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  1. # various macrolua frame data tests
  2. # July 5, 2011
  3.  
  4. ################################################################################
  5. # [ssf2t] cammy vs dic, fei stage, free-select 2 (fskip disabled)
  6. # testing cammy super (spin drive smasher)
  7.  
  8. # startup
  9. &7 W10 -UR,W60,+D.DR.R.D.DR.4-6.! kick (last frame of prefreeze: 0)
  10. &7 W10 -UR,W60,+D.DR.R.D.DR.4.-6.! no kick (first frame of freeze: 1)
  11. &7 W10 -UR,W60,+D.DR.R.D.DR.4.W16,-6.! no kick (last frame of freeze: 17)
  12. &7 W10 -UR,W60,+D.DR.R.D.DR.4.W17,-6.! kick (first frame of postfreeze: 18)
  13. &7 W10 D.DR.R.D.DR.4.W20,-_R,W60,^R! block (last frame before active: 21)
  14. &7 W10 D.DR.R.D.DR.4.W21,-_R,W60,^R! hit (first active frame: 22)
  15.  
  16. # prefreeze duration = 0
  17. # superfreeze duration = 18 - 1 = 17
  18. # postfreeze duration = 21 - 17 = 4
  19. # macrolua results: 0 (17) 4
  20. # T.Akiba data: 1 (17) 3
  21.  
  22. ################################################################################
  23. # [sfa] guy vs ken, guy stage, free-select normal
  24. # testing guy QCF,QCF+LP
  25.  
  26. &5 W10 -U.R.R.R.W60,+D.DR.R.D.DR.R.1.W4,-6.! kick (last frame of prefreeze: 5)
  27. &5 W10 -U.R.R.R.W60,+D.DR.R.D.DR.R.1.W5,-6.! no kick (first frame of freeze: 6)
  28. &5 W10 -U.R.R.R.W60,+D.DR.R.D.DR.R.1.W63,-6.! no kick (last frame of freeze: 64)
  29. &5 W10 -U.R.R.R.W60,+D.DR.R.D.DR.R.1.W64,-6.! kick (first frame of postfreeze: 65)
  30. &5 W10 D.DR.R.D.DR.R.1.W64,-_R,W60*! hit (cannot block on first frame of postfreeze)
  31.  
  32. # prefreeze duration = 5
  33. # superfreeze duration = 65 - 6 = 59
  34. # postfreeze duration = 0
  35. # macrolua results: 5 (59) 0
  36.  
  37. ################################################################################
  38. # [sfa] ryu vs charlie, charlie stage, free-select normal
  39. # testing ryu QCB,QCB+LK super
  40. &6 W10 -U.R.R.R.W50,+D.DL.L.D.DL.L.4.W3,-6._R,W60*! kick (last frame of prefreeze: 4)
  41. &6 W10 -U.R.R.R.W50,+D.DL.L.D.DL.L.4.W4,-6._R,W60*! no kick (first frame of freeze: 5)
  42. &6 W10 -U.R.R.R.W50,+D.DL.L.D.DL.L.4.W66,-6._R,W60*! no kick (last frame of freeze: 67)
  43. &6 W10 -U.R.R.R.W50,+D.DL.L.D.DL.L.4.W67,-6._R,W60*! kick (first frame of postfreeze: 68)
  44. &6 W10 D.DL.L.D.DL.L.4.W67,-_R,W60*! blocked (last frame before active: 68)
  45. &6 W10 D.DL.L.D.DL.L.4.W68,-_R,W60*! hit (first active frame: 69)
  46.  
  47. # prefreeze duration = 4
  48. # superfreeze duration = 68 - 5 = 63
  49. # postfreeze duration = 68 - 67 = 1
  50. # macrolua results: 4 (63) 1
  51.  
  52. ################################################################################
  53. # [sfa] ryu vs charlie, charlie stage, free-select normal
  54. # testing ryu QCF,QCF+LP super
  55. &6 W10 -U.R.R.R.W50,+D.DR.R.D.DR.R.1.W3,-6._R,W60*! kick (last frame of prefreeze: 4)
  56. &6 W10 -U.R.R.R.W50,+D.DR.R.D.DR.R.1.W4,-6._R,W60*! no kick (first frame of freeze: 5)
  57. &6 W10 -U.R.R.R.W50,+D.DR.R.D.DR.R.1.W62,-6._R,W60*! no kick (last frame of freeze: 63)
  58. &6 W10 -U.R.R.R.W50,+D.DR.R.D.DR.R.1.W63,-6._R,W60*! kick (first frame of postfreeze: 64)
  59. &6 W10 D.DR.R.D.DR.R.1.W63,-_R,W60*! hit (cannot block on first frame of postfreeze)
  60.  
  61. # prefreeze duration = 4
  62. # superfreeze duration = 64 - 5 = 59
  63. # postfreeze duration = 0
  64. # macrolua results: 4 (59) 0
  65.  
  66. ################################################################################
  67. # [sfa2] rose vs. rolento, rol stage
  68. # testing rose c.MP
  69.  
  70. # startup
  71. &5 W10 D2-_D,W4,_R,W20*! blocked (4 pre-active)
  72. &5 W10 D2-_D,W5,_R,W20*! hit (5 incl. active)
  73.  
  74. # non-meaty frame+
  75. &5 W10 D2.W29,5.W4,-5.! neither kicks
  76. &5 W10 D2.W30,5.W4,-5.! both kick (36 - 31 = +5)
  77.  
  78. # meaty frame+
  79. &5 W10,D6._R,W70,^R,W20,D2.! whiff, too early
  80. &5 W10,D6._R,W70,^R,W21,D2.W29,5.W10,-5.! hit meaty, neither kicks
  81. &5 W10,D6._R,W70,^R,W21,D2.W30,5.W10,-5.! hit meaty, both kick (+11)
  82. # (+11 meaty) - (+5 non-meaty) + 1 = 7 active
  83.  
  84. # whiffed total execution
  85. &5 W10 -U.+D2.W17,5.! no kick
  86. &5 W10 -U.+D2.W18,5.! kick (19)
  87. # 19 total - 4 startup - 7 active = 8 recovery
  88.  
  89. # attacker recovers on 31 on hit - 19 on whiff = 12 hitstop
  90. # dummy recovers on 36 - 4 startup - 12 hitstop = 20 hitstun
  91. # macrolua results: 4 + 7 + 8 = 19; +5 ~ +11 adv.
  92.  
  93. ################################################################################
  94. # [sfa2] ryu vs ken, ken stage, normal speed
  95. # testing ryu c.LP
  96.  
  97. # startup
  98. &6 W10,D1-_D..._R,W20*! blocked (3 pre-active)
  99. &6 W10,D1-_D...._R,W20*! hit (4 incl. active)
  100.  
  101. # non-meaty frame+
  102. &6 W10,D1.W21,5.W4,-5.! neither kicks
  103. &6 W10,D1.W22,5.W4,-5.! both kick (28 - 23 = +5)
  104.  
  105. # meaty frame+
  106. &6 W10,D6._R,W60,^R,W36,D1.! whiff, too early
  107. &6 W10,D6._R,W60,^R,W37,D1.W21,5.W7,-5.! hit meaty, neither kicks
  108. &6 W10,D6._R,W60,^R,W37,D1.W22,5.W7,-5.! hit meaty, both kick (+8)
  109. # (+8 meaty) - (+5 non-meaty) + 1 = 4 active
  110.  
  111. # whiffed total execution
  112. &6 W10,-U.W5,+D1.W11,5.! no kick
  113. &6 W10,-U.W5,+D1.W12,5.! kick (13)
  114. # 13 total - 3 startup - 4 active = 6 recovery
  115.  
  116. # attacker recovers on 23 on hit - 13 on whiff = 10 hitstop
  117. # dummy recovers on 28 - 2 startup - 10 hitstop = 16 hitstun
  118. # macrolua results: 3 + 4 + 6 = 13; +5 ~ +8
  119.  
  120. ################################################################################
  121. # [sfa2] ryu vs ken, ken stage, normal speed
  122. # testing ryu c.MK
  123.  
  124. # startup
  125. &6 W10,D5-_D,W5,_R,W20*! blocked (5 pre-active)
  126. &6 W10,D5-_D,W6,_R,W20*! hit (6 incl. active)
  127.  
  128. # non-meaty frame+
  129. &6 W10,D5.W31,1.-W3,1.! neither jabs
  130. &6 W10,D5.W32,1.-W3,1.! both jab (37 - 33 = +4)
  131.  
  132. # meaty frame+
  133. &6 W10,D6.W92,D5.! whiff, too early
  134. &6 W10,D6.W93,D5.W31,1.-W8,1.! hit meaty, neither jabs
  135. &6 W10,D6.W93,D5.W32,1.-W8,1.! hit meaty, both jab (+9)
  136. # (+9 meaty) - (+4 non-meaty) + 1 = 6 active
  137.  
  138. # whiffed total execution
  139. &6 W10,-U.+D5.W19,1.! no jab
  140. &6 W10,-U.+D5.W20,1.! jab (21)
  141. # 21 total - 5 startup - 6 active = 10 recovery
  142.  
  143. # attacker recovers on 33 on hit - 21 on whiff = 12 hitstop
  144. # dummy recovers on 37 - 4 startup - 12 hitstop = 21 hitstun
  145. # macrolua results: 5 + 6 + 10 = 21; +4 ~ +9
  146.  
  147. ################################################################################
  148. # [sfa2] ryu vs ken, ken stage, normal speed
  149. # testing ryu LP SRK
  150.  
  151. # startup
  152. &6 W10,R.D.DR_1...-_R,W20*+*! blocked (3 pre-active)
  153. &6 W10,R.D.DR_1....-_R,W20*+*! hit (4 incl. active)
  154.  
  155. # blocked non-meaty frame+
  156. &6 W10,R.D.DR_1.-_R,W55*,4.+*W16,4.! neither kicks
  157. &6 W10,R.D.DR_1.-_R,W56*,4.+*W16,4.! both kick (57 - 74 = -17)
  158.  
  159. # whiffed total execution
  160. &6 W10,-UR.W10,+R.D.DR_1.W45*,4.! no kick
  161. &6 W10,-UR.W10,+R.D.DR_1.W46*,4.! kick (49)
  162.  
  163. # attacker recovers on 74 on hit - 49 on whiff = 25 hitstop
  164.  
  165. ################################################################################
  166. # [sfa2] ryu vs ken, ken stage, normal speed
  167. # testing ryu QCB,QCB+LK super
  168.  
  169. # startup
  170. &6 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4.W3,-6.! kick (last frame of prefreeze: 4)
  171. &6 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4.W4,-6.! no kick (first frame of freeze: 5)
  172. &6 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4.W66,-6.! no kick (last frame of freeze: 67)
  173. &6 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4.W67,-6.! kick (first frame of postfreeze: 68)
  174. &6 W10,D.DL.L.D.DL.L.4.W67,-_R,W60,^R! block (last frame before active: 68)
  175. &6 W10,D.DL.L.D.DL.L.4.W68,-_R,W60,^R! hit (first active frame: 69)
  176.  
  177. # prefreeze duration = 4
  178. # superfreeze duration = 68 - 5 = 63
  179. # postfreeze duration = 68 - 67 = 1
  180. # macrolua results: 4 (63) 1
  181.  
  182. ################################################################################
  183. # [sfa2] ryu vs ken, ken stage, normal speed
  184. # testing ryu QCF,QCF+LP super
  185.  
  186. # startup
  187. &6 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W3,-6._R,W60*! kick (last frame of prefreeze: 4)
  188. &6 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W4,-6._R,W60*! no kick (first frame of freeze: 5)
  189. &6 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W62,-6._R,W60*! no kick (last frame of freeze: 63)
  190. &6 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W63,-6._R,W60*! kick (first frame of postfreeze: 64)
  191. &6 W10,D.DR.R.D.DR.R.1.W63,-_R,W60,^R! hit (cannot block on first frame of postfreeze)
  192.  
  193. # prefreeze duration = 4
  194. # superfreeze duration = 64 - 5 = 59
  195. # postfreeze duration = 0
  196. # macrolua results: 4 (59) 0
  197.  
  198. ################################################################################
  199. # [sfa3] ryu vs ken, ryu stage, normal speed
  200. # testing ryu s.LK
  201.  
  202. # startup
  203. &4 W10,4.W4,-_R,W20*! blocked (5 pre-active)
  204. &4 W10,4.W5,-_R,W20*! hit (6 incl. active)
  205.  
  206. # non-meaty frame+
  207. &4 W10,4.W28,-1.+1.! neither jabs
  208. &4 W10,4.W29,-1.+1.! both jab (-1)
  209.  
  210. # meaty frame+
  211. &4 W10,D6.W93,4.! whiff, too early
  212. &4 W10,D6.W94,4.W29,1..-1.! hit meaty, neither jabs
  213. &4 W10,D6.W94,4.W30,1..-1.! hit meaty, both jab (+2)
  214. # (+2 meaty) - (-1 non-meaty) + 1 = 4 active
  215.  
  216. # whiffed total execution
  217. &4 W10,-U.+4.W19,1.! no jab
  218. &4 W10,-U.+4.W20,1.! jab (21)
  219. # 21 total - 5 startup - 4 active = 12 recovery
  220.  
  221. # attacker recovers on 31 on hit - 21 on whiff = 10 hitstop
  222. # dummy recovers on 30 - 5 startup - 10 hitstop = 15 hitstun
  223. # macrolua results: 5 + 4 + 12 = 21
  224. # All About data: 5 + 4 + 12 = 21
  225.  
  226. ################################################################################
  227. # [sfa3] ryu vs ken, ryu stage, normal speed
  228. # testing ryu QCB,QCB+LK super
  229.  
  230. # startup
  231. &4 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4...-6.! kick (last frame of prefreeze: 3)
  232. &4 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4....-6.! no kick (first frame of freeze: 4)
  233. &4 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4.W56,-6.! no kick (last frame of freeze: 57)
  234. &4 W10,-_R,W60,^R,+D.DL.L.D.DL.L.4.W57,-6.! kick (first frame of postfreeze: 58)
  235. &4 W10,D.DL.L.D.DL.L.4.W67,-_R,W60,^R! block (last frame before active: 68)
  236. &4 W10,D.DL.L.D.DL.L.4.W68,-_R,W60,^R! hit (first active frame: 69)
  237.  
  238. # prefreeze duration = 3
  239. # superfreeze duration = 58 - 4 = 54
  240. # postfreeze duration = 68 - 57 = 11
  241. # macrolua results: 3 (54) 11
  242. # All About data: 4 (??) 12
  243.  
  244. ################################################################################
  245. # [sfa3] ryu vs ken, ryu stage, normal speed
  246. # testing ryu QCF,QCF+LP super
  247.  
  248. # startup
  249. &4 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W3,-6._R,W60*! kick (last frame of prefreeze: 4)
  250. &4 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W4,-6._R,W60*! no kick (first frame of freeze: 5)
  251. &4 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W52,-6._R,W60*! no kick (last frame of freeze: 53)
  252. &4 W10,-_R,W60,^R,+D.DR.R.D.DR.R.1.W53,-6._R,W60*! kick (first frame of postfreeze: 54)
  253. &4 W10,D.DR.R.D.DR.R.1.W56,-_R,W60,^R! blocked (last frame before active: 57)
  254. &4 W10,D.DR.R.D.DR.R.1.W57,-_R,W60,^R! hit (first active frame: 58)
  255.  
