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serverconfig.hpp

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Jan 22nd, 2017
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  1.  
  2. class ace_medical_blood_enabledFor {
  3. value = 2;
  4. typeName = "SCALAR";
  5. force = 1;
  6. };
  7. class ace_common_forceAllSettings {
  8. value = 0;
  9. typeName = "BOOL";
  10. force = 1;
  11. };
  12. class ace_common_checkPBOsAction {
  13. value = 0;
  14. typeName = "SCALAR";
  15. force = 1;
  16. };
  17. class ace_common_checkPBOsCheckAll {
  18. value = 0;
  19. typeName = "BOOL";
  20. force = 1;
  21. };
  22. class ace_common_checkPBOsWhitelist {
  23. value = "[]";
  24. typeName = "STRING";
  25. force = 1;
  26. };
  27. class ace_cookoff_enable {
  28. value = 1;
  29. typeName = "BOOL";
  30. force = 1;
  31. };
  32. class ace_cookoff_enableAmmobox {
  33. value = 1;
  34. typeName = "BOOL";
  35. force = 1;
  36. };
  37. class ace_cookoff_enableAmmoCookoff {
  38. value = 1;
  39. typeName = "BOOL";
  40. force = 1;
  41. };
  42. class ace_finger_enabled {
  43. value = 1;
  44. typeName = "BOOL";
  45. force = 1;
  46. };
  47. class ace_finger_maxRange {
  48. value = 4;
  49. typeName = "SCALAR";
  50. force = 1;
  51. };
  52. class ace_frag_enabled {
  53. value = 1;
  54. typeName = "BOOL";
  55. force = 1;
  56. };
  57. class ace_frag_spallEnabled {
  58. value = 0;
  59. typeName = "BOOL";
  60. force = 1;
  61. };
  62. class ace_frag_reflectionsEnabled {
  63. value = 0;
  64. typeName = "BOOL";
  65. force = 1;
  66. };
  67. class ace_frag_maxTrack {
  68. value = 500;
  69. typeName = "SCALAR";
  70. force = 1;
  71. };
  72. class ace_frag_maxTrackPerFrame {
  73. value = 50;
  74. typeName = "SCALAR";
  75. force = 1;
  76. };
  77. class ace_frag_enableDebugTrace {
  78. value = 0;
  79. typeName = "BOOL";
  80. force = 1;
  81. };
  82. class ace_gforces_enabledFor {
  83. value = 1;
  84. typeName = "SCALAR";
  85. force = 1;
  86. };
  87. class ace_goggles_effects {
  88. value = 2;
  89. typeName = "SCALAR";
  90. force = 1;
  91. };
  92. class ace_hitreactions_minDamageToTrigger {
  93. value = 0.1;
  94. typeName = "SCALAR";
  95. force = 1;
  96. };
  97. class ace_interaction_enableTeamManagement {
  98. value = 1;
  99. typeName = "BOOL";
  100. force = 1;
  101. };
  102. class ace_laser_dispersionCount {
  103. value = 2;
  104. typeName = "SCALAR";
  105. force = 1;
  106. };
  107. class ace_laserpointer_enabled {
  108. value = 1;
  109. typeName = "BOOL";
  110. force = 1;
  111. };
  112. class ace_magazinerepack_timePerAmmo {
  113. value = 1.5;
  114. typeName = "SCALAR";
  115. force = 1;
  116. };
  117. class ace_magazinerepack_timePerMagazine {
  118. value = 2;
  119. typeName = "SCALAR";
  120. force = 1;
  121. };
  122. class ace_magazinerepack_timePerBeltLink {
  123. value = 8;
  124. typeName = "SCALAR";
  125. force = 1;
  126. };
  127. class ace_map_BFT_Interval {
  128. value = 1;
  129. typeName = "SCALAR";
  130. force = 1;
  131. };
  132. class ace_map_BFT_Enabled {
  133. value = 0;
  134. typeName = "BOOL";
  135. force = 1;
  136. };
  137. class ace_map_BFT_HideAiGroups {
  138. value = 0;
  139. typeName = "BOOL";
  140. force = 1;
  141. };
  142. class ace_map_BFT_ShowPlayerNames {
  143. value = 0;
  144. typeName = "BOOL";
  145. force = 1;
  146. };
