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- #include <a_samp>
- #define COLOR_WHITE 0xFFFFFFAA
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- public OnGameModeInit()
- {
- Textdraw0 = TextDrawCreate(926.799621, -3.726666, "usebox");
- TextDrawLetterSize(Textdraw0, 0.000000, 68.732231);
- TextDrawTextSize(Textdraw0, -9.199997, 0.000000);
- TextDrawAlignment(Textdraw0, 1);
- TextDrawColor(Textdraw0, 0);
- TextDrawUseBox(Textdraw0, true);
- TextDrawBoxColor(Textdraw0, 102);
- TextDrawSetShadow(Textdraw0, 0);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawFont(Textdraw0, 0);
- Textdraw1 = TextDrawCreate(637.200073, 170.993469, "usebox");
- TextDrawLetterSize(Textdraw1, 0.000000, 8.095187);
- TextDrawTextSize(Textdraw1, -5.999999, 0.000000);
- TextDrawAlignment(Textdraw1, 1);
- TextDrawColor(Textdraw1, 0);
- TextDrawUseBox(Textdraw1, true);
- TextDrawBoxColor(Textdraw1, 102);
- TextDrawSetShadow(Textdraw1, 0);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawFont(Textdraw1, 0);
- Textdraw2 = TextDrawCreate(232.199981, 183.186584, "WASTED");
- TextDrawLetterSize(Textdraw2, 1.270000, 5.385600);
- TextDrawAlignment(Textdraw2, 1);
- TextDrawColor(Textdraw2, -2147483418);
- TextDrawSetShadow(Textdraw2, 0);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 3);
- TextDrawSetProportional(Textdraw2, 1);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- PlayAudioStreamForPlayer(playerid,"http://fgamer.org/gtav.mp3");
- ClearChatbox(playerid);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- TextDrawHideForPlayer(playerid, Textdraw0);
- TextDrawHideForPlayer(playerid, Textdraw1);
- TextDrawHideForPlayer(playerid, Textdraw2);
- return 1;
- }
- stock ClearChatbox(playerid)
- {
- for(new i = 0; i < 50; i++) {
- SendClientMessage(playerid, COLOR_WHITE, "");
- }
- return 1;
- }
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