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Jan 31st, 2015
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  1. #
  2. on join:
  3. player has played before:
  4. if {pker.%player%.amount} is 1:
  5. set join message to "&c&o%player% Level I Criminal has joined"
  6. if {pker.%player%.amount} is 2:
  7. set join message to "&c&o%player% Level II Criminal has joined"
  8. if {pker.%player%.amount} is 3:
  9. set join message to "&c&o%player% Level III Criminal has joined"
  10. if {pker.%player%.amount} is 4:
  11. set join message to "&c&o%player% Level IV Criminal has joined"
  12. if {pker.%player%.amount} is 5:
  13. set join message to "&c&o%player% Level V Criminal has joined"
  14.  
  15. every 1 minute:
  16. loop all players:
  17. if {pker.%loop-player%.amount} is set:
  18. if {pker.%loop-player%.pay} is not set:
  19. add 1 to {pker.%loop-player%.pay}
  20. if {pker.%loop-player%.pay} is more than 30:
  21. delete {pker.%loop-player%.pay}
  22. else:
  23. if {pker.%loop-player%.pay} is less than 30:
  24. add 1 to {pker.%loop-player%.pay}
  25. if {pker.%loop-player%.pay} is 30:
  26. delete {pker.%loop-player%.pay}
  27. if {pker.%loop-player%.amount} is 5:
  28. add {pk.%loop-player%.amount} * 0.15 to loop-player's money
  29. message "&c&oSometimes crime does pay!" to loop-player
  30. message "&7&oYou earned %{pk.%loop-player%.amount} * 0.15% &7&oRupees" to loop-player
  31. if {pker.%loop-player%.amount} is 4:
  32. add {pk.%loop-player%.amount} * 0.65 to loop-player's money
  33. message "&c&oSometimes crime does pay!" to loop-player
  34. message "&7&oYou earned %{pk.%loop-player%.amount} * 0.65% &7&oRupees" to loop-player
  35. if {pker.%loop-player%.amount} is 3:
  36. add {pk.%loop-player%.amount} * 0.95 to loop-player's money
  37. message "&c&oSometimes crime does pay!" to loop-player
  38. message "&7&oYou earned %{pk.%loop-player%.amount} * 0.95% &7&oRupees" to loop-player
  39. if {pker.%loop-player%.amount} is 2:
  40. add {pk.%loop-player%.amount} * 1.15 to loop-player's money
  41. message "&c&oSometimes crime does pay!" to loop-player
  42. message "&7&oYou earned %{pk.%loop-player%.amount} * 1.15% &7&oRupees" to loop-player
  43. if {pker.%loop-player%.amount} is 1:
  44. add {pk.%loop-player%.amount} * 1.25 to loop-player's money
  45. message "&c&oSometimes crime does pay!" to loop-player
  46. message "&7&oYou earned %{pk.%loop-player%.amount} * 1.25% &7&oRupees" to loop-player
  47.  
  48. every 40 seconds:
  49. loop all players:
  50. remove loop-player from {crims::*}
  51. if {pk.%loop-player%.amount} is set:
  52. remove loop-player from {crims::*}
  53. add loop-player to {crims::*}
  54. if "%regions at loop-player%" contains "neverland":
  55. if {pk.%loop-player%.amount} is set:
  56. if {pk.%loop-player%.amount} is not 0:
  57. subtract 2 from {pk.%loop-player%.amount}
  58. if {pk.%loop-player%.amount} is less than 0:
  59. delete {pk.%loop-player%.amount}
  60. delete {pk.%loop-player%}
  61. delete {pker.%loop-player%.amount}
  62. delete {pker.%loop-player%}
  63. delete {pker.%loop-player%.pay}
  64. remove loop-player from {crims::*}
  65. execute console command "manudelsub %loop-player% criminal"
  66. if {pk.%loop-player%.amount} is 0:
  67. delete {pk.%loop-player%.amount}
  68. delete {pk.%loop-player%}
  69. delete {pker.%loop-player%.amount}
  70. delete {pker.%loop-player%}
  71. delete {pker.%loop-player%.pay}
  72. remove loop-player from {crims::*}
  73. execute console command "manudelsub %loop-player% criminal"
  74. else:
  75. if {pk.%loop-player%.amount} is more than 0:
  76. subtract 1 from {pk.%loop-player%.amount}
  77. if {pk.%loop-player%.amount} is less than 0:
  78. delete {pk.%loop-player%.amount}
  79. delete {pk.%loop-player%}
  80. delete {pker.%loop-player%.amount}
  81. delete {pker.%loop-player%}
  82. delete {pker.%loop-player%.pay}
  83. remove loop-player from {crims::*}
  84. execute console command "manudelsub %loop-player% criminal"
  85. if {pk.%loop-player%.amount} is 0:
