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Aug 30th, 2015
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  1. hooksecurefunc("LootFrame_UpdateButton", function(index)
  2.         local texture, item, quantity, quality, locked, isQuestItem, questId, isActive = GetLootSlotInfo(index)
  3.         CreateBorder(_G["LootButton"..index], 12, 2)
  4.        
  5.         _G["LootButton"..index.."IconQuestTexture"]:SetAlpha(0)
  6.         _G["LootButton"..index.."NameFrame"]:SetAlpha(0)
  7.         if isQuestItem then
  8.             _G["LootButton"..index]:SetBorderColor(1.0, 0.82, 0)
  9.         elseif quality and quality > 1 then
  10.             local r, g, b = GetItemQualityColor(quality)
  11.             _G["LootButton"..index]:SetBorderColor(r, g, b)
  12.         end
  13.     end)
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