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Nov 25th, 2014
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  1. passwordAdmin = "";
  2. logFile = "Profiles\arma3server.log";
  3. voteMissionPlayers = 1;
  4. voteThreshold = 0.33;
  5. persistent = 1;
  6. BattlEye = 1;
  7.  
  8. hostname = "JNET Test Server";
  9.  
  10. disableVon = 1;
  11.  
  12. //
  13. // This config will make the server launch and manage its own JVON instance locally for VON emulation
  14. //
  15.  
  16. // jvon_launcher [0,1] - optional
  17. // Configures this server to push automatic launches and connection configuration to clients. Without this setting,
  18. // clients will have to manually connect to your JVON server.
  19. // Default Value: 0
  20. jvon_host = 1;
  21.  
  22. // jvon_host [0,1] - optional
  23. // Configure this ArmA3 Server also as a JVON server. The server will automatically launch its JVON server
  24. // and configure it for VON-emulation mode. These configurations will be used for the server. This is, by default,
  25. // a drop in replacement for the in-game VON system. The server will launch and re-launch on crash independently
  26. // of A3 until the server is stopped.
  27. // Default Value: 0
  28. jvon_host = 1;
  29.  
  30. // jvon_host_port [0,1] - optional, required with jvon_host = 1
  31. // This will specify the port to spawn the VON-emulation JVON instance on. This setting will override any port
  32. // specifications in the server JSON
  33. // Default Value: 27233
  34. jvon_host_port = 12345;
  35.  
  36. // jvon_server_config [0,1] - optional
  37. // The JSON server config blob to utilize for the jvon server. A default is provided with the Addon, but
  38. // custom ones can be made or specified. If none is specified, the default path will be used.
  39. // Default Value: "@JVON\jvon_server.json"
  40. jvon_server_config = "@JVON\jvon_server.json";
  41.  
  42. // jvon_password [string] - optional
  43. // The password to send users to connect to the JVON instance. IF jvon_host=1, then this will also be the
  44. // password for that JVON instance.
  45. // Default Value:
  46. jvon_password = "balls";
  47.  
  48. // jvon_required [0,1] - optional
  49. // Force players to utilize JVON to play on the server. This will disable VON, and kick players who do not have
  50. // JVON - or who stay connected without JVON for N-seconds. This enforces not only loading JVON, but using the JVON
  51. // launcher as well if it is enabled.
  52. // TODO FUTURE: This option could enforce muting Teamspeak/Mumble/Ventrillo.
  53. // Default Value: 0
  54. jvon_required = 1;
  55.  
  56. // jvon_password [string] - optional
  57. // if jvon_required is set to 1, this will enforce kicking players if they do not connect to the JVON server within
  58. // the specified amount of SECONDS.
  59. // Default Value: 120
  60. jvon_required_timeout = 120;
  61.  
  62. // jvon_extended_config [string] - optional
  63. NOT IMPLEMENTED
  64. // Default Value: ""
  65. //jvon_extended_config = "push_client_config.json";
  66.  
  67. //
  68. // These configs can be used to host a JVON server independently.
  69. //
  70. //jvon_host = 0;
  71. //jvon_server_address = "127.0.0.1:27233";
  72. //jvon_password = "balls";
  73. //jvon_required = 1;
  74. //jvon_extended_config = "push_client_config.json";
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