  86. delete {pk.%loop-player%.amount}
  87. delete {pk.%loop-player%}
  88. delete {pker.%loop-player%.amount}
  89. delete {pker.%loop-player%}
  90. delete {pker.%loop-player%.pay}
  91. remove loop-player from {crims::*}
  92. message "&7&oYou are no longer a criminal!" to loop-player
  93. execute console command "manudelsub %loop-player% criminal"
  94. set {goodpk.%loop-player%} to 1
  95. if {pk.%loop-player%.amount} is more than 1440:
  96. set {pker.%loop-player%.amount} to 5
  97. else:
  98. if {pk.%loop-player%.amount} is more than 720:
  99. set {pker.%loop-player%.amount} to 4
  100. else:
  101. if {pk.%loop-player%.amount} is more than 360:
  102. set {pker.%loop-player%.amount} to 3
  103. else:
  104. if {pk.%loop-player%.amount} is more than 180:
  105. set {pker.%loop-player%.amount} to 2
  106. else:
  107. if {pk.%loop-player%.amount} is less than 180:
  108. set {pker.%loop-player%.amount} to 1
  109.  
  110. on death of player:
  111. if attacker is online:
  112. if attacker is in world "world" or "world_nether" or "world_the_end":
  113. if "%regions at attacker%" does not contain "WarZone" or "fairpvp" or "nuketown":
  114. if {goodpk.%victim%} is set:
  115. if {pk.%attacker%.amount} is not set:
  116. set {pk.%attacker%.amount} to 180
  117. set {pker.%attacker%.amount} to 1
  118. add attacker to {crims::*}
  119. delete {goodpk.%attacker%}
  120. message "&c&oYou have been flagged a Level I criminal for killing %victim% a neutral player!" to attacker
  121. wait 1 tick
  122. message "&c&oAvoid town guards for the next 30 minutes!" to attacker
  123. execute console command "manuaddsub %attacker% criminal"
  124. message "&c&o%attacker% is now a Level I Criminal" to players
  125. stop
  126. else:
  127. if {pker.%attacker%.amount} is 1:
  128. set {pker.%attacker%.amount} to 2
  129. add 360 to {pk.%attacker%.amount}
  130. message "&c&oYou have been flagged a Level II criminal for killing %victim% a neutral player!" to attacker
  131. wait 1 tick
  132. message "&c&oAvoid town guards for the next hour of playtime!" to attacker
  133. wait 1 tick
  134. message "&c&o%attacker% is now a Level II Criminal" to players
  135. stop
  136. else:
  137. if {pker.%attacker%.amount} is 2:
  138. set {pker.%attacker%.amount} to 3
  139. add 720 to {pk.%attacker%.amount}
  140. message "&c&oYou have been flagged a Level III criminal for killing %victim% a neutral player!" to attacker
  141. wait 1 tick
  142. message "&c&oAvoid town guards for the next 2 hours of playtime!" to attacker
  143. wait 1 tick
  144. message "&c&o%attacker% is now a Level III Criminal" to players
  145. stop
  146. else:
  147. if {pker.%attacker%.amount} is 3:
  148. set {pker.%attacker%.amount} to 4
  149. add 1440 to {pk.%attacker%.amount}
  150. message "&c&oYou have been flagged a Level IV criminal for killing %victim% a neutral player!" to attacker
  151. wait 1 tick
  152. message "&c&oAvoid town guards for the next 4 hours of playtime!" to attacker
  153. wait 1 tick
  154. message "&c&o%attacker% is now a Level IV Criminal" to players
  155. stop
  156. else:
  157. if {pker.%attacker%.amount} is 4:
  158. set {pker.%attacker%.amount} to 5
  159. add 2880 to {pk.%attacker%.amount}
  160. message "&c&oYou have been flagged a Level V criminal for killing %victim% a neutral player!" to attacker
  161. wait 1 tick
  162. message "&c&oAvoid town guards for the next 8 hours of playtime!" to attacker
  163. wait 1 tick
  164. message "&c&o%attacker% is now a Level V Criminal" to players
  165. stop
  166. else:
  167. if {pker.%attacker%.amount} is 5:
  168. if {pk.%attacker%.amount} is less than 9999:
  169. add 90 to {pk.%attacker%.amount}
  170. message "&c&oYour criminal status has been extended an additional 15 minutes" to attacker
  171. message "&c&o%attacker%'s criminal bounty has increased"
  172. stop
  173. else:
  174. if {pk.%attacker%.amount} is more than 9999:
  175. message "&c&oYou have reached maximum criminal reputation, beware!"
