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- [URL]
- Protocol=unreal
- Name=Player
- Map=ROEntry.roe
- LocalMap=ROEntry.roe
- LocalOptions=
- TransitionMap=ROEntry.roe
- MapExt=roe
- EXEName=ROGame.exe
- DebugEXEName=DEBUG-ROGame.exe
- SaveExt=usa
- Port=7777
- PeerPort=7778
- GameName=Red Orchestra 2
- GameNameShort=RO2
- [Engine.Engine]
- NetworkDevice=IpDrv.TcpNetDriver
- FallbackNetworkDevice=IpDrv.TcpNetDriver
- ConsoleClassName=Engine.Console
- GameViewportClientClassName=ROGame.ROGameViewportClient
- LocalPlayerClassName=Engine.LocalPlayer
- DataStoreClientClassName=Engine.DataStoreClient
- StorageDeviceManagerClassName=Engine.StorageDeviceManager
- Language=INT
- bAllowMatureLanguage=FALSE
- GameEngine=ROGame.ROGameEngine
- EditorEngine=UnrealEd.EditorEngine
- UnrealEdEngine=UnrealEd.UnrealEdEngine
- Client=WinDrv.WindowsClient
- Render=Render.Render
- Input=Engine.Input
- Canvas=Engine.Canvas
- TinyFontName=ui_fonts.Font_Small
- SmallFontName=ui_fonts.Font_Small
- MediumFontName=ui_fonts.Font_Small
- LargeFontName=ui_fonts.Font_Small
- SubtitleFontName=ui_fonts.Font_Chat
- WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
- DefaultMaterialName=EngineMaterials.DefaultMaterial
- DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
- DefaultTextureName=EngineMaterials.DefaultDiffuse
- EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
- GeomMaterialName=EngineDebugMaterials.GeomMaterial
- DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
- TickMaterialName=EditorMaterials.Tick_Mat
- CrossMaterialName=EditorMaterials.Cross_Mat
- DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
- SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
- SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
- ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
- RandomAngleTextureName=EngineMaterials.RandomAngles
- RandomNormalTextureName=EngineMaterials.RandomNormal2
- RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
- WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
- LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
- LightMapDensityNormalName=EngineMaterials.DefaultNormal
- LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
- LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
- ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
- ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
- RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
- VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
- HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
- BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
- TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
- EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
- DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
- TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
- TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
- ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
- BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
- ProcBuildingLODColorTexelsPerWorldUnit=0.075000
- ProcBuildingLODLightingTexelsPerWorldUnit=0.015000
- MaxProcBuildingLODColorTextureSize=1024
- MaxProcBuildingLODLightingTextureSize=256
- UseProcBuildingLODTextureCropping=True
- ForcePowerOfTwoProcBuildingLODTextures=True
- bCombineSimilarMappings=True
- MaxRMSDForCombiningMappings=6.000000
- TerrainMaterialMaxTextureCount=16
- TerrainTessellationCheckCount=6
- TerrainTessellationCheckBorder=2.0
- TerrainTessellationCheckDistance=4096.000000
- BeginUPTryCount=200000
- bStaticDecalsEnabled=True
- bDynamicDecalsEnabled=True
- bForceStaticTerrain=False
- LightingOnlyBrightness=(R=0.300000,G=0.300000,B=0.300000,A=1.000000)
- LightComplexityColors=(B=0,G=0,R=0,A=1)
- LightComplexityColors=(B=0,G=255,R=0,A=1)
- LightComplexityColors=(B=0,G=191,R=63,A=1)
- LightComplexityColors=(B=0,G=127,R=127,A=1)
- LightComplexityColors=(B=0,G=63,R=191,A=1)
- LightComplexityColors=(B=0,G=0,R=255,A=1)
