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- # Note: Smaller values result in less lag. Lift speed less than 0.4 may not work well for non spout servers.
- # autoPlace will automatically move players to be fully in the elevator
- # checkGlass will make sure all floors have glass blocks (at the cost of possible lag when starting a lift)
- # preventEntry will prevent players from entering an active elevator (at the cost of possible lag when lifts are running)
- maxLiftArea: 32
- maxHeight: 256
- debug: false
- autoPlace: false
- preventEntry: false
- preventLeave: true
- checkFloor: false
- liftMobs: true
- floorBlocks:
- - GLASS
- - STAINED_GLASS
- redstone: false
- baseBlockSpeeds:
- IRON_BLOCK: 0.5
- GOLD_BLOCK: 0.75
- DIAMOND_BLOCK: 1.0
- STRING_oneFloor: There is only one floor.
- STRING_currentFloor: 'Current Floor:'
- STRING_dest: 'Dest:'
- STRING_cantEnter: Can't enter elevator in use
- STRING_cantLeave: Can't leave elevator in use
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