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- #define __SYS_PETFILTER // => Petfilter with Black/Whitelist
- #define __SYS_TIMER // => Shows Dungeoncooldown in the CharInfo Applet
- #define __SYS_HIDE_CS // => You can hide your CS in the Inventory
- #define __SYS_WIKI // => Shows all Items that are ingame
- #define __SYS_PARTYFINDER // => Custom Partyfinder with Scrolls/Skills
- #define __SYS_LOOKCHANGE // => Lookchange || m_dwLookId col in db
- #define __SYS_WORLDBOSS // => Worldboss.inc
- #define __SYS_MSG // => Message.inc / You can set a message at the channel selection
- #define __SYS_PIERCING_REMOVE_INDEXS // => Improved Pierving removal
- #define __SYS_JEWEL_REMOVE_INDEXS // => Improved Jewel removal
- #define __SYS_ULT // => Improved Ultimate Weapon creation
- #define __SYS_SHOUT // => News System ingame
- #define __SYS_BOSS_TOKENS // => Can set a Item that will get the full party after killing the boss (propMoverEx.inc)
- #define __SYS_FASTJOBCHANGE // => JobChange at Levels: 15, 60, 120, 130
- #define __SYS_IMPROVED_UPGRADE // => Failed Upgrade will count and give a 100% chance after a amount of fails
- #define __SYS_LOGINSRV_PATCH // => Dont allow player to get to charselect while patching.
- #define __SYS_PLAYTIME_BONUS // => PlayTime.inc after a amount of playtime users will get bonus exp
- #define __SYS_LORDBANK // => Player can donate to the Lord Bank so the Lord can start events.
- #define __SYS_COLLECTOR_LIMIT 5 // => Amount of collecting chars per ip
- #define __SYS_TAMER_MISTAKE // => Improved Pet Taker Mistake
- #define __SYS_TELEPORTER_SYSTEM // => Reloadable Teleport (teleporter.txt)
- #define __SYS_AWAKE // => You dont need Scroll of Cancel just use Scroll of Awake again
- #define __SYS_VENDOR // => Good way to make new Shops with other item costs
- #define __SYS_RARITY // => Item Rarity System
- #define __SYS_AURA_RANK // => 15 more Levels after reaching max level.
- #define __SYS_GUILD_BUFF // => Guild Skill Tab where you can select your buff.
- #define __SYS_DROP_LOG // => New Drop display
- #define __SYS_AWAKENING_WINDOW // => Awakening window where you can put your item in.
- #define __DAILY // TODO: Applet
- #define __NEW_DROPSYSTEM // DropItem Folder
- #define __NEW_EXCHANGE_V19 // New Exchange style
- //#define __SHOP_NPC_SPAWN // TODO: Almost everything
- /*=============================================================================================================
- == DEFINES (CHANGED)
- =============================================================================================================*/
- #define __AURA_FLYFF_V2
- #ifdef __AURA_FLYFF_V2
- #define __NO_BARUNA // Baruna is removed via source (overwrites baruna to ultimate)
- #define __NO_LORD_SHIT // Removed the hit animation when a lord buffs you
- #define __NO_DST_GIFTBOX // Removed DST_GIFTBOX
- #define __NO_GUIDESYSTEM // Removed Guide System
- #define __NO_PENYA_DROP // Penya will go to your inventory
- #define __ADMIN_CAN_LORD // Admins can run lord events and buff ppl
- //#define __FAST_LOGIN // Removed Channel selection
- #define __GROUP_SKILL_ALL // Troup skills will also apply to the source
- #define __EXCHANGE_ADV // ExchangeAdv.inc, easy way to do exchanges
- #define __EXCHANGE_NPC // Possible to make a NPC have more than 1 exchange
- #define __CMD_EVENT_ITEM // Event Command
- #define __TIME_LOGON // Shows the time played after login
- #define __DUNG_NPC // Possible to create dungeons via npcs
- #define __DST_GOLDDROP // Added DST_GOLD drop
- #define __PARTY_PENYA // Partyskill changed to 30% more penya drop
- #define __HOMO_COUPLE // Same sex can marry
- #define __LINK_FOR_ALL // Link is for everyone in the party
- #define __UPGRADE_MANUAL_SPEED SEC(1) // Increased Upgrade speed
- #define __BERSERK_NOCAST_REMOVE // Can cast other skills when berserk is on
- #define __PARTYSKILL_ONADD // Partyskills refresh
- #define __SKILL_LEVEL_MAX // Automatic skill maxa
- #define __MAKE_BOUND_ROCK_PAPER // Items obtained by Rock Paper Scissors are Bound
- #define __HITOFPENYA // Hit of Penya wont remove Gold
- #define __CUSTOM_MENU // Custom Menu when pressing the Start button
- #define __NO_ARROWS // Ranger dont need arrows
- #define __START_ITEM_FIX // Every Soulbound item will sell for 1 Penya
- #define __PENYA_100 // Penya will drop 100% of the time.
- #define __PARTY_SKILLS_ALL // LinkAttacak full at 4 member
- #endif // __AURA_FLYFF_V2
- #define __VER18
- #ifdef __VER18
- #define __CASH_AREA
- #define __PAID_SET
- #define __TREASUREBOX
- #define __AI_AGGRO
- #endif // __VER18
- #define __VER17
- #ifdef __VER17
- #define __V17_CHARSELECT
- #define __FASHION_COMBINE
- #define __NEW_WEAPON_GLOW
- #define __ITEMLINK
- #define __INVENTORY_DB_REV
- #define __TABBED_INV
- #endif // __VER17
- #define __VER16
- #ifdef __VER16
- #define __V16_SKILLTREE
- #define __3RD_LEGEND16
- #define __V16_SKILL
- #define __NEW_PROP_PARAMETER
- #define __CROSSBOW
- #define __BS_EFFECT_LUA
- #define __IMPROVE_MAP_SYSTEM
- #define __LOADING_SCREEN_UPDATE
- #define __INSTANCE_AGGRO_SYSTEM
- #define __NEW_STACKABLE_AMPS
- #define __UPGRADE_SUCCESS_SCROLL
- #define __SCROLL_OF_UNBIND
- #endif // __VER16
- /*=============================================================================================================
- == IMPROVES
- =============================================================================================================*/
- #define __IMP_OUTALL // New Outall command
- #define __IMP_LOGINTRYS // More logintrys without wating
- #define __IMP_READ_IP // Neuz ip is the start parameter
- #define __IMP_SFX_WING // i actually dont know
- #define __IMP_RENDERLINE // Fixed failed code with renderlines
- #define __IMP_CULL // i actually dont know
- #define __IMP_TEXLOAD // Fix for frame dropping when a texture is not found
- #define __IMP_QUAKE // Small fix in code
- #define __IMP_SQRT // Faster sort
- #define __IMP_WNDTITLE // Improved WndTitle
- #define __IMP_TEXTFILTER // Texture filter for better graphics
- #define __IMP_WS_PAINT // Worldserver shows more information
- #define __IMP_QUESTPROP // Improved questprop
- #define __IMP_ADDMENU // AddMenu2 to add text better
- #define __IMP_EVENT_LUA // Event.lua items send by sex
- #define __IMP_MAX_PACK // Max Pack item to 9999
- #define __IMP_BAG // Can move Items faster
- #define __IMP_DELETE_CHAR // BankPW is needed for deleting the char.
- #define __IMP_D3D // Minimize Neuz
- #define __IMP_PACKITEM // PackItem can be made soulbound
- #define __IMP_UNTRADEABLE // [Untradeable] tooltip
- #define __IMP_MAXRECOVER // New Max recovery
- #define __IMP_ADDSHOPITEM // Improved AddShopItem
- #define __IMP_CHARINFO // More Informations under H
- #define __IMP_COMBOBOX // Combobox Fix
- #define __IMP_DROPSYSTEM // Improved the Dropsystem so the first times have the same chance as the last items
- /*=============================================================================================================
- == TEST
- =============================================================================================================*/
- #define __TEST_FIX_TELEPORT_HACK
- #define __TEST_LORD_VOTE_FIX
- #define __TEST_OBJMSG_STOP_ALL
- #define __TEST_WEAPON_BACK
- #define __TEST_WEAPON_BACK_SERVER
- #define __TEST_WEAPON_BACK_DATABASE
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