  256. # prefreeze duration = 4
  257. # superfreeze duration = 54 - 5 = 49
  258. # postfreeze duration = 57 - 53 = 4
  259. # macrolua results: 4 (49) 4
  260. # All About data: 4 (??) 5
  261.  
  262. ################################################################################
  263. # [dstlk] felicia vs anakaris, anak stage, free-select 1
  264. # testing feleicia close LK
  265.  
  266. # startup
  267. &3 W10,4.W3,-_D_R,W20*! blocked (4 pre-active)
  268. &3 W10,4.W4,-_D_R,W20*! hit (5 incl. active)
  269.  
  270. # non-meaty frame+
  271. &3 W10,4.W24,1...-1.! neither jabs
  272. &3 W10,4.W25,1...-1.! both jab (29 - 26 = +3)
  273.  
  274. # meaty frame+
  275. &3 W10,D6,_R,W60,^R,W44,4.! whiff, too early
  276. &3 W10,D6,_R,W60,^R,W45,4.W24,1.W4,-1.! hit, neither jabs
  277. &3 W10,D6,_R,W60,^R,W45,4.W25,1.W4,-1.! hit, both jab (+5)
  278. # (+5 meaty) - (+3 non-meaty) + 1 = 3 active
  279.  
  280. # whiffed total execution
  281. &3 W10,-U.+4.W13,1.! no jab
  282. &3 W10,-U.+4.W14,1.! jab (15)
  283. # 15 total - 4 startup - 3 active = 8 recovery
  284.  
  285. # attacker recovers on 26 on hit - 15 on whiff = 11 hitstop
  286. # dummy recovers on 29 - 4 startup - 11 hitstop = 14 hitstun
  287. # shu data: 5 startup (incl. active), +3 on hit
  288.  
  289. ################################################################################
  290. # [nwarr] demitri vs bishamon, bish stage, free-select normal
  291. # testing demitri close MP
  292.  
  293. # startup
  294. &2 W10,2.W5,-_R,W20*! blocked (6 pre-active)
  295. &2 W10,2.W6,-_R,W20*! hit (7 incl. active)
  296.  
  297. # non-meaty frame+
  298. &2 W10,2.W34,-1..+1.! neither jabs
  299. &2 W10,2.W35,-1..+1.! both jab (-2)
  300.  
  301. # meaty frame+
  302. &2 W10,D6,_R,W80,^R,W16,2.! whiff
  303. &2 W10,D6,_R,W80,^R,W17,2.W36,1-1.! hit, neither jabs
  304. &2 W10,D6,_R,W80,^R,W17,2.W37,1-1.! hit, both jab (+0)
  305. # (+0 meaty) - (-2 non-meaty) + 1 = 3 active
  306.  
  307. # whiffed total execution
  308. &2 W10,-U.W5,+2.W25,1.! no jab
  309. &2 W10,-U.W5,+2.W26,1.! jab (27)
  310. # 27 total - 6 startup - 3 active = 18 recovery
  311.  
  312. # attacker recovers on 38 on hit - 27 on whiff = 11 hitstop
  313. # dummy recovers on 36 - 6 startup - 11 hitstop = 19 hitstun
  314. # shu data: 7 startup (incl. active), -2 on hit
  315.  
  316. ################################################################################
  317. # [nwarr] huitzil vs victor, vic stage, free-select normal
  318. # testing huitzil s.LP (two hit)
  319.  
  320. # startup
  321. &5 W10,1.W4,-_R,W20*! blocked (5 pre-active)
  322. &5 W10,1.W5,-_R,W20*! hit (6 incl. active)
  323.  
  324. # non-meaty frame+
  325. &5 W10,1.W41,4.W5,-4.! neither kicks
  326. &5 W10,1.W42,4.W5,-4.! both kick (+6)
  327.  
  328. # whiffed total execution
  329. &5 W10,-U.W5,+1.W19,4.! no kick
  330. &5 W10,-U.W5,+1.W20,4.! kick (21)
  331.  
