protected function button2_clickHandler(event:MouseEvent):void
{
var vector:Vector.<int> = new Vector.<int>(1000000);
var usePush:Boolean = false;
var result:Array = [];
var time:int = getTimer();
var length:int = vector.length;
for(var i:int = 0; i < length; i++){
if (usePush){
result.push(vector[i]);
}
else {
result[i] = vector[i];
}
}
time = getTimer() - time;
trace("time = ", time);
}