Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- for (CompletedAchievementMap::const_iterator itr = m_completedAchievements.begin(); itr != m_completedAchievements.end(); ++itr)
- if (AchievementEntry const* completedAchievements = sAchievementMgr->GetAchievement(itr->first))
- if ((completedAchievements->Faction == ACHIEVEMENT_FACTION_HORDE && GetPlayer()->GetOTeam() != HORDE) ||
- (completedAchievements->Faction == ACHIEVEMENT_FACTION_ALLIANCE && GetPlayer()->GetOTeam() != ALLIANCE))
- DeleteAchievement(completedAchievements);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement