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Yagura

Types

Jan 14th, 2014
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  1. {
  2. "name": "Types",
  3. "altname": "Pokémon Types",
  4. "threadlink": "http://pokemon-online.eu/forums/showthread.php?24085-Types",
  5. "minplayers": 3,
  6. "author": [
  7. "Yagura",
  8. "Miki Sayaka"
  9. ],
  10. "summary": "Every type has weaknesses and strengths, but some types didn't accept that fact and think that they are the strongest. Theme made by Yagura (thanks to all who helped with the coding). Help by posting logs of any played game in the theme's thread: http://pokemon-online.eu/threads/types.24085/",
  11. "sides": [
  12. {
  13. "side": "village",
  14. "translation": "Good Types",
  15. "winmsg": "The Good types (~Players~) have won the battle against the other bad types!"
  16. },
  17. {
  18. "side": "elementary",
  19. "translation": "Elementary Types",
  20. "winmsg": "Hydro Pump! Thunder! Leaf Storm! Overheat! (~Players~), the elementary types have won!"
  21. },
  22. {
  23. "side": "mafia",
  24. "translation": "Evil Types",
  25. "winmsg": "(~Players~): Hmph.. The other types are too weak.."
  26. },
  27. {
  28. "side": "earth",
  29. "translation": "Earth Types",
  30. "winmsg": "(~Players~): This is our battlefield, we the Earth types are invincible!!"
  31. },
  32. {
  33. "side": "dread",
  34. "translation": "Dreadful Types",
  35. "winmsg": "How can this be?! (~Players~) destroyed other types and proved once again that they have no weakness! "
  36. }
  37. ],
  38. "roles": [
  39. {
  40. "role": "villager",
  41. "translation": "Normal",
  42. "side": "village",
  43. "startupmsg": "You are the ~Role~-type!",
  44. "help": "You are the type with no strengths, but you're immune to the Ghost-type's nightkills. You can /copy to copy another village type, but if you use it on a non-village type , the Dragon-type or another Normal-type it'll fail so use it on someone who is clean! You'll also be killed by the Fighting-type if you try to copy it.",
  45. "info": "Can copy one person during the game with a 70% chance to fail, can't copy Dragon, other Normal-type or any other non-village role, gets killed by Fighting if it tries to copy it, immune to Ghost's nightkill. Sided with the Good types.",
  46. "actions": {
  47. "night": {
  48. "copy": {
  49. "command": {"copy":0.3, "dummy10":0.7},
  50. "target": "AnyButSelf",
  51. "common": "Self",
  52. "priority": 101,
  53. "copyAs": {
  54. "villagerflying": [
  55. "inspector"
  56. ],
  57. "villagerpsychic": [
  58. "bodyguard"
  59. ],
  60. "villagerice": [
  61. "hooker"
  62. ],
  63. "villagerfairy": [
  64. "mayor"
  65. ]
  66. },
  67. "charges": 1
  68. }
  69. },
  70. "kill": {
  71. "mode": {
  72. "ignore": [
  73. "ghost"
  74. ]
  75. }
  76. }
  77. }
  78. },
  79. {
  80. "role": "villagerflying",
  81. "translation": "Normal/Flying",
  82. "side": "village",
  83. "startupmsg": "You are the ~Role~ type!",
  84. "help": "You copied the Flying type! Make sure to connect with it and combine your inspects, but your /inspect has a 50% chance to fail. You are also immune to Ghost-type's kill and your inspect can't be haxed by the Ground-type!",
  85. "info": "Can inspect one person during the night with a 50% chance to fail, can't be inspected by Ground and killed by Ghost. Sided with the Good Types.",
  86. "actions": {
  87. "inspect": {
  88. "mode": {
  89. "ignore": [
  90. "ground"
  91. ]
  92. }
  93. },
  94. "night": {
  95. "inspect": {
  96. "target": "AnyButSelf",
  97. "common": "Self",
  98. "priority": 8,
  99. "failChance": 0.5
  100. }
  101. },
  102. "avoidHax": [
  103. "inspect"
  104. ],
  105. "kill": {
  106. "mode": {
  107. "ignore": [
  108. "ghost"
  109. ]
  110. }
  111. }
  112. }
  113. },
  114. {
  115. "role": "villagerfairy",
  116. "translation": "Normal/Fairy",
  117. "side": "village",
  118. "startupmsg": "You are the ~Role~ type!",
  119. "help": "You copied the Fairy type! Make sure to connect with it. You have a vote of 2 and you are also immune to Ghost-types' kill and Dragon-type's daykill. Also, remember that you'll instantly die if you get poisoned.",
  120. "info": "Has a vote of 2, can't be daykilled by Dragon and killed by Ghost, instantly dies if poisoned. Sided with the Good Types.",
  121. "actions": {
  122. "poison": {
  123. "silent": true,
  124. "mode": "die"
  125. },
  126. "daykill": {
  127. "mode": {
  128. "ignore": [
  129. "samurai"
  130. ]
  131. }
  132. },
  133. "vote": 2,
  134. "kill": {
