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By: a guest | Feb 9th, 2010 | Syntax: None | Size: 48.65 KB | Hits: 11 | Expires: Never
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  1. ;dink .ini file, be sure to back it up before you change it!
  2. ;NOTE:  This file is rarely directly editted - the DINKEDIT.EXE program
  3.  
  4. can make changes to
  5. ;it directly, allowing you to graphically set 'depth dots' and hardboxes.
  6.  
  7. //load dink
  8.  
  9. load_sequence_now tiles\s 10 BLACK
  10.  
  11. //dinks idle
  12.  
  13. load_sequence_now graphics\lands\trees\treefire\tree-f 20 35 81 196 -14 -4
  14.  
  15. 16 17
  16.  
  17. //special moves to make the idle play backwards
  18.  
  19. set_frame_frame 12 5 12 3
  20. set_frame_frame 12 6 12 2
  21. set_frame_delay 12 5 250
  22. set_frame_delay 12 6 250
  23.  
  24. set_frame_frame 14 5 14 3
  25. set_frame_frame 14 6 14 2
  26. set_frame_delay 14 5 250
  27. set_frame_delay 14 6 250
  28.  
  29. set_frame_frame 16 5 16 3
  30. set_frame_frame 16 6 16 2
  31. set_frame_delay 16 5 250
  32. set_frame_delay 16 6 250
  33.  
  34. set_frame_frame 18 5 18 3
  35. set_frame_frame 18 6 18 2
  36. set_frame_delay 18 5 250
  37. set_frame_delay 18 6 250
  38.  
  39. load_sequence_now graphics\inter\arrow\arowl- 456 100
  40. load_sequence_now graphics\inter\arrow\arowr- 457 100
  41.  
  42. //dink hit
  43.  
  44. load_sequence_now graphics\dink\walk\ds-w1- 71 43 38 72 -14 -9 14 9
  45. load_sequence_now graphics\dink\walk\ds-w2- 72 43 37 69 -13 -9 13 9
  46. load_sequence_now graphics\dink\walk\ds-w3- 73 43 38 72 -14 -9 14 9
  47. load_sequence_now graphics\dink\walk\ds-w4- 74 43 38 72 -12 -9 12 9
  48.  
  49. load_sequence_now graphics\dink\walk\ds-w6- 76 43 38 72 -13 -9 13 9
  50. load_sequence_now graphics\dink\walk\ds-w7- 77 43 38 72 -12 -10 12 10
  51. load_sequence_now graphics\dink\walk\ds-w8- 78 43 37 69 -13 -9 13 9
  52. load_sequence_now graphics\dink\walk\ds-w9- 79 43 38 72 -14 -9 14 9
  53.  
  54. load_sequence_now graphics\dink\idle\ds-i2- 12 250 33 70 -12 -9 12 9
  55. load_sequence_now graphics\dink\idle\ds-i4- 14 250 30 71 -11 -9 11 9
  56. load_sequence_now graphics\dink\idle\ds-i6- 16 250 36 70 -11 -9 11 9
  57. load_sequence_now graphics\dink\idle\ds-i8- 18 250 32 68 -12 -9 12 9
  58.  
  59. //this is here for reasons to complex to explain.  j/k!  This sequence
  60. //is one that is going to be replaced, so I'm loading the one with the
  61.  
  62. most
  63. //frames first, because max frame count is initted only the first time we
  64. //load into a certain seq #.
  65.  
  66. load_sequence_now graphics\dink\sword\hit\d-sa2- 102 75 52 92 -23 -12 24
  67.  
  68. 11
  69. load_sequence_now graphics\dink\sword\hit\d-sa4- 104 75 74 90 -23 -13 23
  70.  
  71. 14
  72. load_sequence_now graphics\dink\sword\hit\d-sa6- 106 75 33 92 -18 -14 18
  73.  
  74. 10
  75. load_sequence_now graphics\dink\sword\hit\d-sa8- 108 75 46 109 -17 -16 17
  76.  
  77. 10
  78.  
  79. load_sequence_now graphics\dink\hit\normal\ds-h2- 102 75 60 72 -19 -9 19 9
  80. load_sequence_now graphics\dink\hit\normal\ds-h4- 104 75 61 73 -19 -10 19
  81.  
  82. 10
  83. load_sequence_now graphics\dink\hit\normal\ds-h6- 106 75 58 71 -18 -10 18
  84.  
  85. 10
  86. load_sequence_now graphics\dink\hit\normal\ds-h8- 108 75 61 71 -19 -10 19
  87.  
  88. 10
  89.  
  90. //bow weapon diags
  91.  
  92. load_sequence_now graphics\dink\bow\hit\d-ba1- 101 75 57 84 -20 -12 20 12
  93. load_sequence_now graphics\dink\bow\hit\d-ba3- 103 75 33 86 -19 -13 19 13
  94. load_sequence_now graphics\dink\bow\hit\d-ba7- 107 75 54 82 -19 -11 19 11
  95. load_sequence_now graphics\dink\bow\hit\d-ba9- 109 75 37 78 -21 -10 21 10
  96.  
  97.  
  98.  
  99. //set which frame can 'hit'
  100.  
  101. set_frame_special 102 3 1
  102. set_frame_special 104 3 1
  103. set_frame_special 106 3 1
  104. set_frame_special 108 3 1
  105. //make it delay on the third sprite for longer than 75
  106.  
  107. set_frame_delay 102 2 100
  108. set_frame_delay 104 2 100
  109. set_frame_delay 106 2 100
  110. set_frame_delay 108 2 100
  111.  
  112. //duck walking
  113.  
  114. load_sequence graphics\animals\duck\dk1w- 21 75 20 30 -13 -10 12 6
  115. load_sequence graphics\animals\duck\dk3w- 23 75 21 30 -14 -9 14 6
  116. load_sequence graphics\animals\duck\dk4w- 24 75 22 27 -14 -7 14 10
  117. //hey I know, let's squeeze the arrow anim in here!
  118. load_sequence graphics\effects\arrow\arrow- 25 75 NOTANIM
  119. load_sequence graphics\animals\duck\dk6w- 26 75 23 28 -19 -7 11 11
  120. load_sequence graphics\animals\duck\dk7w- 27 75 19 29 -14 -7 16 9
  121. load_sequence graphics\animals\duck\dk9w- 29 75 19 30 -15 -9 14 7
  122.  
  123. //duck walking all bloody
  124.  
  125. load_sequence graphics\animals\duck\death\dkb1x- 111 75 22 33 -16 -10 12 9
  126. load_sequence graphics\animals\duck\death\dkb3x- 113 75 22 33 -16 -10 12 9
  127. load_sequence graphics\animals\duck\death\dkb7x- 117 75 18 32 -13 -7 12 9
  128. load_sequence graphics\animals\duck\death\dkb9x- 119 18 32 -14 -7 14 10
  129.  
  130. //lets modify the duck anim so it repeats by itself
  131. set_frame_frame 111 5 -1
  132. set_frame_frame 113 5 -1
  133. set_frame_frame 117 5 -1
  134. set_frame_frame 119 5 -1
  135.  
  136. //duck's head animation
  137.  
  138. load_sequence graphics\animals\duck\death\dkh1x- 121 125
  139. load_sequence graphics\animals\duck\death\dkh3x- 123 125
  140. load_sequence graphics\animals\duck\death\dkh7x- 127 125
  141. load_sequence graphics\animals\duck\death\dkh9x- 129 125
  142.  
  143. //pig
  144.  
  145. load_sequence graphics\animals\pig\pg-w1- 41 75 34 34 -26 -24 20 4
  146. load_sequence graphics\animals\pig\pg-w3- 43 75 33 34 -24 -17 25 9
  147. load_sequence graphics\animals\pig\pg-w7- 47 75 33 35 -18 -17 22 11
  148. load_sequence graphics\animals\pig\pg-w9- 49 75 35 33 -25 -17 15 11
  149.  
  150. //misc sprite animations that are not directionally based
  151.  
  152.  
  153. //misc sprites (not animations) having to do with backgrounds
  154.  
  155. load_sequence_now graphics\inter\text-box\main- 30 NOTANIM
  156. load_sequence graphics\inside\innwalls\walls\inn- 31 NOTANIM
  157. load_sequence graphics\lands\trees\tree- 32 NOTANIM
  158. load_sequence graphics\struct\outinn\oinn- 33 NOTANIM
  159.  
  160. load_sequence graphics\inside\innwalls\door\dri-l- 50 75
  161. load_sequence graphics\inside\innwalls\door\dri-r- 51 75
  162.  
  163. load_sequence graphics\bonuses\heart\heart 52 75 18 24 -25 -11 24 11
  164.  
  165. load_sequence graphics\bonuses\heart\gldhrt 53 75 19 24 -22 -12 24 10
  166. load_sequence graphics\bonuses\heart\smhrt 54 75 9 13 -8 -8 10 4
  167. load_sequence graphics\bonuses\bottles\botl-b 55 75 13 43 -12 -9 9 7
  168. load_sequence graphics\bonuses\bottles\botl-r 56 75 13 43 -12 -9 9 7
  169. load_sequence graphics\bonuses\bottles\botl-p 57 75 13 43 -12 -9 9 7
  170. //for the 'crazy bottle'
  171. load_sequence graphics\bonuses\bottles\botl-b 75 75 13 43 -12 -9 9 7
  172. set_frame_frame 75 2 56 2
  173. set_frame_frame 75 3 57 3
  174. set_frame_frame 75 5 56 5
  175. set_frame_frame 75 6 57 6
  176. set_frame_frame 75 8 56 8
  177. set_frame_frame 75 9 57 9
  178. set_frame_frame 75 11 56 11
  179. set_frame_frame 75 12 57 12
  180. set_frame_frame 75 14 57 14
  181.  
  182. //fix hearts to play backwards too
  183.  
  184. set_frame_frame 52 6 52 4
  185. set_frame_delay 52 6 75
  186. set_frame_frame 52 7 52 3
  187. set_frame_delay 52 7 75
  188. set_frame_frame 52 8 52 2
  189. set_frame_delay 52 8 75
  190.  
  191. set_frame_frame 53 6 53 4
  192. set_frame_delay 53 6 75
  193. set_frame_frame 53 7 53 3
  194. set_frame_delay 53 7 75
  195. set_frame_frame 53 8 53 2
  196. set_frame_delay 53 8 75
  197.  
  198. set_frame_frame 54 6 54 4
  199. set_frame_delay 54 6 75
  200. set_frame_frame 54 7 54 3
  201. set_frame_delay 54 7 75
  202. set_frame_frame 54 8 54 2
  203. set_frame_delay 54 8 75
  204.  
  205.  
  206. //outdoor sprites
  207.  
  208. load_sequence graphics\struct\bridge\brdge- 58 NOTANIM
  209. load_sequence graphics\struct\cabin\cabin- 59 NOTANIM
  210. load_sequence graphics\struct\church\chrch- 60 NOTANIM
  211. load_sequence graphics\struct\details\door\odor1- 61 75 22 50 -24 -8 6 23
  212. load_sequence graphics\struct\details\door\odor2- 62 75 28 48 -6 -7 29 23
  213. load_sequence graphics\struct\home\home- 63 NOTANIM
  214. load_sequence graphics\inside\details\inacc- 64 NOTANIM
  215. load_sequence graphics\lands\grass\grass- 65 NOTANIM
  216. load_sequence graphics\lands\garden\gardn- 66 NOTANIM
  217. load_sequence graphics\struct\castle\castl- 67 NOTANIM
  218. load_sequence graphics\struct\castle\cdoor- 68 75
  219. load_sequence graphics\struct\castle\cgate- 69 75
  220.  
  221. load_sequence graphics\effects\splode\explo- 70 40 44 47 -15 -13 15 16
  222.  
  223. load_sequence graphics\inside\stnwalls\stonw- 80 NOTANIM
  224.  
  225. load_sequence graphics\inside\stnwalls\snake\snakb- 81 75 10 43 -11 -1 6 1
  226. set_frame_frame 81 6 81 4
  227. set_frame_frame 81 7 81 3
  228. set_frame_frame 81 8 81 2
  229. set_frame_delay 81 6 100
  230. set_frame_delay 81 7 100
  231. set_frame_delay 81 8 100
  232.  
  233. SET_SPRITE_INFO 80 7 48 100 -57 -18 70 50
  234. SET_SPRITE_INFO 80 8 66 92 -82 -9 36 60
  235.  
  236. load_sequence graphics\inside\stnwalls\snake\snakc- 82 75
  237. load_sequence graphics\inside\stnwalls\snake\snakm- 83 100
  238. //lets make the snake reverse
  239. set_frame_frame 83 9 83 7
  240. set_frame_delay 83 9 100
  241. set_frame_frame 83 10 83 6
  242. set_frame_delay 83 10 100
  243. set_frame_frame 83 11 83 5
  244. set_frame_delay 83 11 100
  245. set_frame_frame 83 12 83 4
  246. set_frame_delay 83 12 100
  247. set_frame_frame 83 13 82 3
  248. set_frame_delay 83 13 100
  249. set_frame_frame 83 14 82 2
  250. set_frame_delay 83 14 100
  251.  
  252.  
  253. load_sequence graphics\struct\teleport\telep- 84 75 43 168 -43 -46 45 3
  254. load_sequence graphics\effects\axe\wpn02- 85 30 23 63 -12 -9 17 7
  255. load_sequence graphics\inside\details\fire- 86 75 22 48 -24 -15 25 6
  256. load_sequence graphics\inside\details\table- 87 NOTANIM
  257. load_sequence graphics\lands\details\crack- 89 NOTANIM
  258. load_sequence graphics\lands\details\grave- 90 NOTANIM
  259. load_sequence graphics\lands\details\fores- 91 NOTANIM
  260. load_sequence graphics\lands\details\beach- 92 NOTANIM
  261. load_sequence graphics\lands\fence\fence- 93 NOTANIM
  262. load_sequence graphics\lands\garden\spray- 94 75 39 73 -30 -16 38 8
  263. load_sequence graphics\lands\rocks\rock- 95 NOTANIM
  264. load_sequence graphics\struct\building\build- 96 NOTANIM
  265. load_sequence graphics\lands\rocks\rocks- 97 NOTANIM
  266.  
  267. //pill bug
  268.  
  269. load_sequence graphics\foes\pill\f1-w1- 131 75 24 29 -18 -12 19 7
  270. load_sequence graphics\foes\pill\f1-w3- 133 75 24 29 -18 -12 19 7
  271.  
  272. load_sequence graphics\foes\pill\f1-x3- 143 125 22 27 -20 -14 22 6
  273. load_sequence graphics\foes\pill\f1-x1- 141 125 22 27 -20 -14 22 6
  274.  
  275. load_sequence graphics\struct\details\damage\damag- 154 200
  276.  
  277. //lets make the fire anim play backwards too
  278.  
  279. set_frame_frame 154 4 154 2
  280. set_frame_delay 154 4 200
  281.  
  282. load_sequence graphics\struct\details\damage\fire2- 155 250
  283.  
  284. set_frame_frame 155 4 155 2
  285. set_frame_delay 155 4 250
  286.  
  287. load_sequence graphics\struct\details\damage\fire3- 156 200
  288.  
  289. set_frame_frame 156 4 156 2
  290. set_frame_delay 156 4 250
  291.  
  292. load_sequence graphics\struct\details\damage\fire4- 157 275
  293.  
  294. set_frame_frame 157 4 157 2
  295. set_frame_delay 157 4 250
  296.  
  297. load_sequence graphics\struct\details\damage\hole- 158 NOTANIM
  298. load_sequence graphics\struct\stone\mdink\monum- 159 75
  299. load_sequence graphics\effects\atomic\atomc- 161 50 57 123 -22 -14 22 14
  300. load_sequence graphics\effects\circles\circl- 162 50 29 29 -9 -3 9 3
  301. load_sequence graphics\effects\stars\star2- 163 1 38 98 -19 -18 19 7
  302.  
  303. //empty slot
  304. load_sequence_now graphics\effects\magic\magc1- 164 50 57 36 -15 -4 15 4
  305.  
  306. load_sequence_now graphics\effects\shiny\shiny- 165 50
  307.  
  308. load_sequence graphics\effects\sparks\spark- 166 50
  309. load_sequence graphics\effects\splode\shock- 167 30 87 -26 -17 26 20
  310. load_sequence graphics\effects\splode\whirl- 168 50
  311. load_sequence graphics\effects\stars\star2- 169 150 38 39 -19 -7 19 7
  312.  
  313. load_sequence graphics\effects\stars\star1- 170 150 38 40 -19 -7 19 7
  314.  
  315. load_sequence graphics\lands\firemoun\blast- 171 50 60 154 -17 -16 17 16
  316. //load_sequence graphics\lands\firemoun\mound- 172 NOTANIM
  317.  
  318. load_sequence graphics\bonuses\barrels\barel- 173 75 41 44 -17 -15 20 6
  319. load_sequence graphics\bonuses\barrels\bar- 174 NOTANIM
  320. load_sequence graphics\bonuses\chest\chst1- 175 75 25 50 -20 -14 20 6
  321. load_sequence graphics\bonuses\chest\chst2- 176 75 29 48 -20 -13 18 5
  322. load_sequence graphics\bonuses\chest\chst3- 177 75 40 50 -21 -13 22 6
  323.  
  324. load_sequence_now graphics\bonuses\coins\coin- 178 75
  325. load_sequence graphics\lands\shrubs\bush- 179 NOTANIM
  326. load_sequence_now graphics\inter\status\stat- 180 BLACK
  327. load_sequence_now graphics\inter\numbers\ns- 181 LEFTALIGN
  328. load_sequence_now graphics\inter\numbers\nr- 182 LEFTALIGN
  329. load_sequence_now graphics\inter\numbers\nb- 183 LEFTALIGN
  330. load_sequence_now graphics\inter\numbers\np- 184 LEFTALIGN
  331. load_sequence_now graphics\inter\numbers\ny- 185 LEFTALIGN
  332. load_sequence graphics\struct\landmark\landm- 186 NOTANIM
  333. load_sequence_now graphics\effects\spurt\spurt- 187 100 16 9 -8 -1 8 1
  334. load_sequence_now graphics\effects\spurt\sprtl- 188 100 50 20 -12 -2 12 2
  335. load_sequence_now graphics\effects\spurt\sprtr- 189 100 0 20 -5 -2 5 2
  336. load_sequence_now graphics\inter\health\hm-w- 190 LEFTALIGN
  337. load_sequence_now graphics\inter\health\hm-g- 191 LEFTALIGN
  338.  
  339. //load dragon
  340.  
  341. load_sequence graphics\foes\dragon\f2-w2- 202 75 106 120 -41 -18 41 18
  342. load_sequence graphics\foes\dragon\f2-w4- 204 75 103 113 -38 -18 38 18
  343. load_sequence graphics\foes\dragon\f2-w6- 206 75 116 111 -38 -18 38 18
  344. load_sequence graphics\foes\dragon\f2-w8- 208 75 105 100 -43 -18 43 18
  345.  
  346. load_sequence graphics\foes\dragon\f2-x3- 212 125 42 90 -26 -12 26 12
  347. load_sequence graphics\foes\dragon\f2-x7- 216 125 63 38 -23 -9 23 9
  348.  
  349. //maiden
  350.  
  351. load_sequence graphics\people\maiden\red\c4-w1- 221 100 37 61 -20 -17 20 8
  352. load_sequence graphics\people\maiden\red\c4-w3- 223 100 32 59 -16 -12 18
  353.  
  354. 11
  355. load_sequence graphics\people\maiden\red\death- 225 100 32 59 -16 -12 18
  356.  
  357. 11
  358. load_sequence graphics\people\maiden\red\c4-w7- 227 100 32 60 -16 -13 16 8
  359. load_sequence graphics\people\maiden\red\c4-w9- 229 100 31 60 -18 -14 16 8
  360.  
  361. //old man who dies a lot
  362.  
  363. load_sequence graphics\people\oldman\c1-w1- 231 100 45 54 -16 -11 23 7
  364. load_sequence graphics\people\oldman\c1-w3- 233 100 46 54 -29 -11 17 7
  365. load_sequence graphics\people\oldman\c1-w7- 237 100 42 49 -20 -8 21 10
  366. load_sequence graphics\people\oldman\c1-w9- 239 100 39 49 -23 -10 18 13
  367.  
  368. load_sequence graphics\people\maiden\brown\c6-w1- 241 100 37 61 -20 -17 20
  369.  
  370. 8
  371. load_sequence graphics\people\maiden\brown\c6-w3- 243 100 32 59 -16 -12 18
  372.  
  373. 11
  374. load_sequence graphics\people\maiden\red\death- 245 100 32 59 -16 -12 18
  375.  
  376. 11
  377. load_sequence graphics\people\maiden\brown\c6-w7- 247 100 32 60 -16 -13 16
  378.  
  379. 8
  380. load_sequence graphics\people\maiden\brown\c6-w9- 249 100 31 60 -18 -14 16
  381.  
  382. 8
  383.  
  384. load_sequence graphics\people\maiden\blue\c7-w1- 251 100 37 61 -20 -17 20
  385.  
  386. 8
  387. load_sequence graphics\people\maiden\blue\c7-w3- 253 100 32 59 -16 -12 18
  388.  
  389. 11
  390. load_sequence graphics\people\maiden\red\death- 255 100 32 59 -16 -12 18
  391.  
  392. 11
  393. load_sequence graphics\people\maiden\blue\c7-w7- 257 100 32 60 -16 -13 16
  394.  
  395. 8
  396. load_sequence graphics\people\maiden\blue\c7-w9- 259 100 31 60 -18 -14 16
  397.  
  398. 8
  399.  
  400. load_sequence graphics\people\fairy\c2-w1- 261 100
  401. load_sequence graphics\people\fairy\c2-w3- 263 100
  402.  
  403. load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21
  404.  
  405. 12
  406. load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27
  407.  
  408. 11
  409. load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39
  410. load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22
  411.  
  412. 12
  413. load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24
  414.  
  415. 12
  416.  
  417. load_sequence graphics\people\knight\blue\c5-w1- 281 100 67 86 -21 -12 21
  418.  
  419. 12
  420. load_sequence graphics\people\knight\blue\c5-w3- 283 100 58 84 -27 -11 27
  421.  
  422. 11
  423. load_sequence graphics\people\knight\blue\death- 285 100 58 84 -27 -11 27
  424.  
  425. 11
  426. load_sequence graphics\people\knight\blue\c5-w7- 287 100 70 86 -22 -12 22
  427.  
  428. 12
  429. load_sequence graphics\people\knight\blue\c5-w9- 289 100 66 85 -24 -12 24
  430.  
  431. 12
  432. load_sequence graphics\people\knight\silver\c5-w1- 291 100 67 86 -21 -12
  433.  
  434. 21 12
  435. load_sequence graphics\people\knight\silver\c5-w3- 293 100 58 84 -27 -11
  436.  
  437. 27 11
  438. load_sequence graphics\people\knight\silver\death- 295 100 25 11 -22 0 55
  439.  
  440. 42
  441. load_sequence graphics\people\knight\silver\c5-w7- 297 100 70 86 -22 -12
  442.  
  443. 22 12
  444. load_sequence graphics\people\knight\silver\c5-w9- 299 100 66 85 -24 -12
  445.  
  446. 24 12
  447.  
  448. load_sequence graphics\people\knight\gold\c5-w1- 301 100 67 86 -21 -12 21
  449.  
  450. 12
  451. load_sequence graphics\people\knight\gold\c5-w3- 303 100 58 84 -27 -11 27
  452.  
  453. 11
  454. load_sequence graphics\people\knight\gold\death- 305 100 54 11 -50 1 27 36
  455. load_sequence graphics\people\knight\gold\c5-w7- 307 100 70 86 -22 -12 22
  456.  
  457. 12
  458. load_sequence graphics\people\knight\gold\c5-w9- 309 100 66 85 -24 -12 24
  459.  
  460. 12
  461.  
  462. //dinks push sprites
  463.  
  464. load_sequence_now graphics\dink\push\ds-p2- 312 75 45 79 -7 -21 13 -7
  465. load_sequence_now graphics\dink\push\ds-p4- 314 75 36 69 3 -9 45 9
  466. load_sequence_now graphics\dink\push\ds-p6- 316 75 67 71 -21 -12 21
  467. load_sequence_now graphics\dink\push\ds-p8- 318 75 46 59 -9 5 12 24
  468.  
  469. //dink magic
  470.  
  471. load_sequence_now graphics\dink\hit\magic\ds-m2- 322 30 60 84 -15 -9 16 7
  472. load_sequence_now graphics\dink\hit\magic\ds-m4- 324 30 61 86 -13 -7 15 8
  473. load_sequence_now graphics\dink\hit\magic\ds-m6- 326 30 60 86 -11 -8 13 9
  474. load_sequence_now graphics\dink\hit\magic\ds-m8- 328 30 61 83 -15 -4 15 14
  475.  
  476. load_sequence graphics\people\girl\c03w1- 331 100 35 45 -19 -10 13 6
  477. load_sequence graphics\people\girl\c03w3- 333 100 35 48 -14 -13 13 6
  478. load_sequence graphics\people\girl\death- 335 100 44 9 -40 -7 13 26
  479. load_sequence graphics\people\girl\c03w7- 337 100 31 44 -11 -8 18 11
  480. load_sequence graphics\people\girl\c03w9- 339 100 33 46 -16 -12 14 7
  481.  
  482. load_sequence graphics\people\merchant\c09w1- 341 100 38 71 -18 -9 24 14
  483. load_sequence graphics\people\merchant\c09w3- 343 100 36 69 -22 -14 23 14
  484. load_sequence graphics\people\merchant\death- 345 100 59 11 -58 -7 17 38
  485. load_sequence graphics\people\merchant\c09w7- 347 100 40 67 -24 -14 23 11
  486. load_sequence graphics\people\merchant\c09w9- 349 100 34 69 -18 -13 23 16
  487.  
  488. load_sequence graphics\people\mom\c08w1- 351 100
  489. load_sequence graphics\people\mom\c08w3- 353 100
  490. load_sequence graphics\people\mom\death- 355 100 54 9 -52 -6 13 34
  491. load_sequence graphics\people\mom\c08w7- 357 100
  492. load_sequence graphics\people\mom\c08w9- 359 100
  493.  
  494.  
  495. load_sequence graphics\people\mom\brown\c08w1- 361 100
  496. load_sequence graphics\people\mom\brown\c08w3- 363 100
  497. load_sequence graphics\people\mom\death- 365 100 49 11 -44 -4 17 33
  498. load_sequence graphics\people\mom\brown\c08w7- 367 100
  499. load_sequence graphics\people\mom\brown\c08w9- 369 100
  500.  
  501. load_sequence graphics\people\merchant\blue\c09w1- 371 100 38 71 -18 -9 24
  502.  
  503. 14
  504. load_sequence graphics\people\merchant\blue\c09w3- 373 100 36 69 -22 -14
  505.  
  506. 23 14
  507. load_sequence graphics\people\merchant\death- 375 100 56 13 -55 -7 17 32
  508.  
  509. load_sequence graphics\people\merchant\blue\c09w7- 377 100 40 67 -24 -14
  510.  
  511. 23 11
  512. load_sequence graphics\people\merchant\blue\c09w9- 379 100 34 69 -18 -13
  513.  
  514. 23 16
  515.  
  516. load_sequence graphics\people\merchant\green\c09w1- 381 100 38 71 -18 -9
  517.  
  518. 24 14
  519. load_sequence graphics\people\merchant\green\c09w3- 383 100 36 69 -22 -14
  520.  
  521. 23 14
  522. load_sequence graphics\people\merchant\green\death- 385 100 12 12 -2 -3 58
  523.  
  524. 38
  525. load_sequence graphics\people\merchant\green\c09w7- 387 100 40 67 -24 -14
  526.  
  527. 23 11
  528. load_sequence graphics\people\merchant\green\c09w9- 389 100 34 69 -18 -13
  529.  
  530. 23 16
  531.  
  532. load_sequence graphics\people\merchant\purple\c09w1- 391 100 38 71 -18 -9
  533.  
  534. 24 14
  535. load_sequence graphics\people\merchant\purple\c09w3- 393 100 36 69 -22 -14
  536.  
  537. 23 14
  538. load_sequence graphics\people\merchant\death- 395 100 61 9 -60 -4 10 36
  539. load_sequence graphics\people\merchant\purple\c09w7- 397 100 40 67 -24 -14
  540.  
  541. 23 11
  542. load_sequence graphics\people\merchant\purple\c09w9- 399 100 34 69 -18 -13
  543.  
  544. 23 16
  545.  
  546. load_sequence graphics\people\soldier\c10w1- 401 100 50 68 -15 -5 17 18
  547. load_sequence graphics\people\soldier\c10w3- 403 100 43 68 -20 -13 25 13
  548. load_sequence graphics\people\soldier\death- 405 100 49 11 -45 1 16 36
  549. load_sequence graphics\people\soldier\c10w7- 407 100 51 70 -23 -14 21 9
  550. load_sequence graphics\people\soldier\c10w9- 409 100 40 70 -14 -11 19 8
  551.  
  552. load_sequence graphics\people\peasant2\c11w1- 411 100 55 96 -16 -8 18 15
  553. load_sequence graphics\people\peasant2\c11w3- 413 100 50 94 -20 -11 21 16
  554. load_sequence graphics\people\peasant2\death- 415 100 91 40 -64 -30 19 10
  555. load_sequence graphics\people\peasant2\c11w7- 417 100 56 97 -21 -9 23 15
  556. load_sequence graphics\people\peasant2\c11w9- 419 100 48 100 -13 -8 19 12
  557.  
  558.  
  559. load_sequence graphics\items\bomb\bomb- 420 NOTANIM
  560. load_sequence graphics\items\food\food- 421 12 20 -13 -19 21 7
  561. load_sequence graphics\items\paper\paper- 422 12 20 -13 -19 21 7
  562. load_sequence_now graphics\inter\menu\menu- 423 NOTANIM
  563. load_sequence graphics\struct\island\isle- 424 NOTANIN
  564. load_sequence graphics\struct\island\torch- 425 100 71 99 -21 -10 21 10
  565. load_sequence graphics\people\boatman\c12r3- 426 75
  566. load_sequence graphics\effects\fire\fire1- 427 75 71 99 -5 -6 6 1
  567.  
  568. set_frame_frame 427 7 427 5
  569. set_frame_delay 427 7 75
  570. set_frame_frame 427 8 427 4
  571. set_frame_delay 427 8 75
  572. set_frame_frame 427 9 427 3
  573. set_frame_delay 427 9 75
  574. set_frame_frame 427 10 427 2
  575. set_frame_delay 427 10 75
  576.  
  577. load_sequence graphics\inside\stairs\stair- 428 NOTANIM
  578. load_sequence graphics\struct\cataplt\arms- 429 NOTANIM
  579. load_sequence graphics\seed4- 430 150
  580. load_sequence graphics\seed6- 431 150
  581. load_sequence_now graphics\effects\shadows\shadw- 432 NOTANIM
  582. load_sequence graphics\effects\splash\splas- 433 75 33 44 -19 -12 23 4
  583. load_sequence graphics\animals\fish\fish1\fish1- 434 75 48 58 -23 -5 27 11
  584. load_sequence graphics\animals\fish\fish2\fish2- 435 75 48 58 -23 -5 27 11
  585. load_sequence_now graphics\dink\die\ds-x3- 436 75 30 67 -10 -9 10 9
  586. load_sequence_now graphics\inter\menu\item-m 437 NOTANIM
  587. load_sequence_now graphics\inter\menu\item-w 438 NOTANIM
  588. load_sequence graphics\animals\fish\flop\fishx- 439 NOTANIM
  589. load_sequence graphics\animals\fish\flop\flop1- 440 75
  590. load_sequence graphics\animals\fish\flop\flop2- 441 75
  591. load_sequence_now graphics\inter\level#\ln- 442 LEFTALIGN
  592. load_sequence graphics\items\boxes\boxb1- 443 75 38 41 -26 -16 33 6
  593. load_sequence graphics\items\boxes\boxb3- 444 75 28 37 -32 -19 28 4
  594. load_sequence graphics\items\tomb\tomb- 446 NOTANIM
  595. load_sequence graphics\items\tools\tool- 447 NOTANIM
  596. load_sequence graphics\items\cup\cup- 448 NOTANIM
  597. load_sequence graphics\inter\save\save- 449 135 60 60 -59 -45 60 26
  598. //save needs to play reversed too
  599. set_frame_frame 449 6 449 4
  600. set_frame_frame 449 7 449 3
  601. set_frame_frame 449 8 449 2
  602. set_frame_delay 449 6 135
  603. set_frame_delay 449 7 135
  604. set_frame_delay 449 8 135
  605. set_frame_delay 449 9 135
  606. load_sequence_now graphics\inter\health\hm-br- 450 LEFTALIGN
  607. load_sequence_now graphics\inter\health\hm-r- 451 LEFTALIGN
  608. load_sequence graphics\dink\crawl\ds-cr- 452 100
  609. load_sequence_now graphics\inter\arrow\arowl- 456 100
  610. load_sequence_now graphics\inter\arrow\arowr- 457 100
  611. load_sequence_now graphics\inside\details\sign- 458 NOTANIM
  612.  
  613. load_sequence graphics\inner\shelf- 459 NOTANIM
  614. load_sequence graphics\inner\lab- 460 NOTANIM
  615. load_sequence graphics\inner\chair- 461 NOTANIM
  616. load_sequence graphics\inner\poster 462 50 27 56 -30 -57 21 6
  617. load_sequence graphics\items\grain\bag- 463 100 28 41 -28 -28 30 4
  618.  
  619.  
  620. load_sequence graphics\effects\comets\sm-comt1\comt2- 502 30 14 118 -8 -5
  621.  
  622. 11 13
  623. load_sequence graphics\effects\comets\sm-comt1\comt4- 504 30 9 57 -6 -6 9
  624.  
  625. 8
  626. load_sequence graphics\effects\comets\sm-comt1\comt6- 506 30 77 57 -7 -8 9
  627.  
  628. 8
  629. load_sequence graphics\effects\comets\sm-comt1\comt8- 508 30 15 48 -9 -8
  630.  
  631. 10 8
  632.  
  633. load_sequence graphics\effects\comets\sm-comt2\fbal2- 512 0 15 94 -17 -47
  634.  
  635. 18 -17
  636. load_sequence graphics\effects\comets\sm-comt2\fbal4- 514 0 14 51 -11 -11
  637.  
  638. 16 12
  639. load_sequence graphics\effects\comets\sm-comt2\fbal6- 516 0 59 51 -12 -12
  640.  
  641. 15 12
  642. load_sequence graphics\effects\comets\sm-comt2\fbal8- 518 0 13 49 -11 -11
  643.  
  644. 16 11
  645.  
  646. load_sequence graphics\dink\seed\ds-s2- 522 150 49 74 -14 -9 16 10
  647. load_sequence graphics\dink\seed\ds-s4- 524 150 47 73 -16 -10 14 10
  648. load_sequence graphics\dink\seed\ds-s6- 526 150 53 71 -16 -10 16 10
  649. load_sequence graphics\dink\seed\ds-s8- 528 150 50 70 -16 -9 16 9
  650.  
  651. load_sequence graphics\foes\bonca\walk\f03w1- 531 75 55 67 -29 -9 24 18
  652. load_sequence graphics\foes\bonca\walk\f03w3- 533 75 57 68 -18 -13 25 11
  653. load_sequence graphics\foes\bonca\walk\f03w7- 537 75 56 71 -27 -13 27 13
  654. load_sequence graphics\foes\bonca\walk\f03w9- 539 75 58 67 -23 -8 25 20
  655.  
  656. load_sequence graphics\foes\bonca\attack\f03a2- 544 75 70 65 -21 -11 21 14
  657. load_sequence graphics\foes\bonca\attack\f03a4- 548 75 70 64 -32 -8 32 17
  658. load_sequence graphics\foes\bonca\attack\f03a6- 542 75 65 66 -24 -12 24 16
  659. load_sequence graphics\foes\bonca\attack\f03a8- 546 75 68 65 -21 -11 21 11
  660.  
  661. set_frame_special 544 5 1
  662. set_frame_special 548 5 1
  663. set_frame_special 542 5 1
  664. set_frame_special 546 5 1
  665.  
  666.  
  667. load_sequence graphics\foes\bonca\death\f03x1- 551 75
  668. load_sequence graphics\foes\bonca\death\f03x3- 553 75
  669. load_sequence graphics\foes\bonca\death\f03x7- 557 75
  670. load_sequence graphics\foes\bonca\death\f03x9- 559 75
  671.  
  672. load_sequence graphics\people\gnome\purple\c13w1- 561 75 29 55 -15 -7 17
  673.  
  674. 17
  675. load_sequence graphics\people\gnome\purple\c13w3- 563 75 31 57 -19 -12 18
  676.  
  677. 12
  678. load_sequence graphics\people\gnome\purple\c13w7- 567 75 30 57 -16 -9 16
  679.  
  680. 10
  681. load_sequence graphics\people\gnome\purple\c13w9- 569 75 28 54 -17 -10 17
  682.  
  683. 13
  684.  
  685. load_sequence graphics\people\gnome\blue\c13w1- 571 75 29 55 -15 -7 17 17
  686. load_sequence graphics\people\gnome\blue\c13w3- 573 75 31 57 -19 -12 18 12
  687. load_sequence graphics\people\gnome\blue\c13w7- 577 75 30 57 -16 -9 16 10
  688. load_sequence graphics\people\gnome\blue\c13w9- 579 75 28 54 -17 -10 17 13
  689.  
  690. load_sequence graphics\people\gnome\green\c13w1- 581 75 29 55 -15 -7 17 17
  691. load_sequence graphics\people\gnome\green\c13w3- 583 75 31 57 -19 -12 18
  692.  
  693. 12
  694. load_sequence graphics\people\gnome\green\c13w7- 587 75 30 57 -16 -9 16 10
  695. load_sequence graphics\people\gnome\green\c13w9- 589 75 28 54 -17 -10 17
  696.  
  697. 13
  698.  
  699. load_sequence graphics\foes\bonca\gray\attack\f03a2- 594 75 70 65 -21 -11
  700.  
  701. 21 14
  702. load_sequence graphics\foes\bonca\gray\attack\f03a4- 598 75 70 64 -32 -8
  703.  
  704. 32 17
  705. load_sequence graphics\foes\bonca\gray\attack\f03a6- 592 75 65 66 -24 -12
  706.  
  707. 24 16
  708. load_sequence graphics\foes\bonca\gray\attack\f03a8- 596 75 68 65 -21 -11
  709.  
  710. 21 11
  711.  
  712. set_frame_special 594 5 1
  713. set_frame_special 598 5 1
  714. set_frame_special 592 5 1
  715. set_frame_special 596 5 1
  716.  
  717. load_sequence graphics\foes\bonca\gray\walk\f03w1- 601 75 55 67 -29 -9 24
  718.  
  719. 18
  720. load_sequence graphics\foes\bonca\gray\walk\f03w3- 603 75 57 68 -18 -13 25
  721.  
  722. 11
  723. load_sequence graphics\foes\bonca\gray\walk\f03w7- 607 75 56 71 -27 -13 27
  724.  
  725. 13
  726. load_sequence graphics\foes\bonca\gray\walk\f03w9- 609 75 58 67 -23 -8 25
  727.  
  728. 20
  729.  
  730. load_sequence graphics\foes\bonca\purple\walk\f03w1- 611 75 55 67 -29 -9
  731.  
  732. 24 18
  733. load_sequence graphics\foes\bonca\purple\walk\f03w3- 613 75 57 68 -18 -13
  734.  
  735. 25 11
  736. load_sequence graphics\foes\bonca\purple\walk\f03w7- 617 75 56 71 -27 -13
  737.  
  738. 27 13
  739. load_sequence graphics\foes\bonca\purple\walk\f03w9- 619 75 58 67 -23 -8
  740.  
  741. 25 20
  742.  
  743. load_sequence graphics\foes\bonca\purple\attack\f03a2- 624 75 70 65 -21 -
  744.  
  745. 11 21 14
  746. load_sequence graphics\foes\bonca\purple\attack\f03a4- 628 75 70 64 -32 -8
  747.  
  748. 32 17
  749. load_sequence graphics\foes\bonca\purple\attack\f03a6- 622 75 65 66 -24 -
  750.  
  751. 12 24 16
  752. load_sequence graphics\foes\bonca\purple\attack\f03a8- 626 75 68 65 -21 -
  753.  
  754. 11 21 11
  755.  
  756. load_sequence graphics\foes\slayers\attack\f04a2- 632 75 89 78 -28 -13 28
  757.  
  758. 16
  759. load_sequence graphics\foes\slayers\attack\f04a4- 634 75 81 75 -22 -13 30
  760.  
  761. 19
  762. load_sequence graphics\foes\slayers\attack\f04a6- 636 75 95 75 -22 -13 25
  763.  
  764. 15
  765. load_sequence graphics\foes\slayers\attack\f04a8- 638 75 92 75 -25 -18 22
  766.  
  767. 17
  768.  
  769. SET_FRAME_SPECIAL 632 5 1
  770. SET_FRAME_SPECIAL 634 5 1
  771. SET_FRAME_SPECIAL 636 5 1
  772. SET_FRAME_SPECIAL 638 5 1
  773.  
  774. SET_SPRITE_INFO 632 5 89 78 -23 -19 14 27
  775. SET_SPRITE_INFO 634 5 81 75 -59 -17 30 19
  776. SET_SPRITE_INFO 636 5 95 75 -22 -8 59 26
  777.  
  778. load_sequence graphics\foes\slayers\walk\f04w1- 641 75 92 67 -28 -15 24 14
  779. load_sequence graphics\foes\slayers\walk\f04w3- 643 75 97 66 -28 -13 25 23
  780. load_sequence graphics\foes\slayers\walk\death- 645 75 62 28 -62 -16 23 28
  781. load_sequence graphics\foes\slayers\walk\f04w7- 647 75 85 62 -21 -17 33 21
  782. load_sequence graphics\foes\slayers\walk\f04w9- 649 75 91 67 -20 -17 40 12
  783.  
  784. load_sequence graphics\foes\puddle\blue\walk\f06w1- 651 75 11 11 -9 -8 14
  785.  
  786. 11
  787. load_sequence graphics\foes\puddle\blue\walk\f06w3- 653 75 15 10 -13 -10
  788.  
  789. 13 12
  790.  
  791. load_sequence graphics\foes\puddle\blue\death\f06x1- 661 75
  792. load_sequence graphics\foes\puddle\blue\death\f06x3- 663 75
  793.  
  794. load_sequence graphics\foes\puddle\green\walk\f06w1- 671 75 11 11 -9 -8 14
  795.  
  796. 11
  797. load_sequence graphics\foes\puddle\green\walk\f06w3- 673 75 15 10 -13 -10
  798.  
  799. 13 12
  800.  
  801. load_sequence graphics\foes\puddle\green\death\f06x1- 681 75
  802. load_sequence graphics\foes\puddle\green\death\f06x3- 683 75
  803.  
  804. load_sequence graphics\foes\puddle\red\walk\f06w1- 691 75 11 11 -9 -8 14
  805.  
  806. 11
  807. load_sequence graphics\foes\puddle\red\walk\f06w3- 693 75 15 10 -13 -10 13
  808.  
  809. 12
  810.  
  811. load_sequence graphics\foes\puddle\red\death\f06x1- 701 75
  812. load_sequence graphics\foes\puddle\red\death\f06x3- 703 75
  813.  
  814. load_sequence graphics\people\knight\red\attack\c05a2- 712 75 92 98 -16 -
  815.  
  816. 12 16 16
  817. load_sequence graphics\people\knight\red\attack\c05a4- 714 75 94 98 -17 -
  818.  
  819. 10 13 15
  820. load_sequence graphics\people\knight\red\attack\c05a6- 716 75 87 96 -12 -
  821.  
  822. 11 23 16
  823. load_sequence graphics\people\knight\red\attack\c05a8- 718 75 92 97 -20 -9
  824.  
  825. 18 19
  826.  
  827. //frame they can hurt on
  828.  
  829. set_frame_special 712 6 1
  830. set_frame_special 714 5 1
  831. set_frame_special 716 6 1
  832. set_frame_special 718 6 1
  833.  
  834. load_sequence graphics\people\knight\silver\attack\c05a2- 722 75 92 98 -16
  835.  
  836. -12 16 16
  837. load_sequence graphics\people\knight\silver\attack\c05a4- 724 75 94 98 -17
  838.  
  839. -10 13 15
  840. load_sequence graphics\people\knight\silver\attack\c05a6- 726 75 87 96 -12
  841.  
  842. -11 23 16
  843. load_sequence graphics\people\knight\silver\attack\c05a8- 728 75 92 97 -20
  844.  
  845. -9 18 19
  846.  
  847. set_frame_special 722 6 1
  848. set_frame_special 724 5 1
  849. set_frame_special 726 6 1
  850. set_frame_special 728 6 1
  851.  
  852. load_sequence graphics\people\knight\blue\attack\c05a2- 732 75 92 98 -16
  853.  
  854. -12 16 16
  855. load_sequence graphics\people\knight\blue\attack\c05a4- 734 75 94 98 -17
  856.  
  857. -10 13 15
  858. load_sequence graphics\people\knight\blue\attack\c05a6- 736 75 87 96 -12
  859.  
  860. -11 23 16
  861. load_sequence graphics\people\knight\blue\attack\c05a8- 738 75 92 97 -20
  862.  
  863. -9 18 19
  864.  
  865. set_frame_special 732 6 1
  866. set_frame_special 734 5 1
  867. set_frame_special 736 6 1
  868. set_frame_special 738 6 1
  869.  
  870. load_sequence graphics\people\knight\gold\attack\c05a2- 742 75 92 98 -16
  871.  
  872. -12 16 16
  873. load_sequence graphics\people\knight\gold\attack\c05a4- 744 75 94 98 -17
  874.  
  875. -10 13 15
  876. load_sequence graphics\people\knight\gold\attack\c05a6- 746 75 87 96 -12
  877.  
  878. -11 23 16
  879. load_sequence graphics\people\knight\gold\attack\c05a8- 748 75 92 97 -20
  880.  
  881. -9 18 19
  882.  
  883. set_frame_special 742 6 1
  884. set_frame_special 744 5 1
  885. set_frame_special 746 6 1
  886. set_frame_special 748 6 1
  887.  
  888. //spinning special attack, only need 1 seq
  889.  
  890. load_sequence graphics\foes\goblin\horns\attack2\f01sa- 780 75 101 100 -40
  891.  
  892. -25 45 33
  893.  
  894. load_sequence graphics\foes\goblin\horns\walk\f01w1- 781 75 82 83 -25 -13
  895.  
  896. 27 13
  897. load_sequence graphics\foes\goblin\horns\walk\f01w3- 783 75 38 76 -19 -14
  898.  
  899. 27 14
  900. load_sequence graphics\foes\goblin\horns\walk\death- 785 75 60 16 -59 -4
  901.  
  902. 19 37
  903. load_sequence graphics\foes\goblin\horns\walk\f01w7- 787 75 72 99 -31 -13
  904.  
  905. 24 13
  906. load_sequence graphics\foes\goblin\horns\walk\f01w9- 789 75 37 91 -19 -11
  907.  
  908. 28 18
  909.  
  910. load_sequence graphics\foes\goblin\soldier\attack\f01a2- 792 75 87 111 -27
  911.  
  912. -14 32 18
  913. load_sequence graphics\foes\goblin\soldier\attack\f01a4- 794 75 101 115 -
  914.  
  915. 19 -8 27 21
  916. load_sequence graphics\foes\goblin\soldier\attack\f01a6- 796 75 78 102 -23
  917.  
  918. -11 29 23
  919. load_sequence graphics\foes\goblin\soldier\attack\f01a8- 798 75 64 105 -21
  920.  
  921. -15 25 17
  922.  
  923. set_frame_special 792 6 1
  924. set_frame_special 794 6 1
  925. set_frame_special 796 6 1
  926. set_frame_special 798 6 1
  927.  
  928. load_sequence graphics\foes\goblin\soldier\walk\f01w1- 801 75 82 91 -23 -
  929.  
  930. 10 26 17
  931. load_sequence graphics\foes\goblin\soldier\walk\f01w3- 803 75 33 74 -19 -
  932.  
  933. 11 29 14
  934. load_sequence graphics\foes\goblin\soldier\walk\death- 805 75 97 19 -95 -6
  935.  
  936. 29 36
  937. load_sequence graphics\foes\goblin\soldier\walk\f01w7- 807 75 53 100 -26
  938.  
  939. -10 20 15
  940. load_sequence graphics\foes\goblin\soldier\walk\f01w9- 809 75 30 88 -19 -
  941.  
  942. 12 25 15
  943.  
  944. //stone giant
  945.  
  946. load_sequence graphics\foes\stonegnt\attack\f01a2- 812 75 47 119 -21 -13
  947.  
  948. 21 18
  949. load_sequence graphics\foes\stonegnt\attack\f01a4- 814 75 90 105 -26 -11
  950.  
  951. 27 17
  952. load_sequence graphics\foes\stonegnt\attack\f01a6- 816 75 72 97 -23 -9 20
  953.  
  954. 15
  955. load_sequence graphics\foes\stonegnt\attack\f01a8- 818 75 44 111 -19 -7 19
  956.  
  957. 16
  958.  
  959. set_frame_special 812 5 1
  960. set_frame_special 814 5 1
  961. set_frame_special 816 5 1
  962. set_frame_special 818 5 1
  963.  
  964. load_sequence graphics\foes\stonegnt\walk\f01w1- 821 75 78 41 -55 -12 26
  965.  
  966. 38
  967. load_sequence graphics\foes\stonegnt\walk\f01w3- 823 75 25 39 -21 -14 64
  968.  
  969. 33
  970. load_sequence graphics\foes\stonegnt\walk\death- 825 75 25 36 -14 -15 76
  971.  
  972. 22
  973. load_sequence graphics\foes\stonegnt\walk\f01w7- 827 75 59 72 -60 -26 21
  974.  
  975. 18
  976. load_sequence graphics\foes\stonegnt\walk\f01w9- 829 75 23 71 -19 -29 59
  977.  
  978. 14
  979.  
  980. //lines added by dinkedit
  981.  
  982. //tree alignments
  983. SET_SPRITE_INFO 32 11 30 24 -32 -22 20 3
  984. SET_SPRITE_INFO 32 3 88 187 -14 -8 17 15
  985. SET_SPRITE_INFO 32 4 126 227 -19 -7 19 15
  986. SET_SPRITE_INFO 32 5 131 181 -25 -13 28 13                
  987. SET_SPRITE_INFO 32 6 110 221 -19 -9 20 13
  988. SET_SPRITE_INFO 32 7 104 134 -14 -6 12 13
  989. SET_SPRITE_INFO 32 2 116 190 -16 -3 17 18
  990. SET_SPRITE_INFO 32 1 81 158 -48 -13 46 23
  991. SET_SPRITE_INFO 32 11 30 24 -32 -16 20 16
  992. SET_SPRITE_INFO 32 12 30 25 -32 -13 41 12
  993. SET_SPRITE_INFO 32 13 31 23 -29 -15 28 13
  994.  
  995.  
  996. //wall alignments
  997.  
  998. SET_SPRITE_INFO 31 26 49 99 -49 -10 51
  999. SET_SPRITE_INFO 31 19 5 88 -5 0 95 12
  1000. SET_SPRITE_INFO 31 20 16 88 -16 0 83 12
  1001. SET_SPRITE_INFO 31 21 4 88 -4 1 93 12
  1002. SET_SPRITE_INFO 31 22 79 88 -75 1 21 12
  1003. SET_SPRITE_INFO 31 24 52 88 -52 0 148 12
  1004. SET_SPRITE_INFO 31 26 49 90 -49 -1 51 10
  1005. SET_SPRITE_INFO 31 27 2 88 -2 0 98 12
  1006. SET_SPRITE_INFO 31 28 5 88 -5 0 95 12
  1007. SET_SPRITE_INFO 31 29 5 88 -5 1 95 12
  1008. SET_SPRITE_INFO 31 30 5 88 -5 1 95 12
  1009. SET_SPRITE_INFO 31 33 16 88 -14 2 93 12
  1010. SET_SPRITE_INFO 31 34 4 88 -4 1 100 12
  1011. SET_SPRITE_INFO 31 35 5 88 -4 0 13 12
  1012. SET_SPRITE_INFO 31 36 5 88 -5 1 9 12
  1013. SET_SPRITE_INFO 67 1 107 342 -93 -5 86 59
  1014. SET_SPRITE_INFO 67 2 98 368 -98 -7 95 51
  1015. SET_SPRITE_INFO 64 4 67 117 -67 -17 67 3
  1016. SET_SPRITE_INFO 31 28 5 88 -5 -36 95 12
  1017. SET_SPRITE_INFO 31 27 2 88 -2 -36 98 12
  1018. SET_SPRITE_INFO 64 1 81 115 -92 -51 82 1
  1019. SET_SPRITE_INFO 64 2 79 70 -88 -42 88 9
  1020. SET_SPRITE_INFO 64 3 81 67 -81 -32 40 11
  1021. SET_SPRITE_INFO 64 4 67 117 -78 -52 78 7
  1022. SET_SPRITE_INFO 64 5 47 113 -46 -21 49 4
  1023. SET_SPRITE_INFO 63 1 145 156 -129 -85 188 -1
  1024. SET_SPRITE_INFO 63 2 37 65 -36 1 5 18
  1025. SET_SPRITE_INFO 61 1 22 50 -24 -4 6 14
  1026. SET_SPRITE_INFO 31 31 98 90 -25 -20 25 20
  1027. SET_SPRITE_INFO 31 32 98 180 -25 -20 25 20
  1028. SET_SPRITE_INFO 51 1 36 52 -5 -35 21 24
  1029.  
  1030. SET_SPRITE_INFO 31 22 54 87 -66 -35 59 20
  1031. SET_SPRITE_INFO 31 20 16 88 -26 -36 83 12
  1032. SET_SPRITE_INFO 31 19 5 88 -5 -36 106 12
  1033. SET_SPRITE_INFO 63 3 38 65 -30 -14 3 23
  1034. SET_SPRITE_INFO 31 36 5 88 -5 -32 9 12
  1035. SET_SPRITE_INFO 31 29 5 88 -5 -36 95 12
  1036. SET_SPRITE_INFO 31 36 5 88 -5 -36 9 12
  1037. SET_SPRITE_INFO 31 35 5 88 -4 -36 13 12
  1038. SET_SPRITE_INFO 31 35 5 88 -1 -36 13 12
  1039. SET_SPRITE_INFO 31 26 49 90 -49 -1 51 17
  1040. SET_SPRITE_INFO 31 30 5 88 -5 -36 95 19
  1041. SET_SPRITE_INFO 31 35 5 88 -19 -36 13 12
  1042. SET_SPRITE_INFO 31 36 5 88 -5 -36 27 12
  1043. SET_SPRITE_INFO 31 22 79 88 -75 -36 21 19
  1044. SET_SPRITE_INFO 31 26 49 90 -49 -38 51 17
  1045. SET_SPRITE_INFO 31 21 4 88 -4 -36 93 19
  1046. SET_SPRITE_INFO 66 13 50 61 -61 -35 64 25
  1047. SET_SPRITE_INFO 95 5 51 46 -49 -36 37 6
  1048. SET_SPRITE_INFO 95 6 72 35 -75 -39 43 9
  1049. SET_SPRITE_INFO 95 3 66 58 -63 -52 39 4
  1050. SET_SPRITE_INFO 93 1 98 41 -89 -6 86 9
  1051. SET_SPRITE_INFO 93 3 77 68 -65 -26 11 5
  1052. SET_SPRITE_INFO 93 2 68 67 -64 -25 9 3
  1053.  
  1054. SET_SPRITE_INFO 95 4 48 46 -49 -41 30 9
  1055. SET_SPRITE_INFO 95 9 53 43 -56 -36 30 12
  1056. SET_SPRITE_INFO 93 4 17 98 -18 -65 19 24
  1057. SET_SPRITE_INFO 93 1 98 41 -89 -6 86 17
  1058. SET_SPRITE_INFO 179 4 57 47 -53 -25 28 13
  1059. SET_SPRITE_INFO 179 3 96 61 -83 -29 55 16
  1060. SET_SPRITE_INFO 87 9 30 55 -39 -33 43 7
  1061. SET_SPRITE_INFO 10 5 0 0 -12 -5 12 5
  1062. SET_SPRITE_INFO 10 4 0 0 -5 -2 5 2
  1063. SET_SPRITE_INFO 10 2 0 0 -2 0 2 0
  1064. SET_SPRITE_INFO 10 1 0 0 -2 0 2 0
  1065. SET_SPRITE_INFO 82 1 10 58 -22 -7 22 16
  1066. SET_SPRITE_INFO 31 22 79 88 -76 -36 21 19
  1067. SET_SPRITE_INFO 61 1 22 50 -24 -9 6 14
  1068. SET_SPRITE_INFO 90 5 10 15 -15 -21 10 8
  1069. SET_SPRITE_INFO 64 5 47 113 -54 -21 57 8
  1070. SET_SPRITE_INFO 178 1 1 3 -4 -7 6 3
  1071. SET_SPRITE_INFO 186 1 65 95 -31 -18 32 22
  1072. SET_SPRITE_INFO 63 4 130 164 -64 -31 64 31
  1073. SET_SPRITE_INFO 31 23 8 53 -23 -53 25 47
  1074.  
  1075. SET_SPRITE_INFO 31 28 5 88 -6 -36 95 12
  1076. SET_SPRITE_INFO 87 1 48 29 -62 -16 59 28
  1077. SET_SPRITE_INFO 31 22 79 88 -94 -36 21 19
  1078. SET_SPRITE_INFO 31 20 16 88 -26 -36 84 12
  1079. SET_SPRITE_INFO 31 35 5 88 -19 -36 28 12
  1080. SET_SPRITE_INFO 87 7 26 76 -36 -40 39 12
  1081. SET_SPRITE_INFO 31 36 5 88 -5 -36 27 19
  1082. SET_SPRITE_INFO 10 8 0 2 0 0 13 15
  1083. SET_SPRITE_INFO 87 9 30 55 -39 -33 43 9
  1084. SET_SPRITE_INFO 58 10 57 63 -62 -16 32 26
  1085. SET_SPRITE_INFO 421 11 12 17 -15 -19 16 6
  1086. SET_SPRITE_INFO 131 1 24 29 -18 -23 19 7
  1087. SET_SPRITE_INFO 133 1 24 29 -18 -24 19 7
  1088. SET_SPRITE_INFO 93 5 41 63 -49 -15 20 11
  1089. SET_SPRITE_INFO 93 6 44 65 -54 -23 20 6
  1090. SET_SPRITE_INFO 428 3 68 11 -45 -8 21 61
  1091. SET_SPRITE_INFO 428 1 4 2 -4 -3 52 74
  1092. SET_SPRITE_INFO 428 2 41 74 -41 -75 37 -7
  1093. SET_SPRITE_INFO 67 7 189 225 -87 -46 87 46
  1094. SET_SPRITE_INFO 87 10 23 108 -16 -25 16 9
  1095. SET_SPRITE_INFO 32 8 133 69 -135 -23 70 9
  1096. SET_SPRITE_INFO 58 9 85 90 -48 -9 48 9
  1097. SET_SPRITE_INFO 58 7 64 93 -25 -9 25 9
  1098. SET_SPRITE_INFO 58 8 86 36 -48 -8 48 8
  1099. SET_SPRITE_INFO 58 6 61 36 -25 -8 25 8
  1100. SET_SPRITE_INFO 186 9 37 69 -14 -15 14 9
  1101. SET_SPRITE_INFO 89 9 29 90 -15 -10 15 14
  1102. SET_SPRITE_INFO 95 10 52 69 -50 -9 52 15
  1103. SET_SPRITE_INFO 422 12 19 36 -17 -14 18 4
  1104. SET_SPRITE_INFO 422 11 19 37 -19 -10 15 9
  1105. SET_SPRITE_INFO 422 10 18 37 -19 -11 19 7
  1106. SET_SPRITE_INFO 424 18 13 100 -13 -19 14 10
  1107.  
