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Jul 4th, 2015
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  1. RP CHARACTER
  2. -----
  3.  
  4. BASICS //
  5. Forename: Charlotte
  6. Surname: Aldebourne
  7. Alias(es): "Duelist of the Grey"
  8. Race: Moon Elf
  9. Age: 15 in human years
  10. Gender: Female
  11.  
  12. Height: 6ft4
  13. Weight: 163lbs
  14. Build: Extremely slender and elegant
  15. Body Type: Bipedal
  16. Alignment: Lawful Good
  17.  
  18.  
  19. APPEARANCE //
  20. Hair Colour: Jet Black
  21. Hair Style: Short 'emo' bob, covering one eye slightly with the fringe
  22. Eyes: Soft grey, close to white with golden flecks
  23. Facial Structure: A very soft yet defined face, with an elegant tone
  24. Skin Tone: Snow white, with light freckles here and there
  25. Special Marks: N/A
  26. Makeup: None
  27. Bust: 34C
  28.  
  29.  
  30. PERSONALITY //
  31. Likes: Dueling, Rapiers, Logic, Fine Wine
  32. Dislikes: Unfair fights, greatswords, 'peasants', animals
  33. Fears: Losing a fair battle
  34. Personality Traits: Determined, Calculating, Honourable, Experienced
  35. Personality Flaws: Strongheaded, Strict, Aloof, Arrogant
  36. Hobby(s): Dueling, Education
  37. Mental Conditions: N/A
  38.  
  39.  
  40. ABILITIES //
  41. Fighting like Gentlemen: Abilities based around 1v1 combat;
  42. Arena: An impassable wall around the user and a target, forming an arena
  43. Reflection Shield: Boost to health and a shield that reflects damage
  44. Parry: Automatically block a move and gain distance
  45. Lunge: Teleport to the target close to the user and deal damage
  46. Reveal Weakness: Reveal crit points on the target
  47. Invigorate: Buff the user with attack speed and movement speed
  48. Armour Strike: Inflicts "Broken Armour", reducing defense
  49. Equalizer: Equalize the health between you and a dueling partner
  50. Phase: Become ethereal briefly, avoiding all sources, but being unable to attack
  51. Vulnerable: Mark a target as Vulnerable, allowing bonus abilities.
  52.  
  53. Blade Dancer: Abilities around swordplay;
  54. Riposte: Boosts attack damage and adds a ranged blast with each swing
  55. Blade Waltz: Spin a flurry of blades, conjuring a damaging AoE
  56. Thrust: A penetrating stab that ignores armour
  57. Expel Demons: A powerful slash that is empowered by the target's evils
  58. Kamikaze: Deals a huge amount of damage to the user, but harms the target even more
  59. Wind Wall: A powerful wall of wind energy brought up by a wind slash
  60. Slowing Strike: A strong slash that slows the target
  61. Equilibrium: Each strike restores health for a short time
  62. Bladesurge: Summon large glowing blades which can be flung at a target
  63. Dashing Tango: A flurry of steps that dodge and swing with each step
  64. Blade Imbuement: Imbue the user's blade with elemental energy
  65.  
  66. Gladiator: Abilities around fighting an arena;
  67. Crowd Pleaser: Gain combat bonuses per spectator
  68. Warrior's Spirit: Gain a power boost in an arena
  69. Emperor's Favour: A shield is sustained in the arena
  70. Divine Combat: Bonus HP regen in arena
  71. Phoenix Down: Can avoid death once per combat in an arena
  72.  
  73. Fleet-flooted: Abilities based around speed and evasion;
  74. Dash: Dash up to 3 times in a direction
  75. Fleeting Surge: Gain a speed boost with every strike that hits
  76. Blink: Short range teleport
  77. Combat Roll: A quick roll in one direction
  78.  
  79.  
  80. WEAPONS //
  81. Duelist's Blade: A long, thin sword, similar to a rapier but with a wider blade instead of a blade made for stabbing. It is finely engraved with great detail and the Aldebourne family's symbols. Along with this, the hilt is very ornate and elegant with more engravings. The scabbard follows this pattern, equally as ornate with many engravings.
  82.  
  83. Aldebourne Dagger: A simply double-edged dagger, also ornate and finely made, often held on the back of her hip on a basic sheath.
  84.  
  85.  
  86. ATTIRE //
  87. Duelist's Armour: Light armour made to repel basic attack but still allow the most mobility Charlotte can achieve. As well as this, it is made to be ornate and elegant as usual.
  88.  
  89. HEAD: She wears nothing on her head
  90.  
  91. TORSO: She wears a light chestplate that covers from just above her midriff to her collarbone, leaving her midriff and arms uncovered if worn alone. Ornate and elegant in design, it has many engravings and symbols on the clean metal. Over this chestplate, she wears a long sleeved jacket that cuts off just below her breasts, extends to her wrists, and cannot be closed, leaving the midriff uncovered. It has a lengthened collar to cover her neck. Beneath all of this, she wears a full-body suit that covers everything below her neck. Fashioned in a way to absorb force, it is magically enchanted, allowing it to block stabs and blows despite her lack of proper armour
  92.  
  93. HANDS: She wears basic light gauntlets of a similar design to her chestplate to allow ease of dexterity while still avoiding injuries to the hands. However they are closer to gloves, so can not block much
  94.  
  95. LEGS: She wears minor armoured leggings that extend to the start of her thighs. She also wears a light armour that covers her groin.
  96.  
  97. FEET: She wears knee-high boots that follow the elegant and light armour trend, extending to her knees over the lightly armoured leggings.
  98.  
  99. COLOURS: Mostly white, gold trim
  100.  
  101. ALTERNATE ATTIRE //
  102. WIP.
  103.  
  104. HEAD:
  105.  
  106. TORSO:
  107.  
  108. HANDS:
  109.  
  110. LEGS:
  111.  
  112. FEET:
  113.  
  114. COLOURS:
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