- Armor [A]: Boosts Defense against Confusing-type Physical attacks.
- Armor [B]: Boosts Offense for Fear-type Talk attacks.
- Armor [C]: Boosts Defense against Precise-type Physical attacks.
- Armor [D]: Boosts Defense against Touch-type Energy attacks.
- Chaos [A]: Boosts Offense for Confusing-type Physical attacks.
- Chaos [B]: Boosts Offense for Deceit-type Talk attacks.
- Chaos [C]: Boosts Offense for Noise-type Psychic attacks.
- Chaos [D]: Weakens enemies by using Ritual-type Interruption.
- Charge [A]: Boosts Offense for Explosive-type Energy attacks.
- Charge [B]: Boosts Offense for Hazard-type Energy attacks.
- Charge [C]: Weakens enemies by using Ritual-type Interruption.
- Charge [D]: Boosts Offense for Touch-type Energy attacks.
- Charisma [A]: Over time, you gain more Contacts.
- Charisma [B]: Weakens enemies by using Focus-type Interruption.
- Charisma [C]: Boosts Offense for Loyalty-type Talk attacks.
- Charisma [D]: Helps allies with Morale-type Preparation.
- Craft [A]: Over time, you gain more Creations.
- Craft [B]: After a Combat phase, you can recover by Repairing objects.
- Craft [C]: After a Combat phase, your team gains a benefit from what you Salvage.
- Craft [D]: Helps allies with Trap-type Preparation.
- Deception [A]: Boosts Offense for Confusing-type Physical attacks.
- Deception [B]: Boosts Offense for Deceit-type Talk attacks.
- Deception [C]: Weakens enemies by using Focus-type Interruption.
- Deception [D]: Weakens enemies by using Morale-type Interruption.
- Dodge [A]: Boosts Defense against Hazard-type Energy attacks.
- Dodge [B]: Boosts Defense against Precise-type Physical attacks.
- Dodge [C]: Helps allies with Stealth-type Preparation.
- Dodge [D]: Weakens enemies by using Trap-type Interruption.
- Empathy [A]: After a Talk phase, you can recover by Calming allies.
- Empathy [B]: Boosts Defense against Deceit-type Talk attacks.
- Empathy [C]: Boosts Defense against Fear-type Talk attacks.
- Empathy [D]: Over time, you gain more Respect.
- Endurance [A]: Boosts Defense against Explosive-type Energy attacks.
- Endurance [B]: Boosts Defense against Flaw-type Physical attacks.
- Endurance [C]: Boosts Defense against Precise-type Physical attacks.
- Endurance [D]: After a Combat phase, you can recover by Regenerating.
- Faith [A]: Boosts Defense against Curse-type Energy attacks.
- Faith [B]: Boosts Defense against Horror-type Psychic attacks.
- Faith [C]: Helps allies with Morale-type Preparation.
- Faith [D]: Helps allies with Ritual-type Preparation.
- Finesse [A]: Helps allies with Focus-type Preparation.
- Finesse [B]: Boosts Defense against Noise-type Psychic attacks.
- Finesse [C]: Boosts Offense for Precise-type Physical attacks.
- Finesse [D]: Weakens enemies by using Stealth-type Interruption.
- Fury [A]: Boosts Defense against Control-type Psychic attacks.
- Fury [B]: Boosts Offense for Curse-type Energy attacks.
- Fury [C]: Boosts Offense for Fear-type Talk attacks.
- Fury [D]: Boosts Offense for Touch-type Energy attacks.
- Harmony [A]: Boosts Offense for Hazard-type Energy attacks.
- Harmony [B]: Boosts Defense against Noise-type Psychic attacks.
- Harmony [C]: Boosts Offense for Touch-type Energy attacks.
- Harmony [D]: Helps allies with Trap-type Preparation.
- Honor [A]: Boosts Offense for Control-type Psychic attacks.
- Honor [B]: Boosts Defense against Fear-type Talk attacks.
- Honor [C]: Boosts Defense against Loyalty-type Talk attacks.
- Honor [D]: Helps allies with Ritual-type Preparation.
- Intellect [A]: Boosts Offense for Flaw-type Physical attacks.
- Intellect [B]: Helps allies with Research-type Preparation.
- Intellect [C]: Over time, you gain more Secrets.
- Intellect [D]: Weakens enemies by using Trap-type Interruption.
- Lineage [A]: Boosts Offense for Loyalty-type Talk attacks.
- Lineage [B]: Over time, you gain more Money.
- Lineage [C]: Helps allies with Research-type Preparation.
- Lineage [D]: Helps allies with Ritual-type Preparation.
- Luck [A]: Boosts Defense against Confusing-type Physical attacks.
- Luck [B]: Boosts Defense against Curse-type Energy attacks.
- Luck [C]: Boosts Defense against Fear-type Talk attacks.
- Luck [D]: Boosts Offense for Reckless-type Physical attacks.
- Madness [A]: Boosts Offense for Horror-type Psychic attacks.
- Madness [B]: Weakens enemies by using Morale-type Interruption.
- Madness [C]: Boosts Offense for Noise-type Psychic attacks.
- Madness [D]: Boosts Offense for Reckless-type Physical attacks.
- Malevolence [A]: Boosts Offense for Curse-type Energy attacks.
- Malevolence [B]: Boosts Offense for Fear-type Talk attacks.
- Malevolence [C]: Boosts Offense for Flaw-type Physical attacks.
- Malevolence [D]: Boosts Offense for Horror-type Psychic attacks.
- Perception [A]: Boosts Defense against Deceit-type Talk attacks.
- Perception [B]: Boosts Offense for Precise-type Physical attacks.
- Perception [C]: After a Failure, you gain knowledge after you Search the area.
- Perception [D]: Weakens enemies by using Stealth-type Interruption.
- Quickness [A]: Boosts Defense against Explosive-type Energy attacks.
- Quickness [B]: Boosts Offense for Precise-type Physical attacks.
- Quickness [C]: Boosts Defense against Reckless-type Physical attacks.
- Quickness [D]: Boosts Defense against Touch-type Energy attacks.
- Resistance [A]: After a Combat phase, you can gain a benefit by using Absorption.
- Resistance [B]: Boosts Defense against Explosive-type Energy attacks.
- Resistance [C]: Boosts Defense against Hazard-type Energy attacks.
- Resistance [D]: Boosts Defense against Touch-type Energy attacks.
- Strength [A]: Boosts Offense for Fear-type Talk attacks.
- Strength [B]: Boosts Offense for Reckless-type Physical attacks.
- Strength [C]: Boosts Offense for Reckless-type Physical attacks.
- Strength [D]: Weakens enemies by using Trap-type Interruption.
- Willpower [A]: Boosts Defense against Control-type Psychic attacks.
- Willpower [B]: Boosts Defense against Fear-type Talk attacks.
- Willpower [C]: Helps allies with Focus-type Preparation.
- Willpower [D]: Boosts Defense against Horror-type Psychic attacks.
- Wisdom [A]: After a Failure, your team gains a benefit from the Advice you give.
- Wisdom [B]: Boosts Defense against Flaw-type Physical attacks.
- Wisdom [C]: Boosts Defense against Loyalty-type Talk attacks.
- Wisdom [D]: Weakens enemies by using Research-type Interruption.