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Rocky2u 1.7.9 [Edited GUI]

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Mar 24th, 2017
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  1. --edit by: CyN | discord: JustThat#4028 | v3rm: vldopty
  2.  
  3. local ADMINS = {}
  4. local BANS = {7355}
  5.  
  6. -- / stuff
  7.  
  8. local VERSION = '1.7.9'
  9. local UPDATED = '2/24/2017'
  10. local CHANGELOG = {
  11.     ' + added ;control [plr] (beta)',
  12.     ' + added ;fun',
  13.     ' + added ;message [s]',
  14.     ' * changed control center look',
  15.     ' * fixed ;nograv [plr]',
  16.     ' * hopefully fixed ;crash [plr]',
  17.     ' - removed ;spam and ;nospam (updates)',
  18.     ' - removed ;fr [plr] and ;unfr [plr] (updates)'
  19. }
  20.  
  21. local CREDITS = [[
  22.  Rocky2u - lol
  23.  veinyrox - ;crash and ;shutdown
  24.  Josh - help with phpmyadmin
  25.  Harkinian - half of the message function
  26.  CyN - For the super spicy edit
  27. ]]
  28.  
  29. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  30. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  31.  
  32. local gCoreGui = game:GetService('CoreGui')
  33. local gLighting = game:GetService('Lighting')
  34. local gNetworkClient = game:GetService('NetworkClient')
  35. local gPlayers = game:GetService('Players')
  36. local gWorkspace = game:GetService('Workspace')
  37.  
  38. local LP = gPlayers.LocalPlayer
  39. local MOUSE = LP:GetMouse()
  40.  
  41. local SERVER_LOCKED = false
  42. local SHOWING_MESSAGE = false
  43.  
  44. local SERVICES = {}
  45. SERVICES.EVENTS = {}
  46.  
  47. local COMMANDS = {}
  48. local STD = {}
  49. local FRIEND_SPAM = {}
  50. local JAILED = {}
  51. local KICKS = {}
  52.  
  53. local C_PREFIX = '.'
  54. local SPLIT = ' '
  55.  
  56. local IP = gNetworkClient.ClientReplicator.MachineAddress
  57. local PORT = gNetworkClient.ClientReplicator.Port
  58.  
  59. local NEW = LoadLibrary('RbxUtility').Create
  60.  
  61. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  62.  
  63. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  64. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  65. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  66. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  67. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  68. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  69. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  70. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  71. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  72. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  73. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  74.  
  75. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  76. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  77. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  78.  
  79. gPlayers.PlayerAdded:connect(function(PLAYER)
  80.     if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  81.     if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  82.     UPDATE_CHAT(PLAYER)
  83.     if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  84. end)
  85.  
  86. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  87.  
  88. function GET_PLAYER(NAME, SPEAKER)
  89.     local NAME_TABLE = {}
  90.     NAME = NAME:lower()
  91.     if NAME == 'me' then
  92.         table.insert(NAME_TABLE, SPEAKER.Name)
  93.     elseif NAME == 'others' then
  94.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  95.     elseif NAME == 'all' then
  96.         for i,v in pairs(gPlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  97.     elseif NAME == 'random' then
  98.         table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  99.     elseif NAME == 'team' then
  100.         for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  101.     elseif NAME == 'nonadmins' then
  102.         for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  103.     elseif NAME == 'admins' then
  104.         for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  105.     elseif NAME == 'nonfriends' then
  106.         for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  107.     elseif NAME == 'friends' then
  108.         for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  109.     elseif NAME == 'nonguests' then
  110.         for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  111.     elseif NAME == 'guests' then
  112.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  113.     elseif NAME == 'nbcs' then
  114.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  115.     elseif NAME == 'bcs' then
  116.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  117.     elseif NAME == 'tbcs' then
  118.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  119.     elseif NAME == 'obcs' then
  120.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  121.     else
  122.         for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  123.     end
  124.     return NAME_TABLE
  125. end
  126.  
  127. -- / stuff
  128.  
  129. STUFF = '[ Rocky2u\'s CMDs ] : '
  130.  
  131. local SI = 'rbxasset://textures/blackBkg_square.png'
  132.  
  133. function LOAD_DATA()
  134.     local DATA = Instance.new('Folder')
  135.    
  136.     LOOPED = Instance.new('Folder', DATA)
  137.     GUIS = Instance.new('Folder', DATA)
  138.     HUMANOIDS = Instance.new('Folder', DATA)
  139.     OTHER = Instance.new('Folder', DATA)
  140.    
  141.     MAIN_GUI = Instance.new('ScreenGui', GUIS)
  142.     MAIN_GUI.Name = 'seth_main'
  143.     NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  144.         NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  145.             local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  146.                 NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  147.                 NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  148.                 NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  149.                 NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  150.                 NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  151.                 NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  152.                 NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  153.                
  154.             local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  155.                 NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  156.                     NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  157.                     NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  158.                     NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  159.                     NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  160.                     NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  161.                     NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  162.                     NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  163.                 NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  164.                 NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  165.                 NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  166.                 NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  167.                 NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  168.                     local Y_CHANGES = 0
  169.                     for i,v in pairs(CHANGELOG) do
  170.                         NEW'TextLabel'{Name = '', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  171.                         HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  172.                         Y_CHANGES = Y_CHANGES + 30
  173.                     end
  174.                 NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  175.                     NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  176.                 NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  177.                
  178.             NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  179.         NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  180.        
  181.     CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  182.     CMD_BAR_H.Name = 'cmdbar_seth'
  183.         NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press . to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  184.             NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  185.             NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  186.            
  187.     local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  188.     NOTIFY_H.Name = 'notify_seth'
  189.         local N = Instance.new('Frame', NOTIFY_H)
  190.         N.Name = 'notify'
  191.         N.BackgroundColor3 = C3(0, 0, 0)
  192.         N.BackgroundTransparency = 0.5
  193.         N.BorderSizePixel = 0
  194.         N.Position = UDim2.new(0, -225, 0.6, 0)
  195.         N.Size = UDim2.new(0, 225, 0, 30)
  196.             local BAR = Instance.new('Frame', N)
  197.             BAR.Name = ''
  198.             BAR.BackgroundColor3 = C3(44, 44, 44)
  199.             BAR.BackgroundTransparency = 0.5
  200.             BAR.BorderSizePixel = 0
  201.             BAR.Position = UDim2.new(0, 0, 1, 0)
  202.             BAR.Size = UDim2.new(1, 0, 0, 5)
  203.             local TEXT = Instance.new('TextLabel', N)
  204.             TEXT.Name = 'text'
  205.             TEXT.BackgroundTransparency = 1
  206.             TEXT.BorderSizePixel = 0
  207.             TEXT.Size = UDim2.new(1, 0, 1, 0)
  208.             TEXT.Font = 'SourceSansBold'
  209.             TEXT.TextColor3 = C3(255, 255, 255)
  210.             TEXT.TextSize = 18
  211.             TEXT.TextXAlignment = 'Left'
  212.            
  213.     PAPER_MESH = Instance.new('BlockMesh', OTHER)
  214.     PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  215.    
  216.     JAIL = Instance.new('Model', OTHER)
  217.     JAIL.Name = 'JAIL'
  218.         local B = Instance.new('Part', JAIL)
  219.         B.Name = 'BUTTOM'
  220.         B.BrickColor = BrickColor.new('Black')
  221.         B.Transparency = 0.5
  222.         B.Anchored = true
  223.         B.Locked = true
  224.         B.Size = Vector3.new(6, 1, 6)
  225.         B.TopSurface = 'Smooth'
  226.         B.BottomSurface = 'Smooth'
  227.         local M = Instance.new('Part', JAIL)
  228.         M.Name = 'MAIN'
  229.         M.BrickColor = BrickColor.new('Black')
  230.         M.Transparency = 1
  231.         M.Anchored = true
  232.         M.CanCollide = false
  233.         M.Locked = true
  234.         M.Position = B.Position + Vector3.new(0, 3, 0)
  235.         M.Size = Vector3.new(1, 1, 1)
  236.         local P1 = Instance.new('Part', JAIL)
  237.         P1.BrickColor = BrickColor.new('Black')
  238.         P1.Transparency = 1
  239.         P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  240.         P1.Rotation = Vector3.new(0, 90, 0)
  241.         P1.Anchored = true
  242.         P1.Locked = true
  243.         P1.Size = Vector3.new(1, 6, 6)
  244.         local P2 = Instance.new('Part', JAIL)
  245.         P2.BrickColor = BrickColor.new('Black')
  246.         P2.Transparency = 1
  247.         P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  248.         P2.Rotation = Vector3.new(-180, 0, -180)
  249.         P2.Anchored = true
  250.         P2.Locked = true
  251.         P2.Size = Vector3.new(1, 6, 4)
  252.         local P3 = Instance.new('Part', JAIL)
  253.         P3.BrickColor = BrickColor.new('Black')
  254.         P3.Transparency = 1
  255.         P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  256.         P3.Rotation = Vector3.new(0, 0, 0)
  257.         P3.Anchored = true
  258.         P3.Locked = true
  259.         P3.Size = Vector3.new(1, 6, 4)
  260.         local P4 = Instance.new('Part', JAIL)
  261.         P4.BrickColor = BrickColor.new('Black')
  262.         P4.Transparency = 1
  263.         P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  264.         P4.Rotation = Vector3.new(0, 90, 0)
  265.         P4.Anchored = true
  266.         P4.Locked = true
  267.         P4.Size = Vector3.new(1, 6, 4)
  268.         local TOP = Instance.new('Part', JAIL)
  269.         TOP.BrickColor = BrickColor.new('Black')
  270.         TOP.Transparency = 0.5
  271.         TOP.Position = B.Position + Vector3.new(0, 7, 0)
  272.         TOP.Rotation = Vector3.new(0, 0, 0)
  273.         TOP.Anchored = true
  274.         TOP.Locked = true
  275.         TOP.Size = Vector3.new(6, 1, 6)
  276.         TOP.TopSurface = 'Smooth'
  277.         TOP.BottomSurface = 'Smooth'
  278.        
  279.     ROCKET = Instance.new('Part', OTHER)
  280.     ROCKET.Name = 'rocket_seth'
  281.     ROCKET.CanCollide = false
  282.     ROCKET.Size = Vector3.new(2, 5, 2)
  283.         Instance.new('CylinderMesh', ROCKET)
  284.         local F = Instance.new('Part', ROCKET)
  285.         F.BrickColor = BrickColor.new('Black')
  286.         F.CanCollide = false
  287.         F.Size = Vector3.new(2, 0.2, 2)
  288.             Instance.new('CylinderMesh', F)
  289.             local PE = Instance.new('ParticleEmitter', F)
  290.             PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  291.             PE.Size = NumberSequence.new(0.2)
  292.             PE.Texture = 'rbxassetid://17238048'
  293.             PE.LockedToPart = true
  294.             PE.Lifetime = NumberRange.new(0.2)
  295.             PE.Rate = 50
  296.             PE.Speed = NumberRange.new(-20)
  297.         local TOP = Instance.new('Part', ROCKET)
  298.         TOP.CanCollide = false
  299.         TOP.Shape = 'Ball'
  300.         TOP.Size = Vector3.new(2, 2, 2)
  301.         TOP.TopSurface = 'Smooth'
  302.         TOP.BottomSurface = 'Smooth'
  303.         local BF = Instance.new('BodyForce', ROCKET)
  304.         BF.Name = 'force'
  305.         BF.Force = Vector3.new(0, 0, 0)
  306.         local W1 = Instance.new('Weld', ROCKET)
  307.         W1.Part0 = ROCKET
  308.         W1.Part1 = F
  309.         W1.C1 = CFrame.new(0, 2.6, 0)
  310.         local W2 = Instance.new('Weld', ROCKET)
  311.         W2.Part0 = ROCKET
  312.         W2.Part1 = TOP
  313.         W2.C1 = CFrame.new(0, -2.6, 0)
  314.        
  315.     ALIEN_H = Instance.new('Accessory', OTHER)
  316.         local H = Instance.new('Part', ALIEN_H)
  317.         H.Name = 'Handle'
  318.         H.Size = Vector3.new(2, 2.4, 2)
  319.             local HA = Instance.new('Attachment', H)
  320.             HA.Name = 'HatAttachment'
  321.             HA.Position = Vector3.new(0, 0.15, 0)
  322.             local SM = Instance.new('SpecialMesh', H)
  323.             SM.MeshId = 'rbxassetid://13827689'
  324.             SM.MeshType = 'FileMesh'
  325.             SM.Scale = Vector3.new(1, 1.02, 1)
  326.             SM.TextureId = 'rbxassetid://13827796'
  327.            
  328.     local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  329.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  330.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  331.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  332.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  333.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  334.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  335.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  336.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  337.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  338.    
  339.     CMD_BAR_H.Parent = gCoreGui
  340. end
  341.  
  342. local RS = game:GetService('RunService').RenderStepped
  343.  
  344. function OPEN_MAIN()
  345.     SETH_MAIN = MAIN_GUI:Clone()
  346.    
  347.     local BUTTONS = SETH_MAIN.main.holder.buttons
  348.     local HOLDERS = SETH_MAIN.main.holder.holders
  349.    
  350.     for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  351.         v.MouseButton1Down:connect(function(X, Y)
  352.             OPEN_TAB(v.Name)
  353.             if not v:FindFirstChild('circle') then
  354.                 local C = Instance.new('ImageLabel', v)
  355.                 C.BackgroundTransparency = 1
  356.                 C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  357.                 C.Size = UDim2.new(0, 0, 0, 0)
  358.                 C.ZIndex = v.ZIndex
  359.                 C.Image = 'rbxassetid://200182847'
  360.                 C.ImageColor3 = C3(13, 222, 255)
  361.                 C.Name = 'circle'
  362.                 C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  363.                 for i = 0, 1, 0.03 do
  364.                     C.ImageTransparency = i
  365.                     RS:wait()
  366.                 end
  367.                 C:destroy()
  368.             end
  369.         end)
  370.     end
  371.    
  372.     HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  373.     game:GetService('RunService').Stepped:connect(function()
  374.         if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  375.             if not gWorkspace.FilteringEnabled then
  376.                 HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  377.             else
  378.                 HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  379.             end
  380.             HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  381.             HOLDERS.server.port.Text = ' Port | ' .. PORT
  382.             HOLDERS.server.players.Text = ' Players | ' .. gPlayers.NumPlayers .. '/' .. gPlayers.MaxPlayers
  383.             HOLDERS.server.time.Text = ' Time | ' .. gLighting.TimeOfDay
  384.             HOLDERS.server.gravity.Text = ' Gravity | ' .. gWorkspace.Gravity
  385.         end
  386.     end)
  387.    
  388.     function UPDATE_ADMINS()
  389.         HOLDERS.admins:ClearAllChildren()
  390.         HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  391.         local Y_ADMINS = 5
  392.         for i,v in pairs(ADMINS) do
  393.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  394.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  395.             HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  396.                 table.remove(ADMINS, i)
  397.                 UPDATE_ADMINS()
  398.             end)
  399.             HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  400.             Y_ADMINS = Y_ADMINS + 30
  401.         end
  402.         HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  403.         spawn(function()
  404.             for i,v in pairs(HOLDERS.admins:GetChildren()) do
  405.                 v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  406.             end
  407.         end)
  408.     end
  409.     UPDATE_ADMINS()
  410.    
  411.     function UPDATE_BANS()
  412.         HOLDERS.bans:ClearAllChildren()
  413.         HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  414.         local Y_BANS = 5
  415.         for i,v in pairs(BANS) do
  416.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  417.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(35, 35, 35), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  418.             HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  419.                 table.remove(BANS, i)
  420.                 UPDATE_BANS()
  421.             end)
  422.             HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  423.             Y_BANS = Y_BANS + 30
  424.         end
  425.         HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  426.         spawn(function()
  427.             for i,v in pairs(HOLDERS.bans:GetChildren()) do
  428.                 v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  429.             end
  430.         end)
  431.     end
  432.     UPDATE_BANS()
  433.    
  434.     local function DISPLAY_CMDS()
  435.         local Y_COMMANDS = 0
  436.         for i,v in pairs(COMMANDS) do
  437.             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  438.             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  439.             Y_COMMANDS = Y_COMMANDS + 25
  440.         end
  441.     end
  442.     DISPLAY_CMDS()
  443.    
  444.     HOLDERS.search.Changed:connect(function()
  445.         if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  446.         if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  447.             if HOLDERS.search.Text ~= '' then
  448.                 if not HOLDERS.search.Text:find(' ') then
  449.                     HOLDERS.cmds:ClearAllChildren()
  450.                     HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  451.                     local Y_COMMANDS = 0
  452.                     for i,v in pairs(COMMANDS) do
  453.                         if v.N:find(HOLDERS.search.Text) then
  454.                             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  455.                             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  456.                             HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  457.                             Y_COMMANDS = Y_COMMANDS + 25
  458.                         end
  459.                     end
  460.                 end
  461.             else
  462.                 HOLDERS.cmds:ClearAllChildren()
  463.                 HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  464.                 DISPLAY_CMDS()
  465.             end
  466.         end
  467.         end
  468.     end)
  469.    
  470.     local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  471.     local Y_FUN = 5
  472.     for i,v in pairs(FUN) do
  473.         NEW'TextLabel'{Name = v, BackgroundColor3 = C3(44, 44, 44), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(13, 222, 255), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  474.         HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  475.         Y_FUN = Y_FUN + 30
  476.     end
  477.     HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  478.     for i,v in pairs(HOLDERS.fun:GetChildren()) do
  479.         NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(13,222,255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  480.         v.load.MouseButton1Down:connect(function()
  481.             if v.Name == 'balefire' then LOAD_BALEFIRE()
  482.             elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = gWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  483.             elseif v.Name == 'trowel' then LOAD_TROWEL()
  484.             elseif v.Name == 'path giver' then LOAD_PATH()
  485.             elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  486.             end
  487.         end)
  488.     end
  489.    
  490.     SETH_MAIN.main.close.MouseButton1Down:connect(function()
  491.         SETH_MAIN:destroy()
  492.     end)
  493.    
  494.     SETH_MAIN.Parent = gCoreGui
  495. end
  496.  
  497. LOAD_DATA()
  498.  
  499. --/ TOOLS
  500.  
  501. function LOAD_BALEFIRE()
  502.     local HB = Instance.new('HopperBin', LP.Backpack)
  503.     HB.Name = 'balefire'
  504.    
  505.     local function BF(P)
  506.         for i = 1, 50 do
  507.             local E = Instance.new('Explosion', gWorkspace)
  508.             E.BlastRadius = 3
  509.             E.BlastPressure = 999999
  510.             E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  511.         end
  512.     end
  513.    
  514.     FIRED = false
  515.     local function FIRE(M)
  516.         if not FIRED then
  517.             FIRED = true
  518.             BF(M.Hit.p)
  519.             wait(0.25)
  520.             FIRED = false
  521.         end
  522.     end
  523.    
  524.     HB.Selected:connect(function(M)
  525.         M.Button1Down:connect(function()
  526.             FIRE(M)
  527.         end)
  528.     end)
  529. end
  530.  
  531. function LOAD_TROWEL()
  532.     local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  533.     NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  534.     NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  535.     NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  536.    
  537.     local HEIGHT = 5
  538.     local SPEED = 0.05
  539.     local WIDTH = 15
  540.    
  541.     function BRICK(CF, P, C)
  542.         local B = Instance.new('Part')
  543.         B.BrickColor = C
  544.         B.CFrame = CF * CFrame.new(P + B.Size / 2)
  545.         B.Parent = game.Workspace
  546.         B:MakeJoints()
  547.         B.Material = 'Neon'
  548.         return  B, P + B.Size
  549.     end
  550.    
  551.     function BW(CF)
  552.         local BC = BrickColor.Random()
  553.         local B = {}
  554.         assert(WIDTH > 0)
  555.         local Y = 0
  556.         while Y < HEIGHT do
  557.             local P
  558.             local X = -WIDTH / 2
  559.             while X < WIDTH / 2 do
  560.                 local brick
  561.                 brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  562.                 X = P.x
  563.                 table.insert(B, brick)
  564.                 wait(SPEED)
  565.             end
  566.             Y = P.y
  567.         end
  568.         return B
  569.     end
  570.    
  571.     function S(A)
  572.         if math.abs(A.x) > math.abs(A.z) then
  573.             if A.x > 0 then
  574.                 return Vector3.new(1, 0, 0)
  575.             else
  576.                 return Vector3.new(-1, 0, 0)
  577.             end
  578.         else
  579.             if A.z > 0 then
  580.                 return Vector3.new(0, 0, 1)
  581.             else
  582.                 return Vector3.new(0, 0, -1)
  583.             end
  584.         end
  585.     end
  586.    
  587.     T.Enabled = true
  588.     T.Activated:connect(function()
  589.         if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  590.             T.Enabled = false
  591.             T.Handle.build:Play()
  592.             BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  593.             T.Enabled = true
  594.         end
  595.     end)
  596. end
  597.  
  598. function LOAD_PATH()
  599.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  600.    
  601.     local function PATH(M, C)
  602.         if ENABLED and LP.Character then
  603.             if not gWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', gWorkspace).Name = 'paths_seth' end
  604.             local hit = M.Target
  605.             local point = M.Hit.p
  606.             local P = Instance.new('Part', gWorkspace.paths_seth)
  607.             P.BrickColor = C
  608.             P.Material = 'Neon'
  609.             P.Transparency = 0.75
  610.             P.Anchored = true
  611.             P.Size = Vector3.new(20, 1, 20)
  612.             P.Velocity = M.Hit.lookVector * 75
  613.             P.BottomSurface = 'Smooth'
  614.             P.TopSurface = 'Smooth'
  615.             P.CFrame = CFrame.new(LP.Character.Head.Position)
  616.             P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  617.             P.CFrame = CFrame.new(P.Position, point)
  618.             wait()
  619.             PATH(M, C)
  620.         end
  621.     end
  622.    
  623.     local function SELECTED(M)
  624.         M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  625.         M.Button1Up:connect(function() ENABLED = false end)
  626.         M.KeyDown:connect(function(K) if K == 'r' then if gWorkspace:FindFirstChild('paths_seth') then gWorkspace.paths_seth:destroy() end end end)
  627.     end
  628.    
  629.     HB.Selected:connect(SELECTED)
  630. end
  631.  
  632. function LOAD_STRIKE()
  633.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  634.    
  635.     local function SHOOT(T)
  636.         if ENABLED then
  637.             local P0 = CFrame.new(0, 1500, 0)
  638.             P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  639.             local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  640.             SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  641.            
  642.             local M = Instance.new('Model', gWorkspace)
  643.             NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  644.             NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  645.             NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = gWorkspace}
  646.            
  647.             for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  648.             M:destroy()
  649.         end
  650.     end
  651.    
  652.     HB.Selected:connect(function(M)
  653.         if not gWorkspace:FindFirstChild('orbital_seth') then
  654.             SATELITE = Instance.new('Part', gWorkspace)
  655.             SATELITE.Name = 'orbital_seth'
  656.             SATELITE.Position = Vector3.new(0, 1500, 0)
  657.             SATELITE.Anchored = true
  658.             SATELITE.CanCollide = false
  659.             SATELITE.Size = Vector3.new(5, 16.8, 5)
  660.             NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  661.         end
  662.         M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  663.         M.Button1Up:connect(function() ENABLED = false end)
  664.     end)
  665. end
  666.  
  667. function FIND_IN_TABLE(TABLE, NAME)
  668.     for i,v in pairs(TABLE) do
  669.         if v == NAME then
  670.             return true
  671.         end
  672.     end
  673.     return false
  674. end
  675.  
  676. function GET_IN_TABLE(TABLE, NAME)
  677.     for i = 1, #TABLE do
  678.         if TABLE[i] == NAME then
  679.             return i
  680.         end
  681.     end
  682.     return false
  683. end
  684.  
  685. local NOCLIP, JESUSFLY, SWIM = false, false, false
  686.  
  687. game:GetService('RunService').Stepped:connect(function()
  688.     if NOCLIP then
  689.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  690.     elseif JESUSFLY then
  691.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  692.     elseif SWIM then
  693.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  694.     end
  695.     for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
  696. end)
  697.  
  698. local NOTIFY_1 = false
  699. local NOTIFY_2 = false
  700.  
  701. function NOTIFY(M, R, G, B)
  702.     spawn(function()
  703.         repeat wait() until not NOTIFY_1
  704.         local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  705.         if NOTIFY_SETH then
  706.             NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  707.             NOTIFY_SETH.notify.text.Text = ' ' .. M
  708.             repeat wait() until not NOTIFY_1
  709.             NOTIFY_1 = true
  710.             wait(0.5)
  711.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  712.             wait(0.5)
  713.             repeat wait() until not NOTIFY_2
  714.             NOTIFY_1 = false
  715.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  716.             wait(0.5)
  717.             NOTIFY_2 = true
  718.             wait(2.5)
  719.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  720.         end
  721.         wait(1)
  722.         NOTIFY_SETH:destroy()
  723.         NOTIFY_2 = false
  724.     end)
  725. end
  726.  
  727. function KICK(P)
  728.     spawn(function()
  729.         for i = 1,5 do
  730.             if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  731.                 P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  732.                 local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  733.                 spawn(function()
  734.                     repeat wait()
  735.                         if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  736.                     until not gPlayers:FindFirstChild(P.Name)
  737.                 end)
  738.                 P.Character.Torso.Anchored = true
  739.             end
  740.         end
  741.     end)
  742. end
  743.  
  744. gPlayers.PlayerRemoving:connect(function(P)
  745.     if FIND_IN_TABLE(KICKS, P) then
  746.         for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  747.         NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  748.     end
  749.     if FIND_IN_TABLE(JAILED, P.Name) then
  750.         for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  751.     end
  752. end)
  753.  
  754. function FIX_LIGHTING()
  755.     gLighting.Ambient = C3(0.5, 0.5, 0.5)
  756.     gLighting.Brightness = 1
  757.     gLighting.GlobalShadows = true
  758.     gLighting.Outlines = false
  759.     gLighting.TimeOfDay = 14
  760.     gLighting.FogEnd = 100000
  761. end
  762.  
  763. function COLOR(PLAYER, BCOLOR)
  764.     for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  765.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  766.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  767.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  768.             v.BrickColor = BrickColor.new(BCOLOR)
  769.         elseif v:IsA('Accessory') then
  770.             v.Handle.BrickColor = BrickColor.new(BCOLOR)
  771.             for a,b in pairs(v.Handle:GetChildren()) do
  772.                 if b:IsA('SpecialMesh') then
  773.                     b.TextureId = ''
  774.                 end
  775.             end
  776.         end
  777.     end
  778. end
  779.  
  780. function LAG(PLAYER)
  781.     local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  782.     spawn(function()
  783.         repeat wait()
  784.             if PLAYER and PLAYER.Character then
  785.                 PLAYER.CameraMode = 'LockFirstPerson'
  786.                 PLAYER.Character.HumanoidRootPart.CFrame = POS
  787.                 PLAYER.Character.Torso.Anchored = true
  788.                 Instance.new('ForceField', PLAYER.Character)
  789.                 Instance.new('Smoke', PLAYER.Character.Head)
  790.             end
  791.         until not gPlayers:FindFirstChild(PLAYER.Name)
  792.     end)
  793. end
  794.  
  795. local FLYING = false
  796.  
  797. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  798.     LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  799. end
  800.  
  801. function sFLY()
  802.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  803.     repeat wait() until MOUSE
  804.    
  805.     local T = LP.Character.Torso
  806.     local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  807.     local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  808.     local SPEED = 0
  809.    
  810.     local function FLY()
  811.         FLYING = true
  812.         local BG = Instance.new('BodyGyro', T)
  813.         local BV = Instance.new('BodyVelocity', T)
  814.         BG.P = 9e4
  815.         BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  816.         BG.cframe = T.CFrame
  817.         BV.velocity = Vector3.new(0, 0.1, 0)
  818.         BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  819.         spawn(function()
  820.             repeat wait()
  821.                 LP.Character.Humanoid.PlatformStand = true
  822.                 if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  823.                     SPEED = 50
  824.                 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  825.                     SPEED = 0
  826.                 end
  827.                 if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  828.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  829.                     lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  830.                 elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  831.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  832.                 else
  833.                     BV.velocity = Vector3.new(0, 0.1, 0)
  834.                 end
  835.                 BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  836.             until not FLYING
  837.             CONTROL = {F = 0, B = 0, L = 0, R = 0}
  838.             lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  839.             SPEED = 0
  840.             BG:destroy()
  841.             BV:destroy()
  842.             LP.Character.Humanoid.PlatformStand = false
  843.         end)
  844.     end
  845.    
  846.     MOUSE.KeyDown:connect(function(KEY)
  847.         if KEY:lower() == 'w' then
  848.             CONTROL.F = 1
  849.         elseif KEY:lower() == 's' then
  850.             CONTROL.B = -1
  851.         elseif KEY:lower() == 'a' then
  852.             CONTROL.L = -1
  853.         elseif KEY:lower() == 'd' then
  854.             CONTROL.R = 1
  855.         end
  856.     end)
  857.    
  858.     MOUSE.KeyUp:connect(function(KEY)
  859.         if KEY:lower() == 'w' then
  860.             CONTROL.F = 0
  861.         elseif KEY:lower() == 's' then
  862.             CONTROL.B = 0
  863.         elseif KEY:lower() == 'a' then
  864.             CONTROL.L = 0
  865.         elseif KEY:lower() == 'd' then
  866.             CONTROL.R = 0
  867.         end
  868.     end)
  869.     FLY()
  870. end
  871.  
  872. function NOFLY()
  873.     FLYING = false
  874.     LP.Character.Humanoid.PlatformStand = false
  875. end
  876.  
  877. function RESET_MODEL(MODEL)
  878.     for i,v in pairs(MODEL:GetChildren()) do
  879.         if v:IsA('Seat') and v.Name == 'FakeTorso' then
  880.             v:destroy()
  881.         elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  882.             v:destroy()
  883.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  884.             v.Transparency = 0
  885.         elseif v:IsA('ShirtGraphic') then
  886.             v.Archivable = false
  887.             v.Graphic = ''
  888.         end
  889.     end
  890.     for i,v in pairs(MODEL.Torso:GetChildren()) do
  891.         if v:IsA('SpecialMesh') then
  892.             v:destroy()
  893.         end
  894.     end
  895.     if MODEL.Head:FindFirstChild('Mesh') then
  896.         MODEL.Head.Mesh:destroy()
  897.     end
  898.     if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  899.     if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  900.     if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  901.     if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  902.     if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  903. end
  904.  
  905. function UPDATE_MODEL(MODEL, USERNAME)
  906.     local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  907.     MODEL.Name = USERNAME
  908.     for i,v in pairs(AppModel:GetChildren()) do
  909.         if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  910.             v.Parent = MODEL.Head
  911.         elseif v:IsA('Decal') then
  912.             if MODEL.Head:FindFirstChild('face') then
  913.                 MODEL.Head.face.Texture = v.Texture
  914.             else
  915.                 local FACE = Instance.new('Decal', MODEL.Head)
  916.                 FACE.Texture = v.Texture
  917.             end
  918.         elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  919.             if MODEL:FindFirstChild('Body Colors') then
  920.                 MODEL['Body Colors']:destroy()
  921.             end
  922.             v.Parent = MODEL
  923.         elseif v:IsA('Accessory') then
  924.             v.Parent = MODEL
  925.             v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  926.         end
  927.     end
  928.     if not MODEL.Head:FindFirstChild('Mesh') then
  929.         local SM = Instance.new('SpecialMesh', MODEL.Head)
  930.         SM.MeshType = Enum.MeshType.Head
  931.         SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  932.     end
  933. end
  934.  
  935. function CREEPER(PLAYER)
  936.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  937.         if v:IsA('Shirt') or v:IsA('Pants') then
  938.             v:destroy()
  939.         elseif v:IsA('ShirtGraphic') then
  940.             v.Archivable = false
  941.             v.Graphic = ''
  942.         end
  943.     end
  944.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  945.         if v:IsA('Accessory') then
  946.             v:destroy()
  947.         end
  948.     end
  949.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  950.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  951.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  952.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  953.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  954.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  955.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  956.             v.BrickColor = BrickColor.new('Bright green')
  957.         end
  958.     end
  959. end
  960.  
  961. function SHREK(PLAYER)
  962.     COLOR(PLAYER, 'Bright green')
  963.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  964.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  965.             v:destroy()
  966.         elseif v:IsA('ShirtGraphic') then
  967.             v.Archivable = false
  968.             v.Graphic = ''
  969.         end
  970.     end
  971.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  972.         if v:IsA('Decal') or v:IsA('SpecialMesh') then
  973.             v:destroy()
  974.         end
  975.     end
  976.     if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  977.         PLAYER.Character['Shirt Graphic'].Archivable = false
  978.         PLAYER.Character['Shirt Graphic'].Graphic = ''
  979.     end
  980.     local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  981.     local S = Instance.new('Shirt', PLAYER.Character)
  982.     local P = Instance.new('Pants', PLAYER.Character)
  983.     M.MeshType = 'FileMesh'
  984.     M.MeshId = 'rbxassetid://19999257'
  985.     M.Offset = Vector3.new(-0.1, 0.1, 0)
  986.     M.TextureId = 'rbxassetid://156397869'
  987.     S.ShirtTemplate = 'rbxassetid://133078194'
  988.     P.PantsTemplate = 'rbxassetid://133078204'
  989. end
  990.  
  991. function DUCK(PLAYER)
  992.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  993.         if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  994.             v.Transparency = 1
  995.         elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  996.             v:destroy()
  997.         elseif v:IsA('ShirtGraphic') then
  998.             v.Archivable = false
  999.             v.Graphic = ''
  1000.         end
  1001.     end
  1002.     local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1003.     DUCK.MeshType = 'FileMesh'
  1004.     DUCK.MeshId = 'rbxassetid://9419831'
  1005.     DUCK.TextureId = 'rbxassetid://9419827'
  1006.     DUCK.Scale = Vector3.new(5, 5, 5)
  1007.     if PLAYER.Character.Head:FindFirstChild('face') then
  1008.         PLAYER.Character.Head.face.Transparency = 1
  1009.     end
  1010. end
  1011.  
  1012. function DOG(PLAYER)
  1013.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1014.         if v:IsA('Shirt') or v:IsA('Pants') then
  1015.             v:destroy()
  1016.         elseif v:IsA('ShirtGraphic') then
  1017.             v.Archivable = false
  1018.             v.Graphic = ''
  1019.         end
  1020.     end
  1021.     PLAYER.Character.Torso.Transparency = 1
  1022.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1023.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1024.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1025.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1026.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1027.     local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1028.     local BF = Instance.new('BodyForce', FakeTorso)
  1029.     local W = Instance.new('Weld', PLAYER.Character.Torso)
  1030.     FakeTorso.Name = 'FakeTorso'
  1031.     FakeTorso.TopSurface = 0
  1032.     FakeTorso.BottomSurface = 0
  1033.     FakeTorso.Size = Vector3.new(3,1,4)
  1034.     FakeTorso.BrickColor = BrickColor.new('Brown')
  1035.     FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1036.     BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1037.     W.Part0 = PLAYER.Character.Torso
  1038.     W.Part1 = FakeTorso
  1039.     W.C0 = CFrame.new(0, -0.5, 0)
  1040.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1041.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1042.             v.BrickColor = BrickColor.new('Brown')
  1043.         end
  1044.     end
  1045. end
  1046.  
  1047. function ALIEN(PLAYER)
  1048.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1049.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1050.             v:destroy()
  1051.         elseif v:IsA('ShirtGraphic') then
  1052.             v.Archivable = false
  1053.             v.Graphic = ''
  1054.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1055.             v.BrickColor = BrickColor.new('Fossil')
  1056.         end
  1057.     end
  1058.     ALIEN_H:Clone().Parent = PLAYER.Character
  1059. end
  1060.  
  1061. function DECALSPAM(INSTANCE, ID)
  1062.     for i,v in pairs(INSTANCE:GetChildren()) do
  1063.         if v:IsA('BasePart') then
  1064.             spawn(function()
  1065.                 local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1066.                 local CURRENT_FACE = 1
  1067.                 for i = 1, 6 do
  1068.                     local DECAL = Instance.new('Decal', v)
  1069.                     DECAL.Name = 'decal_seth'
  1070.                     DECAL.Texture = 'rbxassetid://' .. ID - 1
  1071.                     DECAL.Face = FACES[CURRENT_FACE]
  1072.                     CURRENT_FACE = CURRENT_FACE + 1
  1073.                 end
  1074.             end)
  1075.         end
  1076.         DECALSPAM(v, ID)
  1077.     end
  1078. end
  1079.  
  1080. function UNDECALSPAM(INSTANCE)
  1081.     for i,v in pairs(INSTANCE:GetChildren()) do
  1082.         if v:IsA('BasePart') then
  1083.             for a,b in pairs(v:GetChildren()) do
  1084.                 if b:IsA('Decal') and b.Name == 'decal_seth' then
  1085.                     b:destroy()
  1086.                 end
  1087.             end
  1088.         end
  1089.         UNDECALSPAM(v)
  1090.     end
  1091. end
  1092.  
  1093. function CREATE_DONG(PLAYER, DONG_COLOR)
  1094.     if PLAYER.Character:FindFirstChild('DONG') then
  1095.         PLAYER.Character.DONG:destroy()
  1096.     end
  1097.     local D = Instance.new('Model', PLAYER.Character)
  1098.     D.Name = 'DONG'
  1099.    
  1100.     local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1101.     local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1102.     local M1 = Instance.new('CylinderMesh', MAIN)
  1103.     local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1104.     local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1105.     local M2 = Instance.new('SpecialMesh', P1)
  1106.     local W2 = Instance.new('Weld', P1)
  1107.     local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1108.     local M3 = Instance.new('SpecialMesh', B1)
  1109.     local W3 = Instance.new('Weld', B1)
  1110.     local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1111.     local M4 = Instance.new('SpecialMesh', B2)
  1112.     local W4 = Instance.new('Weld', B2)
  1113.     MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1114.     W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1115.     P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1116.     M2.MeshType = 'Sphere'
  1117.     W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1118.     B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1119.     M3.Parent = B1 M3.MeshType = 'Sphere'
  1120.     W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1121.     B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1122.     M4.MeshType = 'Sphere'
  1123.     W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1124. end
  1125.  
  1126. function SCALE(C, S)
  1127.     if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1128.    
  1129.     local HAT_CLONE = {}
  1130.    
  1131.     for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1132.    
  1133.     local HEAD = C.Head
  1134.     local TORSO = C.Torso
  1135.     local LA = C['Left Arm']
  1136.     local RA = C['Right Arm']
  1137.     local LL = C['Left Leg']
  1138.     local RL = C['Right Leg']
  1139.     local HRP = C.HumanoidRootPart
  1140.    
  1141.     HEAD.Size = Vector3.new(S * 2, S, S)
  1142.     TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1143.     LA.Size = Vector3.new(S, S * 2, S)
  1144.     RA.Size = Vector3.new(S, S * 2, S)
  1145.     LL.Size = Vector3.new(S, S * 2, S)
  1146.     RL.Size = Vector3.new(S, S * 2, S)
  1147.     HRP.Size = Vector3.new(S * 2, S * 2, S)
  1148.    
  1149.     local M1 = Instance.new('Motor6D', TORSO)
  1150.     local M2 = Instance.new('Motor6D', TORSO)
  1151.     local M3 = Instance.new('Motor6D', TORSO)
  1152.     local M4 = Instance.new('Motor6D', TORSO)
  1153.     local M5 = Instance.new('Motor6D', TORSO)
  1154.     local M6 = Instance.new('Motor6D', HRP)
  1155.    
  1156.     M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1157.     M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1158.     M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1159.     M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1160.     M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1161.     M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1162.    
