
Untitled
By: a guest on Jan 28th, 2012 | syntax:
None | size: 1.79 KB | hits: 10 | expires: Never
for ( CurInv = PlayerOwner().Pawn.Inventory; CurInv != none; CurInv = CurInv.Inventory )
{
if ( KFWeapon(CurInv) != none )
{
if ( KFWeapon(CurInv).default.PickupClass != class'PistolPickup' )
bHasNoPistol = true;
if ( KFWeapon(CurInv).default.PickupClass == class'PistolPickup' )
bHasNoPistol = False;
if ( KFWeapon(CurInv).default.PickupClass != class'DeaglePickup' )
bHasNoDeagle = true;
if ( KFWeapon(CurInv).default.PickupClass == class'DeaglePickup' )
bHasNoDeagle = False;
if ( KFWeapon(CurInv).default.PickupClass != class'Magnum44Pickup' )
bHasNoMagnum44 = true;
if ( KFWeapon(CurInv).default.PickupClass == class'Magnum44Pickup' )
bHasNoMagnum44 = false;
if ( KFWeapon(CurInv).default.PickupClass != class'MK23Pickup' )
bHasNoMK23 = true;
if ( KFWeapon(CurInv).default.PickupClass == class'MK23Pickup' )
bHasNoMK23 = false;
if ( KFWeapon(CurInv).default.PickupClass != class'M4Pickup' )
bHasNoM4 = true;
if ( KFWeapon(CurInv).default.PickupClass == class'M4Pickup' )
bHasNoM4 = false;
if ( KFWeapon(CurInv).default.PickupClass != class'MP5A4Pickup' )
bHasNoMP5A4 = true;
if ( KFWeapon(CurInv).default.PickupClass == class'MP5A4Pickup' )
bHasNoMP5A4 = false;
if ( KFWeapon(CurInv).default.PickupClass != class'FnFalPickup' )
bHasNoFnFal = true;
if ( KFWeapon(CurInv).default.PickupClass == class'FnFalPickup' )
bHasNoFnFal = false;
if ( KFWeapon(CurInv).default.PickupClass != class'ExecutionerPickup' )
bHasNoExecutioner = true;
if ( KFWeapon(CurInv).default.PickupClass == class'ExecutionerPickup' )
bHasNoExecutioner = false;
}
}