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Val's Archetypes EntityClasses

Oct 13th, 2016
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  1. <entity_class name="ZombieRaveReaper" extends="ZombieFemaleUMA" >
  2.     <property name="Archetype" value="ZombieRaveReaper"/>
  3.     <property name="MaxHealth" value="200" />
  4.     <property name="LootListOnDeath" value="15" />
  5. </entity_class>
  6. <entity_class name="ZombieBigBitch" extends="ZombieFemaleUMA" >
  7.     <property name="Archetype" value="ZombieBigBitch"/>
  8.     <property name="MaxHealth" value="200" />
  9.     <property name="WalkType" value="1" />
  10.     <property name="LootListOnDeath" value="15" />
  11.     <property name="HandItem" value="handStrongZombie" />
  12. </entity_class>
  13. <entity_class name="ZombieClarice" extends="ZombieFemaleUMA" >
  14.     <property name="Archetype" value="ZombieClarice"/>
  15.     <property name="WalkType" value="2" />
  16. </entity_class>
  17. <entity_class name="ZombieJane" extends="ZombieFemaleUMA" >
  18.     <property name="Archetype" value="ZombieJane"/>
  19.     <property name="WalkType" value="1" />
  20. </entity_class>
  21. <entity_class name="ZombieLibrarian" extends="ZombieFemaleUMA" >
  22.     <property name="Archetype" value="ZombieLibrarian"/>
  23.     <property name="WalkType" value="5" />
  24.     <property name="LootListOnDeath" value="15" />
  25. </entity_class>
  26. <entity_class name="ZombieSurvivorFemale" extends="ZombieFemaleUMA" >
  27.     <property name="Archetype" value="ZombieSurvivorFemale"/>
  28.     <property name="WalkType" value="7" />
  29.     <property name="LootListOnDeath" value="15" />
  30. </entity_class>
  31. <entity_class name="ZombieVoodooFemale" extends="ZombieFemaleUMA" >
  32.     <property name="Archetype" value="ZombieVoodooFemale"/>
  33.     <property name="WalkType" value="2" />
  34.     <property name="LootListOnDeath" value="15" />
  35. </entity_class>
  36. <entity_class name="ZombieVoodooMale" extends="zombieUMA" >
  37.     <property name="Archetype" value="ZombieVoodooMale"/>
  38.     <property name="LootListOnDeath" value="15" />
  39. </entity_class>
  40. <entity_class name="ZombieDan" extends="zombieUMA" >
  41.     <property name="Archetype" value="ZombieDan"/>
  42.     <property name="LootListOnDeath" value="15" />
  43. </entity_class>
  44. <entity_class name="ZombieLumberjack" extends="zombieUMA" >
  45.     <property name="Archetype" value="ZombieLumberjack"/>
  46.     <property name="MaxHealth" value="200" />
  47.     <property name="WalkType" value="2" />
  48.     <property name="LootListOnDeath" value="66" />
  49.     <property name="RootMotion" value="true" />
  50.     <property name="HasDeathAnim" value="true" />
  51.     <property name="SoundRandom" value="Enemies/Snow_Zombie_Male/zombiemalesnowroam" />
  52.     <property name="SoundAlert" value="Enemies/Snow_Zombie_Male/zombiemalesnowalert" />
  53.     <property name="SoundAttack" value="Enemies/Snow_Zombie_Male/zombiemalesnowattack" />
  54.     <property name="SoundHurt" value="Enemies/Snow_Zombie_Male/zombiemalesnowpain" />
  55.     <property name="SoundDeath" value="Enemies/Snow_Zombie_Male/zombiemalesnowdeath" />
  56.     <property name="SoundSense" value="Enemies/Snow_Zombie_Male/zombiemalesnowsense" />
  57.     <property name="SoundFootstepModifier" value="Enemies/Snow_Zombie_Male/zombiesnowfootstep" />
  58.     <property name="HandItem" value="handStrongZombie" />
  59. </entity_class>
  60. <entity_class name="ZombieSurvivorMale" extends="zombieUMA" >
  61.     <property name="Archetype" value="ZombieSurvivorMale"/>
  62.     <property name="WalkType" value="1" />
  63.     <property name="LootListOnDeath" value="15" />
  64. </entity_class>