- ShaderComplexityColors=(R=0.000000,G=1.000000,B=0.127000,A=1.000000)
- ShaderComplexityColors=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)
- ShaderComplexityColors=(R=0.046000,G=0.520000,B=0.000000,A=1.000000)
- ShaderComplexityColors=(R=0.215000,G=0.215000,B=0.000000,A=1.000000)
- ShaderComplexityColors=(R=0.520000,G=0.046000,B=0.000000,A=1.000000)
- ShaderComplexityColors=(R=0.700000,G=0.000000,B=0.000000,A=1.000000)
- ShaderComplexityColors=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)
- ShaderComplexityColors=(R=1.000000,G=0.000000,B=0.500000,A=1.000000)
- ShaderComplexityColors=(R=1.000000,G=0.900000,B=0.900000,A=1.000000)
- MaxPixelShaderAdditiveComplexityCount=900.000000
- TimeBetweenPurgingPendingKillObjects=60.000000
- bUseTextureStreaming=True
- bUseBackgroundLevelStreaming=True
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=FALSE
- ScoutClassName=ROGame.ROScout
- DefaultPostProcessName=FX_PostProcess.ROPostProcessMaster
- DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
- ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- DefaultSoundName=EngineSounds.WhiteNoise
- bOnScreenKismetWarnings=FALSE
- bEnableKismetLogging=FALSE
- bAllowDebugViewmodesOnConsoles=FALSE
- CameraRotationThreshold=45.000000
- CameraTranslationThreshold=10000.000000
- PrimitiveProbablyVisibleTime=8.000000
- PercentUnoccludedRequeries=0.125000
- MaxOcclusionPixelsFraction=0.001000
- MinTextureDensity=0.000000
- IdealTextureDensity=13.000000
- MaxTextureDensity=55.000000
- MinLightMapDensity=0.000000
- IdealLightMapDensity=1.000000
- MaxLightMapDensity=3.000000
- RenderLightMapDensityGrayscaleScale=1.000000
- RenderLightMapDensityColorScale=1.000000
- bRenderLightMapDensityGrayscale=true
- LightMapDensityVertexMappedColor=(R=0.650000,G=0.650000,B=0.250000,A=1.000000)
- LightMapDensitySelectedColor=(R=1.000000,G=0.200000,B=1.000000,A=1.000000)
- bDisablePhysXHardwareSupport=False
- DemoRecordingDevice=Engine.DemoRecDriver
- bPauseOnLossOfFocus=FALSE
- MaxFluidNumVerts=1048576
- FluidSimulationTimeLimit=30.000000
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- bCheckParticleRenderSize=True
- MaxParticleVertexMemory=131972
- NetClientTicksPerSecond=200.000000
- MaxTrackedOcclusionIncrement=0.100000
- TrackedOcclusionStepSize=0.100000
- MipFadeInSpeed0=0.3
- MipFadeOutSpeed0=0.1
- MipFadeInSpeed1=2.0
- MipFadeOutSpeed1=1.0
- StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.000000,Out=(B=0,G=0,R=255,A=0)),(In=30.000000,Out=(B=0,G=255,R=255,A=0)),(In=45.000000,Out=(B=0,G=255,R=0,A=0))),DisableBlend=False)
- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.000000,Out=(B=0,G=255,R=0,A=0)),(In=25.000000,Out=(B=0,G=255,R=0,A=0)),(In=29.000000,Out=(B=0,G=255,R=255,A=0)),(In=33.000000,Out=(B=0,G=0,R=255,A=0))),DisableBlend=False)
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.000000,Out=(B=0,G=255,R=0,A=0)),(In=1.000000,Out=(B=0,G=255,R=0,A=0)),(In=2.500000,Out=(B=0,G=255,R=255,A=0)),(In=5.000000,Out=(B=0,G=0,R=255,A=0)),(In=10.000000,Out=(B=0,G=0,R=255,A=0))),DisableBlend=False)
- PhysXGpuHeapSize=32
- PhysXMeshCacheSize=8
- HACK_UseTickFrequency=FALSE
- HACK_EnableDMC=FALSE
- bShouldGenerateSimpleLightmaps=TRUE
- bSmoothFrameRate=False
- MinSmoothedFrameRate=52.000000
- MaxSmoothedFrameRate=62.000000
- DefaultSelectedMaterialColor=(R=0.040000,G=0.020000,B=0.240000,A=1.000000)
- bEnableOnScreenDebugMessages=FALSE
- AllowScreenDoorFade=True
- AllowNvidiaStereo3d=False
- IgnoreSimulatedFuncWarnings=Tick
- bEnableColorClear=TRUE
- DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
- bEnableStencilPassOnForegroundOccluders=FALSE
- bSuppressMapWarnings=False
- bCookSeparateSharedMPGameContent=False
- bDisableAILogging=False
- DynamicCoverMeshComponentName=
- bForceCPUSkinning=False
- bUsePostProcessEffects=False
- bRenderTerrainCollisionAsOverlay=False
- MeshLODRange=0.000000
- [Engine.StreamingMovies]
- RenderPriorityPS3=1001
- SuspendGameIO=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [Engine.GameEngine]