  1163.     for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1164. end
  1165.  
  1166. function CAPE(COLOR)
  1167.     if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1168.    
  1169.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1170.    
  1171.     local T = LP.Character.Torso
  1172.    
  1173.     local C = Instance.new('Part', T.Parent)
  1174.     C.Name = 'cape_seth'
  1175.     C.Anchored = false
  1176.     C.CanCollide = false
  1177.     C.TopSurface = 0
  1178.     C.BottomSurface = 0
  1179.     C.BrickColor = BrickColor.new(COLOR)
  1180.     C.Material = 'Neon'
  1181.     C.Size = Vector3.new(0.2, 0.2, 0.2)
  1182.    
  1183.     local M = Instance.new('BlockMesh', C)
  1184.     M.Scale = Vector3.new(9, 17.5, 0.5)
  1185.    
  1186.     local M1 = Instance.new('Motor', C)
  1187.     M1.Part0 = C
  1188.     M1.Part1 = T
  1189.     M1.MaxVelocity = 1
  1190.     M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1191.     M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1192.    
  1193.     local WAVE = false
  1194.    
  1195.     repeat wait(1 / 44)
  1196.         local ANG = 0.2
  1197.         local oldMag = T.Velocity.magnitude
  1198.         local MV = 0.1
  1199.        
  1200.         if WAVE then
  1201.             ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1202.             WAVE = false
  1203.         else
  1204.             WAVE = false
  1205.         end
  1206.         ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1207.         M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1208.         M1.DesiredAngle = -ANG
  1209.         if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1210.             M1.MaxVelocity = 0.04
  1211.         end
  1212.         repeat
  1213.             wait()
  1214.         until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
  1215.         if T.Velocity.magnitude < 0.1 then
  1216.             wait(0.1)
  1217.         end
  1218.     until not C or C.Parent ~= T.Parent
  1219. end
  1220.  
  1221. function INFECT(PLAYER)
  1222.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1223.         Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1224.         if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1225.             v:destroy()
  1226.         elseif v:IsA('ShirtGraphic') then
  1227.             v.Archivable = false
  1228.             v.Graphic = ''
  1229.         end
  1230.     end
  1231.    
  1232.     if PLAYER.Character.Head:FindFirstChild('face') then
  1233.         PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1234.     end
  1235.    
  1236.     for i,v in pairs (PLAYER.Character:GetChildren()) do
  1237.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1238.             if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1239.                 v.BrickColor = BrickColor.new('Medium green')
  1240.             elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1241.                 v.BrickColor = BrickColor.new('Brown')
  1242.             end
  1243.         end
  1244.     end
  1245.    
  1246.     local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1247.         if not TC.Parent:FindFirstChild('infected_seth') then
  1248.             local GPFC = gPlayers:GetPlayerFromCharacter(TC.Parent)
  1249.             if GPFC then
  1250.                 INFECT(GPFC)
  1251.             end
  1252.         end
  1253.     end)
  1254. end
  1255.  
  1256. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1257.     local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1258.     if (zCoco) then
  1259.         funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1260.     else
  1261.         funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1262.     end
  1263.     return funcw
  1264. end
  1265.  
  1266. function BANG(VICTIM)
  1267.     spawn(function()
  1268.         local P1 = gPlayers.LocalPlayer.Character.Torso
  1269.         local V1 = gPlayers[VICTIM].Character.Torso
  1270.        
  1271.         V1.Parent.Humanoid.PlatformStand = true
  1272.        
  1273.         P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1274.        
  1275.         P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1276.        
  1277.         V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1278.        
  1279.         V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1280.        
  1281.         V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1282.        
  1283.         V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1284.        
  1285.         local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1286.        
  1287.         local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1288.        
  1289.         fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1290.        
  1291.         local D2 = D:Clone() D2.Parent = P1
  1292.        
  1293.         fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1294.        
  1295.         local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1296.        
  1297.         fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1298.        
  1299.         local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1300.        
  1301.         fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1302.        
  1303.         local CM = Instance.new('CylinderMesh', C)
  1304.        
  1305.         local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1306.        
  1307.         local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1308.        
  1309.         fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1310.        
  1311.         local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1312.        
  1313.         local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1314.        
  1315.         fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1316.        
  1317.         local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1318.        
  1319.         local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1320.        
  1321.         fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1322.        
  1323.         local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1324.        
  1325.         local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1326.        
  1327.         fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1328.        
  1329.         LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1330.         LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1331.         LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1332.        
  1333.         if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1334.        
  1335.         WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1336.        
  1337.         local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1338.     end)
  1339.     spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1340. end
  1341.  
  1342. function RESPAWN(PLAYER)
  1343.     local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1344.     local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1345.     Instance.new('Humanoid', M)
  1346.     PLAYER.Character = M
  1347. end
  1348.  
  1349. function LOAD_MESSAGE(STRING)
  1350.     gPlayers.LocalPlayer.CharacterAppearanceId = 20018
  1351.     RESPAWN(LP)
  1352.    
  1353.     R = false
  1354.     LP.CharacterAdded:connect(function()
  1355.         if not R then
  1356.             wait(0.5)
  1357.             if LP.Character:FindFirstChild('Humanoid') then
  1358.                 MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1359.             end
  1360.             R = true
  1361.         end
  1362.     end)
  1363.     repeat wait() until R
  1364.     RESPAWN(LP)
  1365.     LP.CharacterAppearanceId = 0
  1366.    
  1367.     if MAIN_HAT then
  1368.         MAIN_HAT.Handle.CanCollide = true
  1369.         local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1370.         local P = Instance.new('Part')
  1371.         M.Disabled = false
  1372.         M.Parent = P
  1373.         MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1374.         MAIN_HAT:destroy()
  1375.         P.Parent = LP.Character
  1376.         repeat wait() until LP:FindFirstChild('ChessMsg')
  1377.         MG = LP:FindFirstChild('ChessMsg')
  1378.         MG.Name = 'message_seth'
  1379.         MG.Text = ''
  1380.         MG.Parent = gWorkspace
  1381.         MESSAGE(STRING)
  1382.         P:destroy()
  1383.         for i,v in pairs(gWorkspace:GetChildren()) do
  1384.             if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1385.                 if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1386.                     v:destroy()
  1387.                 end
  1388.             end
  1389.         end
  1390.     end
  1391. end
  1392.  
  1393. function MESSAGE(STRING)
  1394.     if not SHOWING_MESSAGE then
  1395.         spawn(function()
  1396.             SHOWING_MESSAGE = true
  1397.             MG.Text = STRING
  1398.             wait(5)
  1399.             MG.Text = ''
  1400.             SHOWING_MESSAGE = false
  1401.         end)
  1402.     end
  1403. end
  1404.  
  1405. _G.CLICK_TP = false
  1406. local M_CTRL = false
  1407.  
  1408. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1409. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1410. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1411.  
  1412. gLighting.Outlines = false -- / outlines are gross
  1413.  
  1414. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1415.  
  1416. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1417.  
  1418. -- / commands
  1419.  
  1420. ADD_COMMAND('ff','ff [plr]', {},
  1421. function(ARGS, SPEAKER)
  1422.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1423.     for i,v in pairs(PLAYERS) do
  1424.         Instance.new('ForceField', gPlayers[v].Character)
  1425.     end
  1426. end)
  1427.  
  1428. ADD_COMMAND('unff','unff [plr]',{},
  1429. function(ARGS, SPEAKER)
  1430.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1431.     for i,v in pairs(PLAYERS) do
  1432.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1433.             if v:IsA('ForceField') then
  1434.                 v:destroy()
  1435.             end
  1436.         end
  1437.     end
  1438. end)
  1439.  
  1440. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1441. function(ARGS, SPEAKER)
  1442.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1443.     for i,v in pairs(PLAYERS) do
  1444.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1445.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1446.                 local F = Instance.new('Fire', v)
  1447.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1448.                     F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1449.                     F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1450.                 end
  1451.             end
  1452.         end
  1453.     end
  1454. end)
  1455.  
  1456. ADD_COMMAND('unfire','unfire [plr]',{},
  1457. function(ARGS, SPEAKER)
  1458.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1459.     for i,v in pairs(PLAYERS) do
  1460.         local PCHAR = gPlayers[v].Character
  1461.         for i,v in pairs(PCHAR:GetChildren()) do
  1462.             for i,v in pairs(v:GetChildren()) do
  1463.                 if v:IsA('Fire') then
  1464.                     v:destroy()
  1465.                 end
  1466.             end
  1467.         end
  1468.     end
  1469. end)
  1470.  
  1471. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1472. function(ARGS, SPEAKER)
  1473.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1474.     for i,v in pairs(PLAYERS) do
  1475.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1476.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1477.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1478.                     Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1479.                 else
  1480.                     Instance.new('Sparkles', v)
  1481.                 end
  1482.             end
  1483.         end
  1484.     end
  1485. end)
  1486.  
  1487. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1488. function(ARGS, SPEAKER)
  1489.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1490.     for i,v in pairs(PLAYERS) do
  1491.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1492.             for i,v in pairs(v:GetChildren()) do
  1493.                 if v:IsA('Sparkles') then
  1494.                     v:destroy()
  1495.                 end
  1496.             end
  1497.         end
  1498.     end
  1499. end)
  1500.  
  1501. ADD_COMMAND('smoke','smoke [plr]',{},
  1502. function(ARGS, SPEAKER)
  1503.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1504.     for i,v in pairs(PLAYERS) do
  1505.         Instance.new('Smoke', gPlayers[v].Character.Torso)
  1506.     end
  1507. end)
  1508.  
  1509. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1510. function(ARGS, SPEAKER)
  1511.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1512.     for i,v in pairs(PLAYERS) do
  1513.         for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1514.             if v:IsA('Smoke') then
  1515.                 v:destroy()
  1516.             end
  1517.         end
  1518.     end
  1519. end)
  1520.  
  1521. ADD_COMMAND('btools','btools [plr]',{},
  1522. function(ARGS, SPEAKER)
  1523.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1524.     for i,v in pairs(PLAYERS) do
  1525.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1526.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1527.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1528.     end
  1529. end)
  1530.  
  1531. ADD_COMMAND('god','god [plr]',{},
  1532. function(ARGS, SPEAKER)
  1533.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1534.     for i,v in pairs(PLAYERS) do
  1535.         local PCHAR = gPlayers[v].Character
  1536.         if PCHAR:FindFirstChild('Humanoid') then
  1537.             PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1538.         end
  1539.     end
  1540. end)
  1541.  
  1542. ADD_COMMAND('sgod','sgod [plr]',{},
  1543. function(ARGS, SPEAKER)
  1544.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1545.     for i,v in pairs(PLAYERS) do
  1546.         local PCHAR = gPlayers[v].Character
  1547.         if PCHAR:FindFirstChild('Humanoid') then
  1548.             PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1549.         end
  1550.     end
  1551. end)
  1552.  
  1553. ADD_COMMAND('ungod','ungod [plr]',{},
  1554. function(ARGS, SPEAKER)
  1555.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1556.     for i,v in pairs(PLAYERS) do
  1557.         local PCHAR = gPlayers[v].Character
  1558.         if PCHAR:FindFirstChild('Humanoid') then
  1559.             PCHAR.Humanoid.MaxHealth = 100
  1560.         end
  1561.     end
  1562. end)
  1563.  
  1564. ADD_COMMAND('heal','heal [plr]',{},
  1565. function(ARGS, SPEAKER)
  1566.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1567.     for i,v in pairs(PLAYERS) do
  1568.         local PCHAR = gPlayers[v].Character
  1569.         if PCHAR:FindFirstChild('Humanoid') then
  1570.             PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1571.         end
  1572.     end
  1573. end)
  1574.  
  1575. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1576. function(ARGS, SPEAKER)
  1577.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1578.     for i,v in pairs(PLAYERS) do
  1579.         for i,v in pairs(PLAYERS) do
  1580.             local PCHAR = gPlayers[v].Character
  1581.             for i,v in pairs(PCHAR:GetChildren()) do
  1582.                 if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1583.                     v.Anchored = true
  1584.                 end
  1585.             end
  1586.         end
  1587.     end
  1588. end)
  1589.  
  1590. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1591. function(ARGS, SPEAKER)
  1592.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1593.     for i,v in pairs(PLAYERS) do
  1594.         for i,v in pairs(PLAYERS) do
  1595.             for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1596.                 if v:IsA('Part') then
  1597.                     v.Anchored = false
  1598.                 end
  1599.             end
  1600.         end
  1601.     end
  1602. end)
  1603.  
  1604. ADD_COMMAND('kill','kill [plr]',{},
  1605. function(ARGS, SPEAKER)
  1606.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1607.     for i,v in pairs(PLAYERS) do
  1608.         gPlayers[v].Character:BreakJoints()
  1609.     end
  1610. end)
  1611.  
  1612. ADD_COMMAND('sound','sound [id]',{},
  1613. function(ARGS, SPEAKER)
  1614.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1615.     if ARGS[1]:lower() ~= 'off' then
  1616.         local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1617.     end
  1618. end)
  1619.  
  1620. ADD_COMMAND('volume','volume [int]',{},
  1621. function(ARGS, SPEAKER)
  1622.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1623. end)
  1624.  
  1625. ADD_COMMAND('pitch','pitch [int]',{},
  1626. function(ARGS, SPEAKER)
  1627.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1628. end)
  1629.  