  147. class ace_map_mapIllumination {
  148. value = 1;
  149. typeName = "BOOL";
  150. force = 1;
  151. };
  152. class ace_map_mapGlow {
  153. value = 1;
  154. typeName = "BOOL";
  155. force = 1;
  156. };
  157. class ace_map_mapShake {
  158. value = 1;
  159. typeName = "BOOL";
  160. force = 1;
  161. };
  162. class ace_map_mapLimitZoom {
  163. value = 0;
  164. typeName = "BOOL";
  165. force = 1;
  166. };
  167. class ace_map_mapShowCursorCoordinates {
  168. value = 0;
  169. typeName = "BOOL";
  170. force = 1;
  171. };
  172. class ace_map_defaultChannel {
  173. value = 5;
  174. typeName = "SCALAR";
  175. force = 1;
  176. };
  177. class ace_map_gestures_enabled {
  178. value = 1;
  179. typeName = "BOOL";
  180. force = 1;
  181. };
  182. class ace_map_gestures_maxRange {
  183. value = 7;
  184. typeName = "SCALAR";
  185. force = 1;
  186. };
  187. class ace_map_gestures_interval {
  188. value = 0.03;
  189. typeName = "SCALAR";
  190. force = 1;
  191. };
  192. class ace_medical_level {
  193. value = 2;
  194. typeName = "SCALAR";
  195. force = 1;
  196. };
  197. class ace_medical_medicSetting {
  198. value = 0;
  199. typeName = "SCALAR";
  200. force = 1;
  201. };
  202. class ace_medical_increaseTrainingInLocations {
  203. value = 0;
  204. typeName = "BOOL";
  205. force = 1;
  206. };
  207. class ace_medical_enableFor {
  208. value = 0;
  209. typeName = "SCALAR";
  210. force = 1;
  211. };
  212. class ace_medical_enableOverdosing {
  213. value = 1;
  214. typeName = "BOOL";
  215. force = 1;
  216. };
  217. class ace_medical_bleedingCoefficient {
  218. value = 1;
  219. typeName = "SCALAR";
  220. force = 1;
  221. };
  222. class ace_medical_painCoefficient {
  223. value = 1;
  224. typeName = "SCALAR";
  225. force = 1;
  226. };
  227. class ace_medical_enableAirway {
  228. value = 0;
  229. typeName = "BOOL";
  230. force = 1;
  231. };
  232. class ace_medical_enableFractures {
  233. value = 0;
  234. typeName = "BOOL";
  235. force = 1;
  236. };
  237. class ace_medical_enableAdvancedWounds {
  238. value = 0;
  239. typeName = "BOOL";
  240. force = 1;
  241. };
  242. class ace_medical_enableVehicleCrashes {
  243. value = 1;
  244. typeName = "BOOL";
  245. force = 1;
  246. };
  247. class ace_medical_enableScreams {
  248. value = 1;
  249. typeName = "BOOL";
  250. force = 1;
  251. };
  252. class ace_medical_playerDamageThreshold {
  253. value = 1;
  254. typeName = "SCALAR";
  255. force = 1;
  256. };
  257. class ace_medical_AIDamageThreshold {
  258. value = 1;
  259. typeName = "SCALAR";
  260. force = 1;
  261. };
  262. class ace_medical_enableUnconsciousnessAI {
  263. value = 1;
  264. typeName = "SCALAR";
  265. force = 1;
  266. };
  267. class ace_medical_remoteControlledAI {
  268. value = 1;
  269. typeName = "BOOL";
  270. force = 1;
  271. };
  272. class ace_medical_preventInstaDeath {
  273. value = 1;
  274. typeName = "BOOL";
  275. force = 1;
  276. };
  277. class ace_medical_enableRevive {
  278. value = 1;
  279. typeName = "SCALAR";
  280. force = 1;
  281. };
  282. class ace_medical_maxReviveTime {
  283. value = 120;
  284. typeName = "SCALAR";
  285. force = 1;
  286. };
  287. class ace_medical_amountOfReviveLives {
  288. value = -1;
  289. typeName = "SCALAR";
  290. force = 1;
  291. };
  292. class ace_medical_allowDeadBodyMovement {
  293. value = 0;