  176. stop
  177. else:
  178. if {pker.%victim%.amount} is set:
  179. if {pker.%attacker%.amount} is set:
  180. subtract 10% from {pk.%victim%.amount}
  181. add 5% to {pk.%attacker%.amount}
  182. message "&c&oYou were slain by another criminal and have lost 10 percent of your criminal reputation!" to victim
  183. message "&c&oYouhave slain another criminal and increased your criminal reputation by 5 percent!"
  184. stop
  185. else:
  186. if {goodpk.%attacker%} is set:
  187. subtract 30% from {pk.%victim%.amount}
  188. message "&c&oYou were slain by the galliant %attacker% and have lost 30 percent of your criminal reputation!" to victim
  189. if {pker.%victim%.amount} is set:
  190. add {pk.%victim%.amount} / 100 * 20 to attacker's money
  191. message "&7&oYou earned %{pk.%victim%.amount} / 100 * 20% Rupees for killing criminal %victim%!" to attacker
  192.  
  193. on rightclick holding stick:
  194. if name of player's held item is "&2&lLemonhaze Joint" or "&2&lNether Kush Joint" or "&2&lAfghan Kush Joint" or "&2&lWatermelon Kush Joint" or "&2&lSilverhaze Joint" or "&2&lPurplehaze Joint" or "&2&lCocoa Kush Joint" or "&2&lBubbleberry Joint" or "n&2&lNorthern Lights Joint" or "&2&lJamaican Pearl Joint" or "sour diesel joint" or "&2&lAlanthya Gold Joint":
  195. if player has flint and steel in their inventory:
  196. show smoke at block above event-location
  197. if {pk.%player%.amount} is not set:
  198. set {pk.%player%.amount} to 30
  199. add player to {crims::*}
  200. message "&c&oYou Have been flagged as a criminal for the next 5 minutes of gameplay!"
  201. wait 1 tick
  202. message "&c&oAvoid town guards!"
  203. execute console command "manuaddsub %player% criminal"
  204. else:
  205. if {pk.%player%.amount} is set:
  206. chance of 25%:
  207. if {pk.%player%.amount} is less than 9999:
  208. add 15 to {pk.%player%.amount}
  209. message "&c&oYou have been flagged as a criminal for an additional 2.5 minutes of gameplay!"
  210. if {pker.%player%.amount} is not set:
  211. set {pker.%player%.amount} to 1
  212. else:
  213. if {pk.%player%.amount} is more than 180:
  214. set {pker.%player%.amount} to 2
  215. if {pk.%player%.amount} is more than 360:
  216. set {pker.%player%.amount} to 3
  217. if {pk.%player%.amount} is more than 720:
  218. set {pker.%player%.amount} to 4
  219. if {pk.%player%.amount} is more than 1440:
  220. set {pker.%player%.amount} to 5
  221.  
  222. on join:
  223. wait 10 seconds
  224. if {pk.%player%.amount} is not set:
  225. set {goodpk.%player%} to 1
  226. else:
  227. add player to {crims::*}
  228. execute console command "manuaddsub %player% criminal"
  229.  
  230. on quit:
  231. if {goodpk.%player%} is set:
  232. delete {goodpk.%player%}
  233. if {pk.%player%.amount} is set:
  234. remove player from {crims::*}
  235. execute console command "manudelsub %player% criminal"
  236. add player to {offlinecrims::*}
  237. set {offlinecrims::%player%} to now
  238.  
  239. every 10 minutes:
  240. loop {offlinecrims::*}:
  241. if difference between {offlinecrims::%loop-value%} and now is more than 7 days:
  242. delete {offlinecrims::%loop-value%}
  243.  
  244. command /crimclear:
  245. trigger:
  246. if difference between now and {offlinecrims.%player%} is more than 7 days:
  247. delete {pker.%player%.amount}
  248. delete {pk.%player%.amount}
  249. delete {pker.%player%.amount}
  250. remove player from {crims::*}
  251.  