  1630. ADD_COMMAND('explode','explode [plr]',{},
  1631. function(ARGS, SPEAKER)
  1632.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1633.     for i,v in pairs(PLAYERS) do
  1634.         local PCHAR = gPlayers[v].Character
  1635.         if PCHAR:FindFirstChild('Torso') then
  1636.             Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position                   
  1637.         end
  1638.     end
  1639. end)
  1640.  
  1641. ADD_COMMAND('invis','invis [plr]',{},
  1642. function(ARGS, SPEAKER)
  1643.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1644.     for i,v in pairs(PLAYERS) do
  1645.         local PCHAR = gPlayers[v].Character
  1646.         for i,v in pairs(PCHAR:GetChildren()) do
  1647.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1648.                 v.Transparency = 1
  1649.             end
  1650.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1651.                 v.Handle.Transparency = 1
  1652.             end
  1653.         end
  1654.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1655.     end
  1656. end)
  1657.  
  1658. ADD_COMMAND('vis','vis [plr]',{},
  1659. function(ARGS, SPEAKER)
  1660.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1661.     for i,v in pairs(PLAYERS) do
  1662.         local PCHAR = gPlayers[v].Character
  1663.         for i,v in pairs(PCHAR:GetChildren()) do
  1664.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1665.                 v.Transparency = 0
  1666.             end
  1667.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1668.                 v.Handle.Transparency = 0
  1669.             end
  1670.         end
  1671.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1672.     end
  1673. end)
  1674.  
  1675. ADD_COMMAND('goto','goto [plr]',{},
  1676. function(ARGS, SPEAKER)
  1677.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1678.     for i,v in pairs(PLAYERS) do
  1679.         local PCHAR = gPlayers[v].Character
  1680.         if PCHAR then
  1681.             SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1682.         end
  1683.     end
  1684. end)
  1685.  
  1686. ADD_COMMAND('bring','bring [plr]',{},
  1687. function(ARGS, SPEAKER)
  1688.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1689.     for i,v in pairs(PLAYERS) do
  1690.         local PCHAR = gPlayers[v].Character
  1691.         spawn(function()
  1692.             for i = 0, 4 do
  1693.                 if PCHAR then
  1694.                     PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1695.                 end
  1696.             end
  1697.         end)
  1698.     end
  1699. end)
  1700.  
  1701. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1702. function(ARGS, SPEAKER)
  1703.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1704.     for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1705.         spawn(function()
  1706.             for i = 0, 3 do
  1707.                 if gPlayers[v].Character and gPlayers[b].Character then
  1708.                     gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1709.                 end
  1710.             end
  1711.         end)
  1712.     end end
  1713. end)
  1714.  
  1715. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1716. function(ARGS, SPEAKER)
  1717.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1718.     for i,v in pairs(PLAYERS) do
  1719.         gPlayers[v].CharacterAppearanceId = ARGS[2]
  1720.         gPlayers[v].Character:BreakJoints()
  1721.     end
  1722. end)
  1723.  
  1724. ADD_COMMAND('ws','ws [plr] [int]',{},
  1725. function(ARGS, SPEAKER)
  1726.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1727.     for i,v in pairs(PLAYERS) do
  1728.         local PCHAR = gPlayers[v].Character
  1729.         if PCHAR:FindFirstChild('Humanoid') then
  1730.             PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1731.         end
  1732.     end
  1733. end)
  1734.  
  1735. ADD_COMMAND('time','time [int]',{},
  1736. function(ARGS, SPEAKER)
  1737.     gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1738. end)
  1739.  
  1740. ADD_COMMAND('kick','kick [plr]',{},
  1741. function(ARGS, SPEAKER)
  1742.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1743.     for i,v in pairs(PLAYERS) do
  1744.         table.insert(KICKS, gPlayers[v])
  1745.     end
  1746. end)
  1747.  
  1748. ADD_COMMAND('ban','ban [plr]',{},
  1749. function(ARGS, SPEAKER)
  1750.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1751.     for i,v in pairs(PLAYERS) do
  1752.         table.insert(BANS, gPlayers[v].userId)
  1753.         table.insert(KICKS, gPlayers[v])
  1754.         UPDATE_BANS()
  1755.     end
  1756. end)
  1757.  
  1758. ADD_COMMAND('unban','unban [username]',{},
  1759. function(ARGS, SPEAKER)
  1760.     if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1761.         table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1762.     end
  1763. end)
  1764.  
  1765. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1766. function(ARGS, SPEAKER)
  1767.     local function UNLOCK(INSTANCE)
  1768.         for i,v in pairs(INSTANCE:GetChildren()) do
  1769.             if v:IsA('BasePart') then
  1770.                 v.Locked = false
  1771.             end
  1772.             UNLOCK(v)
  1773.         end
  1774.     end
  1775.     UNLOCK(gWorkspace)
  1776. end)
  1777.  
  1778. ADD_COMMAND('lockws','lock',{'lock'},
  1779. function(ARGS, SPEAKER)
  1780.     local function LOCK(INSTANCE)
  1781.         for i,v in pairs(INSTANCE:GetChildren()) do
  1782.             if v:IsA('BasePart') then
  1783.                 v.Locked = true
  1784.             end
  1785.             LOCK(v)
  1786.         end
  1787.     end
  1788.     LOCK(gWorkspace)
  1789. end)
  1790.  
  1791. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1792. function(ARGS, SPEAKER)
  1793.    local function UNANCHOR(INSTANCE)
  1794.         for i,v in pairs(INSTANCE:GetChildren()) do
  1795.             if v:IsA('BasePart') then
  1796.                 v.Anchored = false
  1797.             end
  1798.             UNANCHOR(v)
  1799.         end
  1800.     end
  1801.     UNANCHOR(gWorkspace)
  1802. end)
  1803.  
  1804. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1805. function(ARGS, SPEAKER)
  1806.    local function ANCHOR(INSTANCE)
  1807.         for i,v in pairs(INSTANCE:GetChildren()) do
  1808.             if v:IsA('BasePart') then
  1809.                 v.Anchored = true
  1810.             end
  1811.             ANCHOR(v)
  1812.         end
  1813.     end
  1814.     ANCHOR(gWorkspace)
  1815. end)
  1816.  
  1817. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1818. function(ARGS, SPEAKER)
  1819.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1820.     for i,v in pairs(PLAYERS) do
  1821.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1822.             if v:IsA('Accessory') then
  1823.                 for a,b in pairs(v.Handle:GetChildren()) do
  1824.                     if b:IsA('SpecialMesh') then
  1825.                         b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1826.                     end
  1827.                 end
  1828.             end
  1829.         end
  1830.     end
  1831. end)
  1832.  
  1833. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1834. function(ARGS, SPEAKER)
  1835.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1836.     for i,v in pairs(PLAYERS) do
  1837.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1838.             if v:IsA('Accessory') then
  1839.                 v.Parent = SPEAKER.Character
  1840.             end
  1841.         end
  1842.     end
  1843. end)
  1844.  
  1845. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1846. function(ARGS, SPEAKER)
  1847.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1848.     for i,v in pairs(PLAYERS) do
  1849.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1850.             if v:IsA('Accessory') then
  1851.                 v:destroy()
  1852.             end
  1853.         end
  1854.     end
  1855. end)
  1856.  
  1857. ADD_COMMAND('firstp','firstp [plr]',{},
  1858. function(ARGS, SPEAKER)
  1859.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1860.     for i,v in pairs(PLAYERS) do
  1861.         gPlayers[v].CameraMode = 'LockFirstPerson'
  1862.     end
  1863. end)
  1864.  
  1865. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1866. function(ARGS, SPEAKER)
  1867.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1868.     for i,v in pairs(PLAYERS) do
  1869.         gPlayers[v].CameraMode = 'Classic'
  1870.     end
  1871. end)
  1872.  
  1873. ADD_COMMAND('chat','chat [plr] [string]',{},
  1874. function(ARGS, SPEAKER)
  1875.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1876.     for i,v in pairs(PLAYERS) do
  1877.         game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1878.     end
  1879. end)
  1880.  
  1881. ADD_COMMAND('name','name [plr] [string]',{},
  1882. function(ARGS, SPEAKER)
  1883.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1884.     for i,v in pairs(PLAYERS) do
  1885.         gPlayers[v].Character.Name = GLS(false, 1)
  1886.     end
  1887. end)
  1888.  
  1889. ADD_COMMAND('unname','unname [plr]',{},
  1890. function(ARGS, SPEAKER)
  1891.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1892.     for i,v in pairs(PLAYERS) do
  1893.         gPlayers[v].Character.Name = gPlayers[v].Name
  1894.     end
  1895. end)
  1896.  
  1897. ADD_COMMAND('noname','noname [plr]',{},
  1898. function(ARGS, SPEAKER)
  1899.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1900.     for i,v in pairs(PLAYERS) do
  1901.         gPlayers[v].Character.Name = ''
  1902.     end
  1903. end)
  1904.  
  1905. ADD_COMMAND('stun','stun [plr]',{},
  1906. function(ARGS, SPEAKER)
  1907.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1908.     for i,v in pairs(PLAYERS) do
  1909.         local PCHAR = gPlayers[v].Character
  1910.         PCHAR.Humanoid.PlatformStand = true
  1911.     end
  1912. end)
  1913.  
  1914. ADD_COMMAND('unstun','unstun [plr]',{},
  1915. function(ARGS, SPEAKER)
  1916.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1917.     for i,v in pairs(PLAYERS) do
  1918.         local PCHAR = gPlayers[v].Character
  1919.         PCHAR.Humanoid.PlatformStand = false
  1920.     end
  1921. end)
  1922.  
  1923. ADD_COMMAND('guest','guest [plr]',{},
  1924. function(ARGS, SPEAKER)
  1925.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1926.     for i,v in pairs(PLAYERS) do
  1927.         local PCHAR = gPlayers[v].Character
  1928.         gPlayers[v].CharacterAppearanceId = 1
  1929.         PCHAR:BreakJoints()
  1930.     end
  1931. end)
  1932.  
  1933. ADD_COMMAND('noob','noob [plr]',{},
  1934. function(ARGS, SPEAKER)
  1935.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1936.     for i,v in pairs(PLAYERS) do
  1937.         local PCHAR = gPlayers[v].Character
  1938.         gPlayers[v].CharacterAppearanceId = 155902847
  1939.         PCHAR:BreakJoints()
  1940.     end
  1941. end)
  1942.  
  1943. ADD_COMMAND('damage','damage [plr] [int]',{},
  1944. function(ARGS, SPEAKER)
  1945.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1946.     for i,v in pairs(PLAYERS) do
  1947.         local PCHAR = gPlayers[v].Character
  1948.         PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - ARGS[2]
  1949.     end
  1950. end)
  1951.  
  1952. ADD_COMMAND('view','view [plr]',{},
  1953. function(ARGS, SPEAKER)
  1954.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1955.     for i,v in pairs(PLAYERS) do
  1956.         local PCHAR = gPlayers[v].Character
  1957.         gWorkspace.CurrentCamera.CameraSubject = PCHAR
  1958.     end
  1959. end)
  1960.  
  1961. ADD_COMMAND('unview','unview',{},
  1962. function()
  1963.     gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  1964. end)
  1965.  
  1966. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1967. function(ARGS, SPEAKER)
  1968.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1969.     for i,v in pairs(PLAYERS) do
  1970.         local PCHAR = gPlayers[v].Character
  1971.         for i,v in pairs(PCHAR:GetChildren()) do
  1972.             if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1973.                 v:destroy()
  1974.             end
  1975.         end
  1976.     end
  1977. end)
  1978.  
  1979. ADD_COMMAND('box','box [plr]',{},
  1980. function(ARGS, SPEAKER)
  1981.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1982.     for i,v in pairs(PLAYERS) do
  1983.         local PCHAR = gPlayers[v].Character
  1984.         local SB = Instance.new('SelectionBox', PCHAR)
  1985.         SB.Adornee = SB.Parent
  1986.         SB.Color = BrickColor.new('' .. (ARGS[2]))
  1987.     end
  1988. end)
  1989.  
  1990. ADD_COMMAND('unbox','nobox [plr]',{},
  1991. function(ARGS, SPEAKER)
  1992.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1993.     for i,v in pairs(PLAYERS) do
  1994.         local PCHAR = gPlayers[v].Character
  1995.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1996.             if v:IsA('SelectionBox') then
  1997.                 v:destroy()
  1998.             end
  1999.         end
  2000.     end
  2001. end)
  2002.  
  2003. ADD_COMMAND('ghost','ghost [plr]',{},
  2004. function(ARGS, SPEAKER)
  2005.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2006.     for i,v in pairs(PLAYERS) do
  2007.         local PCHAR = gPlayers[v].Character
  2008.         for i,v in pairs(PCHAR:GetChildren()) do
  2009.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2010.                 v.Transparency = 0.5
  2011.             elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2012.                 v.Handle.Transparency = 0.5
  2013.             elseif PCHAR.Head:FindFirstChild('face') then
  2014.                 PCHAR.Head.face.Transparency = 0.5
  2015.             end
  2016.         end
  2017.     end
  2018. end)
  2019.  
  2020. ADD_COMMAND('sphere','sphere [plr]',{},
  2021. function(ARGS, SPEAKER)
  2022.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2023.     for i,v in pairs(PLAYERS) do
  2024.         local PCHAR=gPlayers[v].Character
  2025.         local SS = Instance.new('SelectionSphere', PCHAR)
  2026.         SS.Adornee = SS.Parent
  2027.     end
  2028. end)
  2029.  
