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By mirko on the 10th of Feb 2010 12:31:14 AM Download | Raw | Embed | Report
  1.  
  2. com_allowconsole 1
  3. cg_drawFPS "0"
  4. cg_fov 107
  5. cg_simpleitems 1
  6. cg_noProjectileTrail 1
  7. cg_drawGun 0
  8. cg_autoswitch 0
  9. cg_marks 0
  10. cg_scorePlums 0
  11. cg_drawCrosshair 6
  12. cg_crosshairsize 30
  13. cg_crosshaircolor "2"
  14. cg_crosshairHitColor "2"
  15. cg_crosshairHitStyle "1"
  16. cg_crosshairHitTime "250"
  17. cg_weaponColorstyle "1"
  18. cg_weaponColor "0xRRGGBBAA"
  19. seta r_colorbits "16"
  20. cg_brasstime 0
  21. color1 1
  22. color2 1
  23.  
  24.  
  25. seta r_swapInterval "0"
  26. seta  name          "^2CraZIDD"
  27. seta  clan          "^4300"
  28. bind  5             stoprecord
  29. bind  \             "toggleconsole"
  30. bind  x             "+forward"
  31. bind  MOUSE1        "+attack"
  32. bind  u             "+zoom"
  33. bind  MWHEELDOWN    "weapprev"
  34. bind  MWHEELUP      "weapnext"
  35. bind  KP_DOWNARROW  "toggle r_fullscreen; vid_restart"
  36. bind  KP_PGDN       "vid_restart"
  37. bind  t             "messagemode"
  38. bind  r             "messagemode2"
  39. bind  j             "say ^4# ^7Dolby Digital"
  40.  
  41. //new command
  42. seta com_maxfps "85"
  43. seta r_subdivisions   "80"
  44. seta r_fastsky      "1"
  45. seta r_texturemode    "GL_LINEAR_MIPMAP_NEAREST"
  46. seta r_overBrightBits  "1"
  47. seta cg_gunz        "-8"       
  48. seta cg_gunx        "-10"
  49. seta cg_guny         "0"
  50. seta r_enablepostprocess "1"      // 0 if FPS drops.
  51.  
  52.  
  53.  
  54. seta r_stereo "1"
  55. seta s_volume "0.2"
  56. seta s_doppler "0"
  57. seta r_finish 1
  58. seta cl_autorecordDemo 0
  59. seta cg_screenDamage_Team "0"
  60. seta cg_screenDamage_Self "0"
  61. seta cg_screenDamage "0"
  62. seta sensitivity "3.90"       //2.3 X 1800 dpi         // 4.16 zero acc    
  63. seta m_filter "0"
  64. seta m_yaw "0.022"  
  65. seta m_pitch "0.022"
  66. seta in_mouse "2"
  67. seta cl_mouseAccel "0.01"
  68. seta cl_mouseAccelOffset "5"  
  69. seta cl_mouseSensCap "0"
  70. seta cl_mouseAccelStyle "0"
  71. seta m_forward "0.25"
  72. seta m_side "0.25"
  73.  
  74. cg_zoomSensitivity "0"
  75. cg_truelightning 0.86
  76. cg_railtrailtime 1500
  77. seta r_railWidth "6"
  78. seta r_railCoreWidth "16"
  79. seta r_railSegmentLength "32"
  80.  
  81.  
  82.  
  83.  
  84.  
  85. s_musicvolume 0
  86. //s_doppler 0
  87.    
  88.  
  89.  // r_mode 17
  90. r_mode 21
  91. r_picmip 2 //4
  92. r_gamma 1.4
  93. r_contrast "0.9"
  94. r_mapoverbrightbits 1
  95. r_intensity 2.1
  96. r_vertexLight "0"  
  97. r_ignorehwgamma 1
  98. r_dynamiclight 0
  99. r_smp 0
  100. r_lightmap "0"
  101.  
  102.  
  103. r_displayRefresh 85
  104.  
  105. seta bot_nochat 1
  106. cg_railtrailtime 1500
  107. cg_autoaction 0
  108. cg_bob 0
  109. cg_bobroll "0"
  110. cg_bobpitch "0"
  111. cg_bob "0"
  112. cg_kickscale 0
  113. cg_leveltimerdirection 1
  114. cg_playerNames "0"
  115. cg_muzzleFlash "0"
  116. cg_waterWarp "0"
  117. cg_smokeRadius_GL "0"
  118. cg_smokeRadius_NG "0"
  119. cg_smokeRadius_RL "0"
  120. cg_smoke_SG "0"
  121. cg_lightningStyle "4"
  122. cg_buzzerSound "0"
  123. cg_drawPregameMessages "1"
  124. cg_drawFragMessages "1"
  125. cg_lightningImpact "1"
  126. cg_lagometer "1"
  127. seta cg_playerNames "0"
  128.  
  129. r_fullscreen "1"
  130. seta cg_noProjectileTrail "1"
  131. cg_buzzerSound "1"
  132. cg_allowTaunt "0"
  133. cg_lightningStyle "1"
  134. cg_railStyle "0"
  135. cg_rocketStyle "1"
  136. cg_plasmaStyle "1"
  137.  
  138. cg_enableRespawnTimer "1"
  139. cg_lightningImpact "1"
  140. cg_switchToEmpty "0"
  141. cg_deadBodyDarken "1"
  142. cg_bubbleTrail "0"
  143. cg_predictItems "1"
  144. cg_viewsize "100"
  145.  
