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- variables:
- {god.%player%} = false
- oprions:
- blad: &3Wpisz on/off
- on damage:
- if victim is a player:
- if {god.%victim%} is "true":
- cancel event
- commnad /god [<text>]:
- aliases: godmode, GamePL7
- trigger:
- if player has permission "god":
- if arg 1 is not set:
- send "{@blad}"
- if arg 1 is "on":
- send "&aWlaczyles &aGOD'a"
- set {god.%player%} to true
- if arg 1 is "off":
- send "&cWylaczyles GOD'a"
- set {god.%player%} to false
- if arg 1 is "info":
- if {god.%player%} is true:
- send "&cMasz god'a!"
- if {god.%player%} is false
- send "&cNie masz god'a!"
- else:
- send "&aBrak premisji!"
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