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Sep 23rd, 2016
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  1. All map nodes recompiled with ZenNode, but original REJECT lumps are retained
  2.  
  3. E1M1:
  4. * Realigned x axes on lines 470 and 471 to 32
  5. * Changed line 471's special to 37
  6. * Changed sector 14's floor texture to FLAT18
  7.  
  8. E1M2:
  9. * Nodes rebuilt, nothing else
  10.  
  11. E1M3:
  12. * Closed sector 7
  13. * Realigned lines 628, 629, 973, and 974 to correct exit door frame
  14. * Changed line 536's upper texture to TEKWALL1
  15.  
  16. E1M4:
  17. * Reverted to 1.2's version, but retained 1.9's THINGS lump
  18. * Textured the lower textures of lines 322, 328, 339, and 347 with STEP1
  19. * Textured line 694's upper texture with BROWN1
  20.  
  21. E1M5:
  22. * Nodes rebuilt, nothing else
  23.  
  24. E1M6:
  25. * Thing 403 moved south by 16 units
  26. * Thing 16 moved north by 16 units
  27.  
  28. E1M7:
  29. * Textured line 450's upper texture with COMPTALL
  30. * Textured lines 744, 745, 746, and 747 lower textures with TEKWALL1
  31.  
  32. E1M8:
  33. * Nodes rebuilt, nothing else
  34.  
  35. E1M9:
  36. * Textured line 506's middle texture with BROWN96
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