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  1. P I X E L\W A R S
  2.  
  3. A game of narrative, conflict and resolution.
  4.  
  5. Hello. Welcome. You've made the right decision.
  6.  
  7. I couldn't possibly speculate why, how or who you've stumbled upon to find this hobby. That's what this is by the way, a hobby. Its not only a game or a time sink, its a rewarding and enthralling pass time that once started, will keep you captivated until you fingers grow numb from writing and spriting. Until insomnia sink in with the sheer volume of ideas bustling for screen time with your minds eye.
  8.  
  9. I can prove this to you, just look at but a single of the stories/matches listed below and I'm sure you will fall into a passionate love\hate relationship with our cherished craft.
  10.  
  11. [List some fucking amaxing games]
  12.  
  13. Fantastic, isn't it? Something as small as 25 by 15 pixels, a sprite, could bring such an engrossing story, such an immersive and exciting experience that it keeps you glued to the screen like a book to a page. But you already knew that, that's why your really here and with our help... soon... you too shall be creating an anthology worthy of our Hall of Fame.[petition the idea for a 'HallofFame] Don't be fooled though. To achieve the level of skill acceptable for the annuls of P\W history, you must learn the ways.
  14.  
  15. The way of the Pixel. The way of the Pen. The way of Patients.
  16.  
  17. With this guide, in time, you will achieve these heights of world building, artistic aptitude and humble gamesmanship. This isn't something you will pick up over night, but you certainly will be gaining a lot of ground in a very short period of time with the help of this guide. It really doesn't matter how much time your looking to invest, as long as your willing to practice in order to develop the art. The art of...
  18.  
  19. P I X E L\W A R S
  20.  
  21. C O N T E N T S
  22. -
  23.  
  24. 0- Glossary
  25. 1- Introduction to the P/W Philosophy (A brief fondle of every aspect of what makes P\W what it is.)
  26.  
  27. Beginners section
  28. 2- Introduction to Pixel Art (scale, perspective, color and contrast)
  29. 2.1- Get a grip (learning how to use paint effectively for pixel art)
  30. 2.2- First steps (simple pixel art exercise)
  31. 2.3- Beginning your journey (starting your first sprite)
  32. 2.4- Beginning their journey (starting your first sheet)
  33. 3- Introduction to Narrative (learning the basics of story telling)
  34. 4- Introduction to Etiquette (learning the basics of play-by-play)
  35. 4.1- Beginning our journey (leaning how to post-by-post precisely)
  36. 4.2- Tips, trick and things to remember.
  37.  
  38. Seasoned section
  39. 5- Going deeper with Pixel Art (lighting, shading, palette [plus 1 more thing])
  40. 5.1- Thinking with Pixels (introduction to effects)
  41. 5.2- Continuing your journey (expanding your first sprite)
  42. 5.3- Continuing their journey (expanding your first sheet)
  43. 5.4- Cautious advance- (an intermediate pixel art exercise)
  44. 6- Going deeper with Narrative (learning the details of descriptive text and canon)
  45. 7- Introduction to Gamesmanship (learning the finer points of play-by-play)
  46. 7.1- Continuing our journey (leaning how to post-by-post with flair)
  47.  
  48. Advanced section
  49. 8- Getting in-depth with Pixel Art (Dithering, Texturing, Zoom translation, Composition [plus 2 more things, research!])
  50. 8.1- Thinking with Pixels II (advanced effects)
  51. 8.2- Completing your journey (finishing your first sprite)
  52. 8.3- Completing their journey (finishing* your first sheet)
  53. 8.4- Screaming Retreat- (a true Pixel\Wars exercise)
  54. 9- Getting in-depth with Narrative (learning the intimate details of world building and mythopoeia)
  55. 10- Dying with dignity (Something we should all read)
  56. 10.1- Completing our journey (leaning how to play-by-play with finesse)
  57.  
  58. Mapping
  59. [expand on this]
  60. 11-
  61.  
  62. In Memorial
  63. [Credits,essentially]
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