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- This mod is built off of Joimmonsn (forked April) so expect many Joimmons changes to be part of the mod by default. However this is not a tweak of Joimmons, this is an uber based mod with much sillier aspirations. Note that one of the most important changes from Joimmons is that the type chart is slightly modified from the standard type chart not Joimmons.
- Second the format is "CMS Super Ubers", there are no clauses except species clause.
- Weather:
- A lot of these mods are aesthetically silly (you'll see plenty of that) but I consider them positive changes to the metagame.
- Manually summoning weather through the appropriate move lets it last 12 turns, 18 with Rock.
- Air Lock: instead of merely ignoring weather, it changes the weather to "none" completely erasing it until it is reintroduced.
- Sand:
- now boosts the defense of steel types.
- now boosts power (x1.3) of steel moves.
- now boosts the speed (x1.25) of ground types.
- Sand Rush boosts speed by x1.5 not 2.
- Hail:
- now boosts the defense of ice types.
- now boosts the attack (x1.25) of poison types and boosts poison type moves.
- now cuts power of fighting moves to 75%.
- Sun:
- now boosts the defense of fire types.
- now boosts the special defense of poison types.
- now cuts power of flying moves in half.
- now cuts power of ground moves in half.
- Chlorophyll boosts speed by x1.5 not 2.
- Rain:
- Swift Swim boosts speed by x1.5 not 2.
- SE:
- Poison is SE to normal.
- Poison is SE to fighting.
- Neutral:
- Fighting is neutral to normal.
- Resist:
- Ice resists dragon.
- Burn is far stronger:
- cuts Special Attack to 75% (Guts still blocks this)
- Deals an additional 30 damage per turn.
- However, Ghost and Dark types are now immune.
- New Moves:
- Ice Cold Bed:
- Learned by: sketch users.
- Pow: 170
- Acc: 70
- Type: Ice (Special)
- Affected by Magic Bounce
- Effect: 70% chance to sleep on hit
- Whale Net:
- Learned by: sketch users.
- Pow: 100
- Acc: 100
- Type: Water (Special)
- Priority: -1
- Effect: +3 defense, +1 special defense.
- Swift Torrent:
- Learned by: sketch users.
- Pow: 60
- Acc: 100
- Type: Water (Physical)
- Priority: +2
- Effect: +2 speed
- Old move modifications:
- Sacred Fire:
- Pow: 75
- Priority: +1 priority
- Learned by: Ho-oh I guess.
- Item mods:
- Leftovers:
- More recovery if:
- higher speed
- lower max HP
- lower attacking stats
- higher defenses
- Additional Effects:
- Divides power of moves by 1.3.
- Has life orb recoil
- Increases defenses based on HP and attacking stats. More defenses when:
- higher max HP
- lower attacking stats
- Mechanics for healing: 1/19th *1.2 of your speed stat + 75 - 1/7th attack stat - 1/7th special attack stat + 1/14th defense stat + 1/14th special defense stat per turn. Divides power of moves by 1.3.
- Mechanics for defenses: defensive stat + maxHP/3 - attacking stats * 4;
- Black Sludge: recovers HP differently.
- More recovery if:
- higher speed
- lower max HP
- Mechanics: 1/16th of your speed stat + 35 per turn.
- Pokemon mods:
- Pokemon mods archive was created by copypasting from Captain's files and Mewtwoforprez's files.
- old: is a reference for me, ignore it.
- Ability: the abilities this pokemon has.
- Moves: moves added to the pokemon's movepool. a negative sign indicates taking it away from its movepool.
- Deoxys-D
- Ability: Magic Bounce;
- Smeargle:
- stats: 180/85/85/85/85/85
- Ability: Magic Bounce;
- Deoxys-S:
- stats: 50/110/90/110/90/150
- ability: Magic Bounce
- Type: Psychic/Fight;
- Deoxys:
- stats: 90/130/90/130/90/150
- ability: Sturdy, Mold Breaker;
- Mewtwo:
- stats: 106/110/90/154/154
- Ability: Storm Drain, Adaptability, Sheer Force;
- note: this will be one of the few times I list a mod from Joimmons. I will probably be changing mewtwo later anyway.
- Fidgit:
- stats: 165/76/109/90/80/115
- Arghonaut:
- stats: 125/110/125/70/130/75
- Moves: Spikes, Toxic Spikes;
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