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- public PayDay()
- {
- new string[128],
- str[256],
- string3[128],
- interest,
- account[MAX_PLAYERS],
- hour,
- minn,
- sec,
- expamount,
- rent[MAX_PLAYERS];
- gettime(hour,minn,sec);
- foreach(Player,i)
- {
- if(IsPlayerConnected(i))
- {
- if(PlayerInfo[i][pLevel] >= 0)
- {
- new wakaname[25];
- GetPlayerName(i,wakaname,sizeof(wakaname));
- if(MoneyMessage[i]==1)
- {
- SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
- new rand;
- rand = random(sizeof(gRandomJailSpawns));
- SetPlayerInterior(i, 6);
- SetPlayerPos(i,gRandomJailSpawns[rand][0],gRandomJailSpawns[rand][1],gRandomJailSpawns[rand][2]);
- PlayerInfo[i][pJailed] = 1;
- ResetPlayerWeaponsEx(i);
- ResetPlayerWeapons(i);
- WantedPoints[i] = 0;
- PlayerInfo[i][pJailTime] = 240;
- format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[i][pJailTime]);
- SendClientMessage(i, COLOR_LIGHTBLUE, string);
- Update(i,pJailedx);
- Update(i,pJailTimex);
- TogglePlayerControllable(i, 0);
- SetTimerEx("UnFreezeStation", 1000, false, "i", i);
- }
- new playername2[MAX_PLAYER_NAME];
- GetPlayerName(i, playername2, sizeof(playername2));
- new key = PlayerInfo[i][pPhousekey];
- if(key != 999)
- {
- rent[i] = HouseInfo[key][hRent];
- if(rent[i] > GetPlayerCash(i) && strcmp(playername2, HouseInfo[key][hOwner], false) == 0)
- {
- PlayerInfo[i][pPhousekey] = 999;
- Update(i,pPhousekeyx);
- }
- HouseInfo[key][hTakings] += rent[i];
- mysql_format(SQL,str,sizeof(str),"UPDATE `houses` SET `Takings`='%d' WHERE `ID`='%d'",HouseInfo[key][hTakings],key);
- mysql_tquery(SQL,str,"","");
- }
- if(PlayerInfo[i][pPayDay] >= 5)
- {
- new tmpintrate;
- if(PlayerInfo[i][pPremiumAccount] == 1)
- {
- tmpintrate = 2;
- PlayerInfo[i][pPayDayHad] += 1;
- if(PlayerInfo[i][pPayDayHad] >= 5)
- {
- PlayerInfo[i][pExp]++;
- PlayerInfo[i][pPayDayHad] = 0;
- SCM(i,COLOR_LIGHTBLUE,"You got 1 respect point bonus because you have premium account.");
- }
- new bonus = PlayerInfo[i][pPayCheck] / 2;
- PlayerInfo[i][pPayCheck] += bonus;
- }
- else
- {
- tmpintrate = 1;
- }
- account[i] = PlayerInfo[i][pAccount];
- Tax += TaxValue;
- PlayerInfo[i][pAccount] -= TaxValue;
- new checks = PlayerInfo[i][pPayCheck],
- ebill = (PlayerInfo[i][pLevel]*SBizzInfo[14][sbEntranceCost]/100);
- PlayerInfo[i][pAccount] += checks;
- interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
- PlayerInfo[i][pExp] += 1;
- PlayerInfo[i][pAccount] += interest;
- SendClientMessage(i, COLOR_TEAL, "----------------------------------------------------------------------------");
- SendClientMessage(i, COLOR_WHITE, "Your paycheck has arrived; please visit the bank to withdraw your money.");
- format(string, sizeof(string), "Paycheck: $%s | Bank balance: $%s | Bank interest: $%s | Tax: $%s (10 percent)", FormatNumber(checks), FormatNumber(PlayerInfo[i][pAccount]), FormatNumber(interest), FormatNumber(TaxValue));
- SendClientMessage(i, COLOR_GREY, string);
- format(string3, sizeof(string3), "Rent: $%s | Total earnings: $%d", FormatNumber(rent[i]), checks-TaxValue);
- SendClientMessage(i, COLOR_GREY, string3);
- SendClientMessage(i, COLOR_TEAL, "----------------------------------------------------------------------------");
- if(PlayerInfo[i][pAccount] >= ebill && key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
- {
- PlayerInfo[i][pAccount] -= ebill;
- SBizzInfo[14][sbTill] += ebill;
- mysql_format(SQL,str,sizeof(str),"UPDATE `sbizz` SET `Till`='%d' WHERE `ID`='14'",SBizzInfo[14][sbTill]);
- mysql_tquery(SQL,str,"","");
- }
- else
- {
- ebill = 0;
- }
- format(string, sizeof(string), "~y~payday");
- GameTextForPlayer(i, string, 5000, 1);
- PlayerInfo[i][pPayDay] = 0;
- PlayerInfo[i][pPayCheck] = 0;
- if(PlayerInfo[i][pCarLicT] > 0)
- {
- PlayerInfo[i][pCarLicT] -= 1;
- }
- if(PlayerInfo[i][pFlyLicT] > 0)
- {
- PlayerInfo[i][pFlyLicT] -= 1;
- }
- if(PlayerInfo[i][pBoatLicT] > 0)
- {
- PlayerInfo[i][pBoatLicT] -= 1;
- }
- if(PlayerInfo[i][pGunLicT] > 0)
- {
- PlayerInfo[i][pGunLicT] -= 1;
- }
- if(PlayerInfo[i][pRob] < 10)
- {
- PlayerInfo[i][pRob]++;
- }
- if(PlayerInfo[i][pFpunish] > 0)
- {
- PlayerInfo[i][pFpunish]--;
- }
- if(PlayerInfo[i][pSleeping] == 0)
- {
- PlayerInfo[i][pConnectTime] += 1;
- }
- if(IsACop(i))
- {
- PlayerInfo[i][pLawyer] += 1;
- }
- if(PlayerInfo[i][pLevel] == 1 || PlayerInfo[i][pLevel] == 2 || PlayerInfo[i][pLevel] == 3 || PlayerInfo[i][pLevel] == 4)
- {
- expamount = PlayerInfo[i][pLevel]*2;
- if(PlayerInfo[i][pExp] >= expamount)
- {
- SCM(i,COLOR_LIGHTBLUE,"** You can use buylevel because you have necessary respect points.");
- }
- }
- else if(PlayerInfo[i][pLevel] >= 5)
- {
- expamount = PlayerInfo[i][pLevel]*3;
- if(PlayerInfo[i][pExp] >= expamount)
- {
- SCM(i,COLOR_LIGHTBLUE,"** You can use buylevel because you have necessary respect points.");
- }
- }
- }
- else
- {
- SendClientMessage(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay.");
- }
- }
- }
- }
- for(new x = 0; x < MAX_GROUPS; x++)
- {
- DynamicFactions[x][fBank] += DynamicFactions[x][fPaydayMoney];
- mysql_format(SQL,str,sizeof(str),"UPDATE `factions` SET `Bank`='%d' WHERE `ID`='%d'",DynamicFactions[x][fBank],x);
- mysql_tquery(SQL,str,"","");
- }
- return 1;
- }
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