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pointer free for all!

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Jul 26th, 2014
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  1. This is pseudo code for how it would appear while you're pointer is free and you're in the inspector part of the editor. You're past the intro already.
  2.  
  3. *** Version 1 *** (more compact, more prone to error on the programming end)
  4. < .majority >
  5. < .intro (collapsed) >
  6. < .reticule (collapsed) >
  7. < .bottombar >
  8. < .inventory >
  9. < .sidebar >
  10. < .sampler (collapsed) >
  11. < .editor >
  12. < .inspector >
  13. < .assets (collapsed) >
  14.  
  15.  
  16. *** Version 2 *** (easier to program hiding and showing)
  17. < .pointerlock (collapsed) >
  18. < .majority >
  19. < .intro (collapsed) >
  20. < .reticule >
  21. < .inventory > (how does this move between the pointerlock and pointerfree?)
  22. < .sidebar >
  23. < .sampler >
  24. < .pointerfree >
  25. < .majority >
  26. < .inventory > (If it isn't in the dom and in flow with the other elements, manipulating it in relation to the other elements becomes more complicated)
  27. < .bottombar >
  28. < .sidebar >
  29. < .inspector >
  30. < .assets (collapsed) >
  31.  
  32.  
  33. *** Version 3 *** (pointerlock and pointerfree applied as classes to other elements. A little prone to error again as, in development, parents could be added or removed.)
  34. < .majority >
  35. < .intro .pointerlock (collapsed) >
  36. < .reticule .pointerlock (collapsed) >
  37. < .bottombar .pointerfree >
  38. < .inventory >
  39. < .sidebar >
  40. < .sampler .pointerlock (collapsed) >
  41. < .editor .pointerfree >
  42. < .inspector >
  43. < .assets .collapsed >
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