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- MA Prerequisites: Weapon of Choice, 18 Str
- Cross-Class Prerequisites: Weapon of Choice, 20 Str
- Master's Expertise: Weapons Master Feature
- Static
- Effect: The base Accuracy Check for your Weapons of Choice is AC2.
- Power Attack: Weapons Master Feature - Free Action
- Daily - Every 10 levels gained, you may perform this Feature another time per day.
- Trigger: You declare an Arms attack.
- Effect: Raise the Damage Base of your next Arms Attack with your Weapon of Choice by +1. All effects from upgrades that normally trigger on 18-20 trigger instead on 15-20.
- Mechanic: Weapon Masters have two basic triggers; a roll of 16-20 or declaring an arms attack. You may only apply one feature per instance of a trigger.
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- Barrage: Weapons Master Feature - Free Action
- Prerequisites: Weapons Master, 24 STR, 5 Weapons Master Features
- Daily - Every 10 levels gained, you may perform this Feature another time per day.
- Trigger: You declare an Arms attack.
- Effect: You must be wielding a ranged weapon to use this Feature. Your next arms attack gains the Blast keyword. The blast radius in meters is equal to half of your Strength modifier.
- Kiai Focus: Weapons Master Feature - Trainer Action
- Prerequisites: Weapons Master
- Daily - Every 10 levels gained, you may perform this Feature another time per day.
- Effect: Use the Move Focus Energy.
- Kingly Aim: Weapons Master Feature - Free Action
- Prerequisites: Weapons Master, 21 STR
- Daily - Every 10 levels gained, you may perform this Feature another time per day.
- Trigger: You roll 16-20 with an Arms Feature
- Effect: The target is flinched.
- Master’s Aegis: Weapons Master Feature
- Prerequisites: Weapons Master
- Static
- Effect: You gain 5 damage reduction.
- Mercy: Weapons Master Feature - Free Action
- Prerequisites: Weapons Master, 21 STR, 4 Weapons Master Features, Gash
- Daily - Every 25 levels, you may perform this Feature another time per day.
- Trigger: You declare an Arms attack.
- Effect: Your next Arms Attack cannot bring the target below -5 HP.
- Passing Blade: Weapons Master Feature
- Prerequisites: Weapons Master
- Daily - Every 8 levels, you may perform this Feature another time per day
- Trigger: You declare an Arms attack.
- Effect: When using a melee weapon, you grant your attack the Pass keyword. If you are wielding a Ranged weapon, it instead gains the Beam keyword with a maximum distance of 15 meters.
- Piercing Thrust: Weapons Master Feature
- Prerequisites: Weapons Master, 21 STR
- Daily - Every 10 levels, you may perform this Feature another time per day.
- Trigger: You roll 16-20 with an Arms Feature
- Effect: Reduce the arm attack's target’s defense and special defense combat stages by 1, or lowers their damage reduction by 3 until the end of the encounter.
- Quake Hammer: Weapons Master Feature - Trainer Action
- Prerequisites: Weapons Master, 24 STR, 3 Weapons Master Features
- Daily
- Target: Pokemon or Trainers.
- Effect: You must be wielding a melee weapon to use this Feature. Use the Move Earthquake, centered around yourself, dealing damage of the same type as your weapon. This attack may not hit flying types or pokemon with Levitate, even if its element is not Ground. Use your STR modifier as your ATK stat.
- Sword of Sun and Moon: Weapons Master Feature - Free Action
- Prerequisites: Weapons Master, 21 STR, 5 Weapons Master Features
- Daily - Every 25 levels, you may perform this Feature another time per day.
- Trigger: You declare an Arms attack.
- Effect: Your next Arms Attack cannot miss, and ignores all sources of damage reduction.
- Razor Gash: Weapons Master Feature
- Prerequisites: Weapons Master, 3 Weapons Master features.
- Daily - Every 15 levels gained, you may perform this Feature another time per day.
- Trigger: You roll 16-20 with an Arms Feature
- Effect: You score a critical hit.
- Reaper's Maneuver: Weapons Master Feature- Free Action
- Prerequisites: Weapons Master, 21 STR
- Daily - Every 10 levels, you may perform this Feature another time per day.
- Trigger: You roll 16-20 with an Arms Feature
- Effect: The target is Confused.
- Weapons Dance: Weapons Master Feature - Free Action
- Prerequisites: Weapons Master, 26 STR
- Static
- Target: Self.
- Effect: Whenever you roll 16-20 on Arms Attack with your Weapon of Choice, you get a +1 bonus to your STR modifier. All bonuses fade at the end of the encounter.
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