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- passwordAdmin = "";
- logFile = "Profiles\arma3server.log";
- voteMissionPlayers = 1;
- voteThreshold = 0.33;
- persistent = 1;
- BattlEye = 1;
- hostname = "JNET Test Server";
- disableVon = 1;
- //
- // This config will make the server launch and manage its own JVON instance locally for VON emulation
- //
- // jvon_launcher [0,1] - optional
- // Configures this server to push automatic launches and connection configuration to clients. Without this setting,
- // clients will have to manually connect to your JVON server.
- // Default Value: 0
- jvon_host = 1;
- // jvon_host [0,1] - optional
- // Configure this ArmA3 Server also as a JVON server. The server will automatically launch its JVON server
- // and configure it for VON-emulation mode. These configurations will be used for the server. This is, by default,
- // a drop in replacement for the in-game VON system. The server will launch and re-launch on crash independently
- // of A3 until the server is stopped.
- // Default Value: 0
- jvon_host = 1;
- // jvon_host_port [0,1] - optional, required with jvon_host = 1
- // This will specify the port to spawn the VON-emulation JVON instance on. This setting will override any port
- // specifications in the server JSON
- // Default Value: 27233
- jvon_host_port = 12345;
- // jvon_server_config [0,1] - optional
- // The JSON server config blob to utilize for the jvon server. A default is provided with the Addon, but
- // custom ones can be made or specified. If none is specified, the default path will be used.
- // Default Value: "@JVON\jvon_server.json"
- jvon_server_config = "@JVON\jvon_server.json";
- // jvon_password [string] - optional
- // The password to send users to connect to the JVON instance. IF jvon_host=1, then this will also be the
- // password for that JVON instance.
- // Default Value:
- jvon_password = "balls";
- // jvon_required [0,1] - optional
- // Force players to utilize JVON to play on the server. This will disable VON, and kick players who do not have
- // JVON - or who stay connected without JVON for N-seconds. This enforces not only loading JVON, but using the JVON
- // launcher as well if it is enabled.
- // TODO FUTURE: This option could enforce muting Teamspeak/Mumble/Ventrillo.
- // Default Value: 0
- jvon_required = 1;
- // jvon_password [string] - optional
- // if jvon_required is set to 1, this will enforce kicking players if they do not connect to the JVON server within
- // the specified amount of SECONDS.
- // Default Value: 120
- jvon_required_timeout = 120;
- // jvon_extended_config [string] - optional
- NOT IMPLEMENTED
- // Default Value: ""
- //jvon_extended_config = "push_client_config.json";
- //
- // These configs can be used to host a JVON server independently.
- //
- //jvon_host = 0;
- //jvon_server_address = "127.0.0.1:27233";
- //jvon_password = "balls";
- //jvon_required = 1;
- //jvon_extended_config = "push_client_config.json";
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