  294. typeName = "BOOL";
  295. force = 1;
  296. };
  297. class ace_medical_allowLitterCreation {
  298. value = 1;
  299. typeName = "BOOL";
  300. force = 1;
  301. };
  302. class ace_medical_litterSimulationDetail {
  303. value = 3;
  304. typeName = "SCALAR";
  305. force = 1;
  306. };
  307. class ace_medical_litterCleanUpDelay {
  308. value = 1800;
  309. typeName = "SCALAR";
  310. force = 1;
  311. };
  312. class ace_medical_medicSetting_basicEpi {
  313. value = 0;
  314. typeName = "SCALAR";
  315. force = 1;
  316. };
  317. class ace_medical_medicSetting_PAK {
  318. value = 0;
  319. typeName = "SCALAR";
  320. force = 1;
  321. };
  322. class ace_medical_medicSetting_SurgicalKit {
  323. value = 0;
  324. typeName = "SCALAR";
  325. force = 1;
  326. };
  327. class ace_medical_consumeItem_PAK {
  328. value = 0;
  329. typeName = "SCALAR";
  330. force = 1;
  331. };
  332. class ace_medical_consumeItem_SurgicalKit {
  333. value = 0;
  334. typeName = "SCALAR";
  335. force = 1;
  336. };
  337. class ace_medical_useLocation_basicEpi {
  338. value = 0;
  339. typeName = "SCALAR";
  340. force = 1;
  341. };
  342. class ace_medical_useLocation_PAK {
  343. value = 0;
  344. typeName = "SCALAR";
  345. force = 1;
  346. };
  347. class ace_medical_useLocation_SurgicalKit {
  348. value = 0;
  349. typeName = "SCALAR";
  350. force = 1;
  351. };
  352. class ace_medical_useCondition_PAK {
  353. value = 0;
  354. typeName = "SCALAR";
  355. force = 1;
  356. };
  357. class ace_medical_useCondition_SurgicalKit {
  358. value = 0;
  359. typeName = "SCALAR";
  360. force = 1;
  361. };
  362. class ace_medical_keepLocalSettingsSynced {
  363. value = 1;
  364. typeName = "BOOL";
  365. force = 1;
  366. };
  367. class ace_medical_healHitPointAfterAdvBandage {
  368. value = 0;
  369. typeName = "BOOL";
  370. force = 1;
  371. };
  372. class ace_medical_painIsOnlySuppressed {
  373. value = 1;
  374. typeName = "BOOL";
  375. force = 1;
  376. };
  377. class ace_medical_allowUnconsciousAnimationOnTreatment {
  378. value = 0;
  379. typeName = "BOOL";
  380. force = 1;
  381. };
  382. class ace_medical_moveUnitsFromGroupOnUnconscious {
  383. value = 0;
  384. typeName = "BOOL";
  385. force = 1;
  386. };
  387. class ace_medical_delayUnconCaptive {
  388. value = 3;
  389. typeName = "SCALAR";
  390. force = 1;
  391. };
  392. class ace_medical_ai_enabledFor {
  393. value = 2;
  394. typeName = "SCALAR";
  395. force = 1;
  396. };
  397. class ace_medical_menu_allow {
  398. value = 1;
  399. typeName = "SCALAR";
  400. force = 1;
  401. };
  402. class ace_medical_menu_maxRange {
  403. value = 3;
  404. typeName = "SCALAR";
  405. force = 1;
  406. };
  407. class ace_microdagr_mapDataAvailable {
  408. value = 2;
  409. typeName = "SCALAR";
  410. force = 1;
  411. };
  412. class ace_mk6mortar_airResistanceEnabled {
  413. value = 0;
  414. typeName = "BOOL";
  415. force = 1;
  416. };
  417. class ace_mk6mortar_allowComputerRangefinder {
  418. value = 0;
  419. typeName = "BOOL";
  420. force = 1;
  421. };
  422. class ace_mk6mortar_allowCompass {
  423. value = 1;
  424. typeName = "BOOL";
  425. force = 1;
  426. };
  427. class ace_mk6mortar_useAmmoHandling {
  428. value = 0;
  429. typeName = "BOOL";
  430. force = 1;
  431. };
  432. class ace_nametags_showCursorTagForVehicles {
  433. value = 0;
  434. typeName = "BOOL";
  435. force = 1;
  436. };
  437. class ace_nametags_playerNamesViewDistance {
  438. value = 5;
  439. typeName = "SCALAR";
  440. force = 1;
  441. };
  442. class ace_nametags_playerNamesMaxAlpha {
  443. value = 0.8;
  444. typeName = "SCALAR";
  445. force = 1;
  446. };
  447. class ace_nightvision_disableNVGsWithSights {
  448. value = 0;
  449. typeName = "BOOL";
  450. force = 1;
  451. };
  452. class ace_overheating_overheatingDispersion {
  453. value = 1;
  454. typeName = "BOOL";
  455. force = 1;
  456. };
  457. class ace_overheating_unJamOnreload {
  458. value = 0;
  459. typeName = "BOOL";
  460. force = 1;
  461. };
  462. class ace_overheating_unJamFailChance {
  463. value = 0.1;
  464. typeName = "SCALAR";
  465. force = 1;
  466. };
  467. class ace_overheating_enabled {
  468. value = 1;
  469. typeName = "BOOL";
  470. force = 1;
  471. };
  472. class ace_rearm_level {
  473. value = 2;
  474. typeName = "SCALAR";
  475. force = 1;
  476. };
  477. class ace_refuel_rate {
  478. value = 10;
  479. typeName = "SCALAR";
  480. force = 1;
  481. };
  482. class ace_repair_engineerSetting_repair {
  483. value = 0;
  484. typeName = "SCALAR";
  485. force = 1;
  486. };
  487. class ace_repair_engineerSetting_wheel {
  488. value = 0;
  489. typeName = "SCALAR";
  490. force = 1;
  491. };
  492. class ace_repair_repairDamageThreshold {
  493. value = 0.6;
  494. typeName = "SCALAR";
  495. force = 1;
  496. };
  497. class ace_repair_repairDamageThreshold_engineer {
  498. value = 0.4;
  499. typeName = "SCALAR";
  500. force = 1;
  501. };
  502. class ace_repair_consumeItem_toolKit {
  503. value = 0;
  504. typeName = "SCALAR";
  505. force = 1;
  506. };
  507. class ace_repair_fullRepairLocation {
  508. value = 0;
  509. typeName = "SCALAR";
  510. force = 1;
  511. };
  512. class ace_repair_engineerSetting_fullRepair {
  513. value = 2;
  514. typeName = "SCALAR";
  515. force = 1;
  516. };
  517. class ace_repair_addSpareParts {
  518. value = 1;
  519. typeName = "BOOL";
  520. force = 1;
  521. };
  522. class ace_repair_wheelRepairRequiredItems {
  523. value = 0;
  524. typeName = "SCALAR";
  525. force = 1;
  526. };
  527. class ace_repair_autoShutOffEngineWhenStartingRepair {
  528. value = 0;
  529. typeName = "BOOL";
  530. force = 1;
  531. };
  532. class ace_respawn_savePreDeathGear {
  533. value = 0;
  534. typeName = "BOOL";
  535. force = 1;
  536. };
  537. class ace_respawn_removeDeadBodiesDisconnected {
  538. value = 1;
  539. typeName = "BOOL";
  540. force = 1;
  541. };
  542. class ace_respawn_bodyRemoveTimer {
  543. value = 0;
  544. typeName = "SCALAR";
  545. force = 1;
  546. };
  547. class ace_spectator_filterUnits {
  548. value = 2;
  549. typeName = "SCALAR";
  550. force = 1;
  551. };
  552. class ace_spectator_filterSides {
  553. value = 0;
  554. typeName = "SCALAR";
  555. force = 1;
  556. };
  557. class ace_spectator_restrictModes {
  558. value = 0;
  559. typeName = "SCALAR";
  560. force = 1;
  561. };
  562. class ace_spectator_restrictVisions {
  563. value = 0;
  564. typeName = "SCALAR";
  565. force = 1;
  566. };
  567. class ace_switchunits_enableSwitchUnits {
  568. value = 1;
  569. typeName = "BOOL";
  570. force = 1;
  571. };
  572. class ace_switchunits_switchToWest {
  573. value = 0;
  574. typeName = "BOOL";
  575. force = 1;
  576. };
  577. class ace_switchunits_switchToEast {
  578. value = 0;
  579. typeName = "BOOL";
  580. force = 1;
  581. };
  582. class ace_switchunits_switchToIndependent {
  583. value = 0;
  584. typeName = "BOOL";
  585. force = 1;
  586. };
  587. class ace_switchunits_switchToCivilian {
  588. value = 0;
  589. typeName = "BOOL";
  590. force = 1;
  591. };
  592. class ace_switchunits_enableSafeZone {
  593. value = 1;
  594. typeName = "BOOL";
  595. force = 1;
  596. };
  597. class ace_switchunits_safeZoneRadius {
  598. value = 100;
  599. typeName = "SCALAR";
  600. force = 1;
  601. };
  602. class ace_ui_allowSelectiveUI {
  603. value = 1;
  604. typeName = "BOOL";
  605. force = 1;
  606. };
  607. class ace_vehiclelock_defaultLockpickStrength {
  608. value = 10;
  609. typeName = "SCALAR";
  610. force = 1;
  611. };
  612. class ace_vehiclelock_lockVehicleInventory {
  613. value = 0;
  614. typeName = "BOOL";
  615. force = 1;
  616. };
  617. class ace_vehiclelock_vehicleStartingLockState {
  618. value = 0;
  619. typeName = "SCALAR";
  620. force = 1;
  621. };
  622. class ace_viewdistance_enabled {
  623. value = 1;
  624. typeName = "BOOL";
  625. force = 1;
  626. };
  627. class ace_viewdistance_limitViewDistance {
  628. value = 4000;
  629. typeName = "SCALAR";
  630. force = 1;
  631. };
  632. class ace_weather_enableServerController {
  633. value = 1;
  634. typeName = "BOOL";
  635. force = 1;
  636. };
  637. class ace_weather_useACEWeather {
  638. value = 1;
  639. typeName = "BOOL";
  640. force = 1;
  641. };
  642. class ace_weather_syncRain {
  643. value = 1;
  644. typeName = "BOOL";
  645. force = 1;
  646. };
  647. class ace_weather_syncWind {
  648. value = 1;
  649. typeName = "BOOL";
  650. force = 1;
  651. };
  652. class ace_weather_syncMisc {
  653. value = 1;
  654. typeName = "BOOL";
  655. force = 1;
  656. };
  657. class ace_weather_serverUpdateInterval {
  658. value = 120;
  659. typeName = "SCALAR";
  660. force = 1;
  661. };
  662. class ace_winddeflection_enabled {
  663. value = 1;
  664. typeName = "BOOL";
  665. force = 1;
  666. };
  667. class ace_winddeflection_vehicleEnabled {
  668. value = 1;
  669. typeName = "BOOL";
  670. force = 1;
  671. };
  672. class ace_winddeflection_simulationInterval {
  673. value = 0.05;
  674. typeName = "SCALAR";
  675. force = 1;
  676. };
  677. class ace_winddeflection_simulationRadius {
  678. value = 3000;
  679. typeName = "SCALAR";
  680. force = 1;
  681. };
  682. class ace_zeus_zeusAscension {
  683. value = 0;
  684. typeName = "BOOL";
  685. force = 1;
  686. };
  687. class ace_zeus_zeusBird {
  688. value = 0;
  689. typeName = "BOOL";
  690. force = 1;
  691. };
  692. class ace_zeus_remoteWind {
  693. value = 0;
  694. typeName = "BOOL";
  695. force = 1;
  696. };
  697. class ace_zeus_radioOrdnance {
  698. value = 0;
  699. typeName = "BOOL";
  700. force = 1;
  701. };
  702. class ace_zeus_revealMines {
  703. value = 0;
  704. typeName = "SCALAR";
  705. force = 1;
  706. };
  707. class ace_zeus_autoAddObjects {
  708. value = 0;
  709. typeName = "BOOL";
  710. force = 1;
  711. };
  712. class ace_advanced_fatigue_enabled {
  713. value = 1;
  714. typeName = "BOOL";
  715. force = 1;
  716. };
  717. class ace_advanced_fatigue_performanceFactor {
  718. value = 1;
  719. typeName = "SCALAR";
  720. force = 1;
  721. };
  722. class ace_advanced_fatigue_recoveryFactor {
  723. value = 3;
  724. typeName = "SCALAR";
  725. force = 1;
  726. };
  727. class ace_advanced_fatigue_loadFactor {
  728. value = 1;
  729. typeName = "SCALAR";
  730. force = 1;
  731. };
  732. class ace_advanced_fatigue_terrainGradientFactor {
  733. value = 1;
  734. typeName = "SCALAR";
  735. force = 1;
  736. };
  737. class ace_advanced_throwing_enablePickUp {
  738. value = 1;
  739. typeName = "BOOL";
  740. force = 1;
  741. };
  742. class ace_advanced_throwing_enablePickUpAttached {
  743. value = 1;
  744. typeName = "BOOL";
  745. force = 1;
  746. };
  747. class ace_captives_allowHandcuffOwnSide {
  748. value = 1;
  749. typeName = "BOOL";
  750. force = 1;
  751. };
  752. class ace_captives_requireSurrender {
  753. value = 1;
  754. typeName = "SCALAR";
  755. force = 1;
  756. };
  757. class ace_captives_allowSurrender {
  758. value = 1;
  759. typeName = "BOOL";
  760. force = 1;
  761. };
  762. class ace_cargo_enable {
  763. value = 1;
  764. typeName = "BOOL";
  765. force = 1;
  766. };
  767. class ace_explosives_requireSpecialist {
  768. value = 0;
  769. typeName = "BOOL";
  770. force = 1;
  771. };
  772. class ace_explosives_punishNonSpecialists {
  773. value = 1;
  774. typeName = "BOOL";
  775. force = 1;
  776. };
  777. class ace_explosives_explodeOnDefuse {
  778. value = 1;
  779. typeName = "BOOL";
  780. force = 1;
  781. };
  782. class ace_hearing_enableCombatDeafness {
  783. value = 1;
  784. typeName = "BOOL";
  785. force = 1;
  786. };
  787. class ace_hearing_earplugsVolume {
  788. value = 0.5;
  789. typeName = "SCALAR";
  790. force = 1;
  791. };
  792. class ace_hearing_unconsciousnessVolume {
  793. value = 0.4;
  794. typeName = "SCALAR";
  795. force = 1;
  796. };
  797. class ace_hearing_enabledForZeusUnits {
  798. value = 1;
  799. typeName = "BOOL";
  800. force = 1;
  801. };
  802. class ace_hearing_autoAddEarplugsToUnits {
  803. value = 1;
  804. typeName = "BOOL";
  805. force = 1;
  806. };
  807. class ace_advanced_ballistics_enabled {
  808. value = 1;
  809. typeName = "BOOL";
  810. force = 1;
  811. };
  812. class ace_advanced_ballistics_simulateForSnipers {
  813. value = 1;
  814. typeName = "BOOL";
  815. force = 1;
  816. };
  817. class ace_advanced_ballistics_simulateForGroupMembers {
  818. value = 1;
  819. typeName = "BOOL";
  820. force = 1;
  821. };
  822. class ace_advanced_ballistics_simulateForEveryone {
  823. value = 0;
  824. typeName = "BOOL";
  825. force = 1;
  826. };
  827. class ace_advanced_ballistics_disabledInFullAutoMode {
  828. value = 0;
  829. typeName = "BOOL";
  830. force = 1;
  831. };
  832. class ace_advanced_ballistics_ammoTemperatureEnabled {
  833. value = 1;
  834. typeName = "BOOL";
  835. force = 1;
  836. };
  837. class ace_advanced_ballistics_barrelLengthInfluenceEnabled {
  838. value = 1;
  839. typeName = "BOOL";
  840. force = 1;
  841. };
  842. class ace_advanced_ballistics_bulletTraceEnabled {
  843. value = 1;
  844. typeName = "BOOL";
  845. force = 1;
  846. };
  847. class ace_advanced_ballistics_simulationInterval {
  848. value = 0;
  849. typeName = "SCALAR";
  850. force = 1;
  851. };
  852. class ace_advanced_ballistics_simulationRadius {
  853. value = 3000;
  854. typeName = "SCALAR";
  855. force = 1;
  856. }
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