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- case EVENT_LICH_7:
- {
- Talk(SAY_LICH_KING_7);
- std::list<Creature*> chosenList;
- me->GetCreatureListWithEntryInGrid(chosenList, NPC_CHOSEN_ZEALOT, 200.0f);
- for (std::list<Creature*>::const_iterator itr = chosenList.begin(); itr != chosenList.end(); ++itr)
- {
- Position pos;
- bla
- (*itr)->GetMotionMaster()->MovePoint(1, pos);
- (*itr)->RemoveByteFlag(UNIT_FIELD_BYTES_1, 0, UNIT_STAND_STATE_KNEEL);
- (*itr)->ToUnit()->SetUInt32Value(UNIT_NPC_EMOTESTATE, 375);
- }
- }
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