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- #ifndef __GAME_SCENE_H__
- #define __GAME_SCENE_H__
- #include "cocos2d.h"
- USING_NS_CC;
- class Game : public Layer
- {
- public:
- static Scene* createScene();
- virtual bool init();
- CREATE_FUNC(Game);
- Size winSize;
- void initData(); // 변수
- void initSmile(); //아이템으로 이용
- bool onTouchBegan(Touch *touch, Event *unused_event);
- };
- #endif
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