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By: a guest on Aug 3rd, 2012  |  syntax: None  |  size: 0.35 KB  |  hits: 19  |  expires: Never
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  1. /*
  2.         Bait Car
  3.         Written by Matt (Horner)
  4. */
  5.  
  6. private["_car"];
  7. _car = (nearestObjects [getPos player, ["LandVehilce"], 5] select 0);
  8. if (isNull _car) exitWith {player groupChat "You are too far away!";};
  9.  
  10. player groupChat "Setting up Bait Car...";
  11. sleep 3;
  12. _car addEventHandler ["GetIn",{[]execVM "baitcarscript.sqf"}];
  13. player groupChat "Bait Car Set!";