  252. command /crimelevel [<player>]:
  253. trigger:
  254. if arg is not set:
  255. if {pk.%player%.amount} is not set:
  256. message "%player% &ais not a criminal %{pker.%arg-player%.pay}%"
  257. else:
  258. message "&c&oYou are a Level %{pker.%player%.amount}% Criminal"
  259. wait 1 tick
  260. message "&c&oCriminal Reputation <%{pk.%player%.amount}%>"
  261. else:
  262. if arg is online:
  263. if {pk.%arg-player%.amount} is not set:
  264. message "%arg-player% &ais not a criminal"
  265. else:
  266. message "&c&o%arg-player% is a Level %{pker.%arg-player%.amount}% Criminal"
  267. message "&c&oCriminal Reputation <%{pk.%arg-player%.amount}%>"
  268. if arg is not online:
  269. message "&c&o%arg-player% is not online."
  270.  
  271. command /criminals:
  272. trigger:
  273. message "&c&oOnline Criminals: %{crims::*}%"
  274.  
  275. command /crimes:
  276. trigger:
  277. message "&o&4=======&f&o&lCriminalActivity&9&o======="
  278. message "&c&oCrimes"
  279. message "&7&oPlayers become criminals for either killing a neutral player"
  280. message "&7&o(A player not listed in /criminals) or you can become a"
  281. message "&7&ocriminal by smoking weed cultivated with the weed plugin."
  282. message "&2&oWeed Guide -->http://www.alanthya.com/forum/m/4719887/viewthread/16975985-weed"
  283.  
  284. command /crimeperks:
  285. trigger:
  286. message "&o&4=======&f&o&lCriminalActivity&9&o======="
  287. message "&c&oCriminal Perks"
  288. message "&7&o&c&oCriminals &7&oreceive a &b10%% &7&oMcMMO skill gain boost,"
  289. message "&7&oas well as criminal pay proportionate to their"
  290. message "&7&ocriminal level every 1/2 hour online."
  291.  
  292. command /crimeguide [<text>]:
  293. trigger:
  294. if arg-1 is not set:
  295. message "&o&4=======&f&o&lCriminalActivity&9&o======="
  296. message "&c&o&nCriminal Guide"
  297. message ""
  298. message "&7&o*&b/crimelevel &7&ois reduced by &b1 &7&opoint every &b10 &7&oseconds"
  299. message "&7&o*&b/crimelevel &7&ois lost slower while in &c&oBuc's Den."
  300. message "&7&o*&b&oNon-Criminals &7&othat kill &c&oCriminals &7&oearn &b20%% &7&oof their &b/crimelevel &7&opaid in Rupees"
  301. message "&7&o*&c&oCriminals &7&okilled by &b&oNon-Criminals &7&olose &b20%% &7&oof &b/crimelevel"
  302. message "&7&o*&c&oCriminals &7&okilled by &c&oCriminals &7&olose &b10%% &7of &b/crimelevel"
  303. message "&7&o*&c&oCriminals &7&othat kill &cCriminals &7&owill boost their &b/crimelevel &7&oby &b5%%"
  304. message "&7&o*You will not be flagged as a &cCriminal &7&owhen killing in &cWarZones."
  305. message "&7&o*&c&oCriminals &7&oshould avoid Town Guards at all costs."
  306.  
  307. command /adjudicate [<text>]:
  308. trigger:
  309. if arg-1 is not set:
  310. if {pker.%player%.amount} is not set:
  311. message "&7&oYou are not charged with any crimes!"
  312. if {pker.%player%.amount} is set:
  313. execute console command "manudelsub %player% criminal"
  314. delete {pk.%player%.amount}
  315. remove player from {crims::*}
  316. if {pker.%player%.amount} is 1:
  317. chance of 20%:
  318. delete {pker.%player%.amount}
  319. delete {pk.%player%.amount}
  320. delete {pker.%player%.amount}
  321. set {goodpk.%player%} to 1
  322. execute console command "jail %player% 10m bubba"
  323. message "&7&oThe High Court of Alanthya finds you guilty of"
  324. message "&7&oyour crimes and sentences you to 10 minutes of jail time"
  325. message "&7&oand fined 1%% of your balance: &f%player's balance% * 1.01 - %player's balance%"
  326. message "&7&o%player% has been found guilty of Level I criminal activity" to players
  327. message "&7&oand has been sentenced to 10 minutes in jail." to players
  328. subtract 1% from player's money
  329. else:
  330. message "Case dismissed, you are clear of all criminal charges!"
