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Apr 18th, 2015
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  1. # This is the main configuration file for PaperSpigot.
  2. # As you can see, there's tons to configure. Some options may impact gameplay, so use
  3. # with caution, and make sure you know what each option does before configuring.
  4. #
  5. # If you need help with the configuration or have any questions related to PaperSpigot,
  6. # join us at the IRC.
  7. #
  8. # IRC: #paperspigot @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=PaperSpigot )
  9.  
  10. config-version: 6
  11. settings:
  12. baby-zombie-movement-speed: 0.5
  13. limit-player-interactions: true
  14. async-plugin-bad-magic-catcher: true
  15. effect-modifiers:
  16. strength: 1.3
  17. weakness: -0.5
  18. max-packets-per-player: 1000
  19. world-settings:
  20. default:
  21. verbose: true
  22. tick-next-tick-list-cap: 10000
  23. tick-next-tick-list-cap-ignores-redstone: false
  24. keep-spawn-loaded: true
  25. max-tick-time-entity: 50
  26. use-async-lighting: false
  27. optimize-draining: false
  28. water-over-lava-flow-speed: 5
  29. allow-undead-horse-leashing: true
  30. inverted-daylight-detectors: false
  31. remove-invalid-mob-spawner-tile-entities: true
  32. squid-spawn-height:
  33. minimum: 45.0
  34. maximum: 63.0
  35. max-growth-height:
  36. cactus: 3
  37. reeds: 3
  38. fishing-time-range:
  39. MinimumTicks: 100
  40. MaximumTicks: 900
  41. player-exhaustion:
  42. block-break: 0.025
  43. swimming: 0.015
  44. despawn-ranges:
  45. soft: 32
  46. hard: 128
  47. tnt-entity-height-nerf: 0.0
  48. remove-unloaded:
  49. enderpearls: true
  50. tnt-entities: true
  51. falling-blocks: true
  52. game-mechanics:
  53. boats-drop-boats: false
  54. less-picky-torch-placement: false
  55. disable-player-crits: false
  56. generator-settings:
  57. canyon: true
  58. caves: true
  59. dungeon: true
  60. fortress: true
  61. mineshaft: true
  62. stronghold: true
  63. temple: true
  64. village: true
  65. load-chunks:
  66. enderpearls: false
  67. tnt-entities: false
  68. falling-blocks: false
  69. player-blocking-damage-multiplier: 0.5
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