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IClimbClouds

Asteri WM

Jan 2nd, 2012
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  1. MA Prerequisites: Weapon of Choice, 18 Str
  2. Cross-Class Prerequisites: Weapon of Choice, 20 Str
  3.  
  4. Master's Expertise: Weapons Master Feature
  5. Static
  6. Effect: The base Accuracy Check for your Weapons of Choice is AC2.
  7.  
  8. Power Attack: Weapons Master Feature - Free Action
  9. Daily - Every 10 levels gained, you may perform this Feature another time per day.
  10. Trigger: You declare an Arms attack.
  11. Effect: Raise the Damage Base of your next Arms Attack with your Weapon of Choice by +1. All effects from upgrades that normally trigger on 18-20 trigger instead on 15-20.
  12.  
  13. Mechanic: Weapon Masters have two basic triggers; a roll of 16-20 or declaring an arms attack. You may only apply one feature per instance of a trigger.
  14.  
  15. -------------------------------------
  16.  
  17. Barrage: Weapons Master Feature - Free Action
  18. Prerequisites: Weapons Master, 24 STR, 5 Weapons Master Features
  19. Daily - Every 10 levels gained, you may perform this Feature another time per day.
  20. Trigger: You declare an Arms attack.
  21. Effect: You must be wielding a ranged weapon to use this Feature. Your next arms attack gains the Blast keyword. The blast radius in meters is equal to half of your Strength modifier.
  22.  
  23. Kiai Focus: Weapons Master Feature - Trainer Action
  24. Prerequisites: Weapons Master
  25. Daily - Every 10 levels gained, you may perform this Feature another time per day.
  26. Effect: Use the Move Focus Energy.
  27.  
  28. Kingly Aim: Weapons Master Feature - Free Action
  29. Prerequisites: Weapons Master, 21 STR
  30. Daily - Every 10 levels gained, you may perform this Feature another time per day.
  31. Trigger: You roll 16-20 with an Arms Feature
  32. Effect: The target is flinched.
  33.  
  34. Master’s Aegis: Weapons Master Feature
  35. Prerequisites: Weapons Master
  36. Static
  37. Effect: You gain 5 damage reduction.
  38.  
  39. Mercy: Weapons Master Feature - Free Action
  40. Prerequisites: Weapons Master, 21 STR, 4 Weapons Master Features, Gash
  41. Daily - Every 25 levels, you may perform this Feature another time per day.
  42. Trigger: You declare an Arms attack.
  43. Effect: Your next Arms Attack cannot bring the target below -5 HP.
  44.  
  45. Passing Blade: Weapons Master Feature
  46. Prerequisites: Weapons Master
  47. Daily - Every 8 levels, you may perform this Feature another time per day
  48. Trigger: You declare an Arms attack.
  49. Effect: When using a melee weapon, you grant your attack the Pass keyword. If you are wielding a Ranged weapon, it instead gains the Beam keyword with a maximum distance of 15 meters.
  50.  
  51. Piercing Thrust: Weapons Master Feature
  52. Prerequisites: Weapons Master, 21 STR
  53. Daily - Every 10 levels, you may perform this Feature another time per day.
  54. Trigger: You roll 16-20 with an Arms Feature
  55. Effect: Reduce the arm attack's target’s defense and special defense combat stages by 1, or lowers their damage reduction by 3 until the end of the encounter.
  56.  
  57. Quake Hammer: Weapons Master Feature - Trainer Action
  58. Prerequisites: Weapons Master, 24 STR, 3 Weapons Master Features
  59. Daily
  60. Target: Pokemon or Trainers.
  61. Effect: You must be wielding a melee weapon to use this Feature. Use the Move Earthquake, centered around yourself, dealing damage of the same type as your weapon. This attack may not hit flying types or pokemon with Levitate, even if its element is not Ground. Use your STR modifier as your ATK stat.
  62.  
  63. Sword of Sun and Moon: Weapons Master Feature - Free Action
  64. Prerequisites: Weapons Master, 21 STR, 5 Weapons Master Features
  65. Daily - Every 25 levels, you may perform this Feature another time per day.
  66. Trigger: You declare an Arms attack.
  67. Effect: Your next Arms Attack cannot miss, and ignores all sources of damage reduction.
  68.  
  69. Razor Gash: Weapons Master Feature
  70. Prerequisites: Weapons Master, 3 Weapons Master features.
  71. Daily - Every 15 levels gained, you may perform this Feature another time per day.
  72. Trigger: You roll 16-20 with an Arms Feature
  73. Effect: You score a critical hit.
  74.  
  75. Reaper's Maneuver: Weapons Master Feature- Free Action
  76. Prerequisites: Weapons Master, 21 STR
  77. Daily - Every 10 levels, you may perform this Feature another time per day.
  78. Trigger: You roll 16-20 with an Arms Feature
  79. Effect: The target is Confused.
  80.  
  81. Weapons Dance: Weapons Master Feature - Free Action
  82. Prerequisites: Weapons Master, 26 STR
  83. Static
  84. Target: Self.
  85. Effect: Whenever you roll 16-20 on Arms Attack with your Weapon of Choice, you get a +1 bonus to your STR modifier. All bonuses fade at the end of the encounter.
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