  146.  
  147.  
  148.  
  149.  
  150.  
  151. cg_forcemodel 0
  152. model "bitterman/red"
  153. cg_forceTeamModel "bones/red"
  154. cg_forceenemymodel "keel/bright"
  155. cg_scaleplayermodelstobb "0"
  156. seta cg_enemyLowerColor "0x33ff00ff"
  157. seta cg_enemyUpperColor "0x33ff00ff"
  158. seta cg_enemyHeadColor  "0x33ff00ff"
  159.  
  160.  
  161. cg_zoomfov 52
  162.  
  163.  
  164. bind "f1" "vote yes"
  165. bind "f2" "vote no"
  166. bind "f3" "readyup"
  167. bind "F5" "team r"
  168. bind "F6" "team b"
  169.  
  170. bind 2 "exec autoexec.cfg"
  171. bind f10 stoprecord
  172. bind F11 "screenshotJPEG"
  173. bind F12 "screenshot"
  174. bind x "+forward"
  175. bind n "+back"
  176. bind v "+moveleft"
  177. bind m "+moveright"
  178. bind c "+speed"
  179. bind CTRL "+movedown"
  180. bind ALT "+moveup"
  181. bind s "dropweapon"
  182. bind w  "+acc"
  183.  
  184. // WEAPONS
  185. //____________________________________________________________  
  186.  
  187. bind 1          "centerview"
  188. bind MWHEELUP   "weapon 1; cg_drawGun 1;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35" //Gauntlet
  189. bind z          "weapon 2; cg_drawGun 0;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35" //MG
  190. bind Mouse4     "weapon 6; cg_drawGun 1;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 35" //Shaft
  191. bind Mouse5     "weapon 3; cg_drawGun 0;cg_drawcrosshair 8;com_blood 1;cg_crosshairsize 35" //SHOTGUN
  192. bind MWHEELDOWN "weapon 4; cg_drawGun 0;cg_drawcrosshair 6;com_blood 0;cg_crosshairsize 30" //GRENADES
  193. bind Mouse2     "weapon 5; cg_drawGun 0;cg_drawcrosshair 2;com_blood 0;cg_crosshairsize 35" // ROCKET
  194. bind Y          "weapon 7; cg_drawGun 0;cg_drawcrosshair 6;com_blood 0;cg_crosshairsize 33" // RAIL
  195. bind SPACE      "weapon 8; cg_drawGun 0;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35" //Plasma
  196. bind h          "weapon 9;cg_drawGun 0;cg_drawcrosshair 6;com_blood 1;cg_crosshairsize 35"//BFG
  197.  
  198.  
  199. // VOLUME
  200. //____________________________________________________________  
  201.  
  202. bind KP_HOME "vstr vol-"
  203. bind KP_PGUP "vstr vol+"
  204. set vol- "vstr vol03;"
  205. set vol+ "vstr vol05;"
  206. set vol+- "set s_volume 0.0; set vol- vstr vol+-; set vol+ vstr vol01; echo ^7Sound Volume ^0|^1^7**********^0| ^7(Muted);"
  207. set vol01 "set s_volume 0.2; set vol- vstr vol+-; set vol+ vstr vol02; echo ^7Sound Volume ^0|^1*^7*********^0|;"
  208. set vol02 "set s_volume 0.4; set vol- vstr vol01; set vol+ vstr vol03; echo ^7Sound Volume ^0|^1**^7********^0|;"
  209. set vol03 "set s_volume 0.6; set vol- vstr vol02; set vol+ vstr vol04; echo ^7Sound Volume ^0|^1***^7*******^0|;"
  210. set vol04 "set s_volume 0.8; set vol- vstr vol03; set vol+ vstr vol05; echo ^7Sound Volume ^0|^1****^7******^0| ^7(Default);"
  211. set vol05 "set s_volume 1.0; set vol- vstr vol04; set vol+ vstr vol06; echo ^7Sound Volume ^0|^1*****^7*****^0|;"
  212. set vol06 "set s_volume 1.2; set vol- vstr vol05; set vol+ vstr vol07; echo ^7Sound Volume ^0|^1******^7****^0|;"
  213. set vol07 "set s_volume 1.4; set vol- vstr vol06; set vol+ vstr vol08; echo ^7Sound Volume ^0|^1*******^7***^0|;"
  214. set vol08 "set s_volume 1.6; set vol- vstr vol07; set vol+ vstr vol09; echo ^7Sound Volume ^0|^1********^7**^0|;"
  215. set vol09 "set s_volume 1.8; set vol- vstr vol08; set vol+ vstr vol10; echo ^7Sound Volume ^0|^1*********^7*^0|;"
  216. set vol10 "set s_volume 2.0; set vol- vstr vol09; set vol+ vstr vol10; echo ^7Sound Volume ^0|^1**********^7^0|;"
  217.  
  218.  
  219.  
  220.  
  221. cl_maxpackets 125
  222. rate 25000
  223. snaps 40
  224. seta cg_smoothClients "0.5"
  225. cl_packetudp "1"
  226. net_noipx "0"
  227.  
  228. // PB
  229. //_________________________________________________________
  230.  
  231. pb_sleep 500
  232. pb_security 0
  233. cl_punkbuster 1
  234.  
  235.  
  236. cg_hudFiles "ui/stermyhud.cfg"
  237.  
  238.  
  239. clear
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