  135. "mode": {
  136. "ignore": [
  137. "ghost"
  138. ]
  139. }
  140. }
  141. }
  142. },
  143. {
  144. "role": "villagerpsychic",
  145. "translation": "Normal/Psychic",
  146. "side": "village",
  147. "startupmsg": "You are the ~Role~ type!",
  148. "help": "You copied the Psychic type! Make sure to connect with it and combine your protects, but your /protect has a 50% chance to fail. You are also immune to Ghost-types!",
  149. "info": "Can protect one person during the night with a 50% chance to fail, can't be killed by Ghost. Sided with the Good Types.",
  150. "actions": {
  151. "night": {
  152. "protect": {
  153. "target": "AnyButSelf",
  154. "common": "Self",
  155. "priority": 3,
  156. "failChance": 0.5
  157. }
  158. },
  159. "kill": {
  160. "mode": {
  161. "ignore": [
  162. "ghost"
  163. ]
  164. }
  165. }
  166. }
  167. },
  168. {
  169. "role": "villagerice",
  170. "translation": "Normal/Ice",
  171. "side": "village",
  172. "startupmsg": "You are the ~Role~ type!",
  173. "help": "You copied the Ice type! Make sure to connect with it and combine your distracts, but your /distract has a 50% chance to fail. You also have a vote of 1.1 and You have an immunity to Ghost-type's kill!",
  174. "info": "Can distract one person during the night with a 50% chance to fail, has a vote of 1.1, can't be killed by Ghost. Sided with the Good Types.",
  175. "actions": {
  176. "vote": 1.1,
  177. "night": {
  178. "distract": {
  179. "target": "AnyButSelf",
  180. "common": "Self",
  181. "priority": 2,
  182. "failChance": 0.5
  183. }
  184. },
  185. "kill": {
  186. "mode": {
  187. "ignore": [
  188. "ghost"
  189. ]
  190. }
  191. }
  192. }
  193. },
  194. {
  195. "role": "inspector",
  196. "translation": "Flying",
  197. "side": "village",
  198. "startupmsg": "You are the ~Role~ type!",
  199. "help": "You can fly high in the skies, so you can /fly during the day to know someone's role but you have a 10% chance to get revealed so be careful. You're immune to Ground's inspect!",
  200. "info": "Can expose one person during the day and may reveal, can't be inspected by Ground. Sided with the Good Types.",
  201. "actions": {
  202. "inspect": {
  203. "mode": {
  204. "ignore": [
  205. "ground"
  206. ]
  207. }
  208. },
  209. "standby": {
  210. "fly": {
  211. "command": "expose",
  212. "target": "AnyButSelf",
  213. "msg": "You can now use /fly to know someone's role, but you might be revealed!",
  214. "exposedtargetmsg": "~Target~ is the ~Role~ type!",
  215. "exposemsg": "The Flying-type flew high and found out who the ~Role~-type is.",
  216. "revealChance": 0.1,
  217. "revealmsg": "~Self~ : I AM THE FLYING TYPE!! KACAW!!"
  218. }
  219. }
  220. }
  221. },
  222. {
  223. "role": "bodyguard",
  224. "translation": "Psychic",
  225. "side": "village",
  226. "startupmsg": "You are the ~Role~ type!",
  227. "help": "You're the cool Psychic type! You can make barriers that allow you to /protect someone during the night! This also protects from poison! Since you stay meditating during the day you may get hax on the day actions. You're also immune to poison!",
  228. "info": "Can protect one person during the night, Can get hax on the day actions, immune to poison. Sided with the Good Types.",
  229. "actions": {
  230. "poison": {
  231. "silent": true,
  232. "mode": "ignore"
  233. },
  234. "standbyHax": {
  235. "kill": {
  236. "revealPlayer": 0.2
  237. },
  238. "fly": {
  239. "revealPlayer": 0.5
  240. }
  241. },
  242. "night": {
  243. "protect": {
  244. "command": [
  245. "safeguard",
  246. "protect"
  247. ],
  248. "target": "AnyButSelf",
  249. "common": "Role",
  250. "priority": 3
  251. }
  252. }
  253. }
  254. },
  255. {
  256. "role": "bug",
  257. "translation": "Bug",
  258. "side": "mafia",
  259. "startupmsg": "You are the ~Role~ type!",
  260. "help": "You're a type hated by a lot of trainers because your swarms distract them from catching strong Pokémons so prove them that they're wrong! You can distract other types with /swarm, and you can /inspect to find out the other types, but your inspect has a 60% chance of failing. You also can /kill and that kill is separated from the other kills but you may only use it once in a game!",
  261. "info": "Can swarm (distract) one person during the night, can inspect one person during the night with a 60% chance to fail, can kill one person during the night once in the game. Sided with the Evil Types.",
  262. "actions": {
  263. "night": {
  264. "swarm": {
  265. "command": "distract",
  266. "target": "AnyButTeam",
  267. "common": "Self",
  268. "priority": 2,
  269. "broadcast": "team"
  270. },
  271. "inspect": {
  272. "target": "AnyButTeam",
  273. "common": "Self",
  274. "priority": 8,
  275. "failChance": 0.6,
  276. "broadcast": "team"
  277. },
  278. "kill": {
  279. "target": "AnyButTeam",
  280. "common": "Self",
  281. "priority": 6,
  282. "broadcast": "team",
  283. "charges": 1
  284. }
  285. },
  286. "teamTalk": true,
  287. "startup": "team-reveal-with-roles"
  288. }
  289. },
  290. {
  291. "role": "rock",
  292. "translation": "Rock",
  293. "side": "earth",
  294. "startupmsg": "You are the ~Role~ type!",
  295. "help": "You're the sturdy Rock type, you can /kill someone at night and you kill any distracters. You have also the ability Sturdy which makes you survive a lynch.",
  296. "info": "Can kill during the night, kills any distracters, can survive a lynch once per game. Sided with the Earth types.",
  297. "actions": {
  298. "distract": {
  299. "mode": "ChangeTarget",
  300. "hookermsg": "You tried to distract the Rock-type, but it used Stone Edge on you!",
  301. "msg": " ~Distracter~ came to you last night! You killed it instead!"
  302. },
  303. "startup": "team-reveal-with-roles",
  304. "night": {
  305. "kill": {
  306. "target": "AnyButTeam",
  307. "common": "Self",
  308. "priority": 11,
  309. "broadcast": "team"
  310. }
  311. },
  312. "teamTalk": true,
  313. "lynch": {
  314. "convertTo": "rock1",
  315. "convertmsg": "~Self~, the Rock-type hang on thanks to Sturdy!"
  316. }
  317. }
  318. },
  319. {
  320. "role": "rock1",
  321. "translation": "Rock",
  322. "side": "earth",
  323. "startupmsg": "You are the ~Role~ type!",
  324. "help": "You were lynched but you hang on thanks to your Sturdy! You can still /kill during the night and you kill any distracters.",
  325. "info": "Can kill during the night, kills any distracters, can't survive lynches anymore. Sided with the Earth types.",
  326. "actions": {
  327. "distract": {
  328. "mode": "ChangeTarget",
  329. "hookermsg": "You tried to distract the Rock-type, but it used Stone Edge on you!",
  330. "msg": " ~Distracter~ came to you last night! You killed it instead!"
  331. },
  332. "startup": "team-reveal-with-roles",
  333. "night": {
  334. "kill": {
  335. "target": "AnyButTeam",
  336. "common": "Self",
  337. "priority": 11,
  338. "broadcast": "team"
  339. }
  340. },
  341. "teamTalk": true
  342. }
  343. },
  344. {
  345. "role": "hooker",
  346. "translation": "Ice",
  347. "side": "village",
  348. "startupmsg": "You are the ~Role~ type!",
  349. "help": "You're the chill type! You can /distract other types with your powerful freezing attacks to prevent them from acting at night, remember to not distract the Rock and Poison type since they'll kill you instead! Since you're chill and cool you have a vote of 1.5",
  350. "info": "Can distract one person during the night, has a vote of 1.5. Sided with the Good Types.",
  351. "actions": {
  352. "vote": 1.5,
  353. "night": {
  354. "distract": {
  355. "target": "AnyButSelf",
  356. "common": "Self",
  357. "priority": 2
  358. }
  359. }
  360. }
  361. },
  362. {
  363. "role": "mayor",
  364. "translation": "Fairy",
  365. "side": "village",
  366. "startupmsg": "You are the ~Role~ type!",
  367. "help": "You're the newest type that all people are curious about, your fame gave you a vote of 4. You can /poison to make your target die after 3 days. You also know the Dragon-type because you like to mess with it. Also remember that you'll instantly die if you get poisoned!",
  368. "info": "Has a vote of 4, can poison one person during the night, can't be daykilled by Dragon, instantly dies if poisoned, knows the Dragon-type. Sided with the Good Types.",
  369. "actions": {
  370. "poison": {
  371. "silent": true,
  372. "mode": "die"
  373. },
  374. "daykill": {
  375. "mode": {
  376. "ignore": [
  377. "samurai"
  378. ]
  379. }
  380. },
  381. "vote": 4,
  382. "night": {
  383. "poison": {
  384. "target": "AnyButSelf",
  385. "common": "Self",
  386. "priority": 10,
  387. "count": 4
  388. }
  389. },
  390. "startup": {
  391. "revealRole": [
  392. "samurai"
  393. ]
  394. }
  395. }
  396. },
  397. {
  398. "role": "ground",
  399. "translation": "Ground",
  400. "side": "earth",
  401. "startupmsg": "You are the ~Role~ type!",
  402. "help": "You are the Ground-type. You can sense what's happening in the battlefield so you may receive hax on actions happening at night and you can also merge with the earth and /inspect. You have a vote of 1.5 and you're also immune to the Electric-type's kills!",
  403. "info": "Can inspect one person during the night, may receive hax, has a vote of 1.5, can't be killed by Electric. Sided with the Earth Types.",
  404. "actions": {
  405. "kill": {
  406. "mode": {
  407. "ignore": [
  408. "electric"
  409. ]
  410. }
  411. },
  412. "vote": 1.5,
  413. "startup": "team-reveal-with-roles",
  414. "night": {
  415. "inspect": {
  416. "target": "AnyButSelf",
  417. "common": "Self",
  418. "priority": 9,
  419. "broadcast": "team"
  420. }
  421. },
  422. "hax": {
  423. "kill": {
  424. "revealTeam": 0.16,
  425. "revealPlayer": 0.08
  426. }
  427. },
  428. "teamTalk": true
  429. }
  430. },
  431. {
  432. "role": "steel",
  433. "translation": "Steel",
  434. "side": "earth",
  435. "startupmsg": "You are the ~Role~ type!",
  436. "help": "You are the type with the most resistance, that allows you to be feared by some other types. You can /kill at night, and since you can also become a bulletproof you can /protect on of your teammates at night! You're also immune to poison!",
  437. "info": "Can protect one person during the night , can kill one person during the night, can't be poisoned. Sided with the Earth Types.",
  438. "actions": {
  439. "poison": {
  440. "silent": true,
  441. "mode": "ignore"
  442. },
  443. "startup": "team-reveal-with-roles",
  444. "night": {
  445. "protect": {
  446. "target": "AnyButSelf",
  447. "common": "Self",
  448. "priority": 3,
  449. "broadcast": "team"
  450. },
  451. "kill": {
  452. "target": "AnyButTeam",
  453. "common": "Team",
  454. "priority": 7,
  455. "broadcast": "team"
  456. }
  457. },
  458. "teamTalk": true
  459. }
  460. },
  461. {
  462. "role": "unkown",
  463. "translation": "???-Type",
  464. "side": "dread",
  465. "help": "You are the scariest type of all. You don't have any weakness and any resistance that's why you don't feel like you're even a type. Wait until the 5th night and you'll be able to /kill up to 4 people. You can also /intimdate during the 4th day to warn other types that you're coming. You also have a voteshield of -5 and you ignore kills and poison until the 5th night.",
  466. "info": "Can kill four people during the night, after the fourth night. Can intimidate during the day, once per game, after the third day. Immune to distracts and poison. Evades night kills. Sided with itself.",
  467. "actions": {
  468. "initialCondition": {
  469. "curse": {
  470. "curseConvertMessage": "The ???-type is finally in the battlefield!",
  471. "cursedRole": "unkown1",
  472. "curseCount": 4
  473. }
  474. },
  475. "voteshield": -5,
  476. "startup": "team-reveal-with-roles",
  477. "kill": {
  478. "mode": "ignore"
  479. },
  480. "poison": {
  481. "mode": "ignore"
  482. },
  483. "teamTalk": true
  484. }
  485. },
  486. {
  487. "role": "unkown1",
  488. "translation": "???-Type",
  489. "side": "dread",
  490. "help": "You're finally in the battlefield, you can /kill up to four people during the night. You can also /intimidate this day to show other types that you're finally here. You also aren't immune to kills and poison anymore and you lost your voteshield.",
  491. "actions": {
  492. "startup": "team-reveal-with-roles",
  493. "night": {
  494. "kill": {
  495. "command": "kill",
  496. "target": "AnyButTeam",
  497. "common": "Self",
  498. "priority": 0.8,
  499. "broadcast": "team",
  500. "initialrecharge": 5,
  501. "limit": 4
  502. }
  503. },
  504. "standby": {
  505. "intimidate": {
  506. "command": "reveal",
  507. "initialrecharge": 4,
  508. "charges": 1,
  509. "revealmsg": "Suddenly, all Types stopped fighting, everyone felt a chill in the air... ERMAHGERD IT'S THE ???-TYPE COMING FROM THE HEAVENS!!1!!!"
  510. }
  511. },
  512. "teamTalk": true
  513. },
  514. "hide": true
  515. },
  516. {
  517. "role": "vigilante",
  518. "translation": "Fighting",
  519. "side": "village",
  520. "startupmsg": "You are the ~Role~ type!",
  521. "help": "You are the tough type. You can either use /superpower to eliminate the evil types with your strong attack but it'll drop your Attack and Defense, or you can /bulkup to raise your Attack and Defense. Also, if a Normal-type tries to copy you'll kill it instead!",
  522. "actions": {
  523. "copy": {
  524. "mode": "ChangeTarget",
  525. "hookermsg": "You tried to copy the Fighting-type, but its High Jump Kick finished you!",
  526. "msg": "A Normal-Type tried to copy you last night, but you killed it!"
  527. },
  528. "night": {
  529. "bulkup": {
  530. "command": "convert",
  531. "target": "OnlySelf",
  532. "common": "Self",
  533. "priority": 100,
  534. "newRole": "vigibulkup",
  535. "canConvert": [
  536. "vigilante"
  537. ],
  538. "silent": true
  539. },
  540. "superpower": {
  541. "command": [
  542. "kill",
  543. "copy"
  544. ],
  545. "target": "AnyButSelf",
  546. "common": "Self",
  547. "priority": 7,
  548. "copyAs": {
  549. "vigisuperpower": [
  550. "villager",
  551. "villagerflying",
  552. "villagerfairy",
  553. "villagerpsychic",
  554. "villagerice",
  555. "inspector",
  556. "bodyguard",
  557. "hooker",
  558. "mayor",
  559. "samurai",
  560. "water",
  561. "fire",
  562. "grass",
  563. "electric",
  564. "bug",
  565. "dark",
  566. "dark1",
  567. "poison",
  568. "rock",
  569. "rock1",
  570. "ground",
  571. "steel",
  572. "unkown",
  573. "unkown1"
  574. ]
  575. }
  576. }
  577. }
  578. }
  579. },
  580. {
  581. "role": "vigibulkup",
  582. "translation": "Bulk Up Fighting",
  583. "side": "village",
  584. "startupmsg": "You are the ~Role~ type!",
  585. "help": "You used Bulk Up and now your Superpower attack has a high priority and it can even pierce through protects, but remember that your Attack and Defense will get back to its normal case if you use it. Also, if a Normal-type tries to copy you'll kill it instead!",
  586. "info": "Can kill with a high priority and a 10% chance to pierce through protects, but once it kills it converts back to its initial form. Sided with the Good types.",
  587. "actions": {
  588. "copy": {
  589. "mode": "ChangeTarget",
  590. "hookermsg": "You tried to copy the Fighting-type, but its High Jump Kick finished you!",
  591. "msg": "A Normal-Type tried to copy you last night, but you killed it!"
  592. },
  593. "onteam": "vigilante",
  594. "onlist": "vigilante",
  595. "night": {
  596. "superpower": {
  597. "command": [
  598. "kill",
  599. "copy"
  600. ],
  601. "target": "AnyButSelf",
  602. "common": "Self",
  603. "priority": 4,
  604. "copyAs": {
  605. "vigilante": [
  606. "villager",
  607. "villagerflying",
  608. "villagerfairy",
  609. "villagerpsychic",
  610. "villagerice",
  611. "inspector",
  612. "bodyguard",
  613. "hooker",
  614. "mayor",
  615. "samurai",
  616. "water",
  617. "fire",
  618. "grass",
  619. "electric",
  620. "bug",
  621. "dark",
  622. "dark1",
  623. "poison",
  624. "rock",
  625. "rock1",
  626. "ground",
  627. "steel",
  628. "unkown",
  629. "unkown1",
  630. "shadow",
  631. "miller"
  632. ]
  633. },
  634. "pierceChance": 0.1
  635. }
  636. }
  637. },
  638. "hide": "side"
  639. },
  640. {
  641. "role": "vigisuperpower",
  642. "translation": "Superpower Fighting",
  643. "side": "village",
  644. "startupmsg": "You are the ~Role~ type!",
  645. "help": "You used your strong Superpower attack but it caused your Attack and Defense to drop. You can still use /superpower but it now has a low priority and it has a 10% chance to fail, and you can also /bulkup to rise your Attack and Defense to its normal state. Also, if a Normal-type tries to copy you'll kill it instead!",
  646. "info": "Can kill with a low priority and a 10% chance to fail, it can use the BulkUp command and get back to its initial form. Sided with the Good types",
  647. "actions": {
  648. "copy": {
  649. "mode": "ChangeTarget",
  650. "hookermsg": "You tried to copy the Fighting-type, but its High Jump Kick finished you!",
  651. "msg": "A Normal-Type tried to copy you last night, but you killed it!"
  652. },
  653. "onteam": "vigilante",
  654. "onlist": "vigilante",
  655. "night": {
  656. "bulkup": {
  657. "command": "convert",
  658. "target": "OnlySelf",
  659. "common": "Self",
  660. "priority": 100,
  661. "newRole": "vigilante",
  662. "canConvert": [
  663. "vigisuperpower"
  664. ],
  665. "silent": true
  666. },
  667. "superpower": {
  668. "command": "kill",
  669. "target": "AnyButTeam",
  670. "common": "Team",
  671. "priority": 12,
  672. "broadcast": "team",
  673. "failChance": 0.1
  674. }
  675. }
  676. },
  677. "hide": "side"
  678. },
  679. {
  680. "role": "ghost",
  681. "translation": "Ghost",
  682. "side": "mafia",
  683. "startupmsg": "You are the ~Role~ type!",
  684. "help": "You're the evil spooky Ghost-type. Use /kill [name] to kill someone! You cannot be distracted and you can't be killed by the Fighting-type!.",
  685. "info": "Can kill one person during the night, can kill any distracter, can't be killed by Fighting. Sided with the Evil Types.",
  686. "actions": {
  687. "kill": {
  688. "mode": {
  689. "ignore": [
  690. "vigilante",
  691. "vigisuperpower",
  692. "vigibulkup"
  693. ]
  694. }
  695. },
  696. "night": {
  697. "kill": {
  698. "target": "AnyButTeam",
  699. "common": "Team",
  700. "priority": 4,
  701. "broadcast": "team"
  702. }
  703. },
  704. "distract": {
  705. "mode": "ignore",
  706. "msg": "A Distracter came to you last night, but it had no effect on you!"
  707. },
  708. "onDeath": {
  709. "convertRoles": {
  710. "dark": "dark1"
  711. },
  712. "convertmsg": "The Ghost-type is dead, the Dark-type got mad and can daykill now!"
  713. },
  714. "teamTalk": true,
  715. "startup": "team-reveal-with-roles"
  716. }
  717. },
  718. {
  719. "role": "samurai",
  720. "translation": "Dragon",
  721. "side": "village",
  722. "startupmsg": "You are the ~Role~ type!",
  723. "help": "You are the type that all good types admire, you were the strongest in other types' eyes until the Fairy type came to the village, but you're still tough and you can /kill other types at day but don't hit you comrades. And since the Fairy-type likes to bully you then you know it from the beginning!",
  724. "info": "Can kill one person during the day, knows the Fairy-type. Sided with the Good Types.",
  725. "actions": {
  726. "standby": {
  727. "kill": {
  728. "target": "AnyButSelf",
  729. "msg": "You can kill now using /kill [name]",
  730. "killmsg": "The Dragon-Type summoned meteors that came down and made the ~Role~-type turn to dust!"
  731. }
  732. },
  733. "startup": {
  734. "revealRole": [
  735. "mayor"
  736. ]
  737. }
  738. }
  739. },
  740. {
  741. "role": "dark",
  742. "translation": "Dark",
  743. "side": "mafia",
  744. "startupmsg": "You are the ~Role~ type!",
  745. "help": "You're the evil tormenting Dark-type, other types fear you because you keep scaring them. You share a /kill with the Ghost-type and you can /stalk other types!",
  746. "info": "Can kill one person during the night, can stalk one person during the night, turns into Empowered Dark when the Ghost-type dies. Sided with the Evil Types.",
  747. "actions": {
  748. "startup": "team-reveal-with-roles",
  749. "night": {
  750. "kill": {
  751. "target": "AnyButTeam",
  752. "common": "Team",
  753. "priority": 6,
  754. "broadcast": "team"
  755. },
  756. "stalk": {
  757. "target": "AnyButTeam",
  758. "common": "Team",
  759. "priority": 13,
  760. "broadcast": "team"
  761. }
  762. },
  763. "teamTalk": true
  764. }
  765. },
  766. {
  767. "role": "dark1",
  768. "translation": "Empowered Dark",
  769. "side": "mafia",
  770. "startupmsg": "You are the ~Role~ type!",
  771. "help": "Your best friend the Ghost-type died, you swore to avenge its death. You can't nightkill anymore but you can /kill during the day instead, you're still able to /stalk",
  772. "info": "Can stalk one person during the night, can kill one person during the day. Sided with the Evil Types.",
  773. "actions": {
  774. "startup": "team-reveal-with-roles",
  775. "night": {
  776. "stalk": {
  777. "target": "AnyButTeam",
  778. "common": "Self",
  779. "priority": 13
  780. }
  781. },
  782. "standby": {
  783. "kill": {
  784. "target": "AnyButTeam",
  785. "msg": "You can /kill someone and you won't be revealed.",
  786. "killmsg": "A beam of dark evil pulses came from nowhere, ~Target~ couldn't avoid them and died..."
  787. }
  788. },
  789. "teamTalk": true
  790. }
  791. },
  792. {
  793. "role": "water",
  794. "translation": "Water",
  795. "side": "elementary",
  796. "startupmsg": "You are the ~Role~ type!",
  797. "help": "You're the Water-type, one of the elementary types. You can /surf to kill someone during the day but it has a 10% chance of revealing you, you also can /safeguard to protect yourself or a teammate from poison. But you have a vote of -2 since you're liquid :[ ",
  798. "info": "Can safeguard one person during the night, can kill one person during the day with a reveal chance, has a vote of -2. Sided with the Elementary Types.",
  799. "actions": {
  800. "vote": -2,
  801. "night": {
  802. "safeguard": {
  803. "target": "Any",
  804. "common": "Self",
  805. "priority": 3,
  806. "broadcast": "team"
  807. }
  808. },
  809. "standby": {
  810. "surf": {
  811. "command": "kill",
  812. "target": "AnyButTeam",
  813. "msg": "You can now use /surf to kill someone!",
  814. "killmsg": "The Water-type used Surf on ~Target~! ~Target~ fainted!",
  815. "revealChance": 0.1,
  816. "revealmsg": "~Self~ is such a professional surfer!"