  331. message "&7&o%player% has been cleared of all criminal charges" to players
  332. delete {pker.%player%.amount}
  333. delete {pk.%player%.amount}
  334. set {goodpk.%player%} to 1
  335. if {pker.%player%.amount} is 2:
  336. chance of 35%:
  337. delete {pker.%player%.amount}
  338. delete {pk.%player%.amount}
  339. set {goodpk.%player%} to 1
  340. execute console command "jail %player% 15m bubba"
  341. message "&7&oThe High Court of Alanthya finds you guilty of"
  342. message "&7&oyour crimes and sentences you to 15 minutes of jail time"
  343. message "&7&oand fined 1.5%% of your balance: &f%player's balance% * 1.015 - %player's balance%"
  344. message "&7&o%player% has been found guilty of Level II criminal activity" to players
  345. message "&7&oand has been sentenced to 15 minutes in jail." to players
  346. subtract 1.5% from player's money
  347. else:
  348. message "&7&o%player% has been cleared of all criminal charges" to players
  349. message "Case dismissed, you are clear of all criminal charges!"
  350. delete {pker.%player%.amount}
  351. delete {pk.%player%.amount}
  352. set {goodpk.%player%} to 1
  353. if {pker.%player%.amount} is 3:
  354. chance of 40%:
  355. delete {pk.%player%.amount}
  356. delete {pker.%player%.amount}
  357. set {goodpk.%player%} to 1
  358. execute console command "jail %player% 20m bubba"
  359. message "&7&oThe High Court of Alanthya finds you guilty of"
  360. message "&7&oyour crimes and sentences you to 20 minutes of jail time"
  361. message "&7&oand fined 2%% of your balance: &f%player's balance% * 1.02 - %player's balance%"
  362. message "&7&o%player% has been found guilty of Level III criminal activity" to players
  363. message "&7&oand has been sentenced to 15 minutes in jail." to players
  364. subtract 2% from player's money
  365. else:
  366. message "&7&o%player% has been cleared of all criminal charges" to players
  367. message "Case dismissed, you are clear of all criminal charges!"
  368. delete {pker.%player%.amount}
  369. delete {pk.%player%.amount}
  370. set {goodpk.%player%} to 1
  371. if {pker.%player%.amount} is 4:
  372. chance of 45%:
  373. delete {pker.%player%.amount}
  374. delete {pk.%player%.amount}
  375. set {goodpk.%player%} to 1
  376. execute console command "jail %player% 25m bubba"
  377. execute console command "manudelsub %player% criminal"
  378. message "&7&oThe High Court of Alanthya finds you guilty of"
  379. message "&7&oyour crimes and sentences you to 25 minutes of jail time"
  380. message "&7&oand fined 2.5%% of your balance: &f%player's balance% * 1.025 - %player's balance%"
  381. message "&7&o%player% has been found guilty of Level IV criminal activity" to players
  382. message "&7&oand has been sentenced to 25 minutes in jail." to players
  383. subtract 2.5% from player's money
  384. else:
  385. message "Case dismissed, you are clear of all criminal charges!"
  386. message "&7&o%player% has been cleared of all criminal charges" to players
  387. delete {pker.%player%.amount}
  388. delete {pk.%player%.amount}
  389. set {goodpk.%player%} to 1
  390. if {pker.%player%.amount} is 5:
  391. chance of 55%:
  392. delete {pker.%player%.amount}
  393. delete {pk.%player%.amount}
  394. set {goodpk.%player%} to 1
  395. execute console command "jail %player% 30m bubba"
  396. execute console command "manudelsub %player% criminal"
  397. message "&7&oThe High Court of Alanthya finds you guilty of"
  398. message "&7&oyour crimes and sentences you to 30 minutes of jail time"
  399. message "&7&oand fined 3%% of your balance: &f%player's balance% * 1.03 - %player's balance%"
  400. message "&7&o%player% has been found guilty of Level V criminal activity" to players
  401. message "&7&oand has been sentenced to 30 minutes in jail." to players
  402. subtract 3% from player's money
  403. else:
  404. message "&7&o%player% has been cleared of all criminal charges" to players
  405. message "Case dismissed, you are clear of all criminal charges!"
