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myimagesheet@2x.lua

Dec 22nd, 2013
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Lua 0.93 KB | None | 0 0
  1. --
  2. -- created with TexturePacker (http://www.codeandweb.com/texturepacker)
  3. --
  4. -- $TexturePacker:SmartUpdate:cd8fa5bf4d110d0b49c00aa9ae437e62:915268d0721dd78627bc4ca8d9940bc8:a9a26926288c90304827dd135d60fc65$
  5. --
  6. -- local sheetInfo = require("mysheet")
  7. -- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() )
  8. -- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} )
  9. --
  10.  
  11. local SheetInfo = {}
  12.  
  13. SheetInfo.sheet =
  14. {
  15.     frames = {
  16.    
  17.         {
  18.             -- background
  19.             x=4,
  20.             y=4,
  21.             width=568,
  22.             height=384,
  23.  
  24.         },
  25.     },
  26.    
  27.     sheetContentWidth = 576,
  28.     sheetContentHeight = 392
  29. }
  30.  
  31. SheetInfo.frameIndex =
  32. {
  33.  
  34.     ["background"] = 1,
  35. }
  36.  
  37. function SheetInfo:getSheet()
  38.     return self.sheet;
  39. end
  40.  
  41. function SheetInfo:getFrameIndex(name)
  42.     return self.frameIndex[name];
  43. end
  44.  
  45. return SheetInfo
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