  1108. SET_SPRITE_INFO 87 2 45 20 -49 -8 54 5
  1109. SET_SPRITE_INFO 89 9 29 69 -15 -10 15 14
  1110. SET_SPRITE_INFO 159 7 74 133 -79 -47 76 15
  1111. SET_SPRITE_INFO 422 7 21 19 -25 -15 26 2
  1112. SET_SPRITE_INFO 87 4 33 49 -30 -32 40 5
  1113. SET_SPRITE_INFO 87 3 49 49 -37 -30 57 1
  1114. SET_SPRITE_INFO 447 4 25 71 -23 -22 32 3
  1115. SET_SPRITE_INFO 178 4 16 9 -20 -14 27 14
  1116. SET_SPRITE_INFO 87 3 47 80 -47 -42 61 6
  1117. SET_SPRITE_INFO 66 24 51 87 -59 -53 59 9
  1118. SET_SPRITE_INFO 428 4 41 74 -36 -74 41 -7
  1119. SET_SPRITE_INFO 87 5 70 61 -63 -45 31 8
  1120. SET_SPRITE_INFO 447 11 1 96 -13 -17 19 17
  1121. SET_SPRITE_INFO 447 3 19 87 -21 -20 26 9
  1122. SET_SPRITE_INFO 447 12 28 62 -15 -14 12 8
  1123. SET_SPRITE_INFO 446 3 17 40 -18 -14 22 9
  1124. SET_SPRITE_INFO 179 2 42 42 -47 -20 46 14
  1125. SET_SPRITE_INFO 179 1 65 54 -64 -25 58 12
  1126. SET_SPRITE_INFO 89 10 37 23 -33 -23 13 3
  1127. SET_SPRITE_INFO 95 1 29 60 -21 -35 23 9
  1128. SET_SPRITE_INFO 80 10 66 108 -66 -32 34 42
  1129. SET_SPRITE_INFO 80 1 48 79 -60 -36 64 25
  1130. SET_SPRITE_INFO 80 9 66 101 -72 -8 43 53
  1131. SET_SPRITE_INFO 80 5 14 37 -23 -41 25 66
  1132. SET_SPRITE_INFO 80 2 49 63 -62 -20 65 41
  1133. SET_SPRITE_INFO 80 3 49 62 -57 -19 59 42
  1134. SET_SPRITE_INFO 80 4 50 64 -56 -21 56 40
  1135. SET_SPRITE_INFO 80 14 66 72 -72 -29 39 32
  1136. SET_SPRITE_INFO 80 15 52 65 -59 -22 53 39
  1137. SET_SPRITE_INFO 80 20 49 75 -55 -29 57 32
  1138. SET_SPRITE_INFO 80 25 41 91 -40 -10 40 30
  1139. SET_SPRITE_INFO 80 23 42 18 -28 -5 28 9
  1140. SET_SPRITE_INFO 80 24 23 35 -26 -33 25 17
  1141.  
  1142. SET_SPRITE_INFO 80 27 20 69 -22 -9 22 29
  1143. SET_SPRITE_INFO 80 28 18 70 -22 -13 26 26
  1144. SET_SPRITE_INFO 428 5 18 25 -21 -14 20 33
  1145. SET_SPRITE_INFO 66 24 51 46 -59 -9 59 45
  1146. SET_SPRITE_INFO 446 1 22 32 -20 -18 13 6
  1147.  
  1148. SET_SPRITE_INFO 459 1 58 105 -66 -29 68 5
  1149. SET_SPRITE_INFO 459 2 61 122 -67 -22 49 22
  1150. SET_SPRITE_INFO 459 3 40 121 -44 -29 72 26
  1151. SET_SPRITE_INFO 459 4 62 102 -72 -26 67 10
  1152. SET_SPRITE_INFO 460 1 35 122 -38 -19 51 20
  1153. SET_SPRITE_INFO 460 2 35 111 -43 -13 42 17
  1154. SET_SPRITE_INFO 460 3 35 112 -43 -22 40 23
  1155. SET_SPRITE_INFO 461 1 18 41 -17 -15 17 6
  1156. SET_SPRITE_INFO 461 2 18 48 -20 -15 20 5
  1157. SET_SPRITE_INFO 461 3 11 45 -15 -14 18 7
  1158. SET_SPRITE_INFO 461 4 16 42 -24 -15 23 7
  1159. SET_SPRITE_INFO 461 5 15 35 -17 -11 20 9
  1160. SET_SPRITE_INFO 461 6 15 42 -22 -16 24 4
  1161. SET_SPRITE_INFO 461 7 16 48 -22 -16 22 6
  1162. SET_SPRITE_INFO 461 8 11 46 -19 -15 19 7
  1163. SET_SPRITE_INFO 461 9 16 46 -22 -17 24 4
  1164. SET_SPRITE_INFO 461 10 19 45 -27 -20 25 4
  1165. SET_SPRITE_INFO 461 11 13 43 -23 -16 26 4
  1166. SET_SPRITE_INFO 461 12 11 21 -18 -12 19 7
  1167. SET_SPRITE_INFO 461 13 15 26 -17 -13 16 6
  1168. SET_SPRITE_INFO 461 14 8 25 -16 -15 20 8
  1169. SET_SPRITE_INFO 461 15 15 27 -17 -10 17 5
  1170.  
  1171. SET_SPRITE_INFO 25 6 33 55 -7 -3 11 17
  1172. SET_SPRITE_INFO 25 2 2 62 -1 -4 1 4
  1173. SET_SPRITE_INFO 25 5 24 49 -11 -3 11 3
  1174. SET_SPRITE_INFO 25 7 21 53 -11 -3 11 3
  1175. SET_SPRITE_INFO 25 8 3 63 -1 -4 1 4
  1176. SET_SPRITE_INFO 25 1 30 63 -11 -3 11 3
  1177. SET_SPRITE_INFO 25 3 14 63 -11 -3 11 3
  1178. SET_SPRITE_INFO 25 4 30 50 -15 0 15 1
  1179. SET_SPRITE_INFO 429 1 146 184 -65 -26 65 26
  1180. SET_SPRITE_INFO 424 7 142 59 -125 -11 129 6
  1181. SET_SPRITE_INFO 159 8 50 144 -53 -54 59 10
  1182. SET_SPRITE_INFO 95 2 31 63 -27 -21 31 7
  1183. SET_SPRITE_INFO 95 3 66 58 -63 -31 39 5
  1184. SET_SPRITE_INFO 95 4 48 46 -49 -27 30 9
  1185. SET_SPRITE_INFO 95 5 51 46 -49 -29 37 6
  1186. SET_SPRITE_INFO 95 7 52 62 -57 -43 59 7
  1187. SET_SPRITE_INFO 95 8 29 22 -30 -12 19 2
  1188. SET_SPRITE_INFO 95 9 53 43 -56 -26 30 9
  1189. SET_SPRITE_INFO 89 3 58 24 -48 -18 22 3
  1190. SET_SPRITE_INFO 166 1 12 14 -5 -6 7 7
  1191. SET_SPRITE_INFO 90 10 38 30 -39 -11 34 5
  1192. SET_SPRITE_INFO 90 9 61 44 -61 -24 32 -4
  1193. SET_SPRITE_INFO 90 8 68 58 -69 -24 34 8
  1194. SET_SPRITE_INFO 90 7 68 50 -69 -33 33 7
  1195. SET_SPRITE_INFO 178 2 15 10 -22 -13 19 6
  1196. SET_SPRITE_INFO 178 3 15 9 -20 -12 22 7
  1197. SET_SPRITE_INFO 429 4 89 90 -68 -37 65 10
  1198. SET_SPRITE_INFO 448 16 11 26 -13 -7 15 6
  1199. SET_SPRITE_INFO 424 1 138 128 -149 -29 83 40
  1200. SET_SPRITE_INFO 91 3 54 49 -48 -30 24 6
  1201. SET_SPRITE_INFO 91 4 56 59 -48 -30 21 8
  1202. SET_SPRITE_INFO 174 1 43 39 -17 -8 17 12
  1203. SET_SPRITE_INFO 159 4 85 155 -77 -55 112 15
  1204. SET_SPRITE_INFO 446 2 21 35 -21 -12 15 9
  1205. SET_SPRITE_INFO 421 23 3 11 -5 -9 6 1
  1206. SET_SPRITE_INFO 66 23 51 55 -56 -14 55 36
  1207. SET_SPRITE_INFO 87 6 41 41 -42 -20 36 17
  1208. SET_SPRITE_INFO 87 8 6 42 -11 -28 12 28
  1209. SET_SPRITE_INFO 421 31 70 109 -54 -36 55 11
  1210.  
  1211. SET_SPRITE_INFO 89 4 77 58 -69 -38 29 7
  1212. SET_SPRITE_INFO 89 2 51 31 -40 -22 19 4
  1213. SET_SPRITE_INFO 89 1 31 21 -23 -16 11 2
  1214. SET_SPRITE_INFO 159 5 74 130 -33 -31 33 3
  1215. SET_SPRITE_INFO 424 16 22 107 -6 -11 6 11
  1216. SET_SPRITE_INFO 424 13 2 92 -6 -9 6 9
  1217. SET_SPRITE_INFO 424 13 2 92 -6 -9 6 9
  1218. SET_SPRITE_INFO 424 3 138 128 -147 -32 77 39
  1219. SET_SPRITE_INFO 424 4 121 191 -124 -35 124 64
  1220. SET_SPRITE_INFO 424 8 25 148 -7 -104 7 25
  1221.  
  1222. ;----------------------------New stuff for this D-Mod goes here!!!
  1223. ;I've commented out lines so you can see how "new" things are added.
  1224. ;You can deleted the lines that begin with a semicolon ; if you want.
  1225.  
  1226. load_sequence_now graphics\title- 453
  1227.  
  1228. load_sequence_now graphics\but1- 192 BLACK
  1229. load_sequence_now graphics\but3- 193 BLACK
  1230. load_sequence_now graphics\but7- 194 BLACK
  1231. load_sequence_now graphics\but9- 195 BLACK
  1232.  
  1233. ;load_sequence_now graphics\ARCH1- 454
  1234. ;load_sequence_now graphics\ARCH2- 455
  1235.  
  1236. ;Button info for the "new" buttons that I added...
  1237. SET_SPRITE_INFO 192 1 75 20 -75 -20 75 20
  1238. SET_SPRITE_INFO 192 2 75 20 -75 -20 75 20
  1239. SET_SPRITE_INFO 193 1 75 20 -75 -20 75 20
  1240. SET_SPRITE_INFO 193 2 75 20 -75 -20 75 20
  1241. SET_SPRITE_INFO 194 1 75 20 -75 -20 75 20
  1242. SET_SPRITE_INFO 194 2 75 20 -75 -20 75 20
  1243. SET_SPRITE_INFO 195 1 75 20 -75 -20 75 20
  1244. SET_SPRITE_INFO 195 2 75 20 -75 -20 75 20
  1245.  
  1246. ;SET_SPRITE_INFO 453 5 141 41 -142 -8 139 4
  1247. ;SET_SPRITE_INFO 453 6 168 -89 -42 6 -41 7
  1248.  
