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Mar 6th, 2014
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  1. # Note: Smaller values result in less lag. Lift speed less than 0.4 may not work well for non spout servers.
  2. # autoPlace will automatically move players to be fully in the elevator
  3. # checkGlass will make sure all floors have glass blocks (at the cost of possible lag when starting a lift)
  4. # preventEntry will prevent players from entering an active elevator (at the cost of possible lag when lifts are running)
  5. maxLiftArea: 32
  6. maxHeight: 256
  7. debug: false
  8. autoPlace: false
  9. preventEntry: false
  10. preventLeave: true
  11. checkFloor: false
  12. liftMobs: true
  13. floorBlocks:
  14. - GLASS
  15. - STAINED_GLASS
  16. redstone: false
  17. baseBlockSpeeds:
  18. IRON_BLOCK: 0.5
  19. GOLD_BLOCK: 0.75
  20. DIAMOND_BLOCK: 1.0
  21. STRING_oneFloor: There is only one floor.
  22. STRING_currentFloor: 'Current Floor:'
  23. STRING_dest: 'Dest:'
  24. STRING_cantEnter: Can't enter elevator in use
  25. STRING_cantLeave: Can't leave elevator in use
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