  65. <entity_class name="ZombieTrucker" extends="zombieUMA" >
  66.     <property name="Archetype" value="ZombieTrucker"/>
  67.     <property name="MaxHealth" value="200" />
  68.     <property name="WalkType" value="1" />
  69.     <property name="LootListOnDeath" value="15" />
  70.     <property name="HandItem" value="handStrongZombie" />
  71. </entity_class>
  72. <entity_class name="ZombieKenny" extends="zombieUMA" >
  73.     <property name="Archetype" value="ZombieKenny"/>
  74.     <property name="LootListOnDeath" value="15" />
  75. </entity_class>
  76. <entity_class name="ZombieRavager" extends="zombieUMA" >
  77.     <property name="Archetype" value="ZombieRavager"/>
  78.     <property name="WalkType" value="5" />
  79. </entity_class>
  80. <entity_class name="ZombieNerd" extends="zombieUMA" >
  81.     <property name="Archetype" value="ZombieNerd"/>
  82.     <property name="MaxHealth" value="80" />
  83.     <property name="WalkType" value="7" />
  84.     <property name="LootListOnDeath" value="15" />
  85. </entity_class>
  86. <entity_class name="ZombieInmate" extends="zombieUMA" >
  87.     <property name="Archetype" value="ZombieInmate"/>
  88.     <property name="WalkType" value="6" />
  89.     <property name="LootListOnDeath" value="15" />
  90. </entity_class>
  91. <entity_class name="ZombieInmateBlack" extends="zombieUMA" >
  92.     <property name="Archetype" value="ZombieInmateBlack"/>
  93.     <property name="WalkType" value="6" />
  94.     <property name="LootListOnDeath" value="15" />
  95. </entity_class>
  96. <entity_class name="ZombieBrute" extends="zombieUMA" >
  97.     <property name="Archetype" value="ZombieBrute"/>
  98.     <property name="MaxHealth" value="1500" />
  99.     <property name="ExperienceGain" value="7000"/>
  100.     <property name="LootListOnDeath" value="15" />
  101.     <property name="HandItem" value="handCopZombie" />
  102. </entity_class>
  103. <entity_class name="ZombieCharred" extends="zombieUMA" >
  104.     <property name="Archetype" value="ZombieCharred"/>
  105.     <property name="WalkType" value="7" />
  106.     <property name="SoundRandom" value="Enemies/Burnt_Zombie/zombieburntroam" />
  107.     <property name="SoundAlert" value="Enemies/Burnt_Zombie/zombieburntalert" />
  108.     <property name="SoundAttack" value="Enemies/Burnt_Zombie/zombieburntattack" />
  109.     <property name="SoundHurt" value="Enemies/Burnt_Zombie/zombieburntpain" />
  110.     <property name="SoundDeath" value="Enemies/Burnt_Zombie/zombieburntdeath" />
  111.     <property name="SoundSense" value="Enemies/Burnt_Zombie/zombieburntsense" />
  112.     <property name="SoundFootstepModifier" value="Enemies/Burnt_Zombie/zombieburntfootstep" />
  113.     <property name="HandItem" value="handBurningZombie" />
  114.     <property name="MaxHealth" value="80" />
  115.     <property name="LootListOnDeath" value="15" />
  116. </entity_class>
  117. <entity_class name="ZombieChildFemale" extends="ZombieFemaleUMA" >
  118.     <property name="Archetype" value="ZombieChildFemale"/>
  119.     <property name="MaxHealth" value="30" />
  120.     <property name="ExperienceGain" value="20"/>
  121.     <property name="LootListOnDeath" value="15" />
  122. </entity_class>
  123. <entity_class name="ZombieChildMale" extends="zombieUMA" >
  124.     <property name="Archetype" value="ZombieChildMale"/>
  125.     <property name="MaxHealth" value="30" />
  126.     <property name="ExperienceGain" value="20"/>
  127.     <property name="LootListOnDeath" value="15" />
  128. </entity_class>
  129. <entity_class name="ZombieRanger" extends="zombieUMA" >
  130.     <property name="Archetype" value="ZombieRanger"/>
  131.     <property name="LootListOnDeath" value="15" />
  132. </entity_class>
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