn
  35. Dimir, Suudsu: 0/10 was eaten by a Dinrova Horror at the behest of his immediate superior
  36. Izzet, moti: 16/10 n/a
  37. Orzhov, sage: 20/10 used extort, which did nothing as nobody was on his territory.
  38. Simic, Morgotha: 14/10 made a basic attack, hitting Moti the izzet guildmage
  39. Selesnya, Rubik: 20/10 n/a
  40. Rakdos, keeper: 13/6 cripples the Morgothra the Simic guildmage, who can no longer move.