- MaxDeltaTime=0
- [Engine.DemoRecDriver]
- AllowDownloads=True
- DemoSpectatorClass=ROGame.DemoRecSpectator
- MaxClientRate=25000
- ConnectionTimeout=15.0
- InitialConnectTimeout=30.0
- AckTimeout=1.0
- KeepAliveTime=1.0
- SimLatency=0
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=30
- MaxRewindPoints=0
- RewindPointInterval=1.0
- NumRecentRewindPoints=0
- [Engine.PackagesToAlwaysCook]
- Package=ROEntry
- SeekFreePackage=ROGameContent
- [Engine.StartupPackages]
- bSerializeStartupPackagesFromMemory=True
- bFullyCompressStartupPackages=True
- Package=DefaultUISkin
- Package=EngineMaterials
- Package=EngineDebugMaterials
- Package=EngineSounds
- Package=EngineFonts
- Package=SoundClassesAndModes
- Package=FX_PostProcess
- [Engine.PackagesToForceCookPerMap]
- [Core.System]
- MaxObjectsNotConsideredByGC=132448
- SizeOfPermanentObjectPool=0
- StaleCacheDays=30
- MaxStaleCacheSize=1000
- MaxOverallCacheSize=2000
- PackageSizeSoftLimit=300
- AsyncIOBandwidthLimit=0
- CachePath=..\..\ROGame\Cache
- CacheExt=.uxx
- Paths=..\..\Engine\Content
- ScriptPaths=..\..\ROGame\Script
- FRScriptPaths=..\..\ROGame\ScriptFinalRelease
- CutdownPaths=..\..\ROGame\CutdownPackages
- CutdownPaths=..\..\ROGame\Script
- ScreenShotPath=..\..\ROGame\ScreenShots
- LocalizationPaths=..\..\Engine\Localization
- Extensions=upk
- Extensions=u
- TextureFileCacheExtension=tfc
- Suppress=Dev
- Suppress=DevAbsorbFuncs
- Suppress=DevAnim
- Suppress=DevAssetDataBase
- Suppress=DevAudio
- Suppress=DevAudioVerbose
- Suppress=DevBind
- Suppress=DevBsp
- Suppress=DevCamera
- Suppress=DevCollision
- Suppress=DevCompile
- Suppress=DevComponents
- Suppress=DevConfig
- Suppress=DevCooking
- Suppress=DevCrossLevel
- Suppress=DevDataStore
- Suppress=DevDecals
- Suppress=DevFaceFX
- Suppress=DevGFxUI
- Suppress=DevGFxUIWarning
- Suppress=DevGarbage
- Suppress=DevHDDCaching
- Suppress=DevKill
- Suppress=DevLevelTools
- Suppress=DevLightmassSolver
- Suppress=DevLoad
- Suppress=DevMovie
- Suppress=DevNavMesh
- Suppress=DevNavMeshWarning
- Suppress=DevNet
- Suppress=DevNetTraffic
- Suppress=DevOnline
- Suppress=DevPath
- Suppress=DevReplace
- Suppress=DevSHA
- Suppress=DevSave
- Suppress=DevShaders
- Suppress=DevShadersDetailed
- Suppress=DevSound
- Suppress=DevStats
- Suppress=DevTick
- Suppress=DevUI
- Suppress=DevUIAnimation
- Suppress=DevUIFocus
- Suppress=DevUIStates
- Suppress=DevUIStyles
- Suppress=GameStats
- Suppress=Init
- Suppress=Input
- Suppress=Inventory
- Suppress=Localization
- Suppress=LocalizationWarning
- Suppress=PlayerManagement
- Suppress=PlayerMove
- Suppress=RON_DEBUG
- Paths=..\..\ROGame\Content
- Paths=..\..\ROGame\__Trashcan
- LocalizationPaths=..\..\ROGame\Localization
- SavePath=..\..\ROGame\Save
- Extensions=roe
- SeekFreePCPaths=..\..\ROGame\CookedPC
- SeekFreePCExtensions=upk
- Suppress=DevRelevancyCheck
- Suppress=DevOnlineStats
- Suppress=ScriptLog
- Suppress=ScriptWarning
- Suppress=Log
- [Engine.Client]
- DisplayGamma=2.2
- MinDesiredFrameRate=35.000000
- InitialButtonRepeatDelay=0.2
- ButtonRepeatDelay=0.1
- [WinDrv.WindowsClient]
- AudioDeviceClass=XAudio2.XAudio2Device
- MinAllowableResolutionX=0
- MinAllowableResolutionY=0
- MaxAllowableResolutionX=0
- MaxAllowableResolutionY=0
- MinAllowableRefreshRate=0
- MaxAllowableRefreshRate=0
- ParanoidDeviceLostChecking=1
- AllowJoystickInput=1
- StartupFullscreen=False
- [XAudio2.XAudio2Device]
- MaxChannels=32
- CommonAudioPoolSize=0
- MinCompressedDurationGame=5
- MinCompressedDurationEditor=4
- LowPassFilterResonance=0.9
- [ALAudio.ALAudioDevice]
- MaxChannels=32
- CommonAudioPoolSize=0
- MinCompressedDurationGame=5
- MinCompressedDurationEditor=4
- LowPassFilterResonance=0.9
- //DeviceName=Generic Software
- [Engine.Player]
- ConfiguredInternetSpeed=20000
- ConfiguredLanSpeed=20000
- PP_DesaturationMultiplier=1.0
- PP_HighlightsMultiplier=1.0
- PP_MidTonesMultiplier=1.0
- PP_ShadowsMultiplier=1.0
- [IpDrv.TcpNetDriver]
- AllowDownloads=True
- AllowPeerConnections=False
- AllowPeerVoice=False
- ConnectionTimeout=30.0
- InitialConnectTimeout=200.0
- AckTimeout=1.0
- KeepAliveTime=0.2
- MaxClientRate=20000
- MaxInternetClientRate=20000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=20
- LanServerMaxTickRate=35
- DownloadManagers=IpDrv.HTTPDownload
- DownloadManagers=Engine.ChannelDownload
- NetConnectionClassName=IpDrv.TcpipConnection
- [IpServer.UdpServerQuery]
- GameName=ut
- [IpDrv.UdpBeacon]
- DoBeacon=True
- BeaconTime=0.50
- BeaconTimeout=5.0
- BeaconProduct=ut
- ServerBeaconPort=8777
- BeaconPort=9777
- [TextureStreaming]
- PoolSize=1024
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=16
- StopIncreasingLimit=12
- StopStreamingLimit=8
- MinEvictSize=10
- MinFudgeFactor=1
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=false
- LoadMapTimeLimit=5.0
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.04
- MaxLightmapRadius=2000.0
- AllowStreamingLightmaps=False
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- [StreamByURL]
- PostLoadPause=6.0
- [UnrealEd.EditorEngine]
- LocalPlayerClassName=UnrealEd.EditorPlayer
- bSubtitlesEnabled=True
- GridEnabled=True
- SnapScaleEnabled=True
- ScaleGridSize=5
- SnapVertices=False
- SnapDistance=10.000000
- GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
- RotGridEnabled=True
- RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
- GameCommandLine=-log
- FOVAngle=90.000000
- GodMode=True
- AutoSaveDir=..\..\ROGame\Content\Maps\Autosaves
- InvertwidgetZAxis=True
- UseAxisIndicator=True
- MatineeCurveDetail=0.1
- Client=WinDrv.WindowsClient
- CurrentGridSz=4
- bUseMayaCameraControls=True
- bPrefabsLocked=True
- HeightMapExportClassName=TerrainHeightMapExporterTextT3D
- EditorOnlyContentPackages=EditorMeshes
- EditorOnlyContentPackages=EditorMaterials
- EditorOnlyContentPackages=EditorResources
- EditPackagesInPath=..\..\Development\Src
- EditPackages=Core
- EditPackages=Engine
- EditPackages=GFxUI
- EditPackages=GameFramework
- EditPackages=Grip
- EditPackages=UnrealEd
- EditPackages=GFxUIEditor
- EditPackages=IpDrv
- EditPackages=OnlineSubsystemPC
- EditPackages=OnlineSubsystemGameSpy
- EditPackages=OnlineSubsystemLive
- EditPackages=OnlineSubsystemSteamworks
- bBuildReachSpecs=FALSE
- bCustomCameraAlignEmitter=TRUE
- CustomCameraAlignEmitterDistance=100.0
- EditPackagesOutPath=..\..\ROGame\Script
- FRScriptOutputPath=..\..\ROGame\ScriptFinalRelease
- EditPackages=ROGame
- EditPackages=ROGameContent
- EditPackages=WebAdmin
- InEditorGameURLOptions=
- [UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- PackagesToBeFullyLoadedAtStartup=EditorMaterials
- PackagesToBeFullyLoadedAtStartup=EditorMeshes
- PackagesToBeFullyLoadedAtStartup=EditorResources
- PackagesToBeFullyLoadedAtStartup=EngineMaterials
- PackagesToBeFullyLoadedAtStartup=EngineFonts
- PackagesToBeFullyLoadedAtStartup=EngineResources
- PackagesToBeFullyLoadedAtStartup=DefaultUISkin
- PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
- DefaultPostProcessName=FX_PostProcess.ROPostProcessMaster
- [Engine.DataStoreClient]
- GlobalDataStoreClasses=Engine.UIDataStore_Strings
- GlobalDataStoreClasses=Engine.UIDataStore_Images
- GlobalDataStoreClasses=Engine.UIDataStore_GameResource
- GlobalDataStoreClasses=Engine.UIDataStore_Fonts
- GlobalDataStoreClasses=Engine.UIDataStore_Color
- GlobalDataStoreClasses=Engine.UIDataStore_Gamma
- GlobalDataStoreClasses=Engine.UIDataStore_Registry
- GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
- PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
- GlobalDataStoreClasses=ROGame.ROUIDataStore_Strings
- GlobalDataStoreClasses=ROGame.ROUIDataStore_MenuItems
- GlobalDataStoreClasses=ROGame.RODataStore_OnlineGameSearch
- GlobalDataStoreClasses=ROGame.RODataStore_VotingSearch
- GlobalDataStoreClasses=ROGame.ROCurrentGameDataStore
- [Engine.UIDataStore_SessionSettings]
- SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo
- [DevOptions.Shaders]
- AutoReloadChangedShaders=True
- bAllowMultiThreadedShaderCompile=True