  1249. //phoenix - depth dot and hard box must be continuous it seems, damn!
  1250.  
  1251. load_sequence GRAPHICS\phoenix\pnix1- 831 50 168 274 -37 -126 18 -84
  1252. load_sequence GRAPHICS\phoenix\pnix3- 833 50 159 277 -33 -128 31 -85
  1253. load_sequence GRAPHICS\phoenix\pnix7- 837 50 147 251 -29 -132 25 -93
  1254. load_sequence GRAPHICS\phoenix\pnix9- 839 50 181 266 -29 -135 25 -95
  1255.  
  1256. load_sequence GRAPHICS\phoenix\attack\pn_m2- 842 90 168 234 -37 -34 18 34
  1257. load_sequence GRAPHICS\phoenix\attack\pn_m4- 844 90 105 277 -33 -41 31 41
  1258. load_sequence GRAPHICS\phoenix\attack\pn_m6- 846 90 168 286 -29 -43 25 43
  1259. load_sequence GRAPHICS\phoenix\attack\pn_m8- 848 90 180 180 -29 -35 25 35
  1260.  
  1261. set_frame_delay 842 6 120
  1262. set_frame_delay 844 6 120
  1263. set_frame_delay 846 6 120
  1264. set_frame_delay 848 6 120
  1265.  
  1266. //Spike walking
  1267. load_sequence_now graphics\spike\walk\spk1- 71 43 55 81 -20 -12 24 11
  1268. load_sequence_now graphics\spike\walk\spk2- 72 43 45 81 -15 -9 16 16
  1269. load_sequence_now graphics\spike\walk\spk3- 73 43 37 78 -14 -8 21 16
  1270. load_sequence_now graphics\spike\walk\spk4- 74 43 52 81 -17 -13 21 10
  1271.  
  1272. load_sequence_now graphics\spike\walk\spk6- 76 43 40 79 -20 -10 19 11
  1273. load_sequence_now graphics\spike\walk\spk7- 77 43 47 81 -12 -10 22 13
  1274. load_sequence_now graphics\spike\walk\spk8- 78 43 43 80 -17 -9 16 12
  1275. load_sequence_now graphics\spike\walk\spk9- 79 43 44 78 -18 -12 17 9
  1276.  
  1277. load_sequence_now graphics\spike\idle\spki2- 12 250 44 84 -14 -9 14 9
  1278. load_sequence_now graphics\spike\idle\spki4- 14 250 50 85 -11 -9 14 9
  1279. load_sequence_now graphics\spike\idle\spki6- 16 250 40 84 -13 -9 11 9
  1280. load_sequence_now graphics\spike\idle\spki8- 18 250 40 88 -14 -9 14 9
  1281.  
  1282. load_sequence_now graphics\spike\hit\spkw2- 102 75 82 80 -19 -9 19 9
  1283. load_sequence_now graphics\spike\hit\spkw4- 104 75 80 81 -19 -10 19 10
  1284. load_sequence_now graphics\spike\hit\spkw6- 106 75 70 77 -18 -10 18 10
  1285. load_sequence_now graphics\spike\hit\spkw8- 108 75 44 92 -19 -10 19 10
  1286.  
  1287. //set which frame can 'hit'
  1288. set_frame_special 102 3 1
  1289. set_frame_special 104 3 1
  1290. set_frame_special 106 3 1
  1291. set_frame_special 108 3 1
  1292.  
  1293. //make it delay on the third sprite for longer than 75
  1294. set_frame_delay 102 2 100
  1295. set_frame_delay 104 2 100
  1296. set_frame_delay 106 2 100
  1297. set_frame_delay 108 2 100
  1298.  
  1299. //Just copy and paste these lines into your d-mod's Dink.ini
  1300.  
  1301. //Ghost Knight v2.0
  1302. load_sequence graphics\ghost\c5-w1- 871 100 67 86 -21 -12 21 12
  1303. load_sequence graphics\ghost\c5-w3- 873 100 58 84 -27 -11 27 11
  1304. load_sequence graphics\ghost\death- 875 30 46 83 -22 -9 23 15
  1305. load_sequence graphics\ghost\c5-w7- 877 100 70 86 -22 -12 22 12
  1306. load_sequence graphics\ghost\c5-w9- 879 100 66 85 -24 -12 24 12
  1307.  
  1308. load_sequence graphics\ghost\attack\c05a2- 882 75 92 98 -16 -12 16 16
  1309. load_sequence graphics\ghost\attack\c05a4- 884 75 94 98 -17 -10 13 15
  1310. load_sequence graphics\ghost\attack\c05a6- 886 75 87 96 -12 -11 23 16
  1311. load_sequence graphics\ghost\attack\c05a8- 888 75 92 97 -20 -9 18 19
  1312.  
  1313. set_frame_special 882 6 1
  1314. set_frame_special 884 5 1
  1315. set_frame_special 886 6 1
  1316. set_frame_special 888 6 1
  1317.  
  1318. //old bonca spots - now goblin woman
  1319. load_sequence graphics\gobfem\gwmn1- 531 75 53 78 -29 -9 24 18
  1320. load_sequence graphics\gobfem\gwmn3- 533 75 43 77 -18 -13 25 11
  1321. load_sequence graphics\gobfem\gwmn7- 537 75 46 78 -27 -13 27 13
  1322. load_sequence graphics\gobfem\gwmn9- 539 75 45 78 -23 -8 25 20
  1323.  
  1324. ;load_sequence_now graphics\gobfem\gobsword\gwsddie\gswd1- 531 75 72 91 -
  1325.  
  1326. 34 -50 141 14
  1327. ;load_sequence_now graphics\gobfem\gobsword\gwsddie\gswd3- 533 75 41 89 -
  1328.  
  1329. 30 -46 53 11
  1330. ;load_sequence_now graphics\gobfem\gobsword\gwsddie\gswd7- 537 75 40 95 -
  1331.  
  1332. 16 -25 99 46
  1333. ;load_sequence_now graphics\gobfem\gobsword\gwsddie\gswd9- 539 75 47 91 -
  1334.  
  1335. 31 -6 73 37
  1336.  
  1337. load_sequence graphics\gobfem\gobnak\gwnn1- 541 75 53 78 -29 -9 24 18
  1338. load_sequence graphics\gobfem\gobnak\gwnn3- 543 75 43 77 -18 -13 25 11
  1339. load_sequence graphics\gobfem\gobnak\gwnn7- 547 75 46 78 -27 -13 27 13
  1340. load_sequence graphics\gobfem\gobnak\gwnn9- 549 75 45 78 -23 -8 25 20
  1341.  
  1342. load_sequence graphics\gobfem\gobpat\gpat- 721 50 33 78 -23 -8 25 20
  1343.  
  1344. load_sequence graphics\gobfem\gobwstne\gwstn- 50 250 30 85 -20 -11 20 22
  1345.  
  1346. //Die (for Die2 you'll need to tweak the frame delay [currently 75] so it
  1347.  
  1348. won't play so fast)
  1349. load_sequence_now graphics\darkdink\die\ds-x3- 905 75 30 67 -10 -9 10 9
  1350.  
  1351.  
  1352. //*Quicksand*
  1353. load_sequence graphics\darkdink\qsand\gsnd- 907 75 43 75 -41 -14 44 10
  1354.  
  1355.  
  1356. //HIT-Magic
  1357. load_sequence_now graphics\darkdink\hit\magic\ds-m2- 932 30 60 84 -15 -9
  1358.  
  1359. 16 7
  1360. load_sequence_now graphics\darkdink\hit\magic\ds-m4- 934 30 61 86 -13 -7
  1361.  
  1362. 15 8
  1363. load_sequence_now graphics\darkdink\hit\magic\ds-m6- 936 30 60 86 -11 -8
  1364.  
  1365. 13 9
  1366. load_sequence_now graphics\darkdink\hit\magic\ds-m8- 938 30 61 83 -15 -4
  1367.  
  1368. 15 14
  1369.  
  1370.  
  1371. //SWORD-Hit
  1372. load_sequence_now graphics\darkdink\sword\hit\d-sa2- 922 75 52 92 -23 -12
  1373.  
  1374. 24 11
  1375. set_frame_special 102 3 1
  1376. load_sequence_now graphics\darkdink\sword\hit\d-sa4- 924 75 74 90 -23 -13
  1377.  
  1378. 23 14
  1379. set_frame_special 104 3 1
  1380. load_sequence_now graphics\darkdink\sword\hit\d-sa6- 926 75 33 92 -18 -14
  1381.  
  1382. 18 10
  1383. set_frame_special 106 3 1
  1384. load_sequence_now graphics\darkdink\sword\hit\d-sa8- 928 75 46 109 -17 -16
  1385.  
  1386. 17 10
  1387. set_frame_special 108 3 1
  1388.  
  1389. //SWORD-Walk
  1390. load_sequence_now graphics\darkdink\sword\walk\d-sw1- 911 43 64 69 -14 -10
  1391.  
  1392. 14 10
  1393. load_sequence_now graphics\darkdink\sword\walk\d-sw2- 912 43 35 70 -21 -10
  1394.  
  1395. 19 10
  1396. load_sequence_now graphics\darkdink\sword\walk\d-sw3- 913 43 28 69 -13 -9
  1397.  
  1398. 13 9
  1399. load_sequence_now graphics\darkdink\sword\walk\d-sw4- 914 43 66 75 -14 -12
  1400.  
  1401. 20 12
  1402.  
  1403. load_sequence_now graphics\darkdink\sword\walk\d-sw6- 916 43 27 69 -23 -10
  1404.  
  1405. 23 10
  1406. load_sequence_now graphics\darkdink\sword\walk\d-sw7- 917 43 38 94 -20 -10
  1407.  
  1408. 20 10
  1409. load_sequence_now graphics\darkdink\sword\walk\d-sw8- 918 43 30 96 -15 -12
  1410.  
  1411. 15 12
  1412. load_sequence_now graphics\darkdink\sword\walk\d-sw9- 919 43 31 80 -13 -9
  1413.  
  1414. 13 9
  1415.  
  1416. //rain1-3
  1417. load_sequence graphics\Rain\rain- 820 100
  1418. load_sequence graphics\rain\raini- 830 100
  1419. load_sequence graphics\rain\raine- 835 100
  1420.  
  1421. //Snow
  1422. load_sequence graphics\snow\snow 840 100