  817. }
  818. },
  819. "teamTalk": true,
  820. "startup": "team-reveal-with-roles"
  821. }
  822. },
  823. {
  824. "role": "fire",
  825. "translation": "Fire",
  826. "side": "elementary",
  827. "startupmsg": "You are the ~Role~ type!",
  828. "help": "You're the blazing Fire-type! You share the /kill with the Grass-type and you can /inspect at night!",
  829. "info": "Can kill one person during the night, can inspect one person during the night. Sided with the Elementary Types.",
  830. "actions": {
  831. "night": {
  832. "kill": {
  833. "target": "AnyButTeam",
  834. "common": "Team",
  835. "priority": 5,
  836. "broadcast": "team"
  837. },
  838. "inspect": {
  839. "target": "AnyButTeam",
  840. "common": "Self",
  841. "priority": 8,
  842. "broadcast": "team"
  843. }
  844. },
  845. "teamTalk": true,
  846. "startup": "team-reveal-with-roles"
  847. }
  848. },
  849. {
  850. "role": "grass",
  851. "translation": "Grass",
  852. "side": "elementary",
  853. "startupmsg": "You are the ~Role~ type!",
  854. "help": "You're the Grass-type! You share the /kill with the Fire-type and you can /distract other types too with your vines. But, if you get poisoned you'll instantly die!",
  855. "info": "Can kill one person during the night, can distract one person during the night, instantly dies if poisoned. Sided with the Elementary Types.",
  856. "actions": {
  857. "poison": {
  858. "silent": true,
  859. "mode": "die"
  860. },
  861. "night": {
  862. "kill": {
  863. "target": "AnyButTeam",
  864. "common": "Team",
  865. "priority": 5,
  866. "broadcast": "team"
  867. },
  868. "distract": {
  869. "target": "AnyButTeam",
  870. "common": "Self",
  871. "priority": 2,
  872. "broadcast": "team"
  873. }
  874. },
  875. "teamTalk": true,
  876. "startup": "team-reveal-with-roles"
  877. }
  878. },
  879. {
  880. "role": "poison",
  881. "translation": "Poison",
  882. "side": "mafia",
  883. "startupmsg": "You are the ~Role~ type!",
  884. "help": "You're the toxic Poison-type, type /poison [name] to poison someone and they'll die in the next night.You also kill distracters and you can't be poisoned!",
  885. "info": "Can poison one person during the night, can't be poisoned, kills any distracters. Sided with the Evil Types.",
  886. "actions": {
  887. "poison": {
  888. "silent": true,
  889. "mode": "ignore"
  890. },
  891. "distract": {
  892. "mode": "ChangeTarget",
  893. "hookermsg": "You tried to distract the Poison-type, but it poisoned you to death!",
  894. "msg": "~Distracter~ came to you last night! You poisoned it to death instead!"
  895. },
  896. "night": {
  897. "poison": {
  898. "target": "AnyButTeam",
  899. "common": "Team",
  900. "priority": 10,
  901. "broadcast": "team"
  902. }
  903. },
  904. "teamTalk": true,
  905. "startup": "team-reveal-with-roles"
  906. }
  907. },
  908. {
  909. "role": "electric",
  910. "translation": "Electric",
  911. "side": "elementary",
  912. "startupmsg": "You are the ~Role~ type!",
  913. "help": "You're the fast Electric-type! You can kill during the night but only after the first night, and since you're fast your kill outspeeds all other night activities except the ???-type's kill, but you can't kill the Ground-type since it's immune to your attacks.",
  914. "info": "Has a independent kill from its teammates during the night, can't kill in the first night. Sided with the Elementary Types.",
  915. "actions": {
  916. "night": {
  917. "kill": {
  918. "command": "kill",
  919. "target": "AnyButTeam",
  920. "common": "Role",
  921. "priority": 0.9,
  922. "broadcast": "team",
  923. "initialrecharge": 2
  924. }
  925. },
  926. "teamTalk": true,
  927. "startup": "team-reveal-with-roles"
  928. }
  929. },
  930. {
  931. "role": "electric2",
  932. "translation": "Electric",
  933. "side": "elementary",
  934. "startupmsg": "You are the ~Role~ type!",
  935. "help": "You're the fast Electric-type! You can /kill during the night but you can't kill the Ground-type since it's immune to your attacks.",
  936. "info": "Has a independent kill from its teammates during the night, can't kill in the first night. Sided with the Elementary Types.",
