- err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"gameux.dll"
- err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
- fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1006a 0x00000000
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- fixme:win:EnumDisplayDevicesW ((null),0,0x326e3ec,0x00000000), stub!
- fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20070 0x00000000
- fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6)
- fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
- fixme:d3d:context_check_fbo_status Color attachment 0: (0x190080) WINED3DFMT_B8G8R8X8_UNORM 1024x753
- fixme:d3d:context_check_fbo_status Depth attachment: (0x1901f0) WINED3DFMT_D24_UNORM_S8_UINT 1024x753
- err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761
- fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- fixme:win:EnumDisplayDevicesW ((null),0,0x326e1cc,0x00000000), stub!
- fixme:d3d9:Direct3DShaderValidatorCreate9 stub
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- fixme:win:EnumDisplayDevicesW ((null),0,0x326e1cc,0x00000000), stub!
- fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
- fixme:wbemprox:wbem_locator_ConnectServer 0x46934e8, L"ROOT\\CIMV2", (null), (null), (null), 0x00000000, (null), (nil), 0x26a8a78)
- fixme:mountmgr:harddisk_ioctl unsupported ioctl 41018
- fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
- fixme:wbemprox:wbem_locator_ConnectServer 0x1a9230, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x26a8378)
- fixme:win:EnumDisplayDevicesW ((null),0,0xcf5e274,0x00000000), stub!
- fixme:win:EnumDisplayDevicesW ((null),1,0xcf5e274,0x00000000), stub!
- fixme:wbemprox:wbem_locator_ConnectServer 0x1a95d0, L"\\\\.\\root\\wmi", (null), (null), (null), 0x00000000, (null), (nil), 0x26a8378)
- fixme:wbemprox:wbem_locator_ConnectServer 0x4693350, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x26a8378)
- fixme:win:EnumDisplayDevicesW ((null),0,0xcf5e274,0x00000000), stub!
- fixme:win:EnumDisplayDevicesW ((null),1,0xcf5e274,0x00000000), stub!
- fixme:wbemprox:wbem_locator_ConnectServer 0x4693368, L"\\\\.\\root\\wmi", (null), (null), (null), 0x00000000, (null), (nil), 0x26a8378)
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- fixme:win:EnumDisplayDevicesW ((null),0,0x32f500,0x00000000), stub!
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1083
- fixme:win:EnumDisplayDevicesW ((null),0,0x32f500,0x00000000), stub!
- fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x20070
- fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x1006a