  332. # meaty frame+
  333. &5 W10,D6._R,W90,^R,W12,1.! whiff both hits, too early
  334. &5 W10,D6._R,W90,^R,W13,1.W30,4.W6,-4.! 2nd hit meaty, neither kicks
  335. &5 W10,D6._R,W90,^R,W13,1.W31,4.W6,-4.! 2nd hit meaty, both kick (+7)
  336.  
  337. # attacker recovers on 43 on hit - 21 on whiff = 22 hitstop
  338.  
  339. ################################################################################
  340. # [nwarr] huitzil vs victor, vic stage, free-select normal
  341. # testing huitzil close MP (two hit)
  342.  
  343. # startup
  344. &5 W10,2.W5,-_R,W20*! blocked (6 pre-active)
  345. &5 W10,2.W6,-_R,W20*! hit (7 incl. active)
  346.  
  347. # non-meaty frame+
  348. &5 W10,2.W55,4.W2,-4.! neither kicks
  349. &5 W10,2.W56,4.W2,-4.! both kick (+3)
  350.  
  351. # whiffed total execution
  352. &5 W10,-U.W5,+2.W33,4.! no kick
  353. &5 W10,-U.W5,+2.W34,4.! kick (35)
  354.  
  355. # attacker recovers on 57 on hit - 35 on whiff = 22 hitstop
  356.  
  357. ################################################################################
  358. # [vsav] demitri vs. morrigan, tower of arrogance, normal speed
  359. # testing demitri s.LP
  360.  
  361. # startup
  362. &3 W10,1.W2,-_R,W20*! blocked (3 pre-active)
  363. &3 W10,1.W3,-_R,W20*! hit (4 incl. active)
  364.  
  365. # non-meaty frame+
  366. &3 W10,1.W22,4.-W5,4.! neither kicks
  367. &3 W10,1.W23,4.-W5,4.! both kick (+6)
  368.  
  369. # meaty frame+
  370. &3 W10,D6._R,W80,^R,W24,1.! whiff, too early
  371. &3 W10,D6._R,W80,^R,W25,1.W22,4.-W7,4.! hit meaty, neither kicks
  372. &3 W10,D6._R,W80,^R,W25,1.W23,4.-W7,4.! hit meaty, both kick (+8)
  373. # (+8 meaty) - (+6 non-meaty) + 1 = 3 active
  374.  
  375. # whiffed total execution
  376. &3 W10,-_D,+1.W11,4.-^D! no kick
  377. &3 W10,-_D,+1.W12,4.-^D! kick (13)
  378. # 13 total - 3 startup - 3 active = 7 recovery
  379.  
  380. # attacker recovers on 24 on hit - 13 on whiff = 11 hitstop
  381. # dummy recovers on 30 - 3 startup - 11 hitstop = 16 hitstun
  382. # macrolua results: 3 + 3 + 7 = 13; +6
  383. # shu data: 3 + 3 + 7 = 13; +6
  384.  
  385. ################################################################################
  386. # [sfiii3] urien vs akuma, akuma stage
  387. # testing urien s.MP
  388.  
  389. # startup
  390. &2 W10,2.W4,-_R,W20*! blocked (5 pre-active)
  391. &2 W10,2.W5,-_R,W20*! hit (6 incl. active)
  392.  
  393. # non-meaty frame+
  394. &2 W10,2.W25,1.-1.! neither jabs
  395. &2 W10,2.W26,1.-1.! both jab (28 - 27 = +1)
  396.  
  397. # meaty frame+
  398. &2 W10,D6._R,W60,^R,W8,2.! whiff, too early
  399. &2 W10,D6._R,W60,^R,W9,2.W27,1...-1.! hit meaty, neither jabs
  400. &2 W10,D6._R,W60,^R,W9,2.W28,1...-1.! hit meaty, both jab (+3)
  401. # (+3 meaty) - (+1 non-meaty) + 1 = 3 active
  402.  
