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JarodColeman

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Jul 13th, 2014
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  1. twinarrow: 'Basic Skill. User rolls 2 dice and uses the higher roll for damage. If you roll doubles, you hit for double damage. Cost: 3 Energy',
  2. sharpen: 'Basic Skill. ',
  3. rapidfire: 'Learned at Level 4. User rolls an attack, and has 50% chance to roll again, and a 25% chance after that, and so on (must roll a 1). All of these rolls are added up to calculate damage. Cost: 8 Energy',
  4. quickshot: 'Learned at Level 6. ',
  5. lightfeet: 'Learned at Level 10. User can still use Twin arrow even if out of stamina. Cost: Passive',
  6. volley: 'Learned at Level 14. User fires down as many arrows equal to the users level, using a !dice 10 to determine how much each arrow does, added up for final damage. Cost: Twice user level',
  7. twinarrow2: 'Basic Skill. ',
  8. sharpen2: 'Basic Skill. ',
  9. rapidfire2: 'Learned at Level 4. ',
  10. quickshot2: 'Learned at Level 6. ',
  11. lightfeet2: 'Learned at Level 10. ',
  12. volley2: 'Learned at Level 14. ',
  13. sharpen3: 'Basic Skill. ',
  14. rapidfire3: 'Learned at Level 4. ',
  15. quickshot3: 'Learned at Level 6. ',
  16. lightfeet3: 'Learned at Level 10. ',
  17. volley3: 'Learned at Level 14. ',
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