  2030. ADD_COMMAND('sky','sky [id]',{},
  2031. function(ARGS, SPEAKER)
  2032.     if ARGS[1] then
  2033.         for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2034.         local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2035.         local SKY = Instance.new('Sky', gLighting)
  2036.         for i,v in pairs(SKIES) do
  2037.             SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2038.         end
  2039.     end
  2040. end)
  2041.  
  2042. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2043. function(ARGS, SPEAKER)
  2044.     if ARGS[1] and ARGS[2] and ARGS[3] then
  2045.         gLighting.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2046.     end
  2047. end)
  2048.  
  2049. ADD_COMMAND('jail','jail [plr]',{},
  2050. function(ARGS, SPEAKER)
  2051.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2052.     for i,v in pairs(PLAYERS) do
  2053.         if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  2054.         table.insert(JAILED, gPlayers[v].Name)
  2055.         local PCHAR = gPlayers[v].Character
  2056.         local J = JAIL:Clone() J.Parent = gWorkspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. gPlayers[v].Name
  2057.         repeat wait()
  2058.             PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2059.         until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  2060.     end
  2061. end)
  2062.  
  2063. ADD_COMMAND('unjail','unjail [plr]',{},
  2064. function(ARGS, SPEAKER)
  2065.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2066.     for i,v in pairs(PLAYERS) do
  2067.         for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  2068.         if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  2069.     end
  2070. end)
  2071.  
  2072. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2073. function(ARGS, SPEAKER)
  2074.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2075.     for i,v in pairs(PLAYERS) do
  2076.         local ID = ARGS[2]
  2077.         if ARGS[2] == 'climb' then ID = '180436334' end
  2078.         if ARGS[2] == 'fall' then ID = '180436148' end
  2079.         if ARGS[2] == 'jump' then ID = '125750702' end
  2080.         if ARGS[2] == 'sit' then ID = '178130996' end
  2081.         for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  2082.             if b:IsA('StringValue') then
  2083.                 for c,d in pairs(b:GetChildren()) do
  2084.                     if d:IsA('Animation') then
  2085.                         d.AnimationId = 'rbxassetid://' .. ID
  2086.                     end
  2087.                 end
  2088.             end
  2089.         end
  2090.     end
  2091. end)
  2092.  
  2093. ADD_COMMAND('fix','fix [plr]',{},
  2094. function(ARGS, SPEAKER)
  2095.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2096.     for i,v in pairs(PLAYERS) do
  2097.         local PCHAR = gPlayers[v].Character
  2098.         RESET_MODEL(PCHAR)
  2099.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2100.     end
  2101. end)
  2102.  
  2103. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2104. function(ARGS, SPEAKER)
  2105.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2106.     for i,v in pairs(PLAYERS) do
  2107.         CREEPER(gPlayers[v])
  2108.     end
  2109. end)
  2110.  
  2111. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2112. function(ARGS, SPEAKER)
  2113.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2114.     for i,v in pairs(PLAYERS) do
  2115.         local PCHAR = gPlayers[v].Character
  2116.         RESET_MODEL(PCHAR)
  2117.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2118.     end
  2119. end)
  2120.  
  2121. ADD_COMMAND('shrek','shrek [plr]',{},
  2122. function(ARGS, SPEAKER)
  2123.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2124.     for i,v in pairs(PLAYERS) do
  2125.         SHREK(gPlayers[v])
  2126.     end
  2127. end)
  2128.  
  2129. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2130. function(ARGS, SPEAKER)
  2131.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2132.     for i,v in pairs(PLAYERS) do
  2133.         local PCHAR = gPlayers[v].Character
  2134.         RESET_MODEL(PCHAR)
  2135.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2136.     end
  2137. end)
  2138.  
  2139. ADD_COMMAND('nuke','nuke [plr]',{},
  2140. function(ARGS, SPEAKER)
  2141.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2142.     for i,v in pairs(PLAYERS) do
  2143.         local PCHAR = gPlayers[v].Character
  2144.         spawn(function()
  2145.             if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
  2146.                 local N = Instance.new('Part', gWorkspace)
  2147.                 N.Name = 'nuke_seth'
  2148.                 N.Anchored = true
  2149.                 N.CanCollide = false
  2150.                 N.Shape = 'Ball'
  2151.                 N.Size = Vector3.new(1, 1, 1)
  2152.                 N.BrickColor = BrickColor.new('New Yeller')
  2153.                 N.Transparency = 0.5
  2154.                 N.Reflectance = 0.2
  2155.                 N.TopSurface = 0
  2156.                 N.BottomSurface = 0
  2157.                 N.Touched:connect(function(T)
  2158.                     if T and T.Parent then
  2159.                         local E = Instance.new('Explosion', gWorkspace)
  2160.                         E.Position = T.Position
  2161.                         E.BlastRadius = 20
  2162.                         E.BlastPressure = math.huge
  2163.                     end
  2164.                 end)
  2165.                 local CF = PCHAR.Torso.CFrame
  2166.                 N.CFrame = CF
  2167.                 for i = 1,30 do
  2168.                     N.Size = N.Size + Vector3.new(5, 5, 5)
  2169.                     N.CFrame = CF
  2170.                     wait(1 / 44)
  2171.                 end
  2172.                 N:destroy()
  2173.             end
  2174.         end)
  2175.     end
  2176. end)
  2177.  
  2178. ADD_COMMAND('unnuke','nonuke',{},
  2179. function(ARGS, SPEAKER)
  2180.     for i,v in pairs(gWorkspace:GetChildren()) do
  2181.         if v:IsA('Part') and v.Name == 'nuke_seth' then
  2182.             v:destroy()
  2183.         end
  2184.     end
  2185. end)
  2186.  
  2187. ADD_COMMAND('infect','infect [plr]',{},
  2188. function(ARGS, SPEAKER)
  2189.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2190.     for i,v in pairs(PLAYERS) do
  2191.         INFECT(gPlayers[v])
  2192.     end
  2193. end)
  2194.  
  2195. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2196. function(ARGS, SPEAKER)
  2197.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2198.     for i,v in pairs(PLAYERS) do
  2199.         local PCHAR = gPlayers[v].Character
  2200.         RESET_MODEL(PCHAR)
  2201.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2202.     end
  2203. end)
  2204.  
  2205. ADD_COMMAND('duck','duck [plr]',{},
  2206. function(ARGS, SPEAKER)
  2207.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2208.     for i,v in pairs(PLAYERS) do
  2209.         DUCK(gPlayers[v])
  2210.     end
  2211. end)
  2212.  
  2213. ADD_COMMAND('unduck','unduck [plr]',{},
  2214. function(ARGS, SPEAKER)
  2215.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2216.     for i,v in pairs(PLAYERS) do
  2217.         local PCHAR = gPlayers[v].Character
  2218.         RESET_MODEL(PCHAR)
  2219.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2220.     end
  2221. end)
  2222.  
  2223. ADD_COMMAND('disable','disable [plr]',{},
  2224. function(ARGS, SPEAKER)
  2225.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2226.     for i,v in pairs(PLAYERS) do
  2227.         local PCHAR = gPlayers[v].Character
  2228.         if PCHAR:FindFirstChild('Humanoid') then
  2229.             PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  2230.             local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  2231.             humanoid.Parent = HUMANOIDS
  2232.         end
  2233.     end
  2234. end)
  2235.  
  2236. ADD_COMMAND('enable','enable [plr]',{},
  2237. function(ARGS, SPEAKER)
  2238.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2239.     for i,v in pairs(PLAYERS) do
  2240.         local PCHAR = gPlayers[v].Character
  2241.         if PCHAR:FindFirstChild('Humanoid') then
  2242.             return
  2243.         else
  2244.             if HUMANOIDS:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  2245.                 local humanoid = HUMANOIDS['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2246.             end
  2247.         end
  2248.     end
  2249. end)
  2250.  
  2251. ADD_COMMAND('size','size [plr] [int]',{},
  2252. function(ARGS, SPEAKER)
  2253.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2254.     for i,v in pairs(PLAYERS) do
  2255.         SCALE(gPlayers[v].Character, ARGS[2])
  2256.     end
  2257. end)
  2258.  
  2259. ADD_COMMAND('clone','clone [plr]',{},
  2260. function(ARGS, SPEAKER)
  2261.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2262.     for i,v in pairs(PLAYERS) do
  2263.         local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  2264.         local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2265.         PCHAR.Archivable = false
  2266.     end
  2267. end)
  2268.  
  2269. ADD_COMMAND('spin','spin [plr]',{},
  2270. function(ARGS, SPEAKER)
  2271.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2272.     for i,v in pairs(PLAYERS) do
  2273.         local PCHAR = gPlayers[v].Character
  2274.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2275.             if v.Name == 'SPIN' then
  2276.                 v:destroy()
  2277.             end
  2278.         end
  2279.         local T = PCHAR.Torso
  2280.         local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2281.         spawn(function()
  2282.             repeat wait(1/44)
  2283.                 BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2284.             until not BG or BG.Parent ~= T
  2285.         end)
  2286.     end
  2287. end)
  2288.  
  2289. ADD_COMMAND('unspin','unspin [plr]',{},
  2290. function(ARGS, SPEAKER)
  2291.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2292.     for i,v in pairs(PLAYERS) do
  2293.         local PCHAR = gPlayers[v].Character
  2294.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2295.             if v.Name == 'SPIN' then
  2296.                 v:destroy()
  2297.             end
  2298.         end
  2299.     end
  2300. end)
  2301.  
  2302. ADD_COMMAND('dog','dog [plr]',{},
  2303. function(ARGS, SPEAKER)
  2304.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2305.     for i,v in pairs(PLAYERS) do
  2306.         DOG(gPlayers[v])
  2307.     end
  2308. end)
  2309.  
  2310. ADD_COMMAND('undog','undog [plr]',{},
  2311. function(ARGS, SPEAKER)
  2312.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2313.     for i,v in pairs(PLAYERS) do
  2314.         local PCHAR = gPlayers[v].Character
  2315.         RESET_MODEL(PCHAR)
  2316.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2317.     end
  2318. end)
  2319.  
  2320. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2321. function(ARGS, SPEAKER)
  2322.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2323.     for i,v in pairs(PLAYERS) do
  2324.         local PCHAR = gPlayers[v].Character
  2325.         if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2326.             LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2327.         else
  2328.             local loopheal = Instance.new('StringValue', LOOPED)
  2329.             loopheal.Name = gPlayers[v].Name .. '_heal'
  2330.             spawn(function() while wait() do
  2331.                 if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2332.                     PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  2333.                 end
  2334.             end end)
  2335.         end
  2336.     end
  2337. end)
  2338.  
  2339. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2340. function(ARGS, SPEAKER)
  2341.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2342.     for i,v in pairs(PLAYERS) do
  2343.         local PCHAR = gPlayers[v].Character
  2344.         if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2345.             LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2346.         end
  2347.     end
  2348. end)
  2349.  
  2350. ADD_COMMAND('fling','fling [plr]',{},
  2351. function(ARGS, SPEAKER)
  2352.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2353.     for i,v in pairs(PLAYERS) do
  2354.         local PCHAR = gPlayers[v].Character
  2355.         if PCHAR:FindFirstChild('Humanoid') then
  2356.             local X
  2357.             local Z
  2358.             repeat
  2359.                 X = math.random(-9999, 9999)
  2360.             until math.abs(X) >= 5555
  2361.             repeat
  2362.                 Z = math.random(-9999, 9999)
  2363.             until math.abs(Z) >= 5555
  2364.             PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2365.             local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2366.         end
  2367.     end
  2368. end)
  2369.  
  2370. ADD_COMMAND('alien','alien [plr]',{},
  2371. function(ARGS, SPEAKER)
  2372.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2373.     for i,v in pairs(PLAYERS) do
  2374.         ALIEN(gPlayers[v])
  2375.     end
  2376. end)
  2377.  
  2378. ADD_COMMAND('nograv','nograv [plr]',{},
  2379. function(ARGS, SPEAKER)
  2380.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2381.     for i,v in pairs(PLAYERS) do
  2382.         if not gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2383.             NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(gPlayers[v].Character) * 196.2, 0), Parent = gPlayers[v].Character.Torso}
  2384.         end
  2385.     end
  2386. end)
  2387.  
  2388. ADD_COMMAND('grav','grav [plr]',{},
  2389. function(ARGS, SPEAKER)
  2390.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2391.     for i,v in pairs(PLAYERS) do
  2392.         if gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2393.             gPlayers[v].Character.Torso.nograv_seth:destroy()
  2394.         end
  2395.     end
  2396. end)
  2397.  
  2398. ADD_COMMAND('cape','cape [brick color]',{},
  2399. function(ARGS, SPEAKER)
  2400.     spawn(function()
  2401.         if LP.Character:FindFirstChild('Cape') then
  2402.             LP.Character.Cape:destroy()
  2403.         end
  2404.         if not ARGS[1] then
  2405.             ARGS[1] = 'Deep blue'
  2406.         end
  2407.         CAPE(GLS(false, 1))
  2408.     end)
  2409. end)
  2410.  
  2411. ADD_COMMAND('uncape','uncape',{},
  2412. function(ARGS, SPEAKER)
  2413.     if LP.Character:FindFirstChild('cape_seth') then
  2414.         LP.Character.cape_seth:destroy()
  2415.     end
  2416. end)
  2417.  
  2418. ADD_COMMAND('paper','paper [plr]',{},
  2419. function(ARGS, SPEAKER)
  2420.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2421.     for i,v in pairs(PLAYERS) do
  2422.         local PCHAR = gPlayers[v].Character
  2423.         for i,v in pairs(PCHAR:GetChildren()) do
  2424.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2425.                 PAPER_MESH:Clone().Parent = v
  2426.             end
  2427.         end
  2428.     end
  2429. end)
  2430.  
  2431. ADD_COMMAND('punish','punish [plr]',{},
  2432. function(ARGS, SPEAKER)
  2433.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2434.     for i,v in pairs(PLAYERS) do
  2435.         local PCHAR = gPlayers[v].Character
  2436.         PCHAR.Parent = gLighting
  2437.     end
  2438. end)
  2439.  
  2440. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2441. function(ARGS, SPEAKER)
  2442.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2443.     for i,v in pairs(PLAYERS) do
  2444.         local PCHAR = gLighting['' .. gPlayers[v].Name]
  2445.         PCHAR.Parent = gWorkspace
  2446.     end
  2447. end)
  2448.  
  2449. local DISCO = false
  2450.  
  2451. ADD_COMMAND('disco','disco',{},
  2452. function(ARGS, SPEAKER)
  2453.     DISCO = true
  2454.     spawn(function()
  2455.         repeat wait(1) gLighting.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2456.     end)
  2457. end)
  2458.  
  2459. ADD_COMMAND('undisco','undisco',{},
  2460. function(ARGS, SPEAKER)
  2461.     DISCO = false
  2462. end)
  2463.  
  2464. ADD_COMMAND('team','team [plr] [team]',{},
  2465. function(ARGS, SPEAKER)
  2466.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2467.     for i,v in pairs(PLAYERS) do
  2468.         for a,b in pairs(game.Teams:GetChildren()) do
  2469.             if string.lower(b.Name) == GLS(true, 1) then
  2470.                 gPlayers[v].Team = b
  2471.             end
  2472.         end
  2473.     end
  2474. end)
  2475.  
  2476. ADD_COMMAND('jp','jp [plr] [int]',{},
  2477. function(ARGS, SPEAKER)
  2478.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2479.     for i,v in pairs(PLAYERS) do
  2480.         local PCHAR = gPlayers[v].Character
  2481.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2482.     end
  2483. end)
  2484.  
  2485. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2486. function(ARGS, SPEAKER)
  2487.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2488.     for i,v in pairs(PLAYERS) do
  2489.         local PCHAR = gPlayers[v].Character
  2490.         PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2491.         PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2492.     end
  2493. end)
  2494.  
  2495. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2496. function(ARGS, SPEAKER)
  2497.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2498.     for i,v in pairs(PLAYERS) do
  2499.         local PCHAR = gPlayers[v].Character
  2500.         PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2501.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2502.     end
  2503. end)
  2504.  
  2505. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2506. function(ARGS, SPEAKER)
  2507.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2508.     for i,v in pairs(PLAYERS) do
  2509.         local PCHAR = gPlayers[v].Character
  2510.         if ARGS[2] == 1 then
  2511.             PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2512.             PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2513.         else
  2514.             PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2515.         end
  2516.     end
  2517. end)
  2518.  
  2519. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2520. function(ARGS, SPEAKER)
  2521.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2522.     for i,v in pairs(PLAYERS) do
  2523.         local PCHAR = gPlayers[v].Character
  2524.         PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2525.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2526.         PCHAR.Head.Transparency = 0
  2527.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2528.     end
  2529. end)
  2530.  
  2531. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2532. function(ARGS, SPEAKER)
  2533.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2534.     for i,v in pairs(PLAYERS) do
  2535.         local PCHAR = gPlayers[v].Character
  2536.         PCHAR.Head.Transparency = 1
  2537.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2538.     end
  2539. end)
  2540.  
  2541. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2542. function(ARGS, SPEAKER)
  2543.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2544.     for i,v in pairs(PLAYERS) do
  2545.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2546.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2547.                 v.Parent = LP.Backpack
  2548.             end
  2549.         end
  2550.     end
  2551. end)
  2552.  
  2553. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2554. function(ARGS, SPEAKER)
  2555.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2556.     for i,v in pairs(PLAYERS) do
  2557.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2558.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2559.                 v:destroy()
  2560.             end
  2561.         end
  2562.     end
  2563. end)
  2564.  
  2565. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2566. function(ARGS, SPEAKER)
  2567.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2568.     for i,v in pairs(PLAYERS) do
  2569.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2570.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2571.                 v:Clone().Parent = LP.Backpack
  2572.             end
  2573.         end
  2574.     end
  2575. end)
  2576.  
  2577. ADD_COMMAND('dong','dong [plr]',{},
  2578. function(ARGS, SPEAKER)
  2579.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2580.     for i,v in pairs(PLAYERS) do
  2581.         local PCHAR = gPlayers[v].Character
  2582.         if ARGS[2] == 'black' then
  2583.             CREATE_DONG(gPlayers[v], 'Brown')
  2584.         end
  2585.         if ARGS[2] == 'asian' then
  2586.             CREATE_DONG(gPlayers[v], 'Cool yellow')
  2587.         end
  2588.         if ARGS[2] == 'alien' then
  2589.             CREATE_DONG(gPlayers[v], 'Lime green')
  2590.         end
  2591.         if ARGS[2] == 'frozen' then
  2592.             CREATE_DONG(gPlayers[v], 1019)
  2593.         end
  2594.         if not ARGS[2] then
  2595.             CREATE_DONG(gPlayers[v], 'Pastel brown')
  2596.         end
  2597.     end
  2598. end)
  2599.  
  2600. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2601. function(ARGS, SPEAKER)
  2602.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2603.     for i,v in pairs(PLAYERS) do
  2604.         local PCHAR = gPlayers[v].Character
  2605.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2606.             if v:IsA('ParticleEmitter') then
  2607.                 v:destroy()
  2608.             end
  2609.         end
  2610.         Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2611.     end
  2612. end)
  2613.  
  2614. ADD_COMMAND('rocket','rocket [plr]',{},
  2615. function(ARGS, SPEAKER)
  2616.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2617.     for i,v in pairs(PLAYERS) do
  2618.         local PCHAR = gPlayers[v].Character
  2619.         spawn(function()
  2620.             local R = ROCKET:Clone()
  2621.             R.Parent = gWorkspace
  2622.             local W = Instance.new('Weld', R)
  2623.             W.Part0 = W.Parent
  2624.             W.Part1 = PCHAR.Torso
  2625.             W.C1 = CFrame.new(0, 0.5, 1)
  2626.             R.force.Force = Vector3.new(0, 15000, 0)
  2627.             wait()
  2628.             PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2629.             wait(5)
  2630.             Instance.new('Explosion', R).Position = R.Position
  2631.             wait(1)
  2632.             R:destroy()
  2633.         end)
  2634.     end
  2635. end)
  2636.  
  2637. ADD_COMMAND('blackify','blackify [plr]',{},
  2638. function(ARGS, SPEAKER)
  2639.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2640.     for i,v in pairs(PLAYERS) do
  2641.         COLOR(gPlayers[v], 'Really black')
  2642.     end
  2643. end)
  2644.  
  2645. ADD_COMMAND('whitify','whitify [plr]',{},
  2646. function(ARGS, SPEAKER)
  2647.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2648.     for i,v in pairs(PLAYERS) do
  2649.         COLOR(gPlayers[v], 'White')
  2650.     end
  2651. end)
  2652.  
  2653. ADD_COMMAND('color','color [plr] [brick color]',{},
  2654. function(ARGS, SPEAKER)
  2655.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2656.     for i,v in pairs(PLAYERS) do
  2657.         COLOR(gPlayers[v], GLS(false, 1))
  2658.     end
  2659. end)
  2660.  
  2661. ADD_COMMAND('sword','sword [plr]',{},
  2662. function(ARGS, SPEAKER)
  2663.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2664.     for i,v in pairs(PLAYERS) do
  2665.         ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2666.     end
  2667. end)
  2668.  
  2669. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2670. function(ARGS, SPEAKER)
  2671.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2672.     for i,v in pairs(PLAYERS) do
  2673.         if gPlayers[v]:FindFirstChild('leaderstats') then
  2674.             for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2675.                 if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2676.                     if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2677.                 elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2678.                     v.Value = GLS(false, 2)
  2679.                 end
  2680.             end
  2681.         end
  2682.     end
  2683. end)
  2684.  
  2685. ADD_COMMAND('bait','bait',{},
  2686. function(ARGS, SPEAKER)
  2687.     spawn(function()
  2688.         local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2689.         local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2690.         local H = Instance.new('Humanoid', M)
  2691.         P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2692.     end)
  2693. end)
  2694.  
  2695. ADD_COMMAND('naked','naked [plr]',{},
  2696. function(ARGS, SPEAKER)
  2697.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2698.     for i,v in pairs(PLAYERS) do
  2699.         local PCHAR = gPlayers[v].Character
  2700.         for i,v in pairs(PCHAR:GetChildren()) do
  2701.             if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2702.                 v:destroy()
  2703.             end
  2704.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2705.                 if v:IsA('Decal') then
  2706.                     v:destroy()
  2707.                 end
  2708.             end
  2709.         end
  2710.     end
  2711. end)
  2712.  
  2713. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2714. function(ARGS, SPEAKER)
  2715.     if ARGS[1] then
  2716.         DECALSPAM(gWorkspace, ARGS[1])
  2717.     end
  2718. end)
  2719.  
  2720. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2721. function(ARGS, SPEAKER)
  2722.     if ARGS[1] then
  2723.         UNDECALSPAM(gWorkspace)
  2724.     end
  2725. end)
  2726.  
  2727. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2728. function(ARGS, SPEAKER)
  2729.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2730.     for i,v in pairs(PLAYERS) do
  2731.         BANG(gPlayers[v].Name)
  2732.     end
  2733. end)
  2734.  
  2735. ADD_COMMAND('lag','lag [plr]',{},
  2736. function(ARGS, SPEAKER)
  2737.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2738.     for i,v in pairs(PLAYERS) do
  2739.         LAG(gPlayers[v])
  2740.     end
  2741. end)
  2742.  
  2743. ADD_COMMAND('respawn','respawn [plr]',{},
  2744. function(ARGS, SPEAKER)
  2745.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2746.     for i,v in pairs(PLAYERS) do
  2747.         RESPAWN(gPlayers[v])
  2748.     end
  2749. end)
  2750.  
  2751. ADD_COMMAND('face','face [plr] [decal]',{},
  2752. function(ARGS, SPEAKER)
  2753.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2754.     for i,v in pairs(PLAYERS) do
  2755.         local PCHAR = gPlayers[v].Character
  2756.         for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2757.         local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2758.     end
  2759. end)
  2760.  
  2761. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2762. function(ARGS, SPEAKER)
  2763.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2764.     for i,v in pairs(PLAYERS) do
  2765.         local PCHAR = gPlayers[v].Character
  2766.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2767.         local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2768.     end
  2769. end)
  2770.  
  2771. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2772. function(ARGS, SPEAKER)
  2773.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2774.     for i,v in pairs(PLAYERS) do
  2775.         local PCHAR = gPlayers[v].Character
  2776.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2777.         local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2778.     end
  2779. end)
  2780.  
  2781. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2782. function(ARGS, SPEAKER)
  2783.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2784.     for i,v in pairs(PLAYERS) do
  2785.         local PCHAR = gPlayers[v].Character
  2786.         RESET_MODEL(PCHAR)
  2787.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2788.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2789.         if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2790.         local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2791.         local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2792.         local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2793.     end
  2794. end)
  2795.  
  2796. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2797. function(ARGS, SPEAKER)
  2798.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2799.     for i,v in pairs(PLAYERS1) do
  2800.         RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2801.     end
  2802. end)
  2803.  
  2804. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2805. function(ARGS, SPEAKER)
  2806.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2807.     local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright blue') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2808. end)
  2809.  
  2810. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2811. function(ARGS, SPEAKER)
  2812.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2813.     for i,v in pairs(PLAYERS) do
  2814.         local PCHAR = gPlayers[v].Character
  2815.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2816.     end
  2817. end)
  2818.  
  2819. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2820. function(ARGS, SPEAKER)
  2821.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2822.     for i,v in pairs(PLAYERS) do
  2823.         local PCHAR = gPlayers[v].Character
  2824.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2825.     end
  2826. end)
  2827.  
  2828. ADD_COMMAND('admin','admin [plr]',{},
  2829. function(ARGS, SPEAKER)
  2830.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2831.     for i,v in pairs(PLAYERS) do
  2832.         if not CHECK_ADMIN(gPlayers[v]) then
  2833.             table.insert(ADMINS, gPlayers[v].userId)
  2834.             UPDATE_ADMINS()
  2835.             spawn(function()
  2836.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2837.                 wait(3)
  2838.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2839.             end)
  2840.         end
  2841.     end
  2842. end)
  2843.  
  2844. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2845. function(ARGS, SPEAKER)
  2846.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2847.     for i,v in pairs(PLAYERS) do
  2848.         if CHECK_ADMIN(gPlayers[v]) then
  2849.             if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2850.                 table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2851.                 UPDATE_ADMINS()
  2852.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2853.             end
  2854.         end
  2855.     end
  2856. end)
  2857.  
  2858. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2859. function(ARGS, SPEAKER)
  2860.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2861.     for i,v in pairs(PLAYERS) do
  2862.         gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2863.     end
  2864. end)
  2865.  
