Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public static void giveItems(L2PcInstance player, int itemId, int count, int enchantlevel)
- {
- L2PcInstance character = player;
- if (character == null)
- return;
- if (count <= 0)
- return;
- L2ItemInstance item = character.getInventory().addItem("PcAction", itemId, count, character, character.getTarget());
- if (item == null)
- return;
- if (enchantlevel > 0)
- item.setEnchantLevel(enchantlevel);
- if (itemId == 57)
- {
- SystemMessage msg = new SystemMessage(SystemMessageId.EARNED_S1_ADENA);
- msg.addNumber(count);
- character.sendPacket(msg);
- }
- else
- {
- if (count > 1)
- {
- SystemMessage msg = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
- msg.addItemName(item);
- msg.addNumber(count);
- character.sendPacket(msg);
- }
- else
- {
- SystemMessage msg = new SystemMessage(SystemMessageId.EARNED_S1);
- msg.addItemName(item);
- character.sendPacket(msg);
- }
- }
- character.getInventory().updateInventory(item);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement