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- -- unvar was here kk
- game.Players.PlayerAdded:connect(function(player)
- if string.sub(player.Name,1,6) == "Guest " then do -- To remove any guest that try to join, as they can be any of the suspects below.
- player:Destroy()
- end
- end end)
- while wait() do
- pcall(function()
- game.Players.muhmoa12:Destroy() -- Suspect
- end)
- pcall(function()
- game.Players.legomaster38:Destroy() -- Huge suspect
- end)
- pcall(function()
- game.Players.Willman52:Destroy() -- Most likely responsible for Instancing infinite messages which read "DESTROYED BY WILLMAN52"
- end)
- end
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