  406. delete {pker.%player%.amount}
  407. delete {pk.%player%.amount}
  408. set {goodpk.%player%} to 1
  409. if arg-1 is "info":
  410. message "&o&4=======&f&o&lCriminalActivity&9&o======="
  411. message "&c&oAdjudication Process"
  412. message "&7&oAdjudication allows criminals a chance to present their case"
  413. message "&7&oto the High Court of Alanthya, which a player has a chance of"
  414. message "&7&ohaving their criminal charges being dropped instantly, or if"
  415. message "&7&othe powers that be decide the player is guilty, will fine"
  416. message "&7&oa Lv. I criminal 1%% of their balance or a maximum of"
  417. message "&7&o3%% fine for a Lv. 5 criminal."
  418. message "&7&oAs well, the guilty party will be sentenced to jail and"
  419. message "&7&oserve time based on their Criminal Level. Maximum 30 minute sentence."
  420.  
  421.  
  422. command /crimepay:
  423. trigger:
  424. if {pker.%player%.amount} is not set:
  425. message "&7&oDa boss doesnt know you, scram kid!"
  426. if {pker.%player%.amount} is 1:
  427. message "&7&oYour expected payout is %{pk.%player%.amount} * 1.25% Rupees"
  428. if {pker.%player%.amount} is 2:
  429. message "&7&oYour expected payout is %{pk.%player%.amount} * 1.15% Rupees"
  430. if {pker.%player%.amount} is 3:
  431. message "&7&oYour expected payout is %{pk.%player%.amount} * 0.95% Rupees"
  432. if {pker.%player%.amount} is 4:
  433. message "&7&oYour expected payout is %{pk.%player%.amount} * 0.65% Rupees"
  434. if {pker.%player%.amount} is 5:
  435. message "&7&oYour expected payout is %{pk.%player%.amount} * 0.15% Rupees"
  436.  
  437. command /criminalset <player>:
  438. trigger:
  439. if player has the permission "criminal.admin":
  440. set {pk.%arg-player%.amount} to 9500
  441. set {pker.%arg-player%.amount} to 5
  442. delete {goodpk.%arg-player%}
  443. execute console command "manuaddsub %arg% criminal"
  444.  
  445. command /criminalreset <player>:
  446. trigger:
  447. if player has the permission "criminal.admin":
  448. delete {pk.%arg-player%.amount}
  449. delete {pker.%arg-player%.amount}
  450. delete {pker.%arg-player%.pay}
  451. set {goodpk.%arg-player%} to 1
  452. delete {crims::*}
  453. execute console command "manudelsub %arg-player% criminal"
  454.  
  455. command /crimehelp [<text>]:
  456. trigger:
  457. if arg-1 is not set:
  458. message "&o&4=======&f&o&lCriminalActivity&9&o======="
  459. message "&c&o&nCommands"
  460. message ""
  461. message "&7&o/criminals - Lists online criminals"
  462. message "&7&o/crimelevel - Shows your current criminal level and reputation"
  463. message "&7&o/crimelevel <player> - Shows an online players criminal level"
  464. message "&7&o/crimes - Criminal Actions"
  465. message "&7&o/crimeperks - The benefits of being a criminal"
  466. message "&7&o/crimeguide - Thug knowledge"
  467. message "&7&o/crimepay - Payroll"
  468. message "&7&o/adjudicate info - Information on the court process"
  469. message "&7&o/adjudicate - Go to Trial"
  470.  
  471. every 9 minutes:
  472. delete {crims::*}
  473. loop all players:
  474. if {pk.%loop-player%.amount} is set:
  475. add loop-player to {crims::*}
  476.  
  477. every 20 minutes:
  478. message "&c&o$Wanted$&r&c: %{crims::*}%" to players
  479.  
  480. on join:
  481. if {pk.%player%.amount} is more than 9999:
  482. set {pk.%player%.amount} to 9998
  483.  
  484. on rightclick holding nether star:4:
  485. if lore of player's tool contains "Get out of jail FREE":
  486. cancel the event
  487. remove 1 nether star:4 from player
  488. execute console command "unjail %player%"
  489.  
  490. on rightclick holding nether star:5:
  491. if lore of player's tool contains "Criminal Pardon":
  492. cancel the event
  493. remove 1 nether star:5 from player
  494. delete {pk.%player%.amount}
  495. delete {pker.%player%.amount}
  496. delete {pker.%player%.pay}
  497. set {goodpk.%player%} to 1
  498. remove player from {crims::*}
  499. execute console command "manudelsub %player% criminal"
  500.  
  501. on command "f money d" or "efmoney d" or "econ pay" or "eecon pay":
  502. if {pk.%player%} is set:
  503. cancel the event
  504. message "&7Criminals are not welcome to use instant payment systems!"
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