  403. # total execution
  404. &2 W10,-U.W10,+2.W18,1.! no jab
  405. &2 W10,-U.W10,+2.W19,1.! jab (20)
  406. # 20 total - 5 startup - 3 active = 12 recovery
  407.  
  408. # attacker recovers on 27 on hit - 20 on whiff = 7 hitstop
  409. # dummy recovers on 28 - 5 startup - 7 hitstop = 16 hitstun
  410. # macrolua results: 5 + 3 + 12 = 20; +1
  411. # gr.qee.jp data: 5 + 5 + 10 = 20; +1
  412. # karathrow data: 5 + 4 + 10 = 19; +1
  413.  
  414. ################################################################################
  415. # [sfiii3] dudley vs ken, dudley stage
  416. # testing dudley SA3 (corkscrew)
  417.  
  418. # startup
  419. &5 W10,-(R..R.W10)4,W10,+D.DR.R.D.DR.R.1.W3,-6.! kick (last frame of prefreeze: 4)
  420. &5 W10,-(R..R.W10)4,W10,+D.DR.R.D.DR.R.1.W4,-6.! no kick (first frame of freeze: 5)
  421. &5 W10,-(R..R.W10)4,W10,+D.DR.R.D.DR.R.1.W50,-6.! no kick (last frame of freeze: 51)
  422. &5 W10,-(R..R.W10)4,W10,+D.DR.R.D.DR.R.1.W51,-6.! kick (first frame of postfreeze: 52)
  423. &5 W10,D.DR.R.D.DR.R.1.W50,-_R,W60,^R! block (last frame before active: 51)
  424. &5 W10,D.DR.R.D.DR.R.1.W51,-_R,W60,^R! hit (first active frame: 52)
  425.  
  426. # prefreeze duration = 4
  427. # superfreeze duration = 52 - 5 = 47
  428. # postfreeze duration = 52 - 51 = 1
  429. # macrolua results: 4 (47) 1
  430. # gr.qee.jp data: 1
  431.  
  432. # total execution
  433. &5 W10,D.DR.R.D.DR.R.1.W107,6.! hit, no kick
  434. &5 W10,D.DR.R.D.DR.R.1.W108,6.! hit, kick
  435. &5 W10,-(R..R.W10)4,W10,+D.DR.R.D.DR.R.1.W83,6.! whiff, no kick
  436. &5 W10,-(R..R.W10)4,W10,+D.DR.R.D.DR.R.1.W84,6.! whiff, kick
  437. # attacker recovers on 109 on hit - 85 on whiff = 24 hitstop
  438.  
  439. ################################################################################
  440. # [sfiii3] ryu vs q, ryu stage
  441. # testing ryu SA1 (shinkuu)
  442.  
  443. # startup
  444. &2 W10 -R..R.+L..L.W60,D.DR.R.D.DR.R.1.W4,-6._R,W80*! kick (last frame of prefreeze: 5)
  445. &2 W10 -R..R.+L..L.W60,D.DR.R.D.DR.R.1.W5,-6._R,W80*! no kick (first frame of freeze: 6)
  446. &2 W10 -R..R.+L..L.W60,D.DR.R.D.DR.R.1.W51,-6._R,W80*! no kick (last frame of freeze: 52)
  447. &2 W10 -R..R.+L..L.W60,D.DR.R.D.DR.R.1.W52,-6._R,W80*! kick (first frame of postfreeze: 53)
  448. &2 W10 D.DR.R.D.DR.R.1.W54,-_R,W40*! blocked (last frame before active: 55)
  449. &2 W10 D.DR.R.D.DR.R.1.W55,-_R,W40*! hit (first active frame: 56)
  450.  
  451. # prefreeze duration = 5
  452. # superfreeze duration = 53 - 6 = 47
  453. # postfreeze duration = 56 - 53 = 3
  454. # macrolua results: 5 (47) 3
  455. # gr.qee.jp data: 3
  456.  
  457. ################################################################################
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