Advertisement
Guest User

Untitled

a guest
Dec 21st, 2014
174
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.93 KB | None | 0 0
  1. Humans: The human race, a flexible being, durable, strong, wise, each human has different characteristics, making them well rounded and unique. +0 bonus to stats, has 5 points to allocate on creation
  2.  
  3. Elven: Lanky, tall, not mainly strength built. Usually spellcasters or archers. Either +3 to dex or int, -3 to the other..
  4.  
  5. Dwarves: While not the dwarves we all know, they’re muscled and shorter humans, just a different ‘ethnicity’ +3 to str, -3 int.
  6.  
  7. Faeries: Small, light, weak, and flying. These automatically have luminescence, and cannot really do anything other than magic. +5 to int, -3 str, -2 dex
  8.  
  9. Orcs: Tall, brutal, and strong. Start with +5 strength, but only 5 intelligence. Gets an extra strength per level.
  10.  
  11. Beastkin: Classified as “Humanoid Apes” to the populace, they’re more human than apes. -2 int, +2 str.
  12.  
  13. Dragonkin: Rawr, half dragon half human. Scaly skin, fire resistant, dumb, and moderate hovering and weak flame breath at level one. +3 str, -3 int.
  14.  
  15. Gnomes: Short, about 3 ft, a whole two under the dwarves, and classified as “Halflings” +3 dex/int, -6 str
  16.  
  17. Trolls: About 2 foot over the average Orc, hit harder than most, and dumb as a rock. Cold resistant +6 str, -6 int.
  18.  
  19. Centaurs: Half horse, half man. More mobile than a man, more intelligent than a horse. Usually uses a bow or axe, taller than Orcs, shorter than Trolls. -3 int, +4 dex, -1 str.
  20.  
  21. Satyrs: Half man, half goat. Baah, Can climb steep terrain easier, has natural magical abilities, not strong compared to the Centaur cousins. +2 int, +1 dex, -3 str
  22.  
  23. Gnolls: Hyena-Gnome like race. About 4 ft tall, usually hunters or warriors. Shamans are seen. +2 str, -1 int, -1 dex
  24.  
  25. Goblins: About the size of a gnoll, usually seen in small communities where dwarves live, and they’ve set up trading posts in human territories. They’re the center of trade, throughout places in dragonkin cities, beastkin cities, and elven capitals. +2 int, -1 str
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement