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Feb 22nd, 2017
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  1. [GLOBAL]
  2.  
  3. UseWeaponConfigurations = 1
  4. Panic = 0
  5.  
  6. [AIMBOT]
  7.  
  8. Active = 1
  9. Bone = 8
  10. Fov = 2
  11. Smooth = 30
  12. AimTime = 1
  13. IgnoreJumping = 0
  14. TargetAllies = 0
  15. Key = 1
  16. RecoilControlSystem = 1
  17. NonSticky = 1
  18. UseIntelligentSmooth = 0
  19. IntelligentSmoothFactor = 0
  20. UseIntelligentFov = 0
  21. IntelligentFovFactor = 0
  22. VisCheck = 1
  23.  
  24. [TRIGGERBOT]
  25.  
  26. Active = 0
  27. Key = 5
  28. BurstFire = 0
  29. DelayBullet = 1
  30. Magnet = 1
  31.  
  32. [KNIFEBOT]
  33.  
  34. Active = 0
  35. Mode = 1
  36. Key = 4
  37. Fov = 5
  38.  
  39. [ESP]
  40.  
  41. Box = 1
  42. Head = 1
  43. Health = 1
  44. Armor = 1
  45. ArmorBar = 0
  46. Healthbar = 1
  47. Weapon = 0
  48. Distance = 0
  49. Name = 1
  50. Bone = 1
  51. RunningOnly = 0
  52. SpottedOnly = 0
  53. EnemyOnly = 1
  54. Defuse = 1
  55. Walking = 1
  56. Zoom = 1
  57. Rank = 1
  58.  
  59. [SONAR]
  60.  
  61. Active = 0
  62. Key = 9
  63. Fov = 10
  64.  
  65. [VISUAL]
  66.  
  67. Key = 0
  68. RadarHack = 0
  69.  
  70. [OVERLAY]
  71.  
  72. UseOverlay = 1
  73. OverlayRefreshRate = 15
  74. SniperCrosshair = 1
  75. RecoilCrosshair = 1
  76.  
  77. [REMOVAL]
  78.  
  79. NoFlash = 0
  80.  
  81. [BUNNYHOP]
  82.  
  83. Active = 1
  84. Key = 5
  85.  
  86. [PISTOL]
  87.  
  88. Active = 1
  89. Bone = 8
  90. Fov = 1.2
  91. Smooth = 15
  92. AimTime = 0
  93. IgnoreJumping = 0
  94. TargetAllies = 0
  95. Key = 1
  96. RecoilControlSystem = 1
  97. NonSticky = 1
  98. UseIntelligentSmooth = 0
  99. IntelligentSmoothFactor = 0
  100. UseIntelligentFov = 0
  101. IntelligentFovFactor = 0
  102. VisCheck = 1
  103.  
  104. [SHOTGUN]
  105.  
  106. Active = 1
  107. Bone = 6
  108. Fov = 3
  109. Smooth = 40
  110. AimTime = 0
  111. IgnoreJumping = 0
  112. TargetAllies = 0
  113. Key = 1
  114. RecoilControlSystem = 1
  115. NonSticky = 1
  116. UseIntelligentSmooth = 0
  117. IntelligentSmoothFactor = 0
  118. UseIntelligentFov = 0
  119. IntelligentFovFactor = 0
  120. VisCheck = 1
  121.  
  122. [SMG]
  123.  
  124. Active = 1
  125. Bone = 6
  126. Fov = 3
  127. Smooth = 60
  128. AimTime = 0
  129. IgnoreJumping = 0
  130. TargetAllies = 0
  131. Key = 1
  132. RecoilControlSystem = 1
  133. NonSticky = 1
  134. UseIntelligentSmooth = 0
  135. IntelligentSmoothFactor = 0
  136. UseIntelligentFov = 0
  137. IntelligentFovFactor = 0
  138. VisCheck = 1
  139.  
  140. [ASR]
  141.  
  142. Active = 1
  143. Bone = 8
  144. Fov = 2
  145. Smooth = 40
  146. AimTime = 1
  147. IgnoreJumping = 0
  148. TargetAllies = 0
  149. Key = 1
  150. RecoilControlSystem = 1
  151. NonSticky = 1
  152. UseIntelligentSmooth = 0
  153. IntelligentSmoothFactor = 0
  154. UseIntelligentFov = 0
  155. IntelligentFovFactor = 0
  156. VisCheck = 1
  157.  
  158. [MG]
  159.  
  160. Active = 1
  161. Bone = 8
  162. Fov = 2
  163. Smooth = 60
  164. AimTime = 0
  165. IgnoreJumping = 0
  166. TargetAllies = 0
  167. Key = 1
  168. RecoilControlSystem = 1
  169. NonSticky = 1
  170. UseIntelligentSmooth = 0
  171. IntelligentSmoothFactor = 0
  172. UseIntelligentFov = 0
  173. IntelligentFovFactor = 0
  174. VisCheck = 1
  175.  
  176. [SNIPER]
  177.  
  178. Active = 1
  179. Bone = 6
  180. Fov = 2
  181. Smooth = 40
  182. AimTime = 0
  183. IgnoreJumping = 0
  184. TargetAllies = 0
  185. Key = 1
  186. RecoilControlSystem = 0
  187. NonSticky = 1
  188. UseIntelligentSmooth = 0
  189. IntelligentSmoothFactor = 0
  190. UseIntelligentFov = 0
  191. IntelligentFovFactor = 0
  192. VisCheck = 1
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