Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function ENT:Draw()
- local aboveheadpos = self:GetPos() -- you do the headtracking
- local angle = (aboveheadpos-LocalPlayer():GetPos()):Angle()
- cam.Start3D2D( aboveheadpos, angle, 0.01 ) -- make the size tiny for crispness
- surface.DrawRect( 0, 0, 8, 8 )
- --write your text here using draw or surface
- cam.End3D2D()
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement