- com_allowconsole 1
- cg_drawFPS "0"
- cg_fov 107
- cg_simpleitems 1
- cg_noProjectileTrail 1
- cg_drawGun 0
- cg_autoswitch 0
- cg_marks 0
- cg_scorePlums 0
- cg_drawCrosshair 6
- cg_crosshairsize 30
- cg_crosshaircolor "2"
- cg_crosshairHitColor "2"
- cg_crosshairHitStyle "1"
- cg_crosshairHitTime "250"
- cg_weaponColorstyle "1"
- cg_weaponColor "0xRRGGBBAA"
- seta r_colorbits "16"
- cg_brasstime 0
- color1 1
- color2 1
- seta r_swapInterval "0"
- seta name "^2CraZIDD"
- seta clan "^4300"
- bind 5 stoprecord
- bind \ "toggleconsole"
- bind x "+forward"
- bind MOUSE1 "+attack"
- bind u "+zoom"
- bind MWHEELDOWN "weapprev"
- bind MWHEELUP "weapnext"
- bind KP_DOWNARROW "toggle r_fullscreen; vid_restart"
- bind KP_PGDN "vid_restart"
- bind t "messagemode"
- bind r "messagemode2"
- bind j "say ^4# ^7Dolby Digital"
- //new command
- seta com_maxfps "85"
- seta r_subdivisions "80"
- seta r_fastsky "1"
- seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
- seta r_overBrightBits "1"
- seta cg_gunz "-8"
- seta cg_gunx "-10"
- seta cg_guny "0"
- seta r_enablepostprocess "1" // 0 if FPS drops.
- seta r_stereo "1"
- seta s_volume "0.2"
- seta s_doppler "0"
- seta r_finish 1
- seta cl_autorecordDemo 0
- seta cg_screenDamage_Team "0"
- seta cg_screenDamage_Self "0"
- seta cg_screenDamage "0"
- seta sensitivity "3.90" //2.3 X 1800 dpi // 4.16 zero acc
- seta m_filter "0"
- seta m_yaw "0.022"
- seta m_pitch "0.022"
- seta in_mouse "2"
- seta cl_mouseAccel "0.01"
- seta cl_mouseAccelOffset "5"
- seta cl_mouseSensCap "0"
- seta cl_mouseAccelStyle "0"
- seta m_forward "0.25"
- seta m_side "0.25"
- cg_zoomSensitivity "0"
- cg_truelightning 0.86
- cg_railtrailtime 1500
- seta r_railWidth "6"
- seta r_railCoreWidth "16"
- seta r_railSegmentLength "32"
- s_musicvolume 0
- //s_doppler 0
- // r_mode 17
- r_mode 21
- r_picmip 2 //4
- r_gamma 1.4
- r_contrast "0.9"
- r_mapoverbrightbits 1
- r_intensity 2.1
- r_vertexLight "0"
- r_ignorehwgamma 1
- r_dynamiclight 0
- r_smp 0
- r_lightmap "0"
- r_displayRefresh 85
- seta bot_nochat 1
- cg_railtrailtime 1500
- cg_autoaction 0
- cg_bob 0
- cg_bobroll "0"
- cg_bobpitch "0"
- cg_bob "0"
- cg_kickscale 0
- cg_leveltimerdirection 1
- cg_playerNames "0"
- cg_muzzleFlash "0"
- cg_waterWarp "0"
- cg_smokeRadius_GL "0"
- cg_smokeRadius_NG "0"
- cg_smokeRadius_RL "0"
- cg_smoke_SG "0"
- cg_lightningStyle "4"
- cg_buzzerSound "0"
- cg_drawPregameMessages "1"
- cg_drawFragMessages "1"
- cg_lightningImpact "1"
- cg_lagometer "1"
- seta cg_playerNames "0"
- r_fullscreen "1"
- seta cg_noProjectileTrail "1"
- cg_buzzerSound "1"
- cg_allowTaunt "0"
- cg_lightningStyle "1"
- cg_railStyle "0"
- cg_rocketStyle "1"
- cg_plasmaStyle "1"
- cg_enableRespawnTimer "1"
- cg_lightningImpact "1"
- cg_switchToEmpty "0"
- cg_deadBodyDarken "1"
- cg_bubbleTrail "0"
- cg_predictItems "1"
- cg_viewsize "100"
- cg_forcemodel 0
- model "bitterman/red"
- cg_forceTeamModel "bones/red"
- cg_forceenemymodel "keel/bright"
- cg_scaleplayermodelstobb "0"
- seta cg_enemyLowerColor "0x33ff00ff"
- seta cg_enemyUpperColor "0x33ff00ff"
- seta cg_enemyHeadColor "0x33ff00ff"
- cg_zoomfov 52
- bind "f1" "vote yes"
- bind "f2" "vote no"
- bind "f3" "readyup"
- bind "F5" "team r"
- bind "F6" "team b"
- bind 2 "exec autoexec.cfg"
- bind f10 stoprecord
- bind F11 "screenshotJPEG"
- bind F12 "screenshot"
- bind x "+forward"
- bind n "+back"
- bind v "+moveleft"
- bind m "+moveright"
- bind c "+speed"
- bind CTRL "+movedown"
- bind ALT "+moveup"
- bind s "dropweapon"
- bind w "+acc"
- // WEAPONS
- //____________________________________________________________
- bind 1 "centerview"
- bind MWHEELUP "weapon 1; cg_drawGun 1;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35" //Gauntlet
- bind z "weapon 2; cg_drawGun 0;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35" //MG
- bind Mouse4 "weapon 6; cg_drawGun 1;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 35" //Shaft
- bind Mouse5 "weapon 3; cg_drawGun 0;cg_drawcrosshair 8;com_blood 1;cg_crosshairsize 35" //SHOTGUN
- bind MWHEELDOWN "weapon 4; cg_drawGun 0;cg_drawcrosshair 6;com_blood 0;cg_crosshairsize 30" //GRENADES
- bind Mouse2 "weapon 5; cg_drawGun 0;cg_drawcrosshair 2;com_blood 0;cg_crosshairsize 35" // ROCKET
- bind Y "weapon 7; cg_drawGun 0;cg_drawcrosshair 6;com_blood 0;cg_crosshairsize 33" // RAIL
- bind SPACE "weapon 8; cg_drawGun 0;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35" //Plasma
- bind h "weapon 9;cg_drawGun 0;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35"//BFG
- // VOLUME
- //____________________________________________________________
- bind KP_HOME "vstr vol-"
- bind KP_PGUP "vstr vol+"
- set vol- "vstr vol03;"
- set vol+ "vstr vol05;"
- set vol+- "set s_volume 0.0; set vol- vstr vol+-; set vol+ vstr vol01; echo ^7Sound Volume ^0|^1^7**********^0| ^7(Muted);"
- set vol01 "set s_volume 0.2; set vol- vstr vol+-; set vol+ vstr vol02; echo ^7Sound Volume ^0|^1*^7*********^0|;"
- set vol02 "set s_volume 0.4; set vol- vstr vol01; set vol+ vstr vol03; echo ^7Sound Volume ^0|^1**^7********^0|;"
- set vol03 "set s_volume 0.6; set vol- vstr vol02; set vol+ vstr vol04; echo ^7Sound Volume ^0|^1***^7*******^0|;"
- set vol04 "set s_volume 0.8; set vol- vstr vol03; set vol+ vstr vol05; echo ^7Sound Volume ^0|^1****^7******^0| ^7(Default);"
- set vol05 "set s_volume 1.0; set vol- vstr vol04; set vol+ vstr vol06; echo ^7Sound Volume ^0|^1*****^7*****^0|;"
- set vol06 "set s_volume 1.2; set vol- vstr vol05; set vol+ vstr vol07; echo ^7Sound Volume ^0|^1******^7****^0|;"
- set vol07 "set s_volume 1.4; set vol- vstr vol06; set vol+ vstr vol08; echo ^7Sound Volume ^0|^1*******^7***^0|;"
- set vol08 "set s_volume 1.6; set vol- vstr vol07; set vol+ vstr vol09; echo ^7Sound Volume ^0|^1********^7**^0|;"
- set vol09 "set s_volume 1.8; set vol- vstr vol08; set vol+ vstr vol10; echo ^7Sound Volume ^0|^1*********^7*^0|;"
- set vol10 "set s_volume 2.0; set vol- vstr vol09; set vol+ vstr vol10; echo ^7Sound Volume ^0|^1**********^7^0|;"
- cl_maxpackets 125
- rate 25000
- snaps 40
- seta cg_smoothClients "0.5"
- cl_packetudp "1"
- net_noipx "0"
- // PB
- //_________________________________________________________
- pb_sleep 500
- pb_security 0
- cl_punkbuster 1
- cg_hudFiles "ui/stermyhud.cfg"
- clear