  2866. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2867. function(ARGS, SPEAKER)
  2868.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2869.     for i,v in pairs(PLAYERS) do
  2870.         gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2871.     end
  2872. end)
  2873.  
  2874. ADD_COMMAND('age','age [plr]',{},
  2875. function(ARGS, SPEAKER)
  2876.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2877.     for i,v in pairs(PLAYERS) do
  2878.         NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2879.     end
  2880. end)
  2881.  
  2882. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2883. function(ARGS, SPEAKER)
  2884.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2885.     for i,v in pairs(PLAYERS) do
  2886.         local PCHAR = gPlayers[v].Character
  2887.         if PCHAR:FindFirstChild('Torso') then
  2888.             local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2889.             if ARGS[2] and ARGS[3] and ARGS[4] then
  2890.                 HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2891.             end
  2892.         end
  2893.     end
  2894. end)
  2895.  
  2896. ADD_COMMAND('unhl','unhl [plr]',{},
  2897. function(ARGS, SPEAKER)
  2898.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2899.     for i,v in pairs(PLAYERS) do
  2900.         local PCHAR = gPlayers[v].Character
  2901.         if PCHAR:FindFirstChild('Torso') then
  2902.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2903.                 if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2904.                     v:destroy()
  2905.                 end
  2906.             end
  2907.         end
  2908.     end
  2909. end)
  2910.  
  2911. ADD_COMMAND('crash','crash [plr]',{},
  2912. function(ARGS, SPEAKER)
  2913.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2914.     for i,v in pairs(PLAYERS) do
  2915.         local PCHAR = gPlayers[v].Character
  2916.         PCHAR.Torso.Anchored = true
  2917.         for i,v in pairs(PCHAR:GetChildren()) do
  2918.             if v:IsA('Humanoid') then
  2919.                 for i = 1,10 do
  2920.                     v.HipHeight = 1/0*0
  2921.                 end
  2922.             end
  2923.         end
  2924.     end
  2925. end)
  2926.  
  2927. ADD_COMMAND('shutdown','shutdown',{},
  2928. function(ARGS, SPEAKER)
  2929.     gWorkspace.Gravity = 1/0*0
  2930. end)
  2931.  
  2932. ADD_COMMAND('smite','smite [plr]',{},
  2933. function(ARGS, SPEAKER)
  2934.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2935.     for i,v in pairs(PLAYERS) do
  2936.         local PCHAR = gPlayers[v].Character
  2937.         spawn(function()
  2938.             local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2939.            
  2940.             local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2941.             local S = Instance.new('Sound', gWorkspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2942.             local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2943.            
  2944.             local P1 = Instance.new('Part', game.Workspace)
  2945.             P1.BrickColor = BrickColor.new('Institutional white')
  2946.             P1.Material = 'Neon'
  2947.             P1.Transparency = 0.9
  2948.             P1.Anchored = true
  2949.             P1.CanCollide = false
  2950.             P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2951.             P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2952.             Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2953.            
  2954.             local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2955.             for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2956.         end)
  2957.     end
  2958. end)
  2959.  
  2960. ADD_COMMAND('skydive','skydive [plr]',{},
  2961. function(ARGS, SPEAKER)
  2962.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2963.     for i,v in pairs(PLAYERS) do
  2964.         local PCHAR = gPlayers[v].Character
  2965.         spawn(function()
  2966.             for i = 0, 3 do
  2967.                 if PCHAR then
  2968.                     PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2969.                 end
  2970.             end
  2971.         end)
  2972.     end
  2973. end)
  2974.  
  2975. ADD_COMMAND('m','message [string]',{'m'},
  2976. function(ARGS, SPEAKER)
  2977.     spawn(function()
  2978.         if MG then
  2979.             MESSAGE(GLS(false, 0))
  2980.         else
  2981.             LOAD_MESSAGE(GLS(false, 0))
  2982.         end
  2983.     end)
  2984. end)
  2985.  
  2986. ADD_COMMAND('control','control [plr]',{},
  2987. function(ARGS, SPEAKER)
  2988.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2989.     for i,v in pairs(PLAYERS) do
  2990.         local PCHAR = gPlayers[v].Character
  2991.         local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = gPlayers[v].Name
  2992.         local CONTROL_ENABLED = false
  2993.         local function CONTROL(P, V3)
  2994.             if CONTROL_ENABLED then
  2995.                 if P.Character and P.Character:FindFirstChild('Humanoid') then
  2996.                     P.Character.Humanoid:MoveTo(V3)
  2997.                 end
  2998.             end
  2999.         end
  3000.         HB.Selected:connect(function(M)
  3001.             M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(gPlayers:FindFirstChild(HB.Name), M.Hit.p) end)
  3002.             M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3003.         end)
  3004.     end
  3005. end)
  3006.  
  3007. -- / extra
  3008.  
  3009. ADD_COMMAND('gravity','gravity [int]',{},
  3010. function(ARGS, SPEAKER)
  3011.     gWorkspace.Gravity = ARGS[1]
  3012. end)
  3013.  
  3014. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3015. function(ARGS, SPEAKER)
  3016.     FIX_LIGHTING()
  3017. end)
  3018.  
  3019. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3020. function(ARGS, SPEAKER)
  3021.     gLighting.FogColor = C3(191, 191, 191)
  3022.     gLighting.FogEnd = 100000000
  3023.     gLighting.FogStart = 0
  3024. end)
  3025.  
  3026. ADD_COMMAND('day','day',{},
  3027. function(ARGS, SPEAKER)
  3028.     gLighting.TimeOfDay = 14
  3029. end)
  3030.  
  3031. ADD_COMMAND('night','night',{},
  3032. function(ARGS, SPEAKER)
  3033.     gLighting.TimeOfDay = 24
  3034. end)
  3035.  
  3036. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3037. function(ARGS, SPEAKER)
  3038.     SERVER_LOCKED = true
  3039. end)
  3040.  
  3041. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3042. function(ARGS, SPEAKER)
  3043.     SERVER_LOCKED = false
  3044. end)
  3045.  
  3046. ADD_COMMAND('fogend','fogend [int]',{},
  3047. function(ARGS, SPEAKER)
  3048.     gLighting.FogEnd = ARGS[1]
  3049. end)
  3050.  
  3051. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3052. function(ARGS, SPEAKER)
  3053.     if ARGS[1] and ARGS[2] and ARGS[3] then
  3054.         gLighting.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3055.     end
  3056. end)
  3057.  
  3058. ADD_COMMAND('noclip','noclip',{},
  3059. function(ARGS, SPEAKER)
  3060.     NOCLIP = true
  3061.     JESUSFLY = false
  3062.     SWIM = false
  3063. end)
  3064.  
  3065. ADD_COMMAND('clip','clip',{},
  3066. function(ARGS, SPEAKER)
  3067.     NOCLIP = false
  3068. end)
  3069.  
  3070. ADD_COMMAND('jesusfly','jesusfly',{},
  3071. function(ARGS, SPEAKER)
  3072.     NOCLIP = false
  3073.     JESUSFLY = true
  3074.     SWIM = false
  3075. end)
  3076.  
  3077. ADD_COMMAND('nojfly','nojfly',{},
  3078. function(ARGS, SPEAKER)
  3079.     JESUSFLY = false
  3080. end)
  3081.  
  3082. ADD_COMMAND('swim','swim',{},
  3083. function(ARGS, SPEAKER)
  3084.     NOCLIP = false
  3085.     JESUSFLY = false
  3086.     SWIM = true
  3087. end)
  3088.  
  3089. ADD_COMMAND('noswim','noswim',{},
  3090. function(ARGS, SPEAKER)
  3091.     SWIM = false
  3092. end)
  3093.  
  3094. ADD_COMMAND('fly','fly',{},
  3095. function(ARGS, SPEAKER)
  3096.     sFLY()
  3097. end)
  3098.  
  3099. ADD_COMMAND('unfly','unfly',{},
  3100. function(ARGS, SPEAKER)
  3101.     NOFLY()
  3102. end)
  3103.  
  3104. ADD_COMMAND('prefix','prefix [string]',{},
  3105. function(ARGS, SPEAKER)
  3106.     if ARGS[1] then
  3107.         C_PREFIX = ARGS[1]
  3108.         NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3109.     end
  3110. end)
  3111.  
  3112. ADD_COMMAND('version','version',{},
  3113. function(ARGS, SPEAKER)
  3114.     NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3115. end)
  3116.  
  3117. ADD_COMMAND('fe','fe',{},
  3118. function(ARGS, SPEAKER)
  3119.     spawn(function()
  3120.         CHECK_FE()
  3121.     end)
  3122. end)
  3123.  
  3124. function OPEN_COMMANDS()
  3125.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3126.     SETH_MAIN.main.holder.holders.search.Visible = true
  3127. end
  3128.  
  3129. function CLOSE_COMMANDS()
  3130.     SETH_MAIN.main.holder.holders.search.Visible = false
  3131.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3132. end
  3133.  
  3134. function OPEN_TAB(TAB)
  3135.     if not gCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
  3136.     for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3137.         if b.Name ~= TAB then
  3138.             b.Visible = false
  3139.         else
  3140.             b.Visible = true
  3141.         end
  3142.         if TAB ~= 'cmds' then
  3143.             CLOSE_COMMANDS()
  3144.         else
  3145.             OPEN_COMMANDS()
  3146.         end
  3147.     end
  3148. end
  3149.  
  3150. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3151. function(ARGS, SPEAKER)
  3152.     OPEN_TAB('server')
  3153. end)
  3154.  
  3155. ADD_COMMAND('admins','admins',{},
  3156. function(ARGS, SPEAKER)
  3157.     OPEN_TAB('admins')
  3158. end)
  3159.  
  3160. ADD_COMMAND('cmds','cmds',{'commands'},
  3161. function(ARGS, SPEAKER)
  3162.     OPEN_TAB('cmds')
  3163. end)
  3164.  
  3165. ADD_COMMAND('bans','bans',{},
  3166. function(ARGS, SPEAKER)
  3167.     OPEN_TAB('bans')
  3168. end)
  3169.  
  3170. ADD_COMMAND('fun','fun',{},
  3171. function(ARGS, SPEAKER)
  3172.     OPEN_TAB('fun')
  3173. end)
  3174.  
  3175. ADD_COMMAND('changelog','changelog',{},
  3176. function(ARGS, SPEAKER)
  3177.     OPEN_TAB('changelog')
  3178. end)
  3179.  
  3180. ADD_COMMAND('credits','credits',{},
  3181. function(ARGS, SPEAKER)
  3182.     OPEN_TAB('credits')
  3183. end)
  3184.  
  3185. MOUSE.KeyDown:connect(function(key)
  3186.     if key:byte() == 29 then
  3187.         if not NOCLIP then
  3188.             ECOMMAND('noclip')
  3189.         elseif NOCLIP then
  3190.             ECOMMAND('clip')
  3191.         end
  3192.     elseif key:byte() == 30 then
  3193.         if not JESUSFLY then
  3194.             ECOMMAND('jesusfly')
  3195.         elseif JESUSFLY then
  3196.             ECOMMAND('nojfly')
  3197.         end
  3198.     end
  3199. end)
  3200.  
  3201. -- / after loaded
  3202.  
  3203. function CHECK_FE()
  3204.     if not gWorkspace.FilteringEnabled then
  3205.         NOTIFY('Filtering is disabled', 50, 255, 50)
  3206.     elseif gWorkspace.FilteringEnabled then
  3207.         NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3208.     end
  3209. end
  3210.  
  3211. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3212.  
  3213. local GOING_IN = true
  3214. CMD_BAR_H.bar.Changed:connect(function()
  3215.     if CMD_BAR_H.bar.Text ~= 'press . to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3216.         if CMD_BAR_H.bar.Text ~= '' then
  3217.             if not CMD_BAR_H.bar.Text:find(' ') then
  3218.                 CMD_BAR_H.bar.commands.Visible = true
  3219.                 CMD_BAR_H.bar.commands:ClearAllChildren()
  3220.                 CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3221.                 local Y_COMMANDS = 0
  3222.                 for i,v in pairs(COMMANDS) do
  3223.                     if v.N:find(CMD_BAR_H.bar.Text) then
  3224.                         CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3225.                         CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3226.                         local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3227.                         COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3228.                         COMMANDS_C.Visible = true
  3229.                         COMMANDS_C.Text = ' ' .. v.D
  3230.                         COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3231.                         Y_COMMANDS = Y_COMMANDS + 20
  3232.                     end
  3233.                 end
  3234.             end
  3235.         else
  3236.             CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3237.             CMD_BAR_H.bar.commands:ClearAllChildren()
  3238.             CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3239.         end
  3240.     end
  3241. end)
  3242.  
  3243. CMD_BAR_H.bar.FocusLost:connect(function()
  3244.     GOING_IN = true
  3245.     if CMD_BAR_H.bar.Text ~= '' then
  3246.         spawn(function()
  3247.             ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3248.         end)
  3249.     end
  3250.     CMD_BAR_H.bar.commands:ClearAllChildren()
  3251.     CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3252.     CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3253.     CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3254. end)
  3255.  
  3256. MOUSE.KeyDown:connect(function(K)
  3257.     if K:byte() == 59 then
  3258.         GOING_IN = false
  3259.         CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3260.         CMD_BAR_H.bar:CaptureFocus()
  3261.     end
  3262. end)
  3263.  
  3264. NOTIFY('Hello, ' .. gPlayers.LocalPlayer.Name, 255, 255, 255)
  3265. CHECK_FE()
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