- bAllowDistributedShaderCompile=False
- NumUnusedShaderCompilingThreads=1
- ThreadedShaderCompileThreshold=1
- MaxShaderJobBatchSize=30
- bDumpShaderPDBs=False
- bPromptToRetryFailedShaderCompiles=True
- [DevOptions.Debug]
- ShowSelectedLightmap=False
- [StatNotifyProviders]
- BinaryFileStatNotifyProvider=true
- XmlStatNotifyProvider=false
- CsvStatNotifyProvider=false
- StatsNotifyProvider_UDP=true
- PIXNamedCounterProvider=false
- [StatNotifyProviders.StatNotifyProvider_UDP]
- ListenPort=13000
- [RemoteControl]
- SuppressRemoteControlAtStartup=False
- [LogFiles]
- PurgeLogsDays=3
- LogTimes=True
- [AnimationCompression]
- CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
- DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
- TranslationCompressionFormat=0
- RotationCompressionFormat=1
- AlternativeCompressionThreshold=1.f
- ForceRecompression=False
- bOnlyCheckForMissingSkeletalMeshes=False
- [IpDrv.OnlineSubsystemCommonImpl]
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- bIsUsingSpeechRecognition=false
- [IpDrv.OnlineGameInterfaceImpl]
- LanAnnouncePort=14001
- LanQueryTimeout=5.0
- [OnlineSubsystemLive.OnlineSubsystemLive]
- LiveSystemLinkPort=14000
- LanAnnouncePort=14001
- VoiceNotificationDelta=0.2
- [Engine.StaticMeshCollectionActor]
- bCookOutStaticMeshActors=FALSE
- MaxStaticMeshComponents=100
- [Engine.StaticLightCollectionActor]
- bCookOutStaticLightActors=TRUE
- MaxLightComponents=100
- [LiveSock]
- bUseVDP=True
- bUseSecureConnections=true
- MaxDgramSockets=64
- MaxStreamSockets=16
- DefaultRecvBufsizeInK=256
- DefaultSendBufsizeInK=256
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Terrain Foliage Time
- LD=Foliage Render Time
- LD=Terrain Smooth Time
- LD=Terrain Render Time
- LD=Decal Render Time
- LD=Terrain Triangles
- LD=Foliage Instances
- LD=Decal Triangles
- LD=Decal Draw Calls
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- LD=Decal Vertex Memory
- LD=Decal Index Memory
- LD=Decal Interaction Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=FaceFX Cur Mem
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=Decal Vertex Memory
- MEMLEAN=Decal Index Memory
- MEMLEAN=Decal Interaction Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- [MemorySplitClassesToTrack]
- Class=AnimSequence
- Class=AudioComponent
- Class=AudioDevice
- Class=BrushComponent
- Class=CylinderComponent
- Class=DecalComponent
- Class=DecalManager
- Class=DecalMaterial
- Class=Font
- Class=Level
- Class=Material
- Class=MaterialInstanceConstant
- Class=MaterialInstanceTimeVarying
- Class=Model
- Class=ModelComponent
- Class=MorphTarget
- Class=NavigationMeshBase
- Class=ParticleModule
- Class=ParticleSystemComponent
- Class=PathNode
- Class=ProcBuilding_SimpleLODActor
- Class=RB_BodyInstance
- Class=RB_BodySetup
- Class=ReachSpec
- Class=Sequence
- Class=SkeletalMesh
- Class=SkeletalMeshComponent
- Class=SoundCue
- Class=SoundNode
- Class=SoundNodeWave
- Class=StaticMesh
- Class=StaticMeshActor
- Class=StaticMeshCollectionActor
- Class=StaticMeshComponent
- Class=Terrain
- Class=TerrainComponent
- Class=Texture2D
- Class=UIRoot
- [MemLeakCheckExtraExecsToRun]
- Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
- Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
- Cmd=obj list class=Level -ALPHASORT -DetailedInfo
- Cmd=lightenv list volumes
- Cmd=lightenv list transition
- Cmd=ListThreads
- [ConfigCoalesceFilter]
- FilterOut=ROEngine.ini
- FilterOut=ROEditor.ini
- FilterOut=ROInput.ini
- FilterOut=ROLightmass.ini
- FilterOut=ROGame.ini
- FilterOut=ROGameDedicatedServer.ini
- FilterOut=ROUI.ini
- FilterOut=ROCompat.ini
- FilterOut=ROEngineG4WLive.ini
- FilterOut=ROEngineG4WLiveDedicatedServer.ini
- FilterOut=ROEngineNoLive.ini
- FilterOut=ROEngineNoLiveDedicatedServer.ini
- FilterOut=ROEditorKeyBindings.ini
- FilterOut=ROEditorUserSettings.ini
- FilterOut=Descriptions.int
- FilterOut=Editor.int
- FilterOut=EditorTips.int
- FilterOut=UnrealEd.int
- FilterOut=WinDrv.int
- FilterOut=XWindow.int
- FilterOut=GfxUIEditor.int
- [TaskPerfTracking]
- bUseTaskPerfTracking=TRUE
- RemoteConnectionIP=10.1.20.20
- ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
- [TaskPerfMemDatabase]
- bUseTaskPerfMemDatabase=TRUE
- RemoteConnectionIP=10.1.20.20
- ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=512
- FModShadowPrimitiveInteractionInitialBlockSize=512
- [SystemSettings]
- bUseMaxQualityMode=False
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=2.000000
- DynamicLights=True
- DynamicShadows=True
- LightEnvironmentShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=True
- DepthOfField=False
- AmbientOcclusion=True
- Bloom=True
- UseHighQualityBloom=True
- bAllowLightShafts=True
- Distortion=False
- FilteredDistortion=True
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=True
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=True
- AllowD3D10=False
- AllowRadialBlur=True
- SkeletalMeshLODBias=0
- ParticleLODBias=1
- DetailMode=0
- ShadowFilterQualityBias=0
- MaxAnisotropy=16
- MaxMultisamples=1
- MinShadowResolution=128
- MinPreShadowResolution=8
- MaxShadowResolution=2048
- MaxWholeSceneDominantShadowResolution=2048
- ShadowFadeResolution=10
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.250000
- ResX=1920
- ResY=1080
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=1.000000
- FoliageDrawRadiusMultiplier=3.000000
- ShadowTexelsPerPixel=4.000000
- PreShadowResolutionFactor=0.500000
- bEnableVSMShadows=False
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- bAllowBetterModulatedShadows=False
- bEnableForegroundShadowsOnWorld=True
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=True
- ShadowFilterRadius=3.000000
- ShadowDepthBias=0.012000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.700000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-2,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=512,MaxLODSize=4096,LODBias=-2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- AdaptiveBloom=False
- SceneBrightness=1.000000
- LightFunctions=True
- MotionBlurNonGameplay=False
- GraphicsQualitySetting=5
- CharacterQualityDetail=3
- TextureQualityDetail=4
- ShadowQualityDetail=3
- LightQualityDetail=3
- PostProcessQualityDetail=3
- OcclusionCullingQuality=1
- FXQualityDetail=2
- SLSNativeResX=1920
- SLSNativeResY=1080
- NumHorizontalDisplayArray=0
- NumVerticalDisplayArray=0
- BezelCorrectionX=0
- BezelCorrectionY=0
- SoundQuality=0
- AllowMLAA=False
- AllowFXAA=False
- FXAAPresetLevel=0
- AllowHumanIK=True
- UseUE3StaggeredWait=False
- UseOneWayRelevancyChecks=True
- DoFacingRelevancyChecks=False
- NotFacingNotRelevant=True
- CycleNetConnectionOrder=True
- CycleAdvancedChecks=True
- DoPawnVelocityRelevancePrediction=True
- SimpleRelevancyCheckDistance=5000.000000
- SimpleTeamRelevancyChecks=True
- IgnoreCPUSaturationForRelevancy=False
- ROPawnAlwaysRelevantDistanceOverride=0.000000
- LowNetBandwidthFactorOverride=0.000000
- EnableSteamStats=True
- WholeSceneDynamicShadowRadius=1500.000000
- NumWholeSceneDynamicShadowCascades=3
- CascadeDistributionExponent=2.000000
- DOFBlurValResolutionFactor=1.000000
- ForceUpdateAnimationRadius=500.000000
- UseTripleBuffering=False
- bAllowShadowGroups=True
- MinShadowGroupRadius=250.000000
- MaxShadowGroupRadius=2000.000000
- ShadowGroupRadiusRampUpFactor=1.000000
- ShadowGroupRampCutoff=2500.000000
- DynamicPreshadowCutoff=1000.000000
- ROSystemSettingsVer=3
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsEditor]
- bEnableForegroundSelfShadowing=False
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- DetailMode=3
- SkeletalMeshLODBias=0
- bAllowWholeSceneDominantShadows=False
- MaxWholeSceneDominantShadowResolution=2048
- ShadowFadeResolution=10
- MaxShadowResolution=1536
- ShadowTexelsPerPixel=4
- bEnableForegroundShadowsOnWorld=True
- ParticleLODBias=0
- Distortion=True
- FilteredDistortion=True
- bAllowLightShafts=True
- DynamicLights=True
- LightFunctions=True
- FoliageDrawRadiusMultiplier=1.0
