- Commands
- Move: Moves character to a connected room.
- Cannot be used when an enemy present.
- Roll if moving into an unrevealed room.
- 10 Free attack, Evade trap
- 5-9 Move normally.
- 2-4 Monster gains free attack.
- 1 Monster gains free capture attack.
- Flee Battle: Riskier than Move
- 10 Evade trap
- 8-9 Move normally
- 5-7 User is attacked while fleeing
- 2-4 Fails
- 1 Fails, User is hit by an extra attack.
- Attack: Standard attack move
- Hits random area
- 10 Critical hit
- 4-9 Normal attack
- 2-3 Miss
- 1 Target counterattacks
- Aimed Attack: Targets a specific area
- 10 Critical hit
- 6-9 Normal attack
- 2-5 Miss
- 1 Target Counterattacks
- Purifying attack/Corruptive Touch:
- Lowers Enemy's alignment score.
- No Roll Needed
- Regenerate: Repairs own armor or an ally's
- No roll needed
- Protect: Take damage aimed at an ally
- No roll needed
- Block Escape: try to keep an enemy from getting away.
- No Roll needed
- Lasts up to three turns
- Canceled if user changes targets
- Transform: Regenerates user's outfit completely.
- requires and consumes an energy crystal.
- Energy crystal burst: 50% regeneration to all players in a room.
- requires and consumes an energy crystal.
- Spirit Connect: For pure MG. Strip nude to increase ally purity based on own.
- No roll needed
- User gains undressed status
- Fornicate: For corrupted MG. Strip nude to increase ally Corruption based on own.
- No roll needed
- User Gains undressed status
- Breed: regenerates corruption, and armor if corruption is full.
- No roll needed.
- User Gains undressed status.
- Summons monster if not present, user can choose a specific monster.
- Escape Capture: Attempts to remove captured status.
- 10 Escape, bonus attack against target.
- n-9* Escape
- 2-n* Fail, n - 1.
- 1 Fail.
- n = 8 when status is first inflicted.
- Dress: Removes Undressed Status
- No roll needed.
- Pass: Take no action during a turn.
- Free Actions
- Communicate:
- It is assumed all players have communicators, so discussion between any parties is allowed outside of
- declaring an action.
- Give Item:
- Items can be exchanged freely between players in the same room.
- Statuses
- Defeated: Player's whole outfit has been destroyed. Regular regeneration no longer works, must transform or
- change alignment to regain outfit.
- Captured: Player can only use the "Escape Capture" command. Chances of rolls against the character improve.
- Undressed: All armor effects are ignored. Not applicable if all armor is already destroyed.
- Stunned: Rolls against inflicted are +2, rolls by inflicted are -2
- Hawk: Attack rolls -2
- Special Abilities:
- Capture:
- 7-10 Hit
- 1-6 Miss
- Stun: Chance on attack hit.
- 10 3 turns
- 8-9 2 turns
- 5-7 1 turn
- 1-4 fail
- Distract:
- 8-10 5 turns
- 5-7 4 turns
- 1-4 3 turns
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