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- Innate Skill
- Spectral Form
- Instant
- 2.0 min cooldown
- Range 25m
- Increase Damage Mitigation by 100% and generate 1 Psi Point every 0.5s for 8.0s.
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- # Assault, all done at level 1. So if you see 0 damage it just means
- # I don't have the scaling
- #
- #
- #
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- Telekinetic Strike
- Start off with it
- Freeform Stationary
- 1.25 sec cast
- no cooldown
- Range 30m
- Deal 2 magic damage to foes and generate a Psi Point.
- Tier
- +0 damage
- Tier 4
- Ignores 25% of the foe's Shield.
- Tier 8
- Grant yourself a Psi Charge stack, at 6 stacks gain an additional Psi Point.
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- Mind Burst
- Unlocked through AMPs
- Freeform
- Instant
- 1 or more Psi Points
- No cooldown
- Range 25m
- Deal Magic damage to foes.
- 1PP: 5 dmg
- 2PP: 7 dmg
- 3PP: 8 dmg
- 4PP: 9 dmg
- 5PP: 11 dmg
- Tier
- + damage
- Tier 4
- Deal 25% more magic damage over 4.0s
- Tier 8
- Ignore 100% shields.
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- Concentrated Blade
- Unlocked at level 4
- Instant
- 25 Focus
- 10 sec recharge
- Range 30m
- Manifest a psyblade that, after 4.4s, spins to the nearest for dealing 4 magic damage and generating a Psi Point.
- This ability has 2 charges.
- Tier
- +0 damage
- Tier 4
- Decrease delay to 3.4s
- Tier 8
- Increase charge count to 3.
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- Dance Blade
- Unlocked at level 6
- 3.0 sec channel
- 15 sec cooldown
- Range 10m
- Deal 1 magic damage to foes every 0.5s and grant yourself Swiftness. Generate a Psi Point on start and end.
- Swiftness: Increases Movement Speed by 15% while channeling.
- Tier
- +0 damage per tick
- Tier 4
- Increase channel time by 0.5s
- Tier 8
- Defense: Increases Damage Mitigation by 20% while channeling.
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- Telekinetic Storm
- Unlocked at level 9
- Freeform
- Instant
- No cooldown
- Conjure a storm, lasting for 7.0s, that erupts upon hitting a foe or reaching the end of its path.
- The storm deals magical damage to 5 foes every 1.0s
- 1PP: 1 dmg per tick
- 2PP: 1 dmg per tick
- 3PP: 1 dmg per tick
- 4PP: 1 dmg per tick
- 5PP: 1 dmg per tick
- Tier
- + damage
- Tier 4
- Blank
- Tier 8
- Blank
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- Illusionary Blades
- Unlocked at level 11
- Mobile
- 2.5 sec charge
- 8 sec cooldown
- Range 25m
- Deal magic damage to foes and generate a Psi Point.
- C1: 2 dmg, 4.00s cd
- C2: 4 dmg, 6.00s cd
- C3: 6 dmg, +1 Psi Point, 8.0s cd
- Tier
- C1: +0, C2: +0, C3: +1 damage
- Tier 4
- Reduce cast time by 0.5s
- Tier 8
- Snare: Reduces Movement Speed by 20%/25%/45% for 5.0s
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- Spectral Frenzy
- Unlocked at level 15
- Freeform Mobile
- 1.25 sec then multi-tap
- no cooldown
- Range 10m
- Conjure 3 spectral blades that each deal 1 magic damage to foes and generate a Psi Point.
- Blades are swung once per cast and can only generate 1 Psi Point total.
- Tier
- +0 damage per blade
- Tier 4
- Blades heal you when they deal damage.
- Tier 8
- Grant yourself a Psi Charge Stack, at 6 stacks gain an additional Psi Point.
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- Haunt
- Unlocked at level 18
- Stationary
- 2 sec cast
- 11 Focus
- 8 sec cooldown
- Deal 6 magic damage and apply an expose to foes. Generate a Psi Point.
- Expose: Reduces magic Resistance by 4% for 10.0s
- Tier
- +0 damage, 3% Magic Resistance Reduction
- Tier 4
- Push foes back 4m
- Tier 8
- Remove a Dash Charge from players and reduce NPC Threat by 10%.
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- Phantom Swarm
- Unlocked through AMPs
- Instant
- 12 sec cooldown
- Range 25m
- Manifest 3 Phantoms that deal 0 magic damage every 1.25s for 10.0s. Generate a Psi Point.
- Tier
- +0 damage per tick
- Tier 4
- Phantoms gain 100% Lifesteal and that health is transferred to you, the health returned is unmitigated.
- Tier 8
- On death, Phantoms deal 9 magic damage to 5 nearby foes.
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- Reap
- Unlocked at level 27
- Targeted
- Instant
- 1 or more Psi Point
- no cooldown
- Range 25m
- Conjure a trap, lasting for 30.0s, at the targeted location.
- The first foe to walk into the trap triggers a Reaper that deals magic damage and applies a Snare to foes for 8.0s.
- 1PP: 1 dmg, 5% Snare
- 2PP: 3 dmg, 10% Snare
- 3PP: 4 dmg, 15% Snare
- 4PP: 6 dmg, 20% Snare
- 5PP: 7 dmg, 25% Snare
- Snare: Reduces Movement Speed
- Tier
- + damage
- Tier 4
- [NYI]
- Tier 8
- The trap now leaves a field, lasting 8.0s that applies a Snare.
- Snare: Reduces Movement Speed by 50%.
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- # Support, all done at level 1. So if you see 0 damage it just means
- # I don't have the scaling
- #
- #
- #
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- Mind Over Body
- Unlocks at level 6
- Targeted Stationary
- 2.75 sec cast
- 35 Focus
- no cooldown
- Range 35m
- Restore 6 health to yourself or an ally and place a Spectral Lantern, lasting 6.0s, at your location. Generate a Psi Point.
- Spectral Lantern grants Bastion to nearby allies.
- Bastion: Increase Outgoing Healing by 2%
- Tier
- +0 health, +1% increased Outgoing Healing
- Tier 4
- Restore an additional 10% health when your target is over 65% health.
- Tier 8
- Spectral Lantern grants insight: increases Focus Recovery by 10%
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- Bolster
- Unlocks at level 9
- Targeted
- Instant
- 21 Focus
- 10 sec recharge
- Range 35m
- Restore 1 health to yourself or an ally every second for 7.0s and generate a Psi Point. Stacks 2 times.
- Tier
- +0 health per tick
- Tier 4
- Grant 1 damage absorption.
- Tier 8
- Increase charge count to 3.
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- Collective Will
- Unlocks at level 9
- Instant
- 1 or more Psi Points
- No cooldown
- Range 25m
- Restore health to yourself and party members.
- 11 Focus, 1PP: 3 health
- 14 Focus, 2PP: 4 health
- 18 Focus, 3PP: 6 health
- 21 Focus, 4PP: 7 health
- 25 Focus, 5PP: 8 health
- Tier
- + health
- Tier 4
- Restore an additional 15% to allies below 35% health.
- Tier 8
- Grant your self Beacon: Increases Incoming Healing by 15% for 5.0s.
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- Phantasmal Armor
- Unlocks at level 11
- Targeted
- Instant
- 48 Focus
- 45 sec cooldown
- Range 35m
- Grant yourself or an ally 7 absorb and 1 Interrupt Armor.
- Tier
- +1 absorb
- Tier 4
- Reduce cooldown to 40.0s
- Tier 8
- Grant an additional Interrupt Armor and Defense: Increases Magic Resistance by 15%
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- Soothe
- Unlocks at level 13
- Freeform Stationary
- 2.5 sec charge
- no cooldown
- Range 30m
- Restore health to yourself and your 2 most injured allies. Generate a Psi Point.
- C1: 12 Focus, 2 health, Instant
- C2: 24 Focus, 2 health, 1.25s Charge
- C3: 36 Focus, 4 health, 2s Charge
- Tier
- C1: +0 | C1: +0 | C1: +0 health
- Tier 4
- Reduce charge time by 0.5s
- Tier 8
- Restore an additional 0 health every 1.0s for 4.0s
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- Focused Relief
- Unlocks at level 15
- Targeted
- Instant
- 1 or more Psi Points
- no cooldown
- Range 35m
- Restore health to yourself or an ally.
- 1PP: 4 health
- 2PP: 5 health
- 3PP: 7 health
- 4PP: 8 health
- 5PP: 9 health
- Tier
- +health
- Tier 4
- Grant Defense: Increases Armor by
- 1PP: 12%
- 2PP: 14%
- 3PP: 16%
- 4PP: 18%
- 5PP: 20% for 5.0s
- Tier 8
- Heal chains to 1 additional nearby ally.
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- Mirage
- Unlock through AMPs
- Stationary Targeted
- 3 sec cast
- 47 Focus
- 30 sec recharge
- Range 25m
- Create a Mirage, lasting 60.0s, at the targeted location.
- The first injured ally that walks into the Mirage receives 11 health and you generate a Psi Point.
- This ability has 2 charges.
- Tier
- +1 health
- Tier 4
- Reduce cast time to 2.2s
- Tier 8
- Heals 2 additional nearby allies.
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- Dislodge Essence
- Unlocks at level 21
- Freeform Stationary
- 1.25 sec cast
- 51 Focus
- 10 sec cooldown
- Range 35m
- Conjure a torch, lasting 6.0s, that ignites upon hitting a foe or reaching the end of its path. Generate a Psi Point.
- The torch deals 1 magical damage to nearby foes plus restore 1 health to nearby allies every 3.0s
- Tier
- +dmg, +health
- Tier 4
- [NYI]
- Tier 8
- [NYI]
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- Mental Boom
- Unlocks at level 24
- Instant
- 1 or more Psi Points
- Range 15m
- Restore health plus grant Nimble to yourself and 4 most injured party members every 0.5s for 6.0s
- Nimble: Increases Dash regenration.
- 1PP: 1 health, +40% regen
- 2PP: 1 health, +50% regen
- 3PP: 1 health, +60% regen
- 4PP: 1 health, +70% regen
- 5PP: 1 health, +80% regen
- Tier
- +health
- Tier 4
- Stacks 2 times.
- Tier 8
- Grant yourself Bastion: Increases Outgoing Healing by 5%
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- Warden
- Unlocks at level 27
- Targeted Stationary
- 2 sec cast
- 42 Focus
- 15 sec cooldown
- Range 35m
- Conjure a Warden that restores 3 health to yourself or an ally. Generate a Psi Point.
- The Warden also restores 1 health to 5 nearby allies every 2s for 10.0s
- Tier
- Blank
- Tier 4
- Warden grants Defense: Increases Physical and Magic Resistance by 12% for 6.0s
- Tier 8
- On death, Warden grants 8 damage absorption to 5 nearby allies.
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- # Utility, all done at level 1. So if you see 0 damage it just means
- # I don't have the scaling
- #
- #
- #
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- Crush
- Unlocked through AMPs
- Freeform
- Instant
- 17 Focus
- 35 sec cooldown
- Range 25m
- Deal 6 magic damage and apply a Knockdown to foes.
- Knockdown: Prevents any action, except Dash, for 1.0s. Destroys 1 Interrupt Armor.
- Tier
- +1 damage, +0.25s Knockdown
- Tier 4
- Destroys 2 Interrupt Armor.
- Tier 8
- Apply an Expose: Decreases Magic Resistance by 15% for 6.0s
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- Shockwave
- Unlocked at level 6
- Instant
- 16 Focus
- 30 sec cooldown
- Deal 7 magic damage and apply an 8m Knockback to foes.
- Knockback: Destroys 1 Interrupt Armor.
- Tier
- +0 damage, +2m Knockback
- Tier 4
- Apply a Snare: Reduces Movement SPeed by 25% for 4.0s
- Tier 8
- Break free from all CC effects
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- Fade Out
- Unlocked at level 13
- Instant
- 48 Focus
- 45 sec cooldown
- Range 15m
- Jump backward 4m plus grant yourself 5 absorb and apply Pacify to foes.
- Pacify: Reduces Damage Dealt to the Pacifier by 25% for 3.0s
- Tier
- +1m Movement, +1 absorb, +0.00s Pacify
- Tier 4
- Apply a Weaken: Reduces Assault and Support Power by 5%
- Tier 8
- Manifest an Illusion to distract foes.
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- Catharsis
- Unlocked at level 15
- Freeform
- Instant
- 18 Focus
- 6 sec cooldown
- Range 25m
- Restore 4 health and Cleanse 1 Debuff from yourself and allies.
- Tier
- +1 health
- Tier 4
- Cleanse 2 Debuffs.
- Tier 8
- Purge 2 BUff from foes.
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- Meditate
- Unlocked at level 18
- Stationary
- 8 sec channel
- 45 sec cooldown
- Restore 20 Focus plus 12 Focus every 0.50s
- Tier
- +5 Focus
- Tier 4
- Restore 2 health every 0.50s while channeling.
- Tier 8
- Grant Freedom: Immune to CC effects while channeling.
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- Fixation
- Unlocked through AMPs
- Instant
- 32 Focus
- 1.5 min cooldown
- Reset all cooldown and generate 5 Psi Points. Usable while in combat.
- Tier
- Cooldown reduced by 1.00s
- Tier 4
- Generate 10 Focus every 1.0s for 12.0s
- Tier 8
- Generate 1 Psi Point every 3.0s for 12.0s
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- Incapcitate
- Unlocked at level 21
- Freeformn
- Instant
- 18 Focus
- 40 sec cooldown
- Range 30m
- Deal 5 magic damage and apply a Subdue to foes.
- Subdue: Prevents ability usuage for 2.0s or until after your weapon has been recovered.
- Tier
- +0 damage
- Tier 4
- Apply an Expose: Decrease Magic Resistance by 4%
- Tier 8
- If foes are casting, apply Blind: Hinders vision and reduces Hit Chance by 100%
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- Geist
- Unlocked at level 24
- Instant
- 65 Focus
- 25 sec cooldown
- Range 35m
- Manifest a Geist that deals 1 magic damage every 2.25s for 15.0s.
- Geist generates 400% threat
- Tier
- +0 damage per tick
- Tier 4
- Geist gains 100% Lifesteal and that health is transferred to you.
- Tier 8
- On a summon, Geist takes 100% of your current Threat.
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- Restraint
- Unlocked at level 31
- Freeform
- Instant
- 22 Focus
- 35 sec cooldown
- Manifest a field, lasting 4.0s, on top of a foe. Generate a Psi Point.
- The field deals 0 magic damage and pplies a Root to foes every 1.0s
- Root: Prevents movement for 1.0s
- Tier
- +0 damage
- Tier 4
- Reduce cooldown to 30.0s
- Tier 8
- Drain 100 endurance each tick.
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- Project Spirit
- Unlocked at level 31
- Instant
- 39 Focus
- 30 sec cooldown
- Range 25m
- Dash forward, restoring 5 health to yourself and allies.
- Tier
- +1 health
- Tier 4
- Generate a Psi point.
- Tier 8
- Now grant Swiftness: Increases Movement Speed by 30% for 5.0.
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