- SoundQuality=0
- AllowMLAA=True
- DOFBlurValResolutionFactor=1.0
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_World=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Effects=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear)
- [SystemSettingsSplitScreen2]
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- [Engine.PhysicsLODVerticalEmitter]
- ParticlePercentage=100
- [Engine.OnlineSubsystem]
- NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
- AsyncMinCompletionTime=0.0
- [Engine.OnlineRecentPlayersList]
- MaxRecentPlayers=100
- MaxRecentParties=5
- [VoIP]
- VolumeThreshold=0.1
- bHasVoiceEnabled=true
- [FullScreenMovie]
- bForceNoMovies=FALSE
- bShouldStopMovieAtEndOfLoadMap=true
- OverlayCycleTime=10
- #tartupMovies=Copyright_PC
- #StartupMovies=LogoTripwire
- #StartupMovies=LogoUE3
- #StartupMovies=LogoGA
- #StartupMovies=LogoOrigin
- #StartupMovies=LogoRO2
- StartupMovies=MainMenu
- [IPDrv.WebConnection]
- MaxValueLength=512
- MaxLineLength=4096
- [IPDrv.WebServer]
- ApplicationPaths[0]=/ServerAdmin
- ApplicationPaths[1]=/images
- ListenPort=80
- MaxConnections=18
- ExpirationSeconds=86400
- bEnabled=false
- [IPDrv.WebResponse]
- IncludePath=/Web
- CharSet=iso-8859-1
- [TextureTracking]
- #TextureName=T_GD_Traffic_Crosswalk_01
- [AnimNotify]
- Trail_MaxSampleRate=200.0
- [Engine.UIDataStore_OnlinePlayerData]
- PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
- [Engine.LocalPlayer]
- OverridePPRecoveryTime=1.0
- [MobileSupport]
- bShouldCachePVRTCTextures=False
- bShouldFlattenMaterials=False
- FlattenedTextureResolutionBias=1
- [Engine.GameViewportClient]
- bDebugNoGFxUI=FALSE
- bUseHardwareCursorWhenWindowed=TRUE
- [ContentComparisonReferenceTypes]
- +Class=AnimSet
- +Class=SkeletalMesh
- +Class=SoundCue
- +Class=StaticMesh
- +Class=ParticleSystem
- +Class=Texture2D
- [Configuration]
- [Engine.AudioDevice]
- MusicVolume=0.4
- SoundFXVolume=0.5
- VoiceChatTransmitVolume=1.0
- VoiceChatReceiveVolume=2.0
- SoundQuality=0
- MaxChannels=32
- [Windows.StandardUser]
- MyDocumentsSubDirName=RedOrchestra2
- [ROGame.ROCanvas]
- LeftEdgePercentage=0
- TopEdgePercentage=0
- RightEdgePercentage=1.0
- BottomEdgePercentage=1.0
- [ROGame.PostEffects]
- AdaptiveBloomPeriod=0
- AdaptiveKernelSize=0.500000
- AdaptiveThreshold=-.5
- AdaptiveScale=2
- AdaptiveEye=False
- [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
- bUseVAC=true
- ProductName=RO2
- GameDir=ro2
- GameVersion=1.1.0.10
- Region=255
- CurrentNotificationPosition=0
- ResetStats=0
- bFilterEngineBuild=true
- VOIPVolumeMultiplier=2.0
- LanPacketPlatformMask=1
- bTestSteamAuthDenials=false
- DenyCode=5
- [IpDrv.OnlineNewsInterfaceMcp]
- NewsItems=(NewsUrl="http://172.23.1.136/AnnouncementHandler.ashx",NewsType=1,TimeOut=30.0)
- NewsItems=(NewsUrl="http://172.23.1.136/AnnouncementHandler.ashx",NewsType=2,TimeOut=30.0)
- [ROGame.ROUISceneSettings]
- TextureQualityDetailSettings[0]=(UI=1,LightMap=2,ShadowMap=1,Character=2,Others=4,MinMagFilter=1,MipFilter=0,MaxAnisotropy=1)
- TextureQualityDetailSettings[1]=(UI=1,LightMap=1,ShadowMap=0,Character=2,Others=3,MinMagFilter=1,MipFilter=1,MaxAnisotropy=1)
- TextureQualityDetailSettings[2]=(UI=0,LightMap=1,ShadowMap=0,Character=1,Others=2,MinMagFilter=2,MipFilter=0,MaxAnisotropy=1)
- TextureQualityDetailSettings[3]=(UI=0,LightMap=0,ShadowMap=0,Character=0,Others=1,MinMagFilter=2,MipFilter=0,MaxAnisotropy=4)
- TextureQualityDetailSettings[4]=(UI=0,LightMap=0,ShadowMap=0,Character=0,Others=0,MinMagFilter=2,MipFilter=1,MaxAnisotropy=16)
- ShadowQualityDetailSettings[0]=(bAllowWholeSceneDominantShadows=False,bAllowDynamicShadows=True,MaxWholeSceneDominantShadowResolution=1344,WholeSceneDynamicShadowRadius=1500.000000,NumWholeSceneDynamicShadowCascades=2,CascadeDistributionExponent=3.000000,ShadowFadeResolution=100,MaxShadowResolution=512,ShadowTexelsPerPixel=0.750000,bEnableForegroundShadowsOnWorld=False,bAllowShadowGroups=True,MinShadowGroupRadius=500.000000,MaxShadowGroupRadius=2000.000000,ShadowGroupRadiusRampUpFactor=1.200000,ShadowGroupRampCutoff=1250.000000)
- ShadowQualityDetailSettings[1]=(bAllowWholeSceneDominantShadows=False,bAllowDynamicShadows=True,MaxWholeSceneDominantShadowResolution=1344,WholeSceneDynamicShadowRadius=1500.000000,NumWholeSceneDynamicShadowCascades=2,CascadeDistributionExponent=3.000000,ShadowFadeResolution=60,MaxShadowResolution=800,ShadowTexelsPerPixel=1.273240,bEnableForegroundShadowsOnWorld=False,bAllowShadowGroups=True,MinShadowGroupRadius=500.000000,MaxShadowGroupRadius=2000.000000,ShadowGroupRadiusRampUpFactor=1.000000,ShadowGroupRampCutoff=1500.000000)
- ShadowQualityDetailSettings[2]=(bAllowWholeSceneDominantShadows=True,bAllowDynamicShadows=True,MaxWholeSceneDominantShadowResolution=1536,WholeSceneDynamicShadowRadius=500.000000,NumWholeSceneDynamicShadowCascades=1,CascadeDistributionExponent=3.000000,ShadowFadeResolution=25,MaxShadowResolution=1024,ShadowTexelsPerPixel=2.000000,bEnableForegroundShadowsOnWorld=True,bAllowShadowGroups=True,MinShadowGroupRadius=250.000000,MaxShadowGroupRadius=2000.000000,ShadowGroupRadiusRampUpFactor=1.200000,ShadowGroupRampCutoff=2000.000000)
- ShadowQualityDetailSettings[3]=(bAllowWholeSceneDominantShadows=True,bAllowDynamicShadows=True,MaxWholeSceneDominantShadowResolution=2048,WholeSceneDynamicShadowRadius=1500.000000,NumWholeSceneDynamicShadowCascades=3,CascadeDistributionExponent=2.000000,ShadowFadeResolution=10,MaxShadowResolution=1536,ShadowTexelsPerPixel=4.000000,bEnableForegroundShadowsOnWorld=True,bAllowShadowGroups=True,MinShadowGroupRadius=250.000000,MaxShadowGroupRadius=2000.000000,ShadowGroupRadiusRampUpFactor=1.000000,ShadowGroupRampCutoff=2500.000000)
- LightQualityDetailSettings[0]=(bAllowDistortion=false,bAllowFilteredDistortion=false,bAllowLightShafts=false,bAllowDynamicLights=false,bRenderLightFunctions=false)
- LightQualityDetailSettings[1]=(bAllowDistortion=false,bAllowFilteredDistortion=false,bAllowLightShafts=false,bAllowDynamicLights=true,bRenderLightFunctions=false)
- LightQualityDetailSettings[2]=(bAllowDistortion=false,bAllowFilteredDistortion=false,bAllowLightShafts=true,bAllowDynamicLights=true,bRenderLightFunctions=false)
- LightQualityDetailSettings[3]=(bAllowDistortion=true,bAllowFilteredDistortion=true,bAllowLightShafts=true,bAllowDynamicLights=true,bRenderLightFunctions=true)
- bDisableToolTips=False
- [ROGame.ROGameEngine]
- ServerActors=IpDrv.WebServer
- PendingLevelPlayerControllerClassName=
- bClearAnimSetLinkupCachesOnLoadMap=False
- DownloadableContentEnumeratorClassName=
- DownloadableContentManagerClassName=
- MaxDeltaTime=0.000000
- LocalPlayerClassName=Engine.LocalPlayer
- bUseTextureStreaming=True
- bUseBackgroundLevelStreaming=True
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=False
- bSmoothFrameRate=False
- bForceStaticTerrain=False
- bForceCPUSkinning=False
- bUsePostProcessEffects=False
- bOnScreenKismetWarnings=False
- bEnableKismetLogging=False
- bAllowMatureLanguage=False
- bRenderTerrainCollisionAsOverlay=False
- bDisablePhysXHardwareSupport=False
- bPauseOnLossOfFocus=False
- DefaultPostProcessName=FX_PostProcess.ROPostProcessMaster
- ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
- TimeBetweenPurgingPendingKillObjects=60.000000
- MaxSmoothedFrameRate=62.000000
- MinSmoothedFrameRate=52.000000
- ScoutClassName=ROGame.ROScout
- MeshLODRange=0.000000
- CameraRotationThreshold=45.000000
- CameraTranslationThreshold=10000.000000
- PrimitiveProbablyVisibleTime=8.000000
- PercentUnoccludedRequeries=0.125000
- MaxOcclusionPixelsFraction=0.001000
- MaxFluidNumVerts=1048576
- FluidSimulationTimeLimit=30.000000
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- MaxParticleVertexMemory=131972
- BeginUPTryCount=200000
- [IniVersion]
- 0=1357993058.000000
- 1=1357993690.000000
- Patch=25
- [AppCompat]
- MeasuredCPUScore=71.696480
- CompatLevelComposite=4
- CompatLevelCPU=5
- CompatLevelGPU=4
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