
Untitled
By: a guest on Jan 28th, 2012 | syntax:
Lua | size: 0.49 KB | hits: 30 | expires: Never
vehicles = {} --table deklarieren
addEventHandler("onPlayerJoin", root, function()
local playervehicle = createVehicle(411, 0, 0, 0) --Fahrzeug bei Spielerbetritt erstellen
vehicles[owner] = source --dem Fahrzeug den Spieler zuordnen
end)
addCommandHandler("vehname", function(player)
local owner = getPedOccupiedVehicle(player)
local playervehicle = vehicles[owner]
outputChatBox("Dem Spieler "..getPlayerName(owner).." gehört das Fahrzeug: "..getVehicleName(playervehicle))
end)