  937. "actions": {
  938. "night": {
  939. "kill": {
  940. "command": "kill",
  941. "target": "AnyButTeam",
  942. "common": "Role",
  943. "priority": 0.9,
  944. "broadcast": "team"
  945. }
  946. },
  947. "teamTalk": true,
  948. "startup": "team-reveal-with-roles"
  949. },
  950. "hide": true
  951. },
  952. {
  953. "role": "miller",
  954. "translation": "Bird",
  955. "startupmsg": "You are the ~Role~ type!",
  956. "side": "village",
  957. "help": "You are the type with no strengths, but you're immune to the Ghost-type's nightkills. You can /copy to copy another village type, but if you use it on a non-village type , the Bird-type, or another Normal-type it'll fail so use it on someone who is clean! You'll also be killed by the Fighting-type if you try to copy it.",
  958. "info": "Reveals as Bug when inspected, sees itself as Normal, can /copy during the night but it always fails. Sided with the Good Types.",
  959. "actions": {
  960. "vote": 1,
  961. "inspect": {
  962. "revealAs": "bug"
  963. },
  964. "night": {
  965. "copy": {
  966. "target": "AnyButSelf",
  967. "common": "Self",
  968. "priority": 101,
  969. "copyAs": {
  970. "villagerflying": [
  971. "inspector"
  972. ]
  973. },
  974. "failChance": 1
  975. }
  976. },
  977. "startup": {
  978. "revealAs": "villager"
  979. }
  980. }
  981. },
  982. {
  983. "role": "shadow",
  984. "translation": "Shadow",
  985. "side": "dread",
  986. "help": "You're the loath Shadow-type, you look similar to the Ghost-type that's why other types mistake you for it. You can /shadowtag to distract other types and you won't be haxed when performing it, and you can also /kill during the night with a very high priority that outspeeds even distracters and protectors. But, you have a vote of 0 since you were never mentioned except in spin-off games.",
  987. "info": "Can shadowtag (distract) one person during the night without getting haxed, can kill one person during the night, has a vote of 0. Sided with the Elementary Types.",
  988. "actions": {
  989. "night": {
  990. "shadowtag": {
  991. "command": "distract",
  992. "target": "AnyButTeam",
  993. "common": "Self",
  994. "priority": 2,
  995. "broadcast": "team"
  996. },
  997. "kill": {
  998. "target": "AnyButTeam",
  999. "common": "Team",
  1000. "priority": 6,
  1001. "broadcast": "team"
  1002. }
  1003. },
  1004. "vote": 0,
  1005. "startup": "team-reveal-with-roles",
  1006. "teamTalk": true,
  1007. "avoidHax": [
  1008. "shadowtag"
  1009. ],
  1010. "inspect": {
  1011. "revealAs": "ghost"
  1012. }
  1013. }
  1014. }
  1015. ],
  1016. "roles1": [
  1017. "ghost",
  1018. "villager",
  1019. "samurai"
  1020. ],
  1021. "roles2": [
  1022. "electric2",
  1023. "mayor",
  1024. "ground",
  1025. "villager"
  1026. ],
  1027. "roles3": [
  1028. "inspector",
  1029. "miller",
  1030. "villager",
  1031. "villager",
  1032. "bug"
  1033. ],
  1034. "roles4": [
  1035. "bodyguard",
  1036. "fire",
  1037. "inspector",
  1038. "bug",
  1039. "villager",
  1040. "miller",
  1041. "rock",
  1042. "ghost",
  1043. "vigilante",
  1044. "hooker",
  1045. "water",
  1046. "dark",
  1047. "villager",
  1048. "shadow",
  1049. "ground",
  1050. "villager",
  1051. "grass",
  1052. "steel",
  1053. "villager",
  1054. "mayor",
  1055. "villager",
  1056. "electric",
  1057. "poison",
  1058. "miller",
  1059. "villager",
  1060. "unkown",
  1061. "samurai",
  1062. "bug",
  1063. "fire",
  1064. "ground",
  1065. "villager"
  1066. ],
  1067. "villageCantLoseRoles": [
  1068. "vigilante",
  1069. "mayor",
  1070. "hooker",
  1071. "samurai",
  1072. "villagerfairy",
  1073. "villagerice"
  1074. ],
  1075. "killmsg": "~Player~ (~Role~) has fainted!",
  1076. "killusermsg": "You have been killed in battle and you fainted!",
  1077. "votemsg": "~Player~ used Judgment on ~Target~!",
  1078. "lynchmsg": "The ~Role~ type (~Player~) was removed from the Pokémon games!",
  1079. "changelog": {
  1080. "25.04.14": "Added info.",
  1081. "29.04.14": "Fixed Normal's copy bug.",
  1082. "30.04.14": "Added non-peak."
  1083. }
  1084. }
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