minetest.register_node("liquid_test:dirt", {
description = "LIQUIDTEST",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3},
--sounds = default.node_sound_dirt_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("canflow", "false")
end
})
minetest.register_abm({
nodenames = {"liquid_test:dirt"},
interval = 1.0,
chance = 1,
action = function(pos, node)
local meta = minetest.env:get_meta(pos)
if meta:get_string("canflow") == "true" then
if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then
minetest.env:add_node({x=pos.x+1,y=pos.y,z=pos.z}, {name="liquid_test:dirt"})
end
if minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then
minetest.env:add_node({x=pos.x-1,y=pos.y,z=pos.z}, {name="liquid_test:dirt"})
end
if minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then
minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z+1}, {name="liquid_test:dirt"})
end
if minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then
minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z-1}, {name="liquid_test:dirt"})
end
if minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == "air" then
minetest.env:add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="liquid_test:dirt"})
end
end
if meta:get_string("canflow") == "false" then
meta:set_string("canflow", "true")
end
end
})