Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
- /**
- * Write a description of class Rock here.
- *
- * @author (your name)
- * @version (a version number or a date)
- */
- public class Rock extends Mover
- {
- private static final int NUM_FRAGMENTS = 50;
- private int rotate = Greenfoot.getRandomNumber(9)+1;
- private Counter counter;
- public Rock(Counter pointCounter)
- {
- counter = pointCounter;
- }
- /**
- * Act - do whatever the Rock wants to do. This method is called whenever
- * the 'Act' or 'Run' button gets pressed in the environment.
- */
- public void act()
- {
- setLocation(getX(), getY()+1);// the actor's y coordinate placement is added by one each time the act button is pressed.
- setRotation(getRotation () +rotate);// The rotation of Rock is increasing by randomly generated number(1-10) each time act is pressed.
- move();//the rotation affects the x coordinate of Rock.
- if (Greenfoot.mouseClicked(this)){
- explode();
- counter.setValue(counter.getValue() + 1);
- }
- }
- public void explode()
- {
- placeDebris (getX(), getY(),NUM_FRAGMENTS);
- getWorld(). removeObject(this);
- }
- private void placeDebris(int x, int y, int numFragments)
- {
- for (int i=0; i < numFragments; i++) {
- getWorld().addObject (new Debris(), x, y );
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement